jedi-outcast/code/ui/gameinfo.cpp

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//
// gameinfo.c
//
// *** This file is used by both the game and the user interface ***
// ... and for that reason is excluded from PCH usage for the moment =Ste.
#include "gameinfo.h"
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#include "../game/weapons.h"
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extern gameinfo_import_t gi;
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weaponData_t weaponData[WP_NUM_WEAPONS];
ammoData_t ammoData[AMMO_MAX];
extern void WP_LoadWeaponParms (void);
//
// Initialization - Read in files and parse into infos
//
/*
===============
GI_Init
===============
*/
void GI_Init( gameinfo_import_t *import ) {
#if 0
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gi = *import;
#endif
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WP_LoadWeaponParms ();
}