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    Build Log

    --------------------Configuration: JK2cgame - Win32 Final JK2--------------------

    Command Lines
    Creating temporary file "C:\DOCUME~1\jmonroe\LOCALS~1\Temp\RSP31.tmp" with contents
    [
    /nologo /G6 /ML /W4 /GX /O2 /I ".." /I "./../game" /D "NDEBUG" /D "_WINDOWS" /D "MISSIONPACK" /D "WIN32" /D "_JK2" /D "FINAL_BUILD" /Fp"../Final/JK2cgame/JK2_cgame.pch" /YX /Fo"../Final/JK2cgame/" /Fd"../Final/JK2cgame/" /FD /c
    "C:\projects\jk2\CODE-mp\game\bg_misc.c"
    "C:\projects\jk2\CODE-mp\game\bg_panimate.c"
    "C:\projects\jk2\CODE-mp\game\bg_pmove.c"
    "C:\projects\jk2\CODE-mp\game\bg_saber.c"
    "C:\projects\jk2\CODE-mp\game\bg_slidemove.c"
    "C:\projects\jk2\CODE-mp\game\bg_weapons.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_consolecmds.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_draw.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_drawtools.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_effects.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_ents.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_event.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_info.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_light.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_localents.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_main.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_marks.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_newDraw.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_players.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_playerstate.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_predict.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_saga.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_scoreboard.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_servercmds.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_snapshot.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_syscalls.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_turret.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_view.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_weaponinit.c"
    "C:\projects\jk2\CODE-mp\cgame\cg_weapons.c"
    "C:\projects\jk2\CODE-mp\cgame\fx_blaster.c"
    "C:\projects\jk2\CODE-mp\cgame\fx_bowcaster.c"
    "C:\projects\jk2\CODE-mp\cgame\fx_bryarpistol.c"
    "C:\projects\jk2\CODE-mp\cgame\fx_demp2.c"
    "C:\projects\jk2\CODE-mp\cgame\fx_disruptor.c"
    "C:\projects\jk2\CODE-mp\cgame\fx_flechette.c"
    "C:\projects\jk2\CODE-mp\cgame\fx_force.c"
    "C:\projects\jk2\CODE-mp\cgame\fx_heavyrepeater.c"
    "C:\projects\jk2\CODE-mp\cgame\fx_rocketlauncher.c"
    ]
    Creating command line "cl.exe @C:\DOCUME~1\jmonroe\LOCALS~1\Temp\RSP31.tmp"
    Creating temporary file "C:\DOCUME~1\jmonroe\LOCALS~1\Temp\RSP32.tmp" with contents
    [
    /nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"../Final/cgamex86.pdb" /map:"../Final/JK2cgame/cgamex86.map" /machine:I386 /def:".\JK2_cgame.def" /out:"../Final/cgamex86.dll" /implib:"../Final/cgamex86.lib"
    "\projects\jk2\CODE-mp\Final\JK2cgame\bg_misc.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\bg_panimate.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\bg_pmove.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\bg_saber.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\bg_slidemove.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\bg_weapons.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_consolecmds.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_draw.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_drawtools.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_effects.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_ents.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_event.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_info.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_light.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_localents.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_main.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_marks.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_newDraw.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_players.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_playerstate.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_predict.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_saga.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_scoreboard.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_servercmds.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_snapshot.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_syscalls.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_turret.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_view.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_weaponinit.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\cg_weapons.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\fx_blaster.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\fx_bowcaster.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\fx_bryarpistol.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\fx_demp2.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\fx_disruptor.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\fx_flechette.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\fx_force.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\fx_heavyrepeater.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\fx_rocketlauncher.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\q_math.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\q_shared.obj"
    "\projects\jk2\CODE-mp\Final\JK2cgame\ui_shared.obj"
    ]
    Creating command line "link.exe @C:\DOCUME~1\jmonroe\LOCALS~1\Temp\RSP32.tmp"
    Output Window
    Compiling...
    bg_misc.c
    bg_panimate.c
    bg_pmove.c
    bg_saber.c
    bg_slidemove.c
    bg_weapons.c
    cg_consolecmds.c
    cg_draw.c
    cg_drawtools.c
    cg_effects.c
    cg_ents.c
    cg_event.c
    cg_info.c
    cg_light.c
    cg_localents.c
    cg_main.c
    cg_marks.c
    cg_newDraw.c
    cg_players.c
    cg_playerstate.c
    cg_predict.c
    cg_saga.c
    cg_scoreboard.c
    cg_servercmds.c
    cg_snapshot.c
    cg_syscalls.c
    cg_turret.c
    cg_view.c
    cg_weaponinit.c
    cg_weapons.c
    fx_blaster.c
    fx_bowcaster.c
    fx_bryarpistol.c
    fx_demp2.c
    fx_disruptor.c
    fx_flechette.c
    fx_force.c
    fx_heavyrepeater.c
    fx_rocketlauncher.c
    Linking...
       Creating library ../Final/cgamex86.lib and object ../Final/cgamex86.exp

    Results
    cgamex86.dll - 0 error(s), 0 warning(s)