.. |
animtable.h
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
asm2mak.cfg
|
Jedi Academy Release
|
2013-04-04 17:35:38 -05:00 |
cg_consolecmds.c
|
fix #includes to compile on non windows without pch
|
2013-04-25 23:51:46 +10:00 |
cg_draw.c
|
stricmp -> Q_stricmp
|
2013-04-25 23:51:55 +10:00 |
cg_drawtools.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_effects.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_ents.c
|
fix #includes to compile on non windows without pch
|
2013-04-25 23:51:46 +10:00 |
cg_event.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_info.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_light.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_lights.h
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_local.h
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_localents.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_main.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_marks.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_media.h
|
Jedi Academy Release
|
2013-04-04 17:35:38 -05:00 |
cg_newDraw.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_playeranimate.c
|
Jedi Academy Release
|
2013-04-04 17:35:38 -05:00 |
cg_players.c
|
locally define min()/max() so there won't be unresolved symbols
|
2013-04-26 22:27:22 +10:00 |
cg_playerstate.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_predict.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_public.h
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_saga.c
|
fix #includes to compile on non windows without pch
|
2013-04-25 23:51:46 +10:00 |
cg_scoreboard.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_servercmds.c
|
fix #includes to compile on non windows without pch
|
2013-04-25 23:51:46 +10:00 |
cg_snapshot.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_strap.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_syscalls.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_turret.c
|
fix #includes to compile on non windows without pch
|
2013-04-25 23:51:46 +10:00 |
cg_view.c
|
powf -> Q_powf
|
2013-04-25 23:51:57 +10:00 |
cg_weaponinit.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cg_weapons.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
cgame.bat
|
Jedi Academy Release
|
2013-04-04 17:35:38 -05:00 |
cgame.q3asm
|
Jedi Academy Release
|
2013-04-04 17:35:38 -05:00 |
fx_blaster.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
fx_bowcaster.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
fx_bryarpistol.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
fx_demp2.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
fx_disruptor.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
fx_flechette.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
fx_force.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
fx_heavyrepeater.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
fx_local.h
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
fx_rocketlauncher.c
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
holocronicons.h
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
JK2_cgame.def
|
Jedi Academy Release
|
2013-04-04 17:35:38 -05:00 |
JK2_cgame.vcproj
|
Jedi Academy Release
|
2013-04-04 17:35:38 -05:00 |
tr_types.h
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |