mirror of
https://github.com/ioquake/jedi-academy.git
synced 2024-11-26 06:01:04 +00:00
151 lines
3.1 KiB
C++
151 lines
3.1 KiB
C++
#include "common_headers.h"
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#ifdef _IMMERSION
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//#include "ff.h"
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//#include "ff_ffset.h"
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//#include "ff_compound.h"
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//#include "ff_system.h"
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extern cvar_t *ff_developer;
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////--------------
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/// FFSystem::Init
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//------------------
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//
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//
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qboolean FFSystem::Init( const char *channels )
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{
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// kludgy restart mechanism
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typedef struct
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{ TNameTable name;
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vector<int> channel;
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} TRestartInfo;
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TRestartInfo restart;
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if ( mInitialized )
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{
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restart.name.resize( mHandle.size(), "" );
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restart.channel.resize( mHandle.size(), FF_CHANNEL_MAX );
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mChannel.GetRegisteredNames( restart.name );
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mHandle.GetFailedNames( restart.name );
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mHandle.GetChannels( restart.channel );
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Shutdown();
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}
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mHandle.Init();
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if ( mConfig.Init( "fffx/fffx.cfg" ) // Process config file
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&& mChannel.Init( mConfig, channels ) ) // Init devices
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{
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if ( restart.name.size() > 1 )
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{
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for
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( int i = 1
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; i < restart.name.size()
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; i++
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){ // ignore leading device-specific set name -- (may be switching devices)
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Register( mConfig.RightOfSet( restart.name[ i ].c_str() ), restart.channel[ i ] );
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}
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}
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else
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ffShake = Register( "fffx/player/shake", FF_CHANNEL_BODY );
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mInitialized = qtrue;
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}
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return mInitialized;
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}
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#ifdef FF_CONSOLECOMMAND
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void FFSystem::GetDisplayTokens( TNameTable &Tokens )
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{
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FFChannelSet::GetDisplayTokens( Tokens );
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if ( ff_developer->integer )
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{
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Tokens.push_back( "effects" );
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}
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}
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void FFSystem::Display( TNameTable &Unprocessed, TNameTable &Processed )
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{
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for
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( TNameTable::iterator itName = Unprocessed.begin()
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; itName != Unprocessed.end()
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;
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){
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if ( Q_stricmp( "effects", (*itName).c_str() ) == 0 )
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{
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if ( ff_developer->integer )
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{
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Com_Printf( "[registered effects]\n" );
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TNameTable EffectNames;
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int total = 0;
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Channel::Set &ffSet = mChannel.GetSets();
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for
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( int i = 0
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; i < ffSet.size()
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; i++
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){
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char ProductName[ FF_MAX_PATH ];
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*ProductName = 0;
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ffSet[ i ]->GetDevice()->GetProductName( ProductName, FF_MAX_PATH - 1 );
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Com_Printf( "%s...\n", ProductName );
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EffectNames.clear();
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EffectNames.resize( mHandle.size(), "" );
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ffSet[ i ]->GetRegisteredNames( EffectNames );
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for
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( int j = 1
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; j < EffectNames.size()
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; j++
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){
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if ( EffectNames[ j ].length() )
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Com_Printf( "%3d) \"%s\" channel=%d\n", total++, EffectNames[ j ].c_str(), mHandle[ j ].GetChannel() );
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}
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}
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EffectNames.clear();
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EffectNames.resize( mHandle.size(), "" );
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if ( mHandle.GetFailedNames( EffectNames ) )
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{
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Com_Printf( "Failed Registrants...\n" );
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for
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( int j = 1
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; j < EffectNames.size()
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; j++
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){
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if ( EffectNames[ j ].length() )
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Com_Printf( "%3d) \"%s\" channel=%d\n", total++, EffectNames[ j ].c_str(), mHandle[ j ].GetChannel() );
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}
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}
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}
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//else
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//{
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// Com_Printf( "\"effects\" only available when ff_developer is set\n" );
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//}
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Processed.push_back( *itName );
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itName = Unprocessed.erase( itName );
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}
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else
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{
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itName++;
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}
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}
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mChannel.Display( Unprocessed, Processed );
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}
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#endif // FF_CONSOLECOMMAND
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#endif // _IMMERSION
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