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https://github.com/ioquake/jedi-academy.git
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419 lines
13 KiB
Org Mode
419 lines
13 KiB
Org Mode
// Filename:- cl_mp3.cpp
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//
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// (The interface module between all the MP3 stuff and Trek)
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//
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#include "client.h"
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#include "cl_mp3.h" //(only included directly from snd_mem.cpp, so not in client.h)
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#include "../mp3code/mp3struct.h" // keep this rather awful file secret from the rest of the program
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// call the real worker code in the messy C stuff...
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//
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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char* C_MP3_IsValid (void *pvData, int iDataLen);
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char* C_MP3_GetUnpackedSize (void *pvData, int iDataLen, int *piUnpackedSize);
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char* C_MP3_UnpackRawPCM (void *pvData, int iDataLen, int *piUnpackedSize, void *pbUnpackBuffer);
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char* C_MP3_GetHeaderData (void *pvData, int iDataLen, int *piRate, int *piWidth, int *piChannels);
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char* C_MP3Stream_DecodeInit (LP_MP3STREAM pSFX_MP3Stream, void *pvSourceData, int iSourceBytesRemaining,
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int iGameAudioSampleRate, int iGameAudioSampleBits );
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unsigned int C_MP3Stream_Decode (LP_MP3STREAM pSFX_MP3Stream);
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char* C_MP3Stream_Rewind (LP_MP3STREAM pSFX_MP3Stream);
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// these two are temp and will eventually be deleted... honest...
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//
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char* C_TEST_MP3_GetUnpackedSize( const char *_FILENAME1, const char *_FILENAME2, const char *_FILENAME3,
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void *data1,void *data2,void *data3,
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int size1,int size2,int size3,
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int *iUnpackedSize1,int *iUnpackedSize2,int *iUnpackedSize3
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);
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char * C_TEST_MP3_UnpackRawPCM(const char *_FILENAME1, const char *_FILENAME2, const char *_FILENAME3,
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void *data1,void *data2,void *data3,
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int iSourceBytesRemaining1,int iSourceBytesRemaining2,int iSourceBytesRemaining3,
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int *piUnpackedSize1,int *piUnpackedSize2,int *piUnpackedSize3,
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void *pbUnpackBuffer1,void *pbUnpackBuffer2,void *pbUnpackBuffer3
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);
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#ifdef __cplusplus
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}
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#endif
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// expects data already loaded, filename arg is for error printing only
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//
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// returns success/fail
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//
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qboolean MP3_IsValid( const char *psLocalFilename, void *pvData, int iDataLen )
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{
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char *psError = C_MP3_IsValid(pvData, iDataLen);
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if (psError)
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{
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Com_Printf(va(S_COLOR_RED"%s\n(File: %s)\n",psError, psLocalFilename));
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}
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return !psError;
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}
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// expects data already loaded, filename arg is for error printing only
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//
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// returns unpacked length, or 0 for errors (which will be printed internally)
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//
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int MP3_GetUnpackedSize( const char *psLocalFilename, void *pvData, int iDataLen, qboolean qbIgnoreID3Tag /* = qfalse */)
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{
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int iUnpackedSize = 0;
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if (qbIgnoreID3Tag || !MP3_ReadSpecialTagInfo((byte *)pvData, iDataLen, NULL, &iUnpackedSize))
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{
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char *psError = C_MP3_GetUnpackedSize( pvData, iDataLen, &iUnpackedSize);
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if (psError)
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{
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Com_Printf(va(S_COLOR_RED"%s\n(File: %s)\n",psError, psLocalFilename));
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return 0;
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}
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}
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return iUnpackedSize;
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}
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// expects data already loaded, filename arg is for error printing only
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//
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// returns byte count of unpacked data (effectively a success/fail bool)
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//
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int MP3_UnpackRawPCM( const char *psLocalFilename, void *pvData, int iDataLen, byte *pbUnpackBuffer )
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{
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int iUnpackedSize;
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char *psError = C_MP3_UnpackRawPCM( pvData, iDataLen, &iUnpackedSize, pbUnpackBuffer);
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if (psError)
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{
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Com_Printf(va(S_COLOR_RED"%s\n(File: %s)\n",psError, psLocalFilename));
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return 0;
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}
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return iUnpackedSize;
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}
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// expects data already loaded, filename arg is for error printing only
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//
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qboolean MP3_FakeUpWAVInfo( const char *psLocalFilename, void *pvData, int iDataLen, int iUnpackedDataLength, int &format, int &rate, int &width, int &channels, int &samples, int &dataofs)
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{
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// some things can be done instantly...
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//
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format = 1; // 1 for MS format
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dataofs= 0; // will be 0 for me (since there's no header in the unpacked data)
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// some things need to be read...
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//
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char *psError = C_MP3_GetHeaderData(pvData, iDataLen, &rate, &width, &channels);
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if (psError)
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{
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Com_Printf(va(S_COLOR_RED"%s\n(File: %s)\n",psError, psLocalFilename));
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}
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// and some stuff needs calculating...
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//
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samples = iUnpackedDataLength / width;
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return !psError;
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}
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const char sKEY_MAXVOL[]="#MAXVOL"; // formerly #defines
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const char sKEY_UNCOMP[]="#UNCOMP"; // " "
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// returns qtrue for success...
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//
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qboolean MP3_ReadSpecialTagInfo(byte *pbLoadedFile, int iLoadedFileLen, // (in)
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id3v1_1** ppTAG, // (out), can be NULL
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int *piUncompressedSize, float *pfMaxVol // (out), can be NULL
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)
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{
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qboolean qbError = qfalse;
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id3v1_1* pTAG = (id3v1_1*) ((pbLoadedFile+iLoadedFileLen)-sizeof(id3v1_1)); // sizeof = 128
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if (!strncmp(pTAG->id, "TAG", 3))
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{
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// TAG found...
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//
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// read MAXVOL key...
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//
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if (strncmp(pTAG->comment, sKEY_MAXVOL, strlen(sKEY_MAXVOL)))
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{
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qbError = qtrue;
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}
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else
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{
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if ( pfMaxVol)
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{
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*pfMaxVol = atof(pTAG->comment + strlen(sKEY_MAXVOL));
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}
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}
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//
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// read UNCOMP key...
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//
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if (strncmp(pTAG->album, sKEY_UNCOMP, strlen(sKEY_UNCOMP)))
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{
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qbError = qtrue;
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}
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else
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{
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if ( piUncompressedSize)
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{
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*piUncompressedSize = atoi(pTAG->album + strlen(sKEY_UNCOMP));
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}
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}
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}
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else
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{
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pTAG = NULL;
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}
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if (ppTAG)
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{
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*ppTAG = pTAG;
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}
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return (pTAG && !qbError);
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}
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qboolean TEST_MP3_GetUnpackedSize(const char *_FILENAME1, const char *_FILENAME2, const char *_FILENAME3,
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void *data1,void *data2,void *data3,
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int size1,int size2,int size3,
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int *iUnpackedSize1,int *iUnpackedSize2,int *iUnpackedSize3
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)
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{
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char *psError = C_TEST_MP3_GetUnpackedSize(_FILENAME1, _FILENAME2, _FILENAME3,
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data1,data2,data3,
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size1,size2,size3,
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iUnpackedSize1,iUnpackedSize2,iUnpackedSize3
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);
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if (psError)
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{
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Com_Printf(va(S_COLOR_RED"%s\n",psError));
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return qfalse;
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}
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return qtrue;
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}
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// expects data already loaded, filename arg is for error printing only
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//
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// returns byte count of unpacked data (effectively a success/fail bool)
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//
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qboolean TEST_MP3_UnpackRawPCM( const char *_FILENAME1, const char *_FILENAME2, const char *_FILENAME3,
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void *data1,void *data2,void *data3,
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int iSourceBytesRemaining1,int iSourceBytesRemaining2,int iSourceBytesRemaining3,
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int *piUnpackedSize1,int *piUnpackedSize2,int *piUnpackedSize3,
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void *pbUnpackBuffer1,void *pbUnpackBuffer2,void *pbUnpackBuffer3
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)
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{
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char *psError = C_TEST_MP3_UnpackRawPCM(_FILENAME1, _FILENAME2, _FILENAME3,
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data1,data2,data3,
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iSourceBytesRemaining1,iSourceBytesRemaining2,iSourceBytesRemaining3,
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piUnpackedSize1,piUnpackedSize2,piUnpackedSize3,
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pbUnpackBuffer1,pbUnpackBuffer2,pbUnpackBuffer3
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);
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if (psError)
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{
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Com_Printf(va(S_COLOR_RED"%s\n",psError));
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return qfalse;
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}
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return qtrue;
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}
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// a file has been loaded in memory, see if we want to keep it as MP3, else as normal WAV...
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//
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// return = qtrue if keeping as MP3
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//
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// (note: the reason I pass in the unpacked size rather than working it out here is simply because I already have it)
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//
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qboolean MP3Stream_InitFromFile( sfx_t* sfx, byte *pbSrcData, int iSrcDatalen, const char *psSrcDataFilename, int iMP3UnPackedSize )
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{
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// first, make a decision based on size here as to whether or not it's worth it because of MP3 buffer space
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// making small files much bigger (and therefore best left as WAV)...
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//
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#define FUZZY_AMOUNT (5*1024) // so it has to be significantly over, not just break even, because of
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// the xtra CPU time versus memory saving
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if (iSrcDatalen + sizeof(MP3STREAM) + FUZZY_AMOUNT < iMP3UnPackedSize)
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{
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// ok, let's keep it as MP3 then...
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//
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float fMaxVol = 128; // seems to be a reasonable typical default for maxvol (for lip synch). Naturally there's no #define I can use instead...
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MP3_ReadSpecialTagInfo(pbSrcData, iSrcDatalen, NULL, NULL, &fMaxVol ); // try and read a read maxvol from MP3 header
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// fill in some sfx_t fields...
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//
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sfx->eCompressionType = ct_MP3;
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sfx->data = (byte*) Hunk_Alloc( iSrcDatalen ); // will err_drop if fails
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memcpy ( sfx->data, pbSrcData, iSrcDatalen ); // ... so the -> data field is MP3, not PCM
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sfx->width = 2;//(s_compression->value == 1)?1:2;
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sfx->length = (iMP3UnPackedSize / sfx->width) / (44100 / dma.speed);
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sfx->vol_range = fMaxVol;
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// now init the low-level MP3 stuff...
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//
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MP3STREAM SFX_MP3Stream = {0};
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char *psError = C_MP3Stream_DecodeInit( &SFX_MP3Stream, sfx->data, iSrcDatalen,
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dma.speed,//(s_khz->value == 44)?44100:(s_khz->value == 22)?22050:11025,
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sfx->width * 8
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);
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if (psError)
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{
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// This should never happen, since any errors or problems with the MP3 file would have stopped us getting
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// to this whole function, but just in case...
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//
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Com_Printf(va(S_COLOR_YELLOW"File \"%s\": %s\n",psSrcDataFilename,psError));
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// This will leave iSrcDatalen bytes on the hunk stack (since you can't dealloc that), but MP3 files are
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// usually small, and like I say, it should never happen.
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//
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// Strictly speaking, I should do a Z_Malloc above, then I could do a Z_Free if failed, else do a Hunk_Alloc
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// to copy the Z_Malloc data into, then Z_Free, but for something that shouldn't happen it seemed bad to
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// penalise the rest of the game with extra malloc demands.
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//
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return qfalse;
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}
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// success ( ...on a plate).
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//
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// make a copy of the filled-in stream struct and attach to the sfx_t struct...
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//
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sfx->pMP3StreamHeader = (MP3STREAM *) Hunk_Alloc( sizeof(MP3STREAM) );
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memcpy( sfx->pMP3StreamHeader, &SFX_MP3Stream, sizeof(MP3STREAM) );
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//
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return qtrue;
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}
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return qfalse;
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}
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// return is decoded byte count, else 0 for finished
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//
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int MP3Stream_Decode( LP_MP3STREAM lpMP3Stream )
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{
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lpMP3Stream->iCopyOffset = 0;
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return C_MP3Stream_Decode( lpMP3Stream );
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}
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// returns qtrue for all ok
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//
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// (this can be optimised by copying the whole header from the sfx struct sometime)
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//
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qboolean MP3Stream_Rewind( channel_t *ch )
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{
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/* char *psError = C_MP3Stream_Rewind( lpMP3Stream );
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if (psError)
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{
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Com_Printf(S_COLOR_YELLOW"%s\n",psError);
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return qfalse;
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}
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return qtrue;
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*/
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memcpy(&ch->MP3StreamHeader, ch->sfx->pMP3StreamHeader, sizeof(ch->MP3StreamHeader));
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return qtrue;
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}
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void MP3Stream_GetSamples( channel_t *ch, int startingSampleNum, int count, short *buf )
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{
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static const int iQuarterOfSlidingBuffer = sizeof(ch->MP3SlidingDecodeBuffer)/4;
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static const int iThreeQuartersOfSlidingBuffer = (sizeof(ch->MP3SlidingDecodeBuffer)*3)/4;
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// Com_Printf("startingSampleNum %d\n",startingSampleNum);
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count *= ch->sfx->width; // count arg was for words, so double it for bytes;
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startingSampleNum *= ch->sfx->width;
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if ( startingSampleNum < ch->iMP3SlidingDecodeWindowPos)
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{
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// what?!?!?! Fucking time travel needed or something?, forget it
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memset(buf,0,count);
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return;
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}
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// OutputDebugString(va("\nRequest: startingSampleNum %d, count %d\n",startingSampleNum,count));
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// OutputDebugString(va("WindowPos %d, WindowWritePos %d\n",ch->iMP3SlidingDecodeWindowPos,ch->iMP3SlidingDecodeWritePos));
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while (!
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(
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(startingSampleNum >= ch->iMP3SlidingDecodeWindowPos)
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&&
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(startingSampleNum + count < ch->iMP3SlidingDecodeWindowPos + ch->iMP3SlidingDecodeWritePos)
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)
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)
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{
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// OutputDebugString("Scrolling...");
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int _iBytesDecoded = MP3Stream_Decode( (LP_MP3STREAM) &ch->MP3StreamHeader );
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// OutputDebugString(va("%d bytes decoded\n",_iBytesDecoded));
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if (_iBytesDecoded == 0)
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{
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// no more source data left so clear the remainder of the buffer...
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//
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memset(ch->MP3SlidingDecodeBuffer + ch->iMP3SlidingDecodeWritePos, 0, sizeof(ch->MP3SlidingDecodeBuffer)-ch->iMP3SlidingDecodeWritePos);
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//MP3Stream_Rewind(ch); // should I do this???
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// OutputDebugString("Finished\n");
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break;
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}
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else
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{
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memcpy(ch->MP3SlidingDecodeBuffer + ch->iMP3SlidingDecodeWritePos,ch->MP3StreamHeader.bDecodeBuffer,_iBytesDecoded);
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ch->iMP3SlidingDecodeWritePos += _iBytesDecoded;
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// if reached 3/4 of buffer pos, backscroll the decode window by one quarter...
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//
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if (ch->iMP3SlidingDecodeWritePos > (sizeof(ch->MP3SlidingDecodeBuffer)*3)/4)
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{
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memmove(ch->MP3SlidingDecodeBuffer, ((byte *)ch->MP3SlidingDecodeBuffer + (sizeof(ch->MP3SlidingDecodeBuffer)/4)), (sizeof(ch->MP3SlidingDecodeBuffer)*3)/4);
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ch->iMP3SlidingDecodeWritePos -= sizeof(ch->MP3SlidingDecodeBuffer)/4;
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ch->iMP3SlidingDecodeWindowPos+= sizeof(ch->MP3SlidingDecodeBuffer)/4;
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}
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}
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// OutputDebugString(va("WindowPos %d, WindowWritePos %d\n",ch->iMP3SlidingDecodeWindowPos,ch->iMP3SlidingDecodeWritePos));
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}
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assert(startingSampleNum >= ch->iMP3SlidingDecodeWindowPos);
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memcpy( buf, ch->MP3SlidingDecodeBuffer + (startingSampleNum-ch->iMP3SlidingDecodeWindowPos), count);
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// OutputDebugString("OK\n");
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}
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///////////// eof /////////////
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