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https://github.com/ioquake/jedi-academy.git
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224 lines
5.4 KiB
C++
224 lines
5.4 KiB
C++
// Interpreter.h
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#ifndef __INTERPRETER__
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#define __INTERPRETER__
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#define ICARUS_VERSION 1.33
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#define MAX_STRING_SIZE 256
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#define MAX_VAR_NAME 64
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typedef float vector_t[3];
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//If you modify this, you MUST modify in g_ICARUScb.c as well.
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//Token defines
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enum
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{
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TK_BLOCK_START = TK_USERDEF,
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TK_BLOCK_END,
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TK_VECTOR_START,
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TK_VECTOR_END,
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TK_OPEN_PARENTHESIS,
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TK_CLOSED_PARENTHESIS,
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TK_VECTOR,
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TK_GREATER_THAN,
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TK_LESS_THAN,
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TK_EQUALS,
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TK_NOT,
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NUM_USER_TOKENS
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};
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//ID defines
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enum
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{
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ID_AFFECT = NUM_USER_TOKENS,
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ID_SOUND,
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ID_MOVE,
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ID_ROTATE,
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ID_WAIT,
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ID_BLOCK_START,
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ID_BLOCK_END,
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ID_SET,
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ID_LOOP,
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ID_LOOPEND,
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ID_PRINT,
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ID_USE,
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ID_FLUSH,
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ID_RUN,
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ID_KILL,
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ID_REMOVE,
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ID_CAMERA,
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ID_GET,
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ID_RANDOM,
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ID_IF,
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ID_ELSE,
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ID_REM,
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ID_TASK,
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ID_DO,
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ID_DECLARE,
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ID_FREE,
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ID_DOWAIT,
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ID_SIGNAL,
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ID_WAITSIGNAL,
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ID_PLAY,
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ID_TAG,
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ID_EOF,
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NUM_IDS
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};
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//Type defines
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enum
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{
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//Wait types
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TYPE_WAIT_COMPLETE = NUM_IDS,
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TYPE_WAIT_TRIGGERED,
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//Set types
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TYPE_ANGLES,
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TYPE_ORIGIN,
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//Affect types
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TYPE_INSERT,
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TYPE_FLUSH,
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//Camera types
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TYPE_PAN,
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TYPE_ZOOM,
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TYPE_MOVE,
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TYPE_FADE,
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TYPE_PATH,
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TYPE_ENABLE,
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TYPE_DISABLE,
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TYPE_SHAKE,
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TYPE_ROLL,
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TYPE_TRACK,
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TYPE_DISTANCE,
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TYPE_FOLLOW,
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//Variable type
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TYPE_VARIABLE,
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TYPE_EOF,
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NUM_TYPES
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};
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enum
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{
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MSG_COMPLETED,
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MSG_EOF,
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NUM_MESSAGES,
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};
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#ifdef __cplusplus
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typedef struct variable_s
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{
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char name[MAX_VAR_NAME];
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int type;
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void *data;
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} variable_t;
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typedef map< string, variable_t * > variable_m;
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typedef vector < variable_t * > variable_v;
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//CInterpreter
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class CInterpreter
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{
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public:
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CInterpreter();
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~CInterpreter();
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int Interpret( CTokenizer *, CBlockStream *, char *filename=NULL ); //Main interpretation function
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int Match( int ); //Looks ahead to the next token to try and match it to the passed token, consumes token on success
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int LookAhead( int ); //Looks ahead without consuming on success
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int FindSymbol( const char *, keywordArray_t * ); //Searches the symbol table for the given name. Returns the ID if found
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int GetAffect( void ); //Handles the affect() function
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int GetWait( void ); //Handles the wait() function
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int GetSet( void ); //Handles the set() function
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int GetBroadcast( void ); //Handles the broadcast() function
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int GetLoop( void ); //Handles the loop() function
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int GetPrint( void ); //Handles the print() function
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int GetUse( void ); //Handles the use() function
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int GetFlush( void ); //Handles the flush() function
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int GetRun( void ); //Handles the run() function
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int GetKill( void ); //Handles the kill() function
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int GetRemove( void ); //Handles the remove() function
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int GetCamera( void ); //Handles the camera() function
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int GetIf( void ); //Handles the if() conditional statement
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int GetSound( void ); //Handles the sound() function
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int GetMove( void ); //Handles the move() function
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int GetRotate( void ); //Handles the rotate() function
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int GetRem( void ); //Handles the rem() function
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int GetTask( void );
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int GetDo( void );
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int GetElse( void );
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int GetDeclare( void );
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int GetFree( void );
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int GetDoWait( void );
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int GetSignal( void );
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int GetWaitSignal( void );
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int GetPlay( void );
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int GetRandom( CBlock *block );
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int GetGet( CBlock *block ); //Heh
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int GetTag( CBlock *block ); //Handles the tag() identifier
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int GetVector( CBlock *block );
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int GetNextType( void );
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int GetType( char *get );
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int GetAny( CBlock *block );
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int GetEvaluator( CBlock *block );
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int GetString( CBlock *); //Attempts to match and retrieve the value of a string token
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int GetIdentifier( CBlock *get ); //Attempts to match and retrieve the value of an identifier token
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int GetInteger( CBlock * ); //Attempts to match and retrieve the value of a int token
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int GetFloat( CBlock * ); //Attempts to match and retrieve the value of a float token
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int GetVariable( int type );
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int GetID ( char * ); //Attempts to match and interpret an identifier
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keywordArray_t *GetSymbols( void ) { return (keywordArray_t *) &m_symbolKeywords; } //Returns the interpreter's symbol table
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keywordArray_t *GetIDs( void ) { return (keywordArray_t *) &m_IDKeywords; } //Returns the interpreter's ID table
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keywordArray_t *GetTypes( void ) { return (keywordArray_t *) &m_typeKeywords; } //Returns the interpreter's type table
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protected:
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void InitVars( void );
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void FreeVars( void );
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variable_t *AddVar( const char *name, int type );
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variable_t *FindVar( const char *name );
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const char *GetTokenName( int ); //Returns the name of a token
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int Error( char *, ... ); //Prints an error message
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int MatchTag( void ); //Attempts to match to a tag identifier
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int MatchGet( void ); //Attempts to match to a get identifier
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int MatchRandom( void ); //Attempts to match to a random identifier
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CTokenizer *m_tokenizer; //Pointer to the tokenizer
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CBlockStream *m_blockStream; //Pointer to the block stream
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variable_v m_vars;
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variable_m m_varMap;
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string m_sCurrentLine; // used in IBIze error reporting for more clarity
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string m_sCurrentFile; // full-pathed name of .TXT file (needed because of above, which affects parsestreams)
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int m_iCurrentLine; // also needed now because of 'm_sCurrentLine'
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int m_iBadCBlockNumber; // used for final app return code (NZ = err)
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static keywordArray_t m_symbolKeywords[]; //Symbols
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static keywordArray_t m_IDKeywords[]; //Identifiers
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static keywordArray_t m_typeKeywords[]; //Types
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static keywordArray_t m_conditionalKeywords[]; //Conditional
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};
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#endif // __cplusplus
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#endif //__INTERPRETER__
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