mirror of
https://github.com/ioquake/jedi-academy.git
synced 2024-11-23 04:33:12 +00:00
163 lines
No EOL
4.3 KiB
C++
163 lines
No EOL
4.3 KiB
C++
// Sequencer Header File
|
|
|
|
#ifndef __SEQUENCER__
|
|
#define __SEQUENCER__
|
|
|
|
//Defines
|
|
|
|
|
|
//const int MAX_ERROR_LENGTH = 256;
|
|
|
|
//Typedefs
|
|
|
|
typedef struct bstream_s
|
|
{
|
|
CBlockStream *stream;
|
|
bstream_s *last;
|
|
} bstream_t;
|
|
|
|
// Sequencer
|
|
|
|
/*
|
|
==================================================================================================
|
|
|
|
CSequencer
|
|
|
|
==================================================================================================
|
|
*/
|
|
|
|
class CSequencer
|
|
{
|
|
//typedef map < int, CSequence * > sequenceID_m;
|
|
typedef list < CSequence * > sequence_l;
|
|
typedef map < CTaskGroup *, CSequence * > taskSequence_m;
|
|
|
|
public:
|
|
enum
|
|
{
|
|
BF_ELSE = 0x00000001, //Block has an else id //FIXME: This was a sloppy fix for a problem that arose from conditionals
|
|
};
|
|
|
|
enum
|
|
{
|
|
SEQ_OK, //Command was successfully added
|
|
SEQ_FAILED, //An error occured while trying to insert the command
|
|
};
|
|
|
|
CSequencer();
|
|
|
|
protected:
|
|
~CSequencer();
|
|
|
|
public:
|
|
int GetID() { return m_id;};
|
|
|
|
int Init( int ownerID, CTaskManager *taskManager);
|
|
static CSequencer *Create ( void );
|
|
void Free( CIcarus* icarus );
|
|
|
|
int Run( char *buffer, long size, CIcarus* icarus);
|
|
int Callback( CTaskManager *taskManager, CBlock *block, int returnCode, CIcarus* icarus );
|
|
|
|
void SetOwnerID( int owner ) { m_ownerID = owner;}
|
|
|
|
int GetOwnerID( void ) const { return m_ownerID; }
|
|
|
|
CTaskManager *GetTaskManager( void ) const { return m_taskManager; }
|
|
|
|
void SetTaskManager( CTaskManager *tm) { if ( tm ) m_taskManager = tm; }
|
|
|
|
int Save();
|
|
int Load( CIcarus* icarus, IGameInterface* game );
|
|
|
|
// Overloaded new operator.
|
|
inline void *operator new( size_t size )
|
|
{ // Allocate the memory.
|
|
return IGameInterface::GetGame()->Malloc( size );
|
|
}
|
|
|
|
// Overloaded delete operator.
|
|
inline void operator delete( void *pRawData )
|
|
{ // Free the Memory.
|
|
IGameInterface::GetGame()->Free( pRawData );
|
|
}
|
|
|
|
// moved to public on 2/12/2 to allow calling during shutdown
|
|
int Recall( CIcarus* icarus );
|
|
protected:
|
|
|
|
int EvaluateConditional( CBlock *block, CIcarus* icarus );
|
|
|
|
int Route( CSequence *sequence, bstream_t *bstream , CIcarus* icarus);
|
|
int Flush( CSequence *owner, CIcarus* icarus );
|
|
void Interrupt( void );
|
|
|
|
bstream_t *AddStream( void );
|
|
void DeleteStream( bstream_t *bstream );
|
|
|
|
int AddAffect( bstream_t *bstream, int retain, int *id, CIcarus* icarus );
|
|
|
|
CSequence *AddSequence( CIcarus* icarus );
|
|
CSequence *AddSequence( CSequence *parent, CSequence *returnSeq, int flags, CIcarus* icarus );
|
|
|
|
CSequence *GetSequence( int id );
|
|
|
|
//NOTENOTE: This only removes references to the sequence, IT DOES NOT FREE THE ALLOCATED MEMORY!
|
|
int RemoveSequence( CSequence *sequence, CIcarus* icarus);
|
|
int DestroySequence( CSequence *sequence, CIcarus* icarus);
|
|
|
|
int PushCommand( CBlock *command, int flag );
|
|
CBlock *PopCommand( int flag );
|
|
|
|
inline CSequence *ReturnSequence( CSequence *sequence );
|
|
|
|
void CheckRun( CBlock ** , CIcarus* icarus);
|
|
void CheckLoop( CBlock ** , CIcarus* icarus);
|
|
void CheckAffect( CBlock ** , CIcarus* icarus);
|
|
void CheckIf( CBlock ** , CIcarus* icarus);
|
|
void CheckDo( CBlock ** , CIcarus* icarus);
|
|
void CheckFlush( CBlock ** , CIcarus* icarus);
|
|
|
|
void Prep( CBlock ** , CIcarus* icarus);
|
|
|
|
int Prime( CTaskManager *taskManager, CBlock *command, CIcarus* icarus);
|
|
|
|
void StripExtension( const char *in, char *out );
|
|
|
|
int ParseRun( CBlock *block , CIcarus* icarus);
|
|
int ParseLoop( CBlock *block, bstream_t *bstream , CIcarus* icarus);
|
|
int ParseAffect( CBlock *block, bstream_t *bstream, CIcarus* icarus );
|
|
int ParseIf( CBlock *block, bstream_t *bstream, CIcarus* icarus );
|
|
int ParseElse( CBlock *block, bstream_t *bstream, CIcarus* icarus );
|
|
int ParseTask( CBlock *block, bstream_t *bstream , CIcarus* icarus);
|
|
|
|
int Affect( int id, int type , CIcarus* icarus);
|
|
|
|
void AddTaskSequence( CSequence *sequence, CTaskGroup *group );
|
|
CSequence *GetTaskSequence( CTaskGroup *group );
|
|
|
|
//Member variables
|
|
|
|
int m_ownerID;
|
|
|
|
CTaskManager *m_taskManager;
|
|
|
|
int m_numCommands; //Total number of commands for the sequencer (including all child sequences)
|
|
|
|
//sequenceID_m m_sequenceMap;
|
|
sequence_l m_sequences;
|
|
taskSequence_m m_taskSequences;
|
|
|
|
CSequence *m_curSequence;
|
|
CTaskGroup *m_curGroup;
|
|
|
|
bstream_t *m_curStream;
|
|
|
|
int m_elseValid;
|
|
CBlock *m_elseOwner;
|
|
vector<bstream_t*> m_streamsCreated;
|
|
|
|
int m_id;
|
|
};
|
|
|
|
#endif //__SEQUENCER__
|