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https://github.com/ioquake/jedi-academy.git
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154 lines
No EOL
2.8 KiB
C++
154 lines
No EOL
2.8 KiB
C++
#ifndef FF_UTILS_H
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#define FF_UTILS_H
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//#include "ff_public.h"
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template<typename Type>
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inline Type Clamp( Type arg, Type min, Type max )
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{;
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if ( arg <= min )
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return min;
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else
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if ( arg > max )
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return max;
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return arg;
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}
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template<typename Type>
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inline Type Max( Type arg, Type arg2 )
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{
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if ( arg < arg2 )
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return arg2;
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return arg;
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}
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template<typename Type>
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inline Type Min( Type arg, Type arg2 )
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{
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if ( arg > arg2 )
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return arg2;
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return arg;
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}
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template<typename Type>
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inline Type InRange( Type arg, Type min, Type max, Type invalid )
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{
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if ( arg < min || arg > max )
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return invalid;
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return arg;
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}
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typedef vector<string> TNameTable;
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int _rcpos( const char* string, char c, int pos = -1 );
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void* LoadFile( const char *filename );
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const char *UncommonDirectory( const char *target, const char *comp );
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const char* RightOf( const char *str, const char *str2 );
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template< class Type >
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void DeletePointer( Type &Pointer, const char *String = 0 )
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{
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if ( Pointer )
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{
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#ifdef FF_PRINT
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if ( String )
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Com_Printf( "%s\n", String );
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#endif
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delete Pointer;
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Pointer = NULL;
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}
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}
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#ifdef FF_PRINT
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void ConsoleParseError( const char *message, const char *line, int pos = 0 );
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#endif
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qboolean FS_VerifyName( const char *src, const char *name, char *out, int maxlen = FF_MAX_PATH );
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//===[multimapIterator]================================================/////////////
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//
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// Convenience class for iterating through a multimap. It's not actually
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// all that convenient :( It's slightly more intuitive than the
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// actual multimap iteration logic.
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//
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//====================================================================/////////////
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template< class T >
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class multimapIterator
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{
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protected:
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T::iterator mIt;
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T &mMap;
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T::key_type mKey;
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public:
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multimapIterator( T &map, T::key_type key )
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: mMap( map )
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, mKey( key )
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{
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mIt = mMap.find( mKey );
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}
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multimapIterator& operator ++ ()
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{
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if ( mIt != mMap.end() )
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{
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mIt++;
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if ( (*mIt).first != mKey )
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mIt = mMap.end();
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}
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return *this;
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}
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qboolean operator != ( T::iterator it )
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{
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return qboolean( mIt != it );
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}
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qboolean operator == ( T::iterator it )
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{
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return qboolean( mIt == it );
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}
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T::iterator operator * ()
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{
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return mIt; // must dereference twice to access first and second
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}
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T::iterator operator = ( T::iterator it )
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{
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mIt = it;
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return mIt;
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}
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operator qboolean ()
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{
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return qboolean( mIt != mMap.end() );
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}
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};
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/*
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template< class T >
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class multimapIteratorIterator
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{
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protected:
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multimapIterator mIt;
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public:
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multimapIteratorIterator( T &map )
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: mIt( map, map.begin() )
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{
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}
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multimapIteratorIterator& operator ++ ()
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{
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for
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( T::iterator last = *mIt
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; mIt
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; last = mIt, ++mIt
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);
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mIt = ++last;
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return *this;
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}
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multimapIterator& operator * ()
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{
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return mIt;
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}
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};
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*/
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#endif // FF_UTILS_H
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