#pragma once #if !defined(COMMON_HEADERS_H_INC) #define COMMON_HEADERS_H_INC #if !defined(__Q_SHARED_H) #include "../game/q_shared.h" #endif //#if !defined(Q_SHAREDBASIC_H_INC) // #include "../game/q_sharedbasic.h" // fileHandle_t //#endif //#if !defined(Q_MATH_H_INC) // #include "../game/q_math.h" //#endif #if defined(_XBOX) || defined(__GNUC__) #define GAME_INCLUDE #include "../game/b_local.h" #include "../cgame/cg_local.h" #include "../game/g_navigator.h" #include "../game/g_shared.h" #include "../game/g_functions.h" #endif #endif // COMMON_HEADERS_H_INC