//Anything above this #include will be ignored by the compiler #include "../qcommon/exe_headers.h" // ICARUS Engine Interface File // // This file is the only section of the ICARUS systems that // is not directly portable from engine to engine. // // -- jweier #include "../game/g_public.h" #include "interface.h" /* void Interface_Init( interface_export_t *pe ) { //TODO: This is where you link up all your functions to the engine //Example: // // pe->I_GetEntityByName = ENGINE_GetEntityByName; } */