// stuff added for PCH files. I want to have a lot of stuff included here so the PCH is pretty rich, // but without exposing too many extra protos, so for now (while I experiment)... // #include "../game/q_shared.h" #include "../qcommon/qcommon.h" #include "../client/client.h" #include "../server/server.h" #include "../renderer/tr_local.h" #pragma hdrstop