// Interpreted Block Stream Functions // // -- jweier // this include must remain at the top of every Icarus CPP file #include "StdAfx.h" #include "IcarusInterface.h" #include "IcarusImplementation.h" #include "BlockStream.h" /* =================================================================================================== CBlockMember =================================================================================================== */ inline CBlockMember::CBlockMember( void ) { m_id = -1; m_size = -1; m_data = NULL; } inline CBlockMember::~CBlockMember( void ) { } /* ------------------------- Free ------------------------- */ void CBlockMember::Free(IGameInterface* game) { if ( m_data != NULL ) { game->Free ( m_data ); m_data = NULL; m_id = m_size = -1; } delete this; } /* ------------------------- GetInfo ------------------------- */ void CBlockMember::GetInfo( int *id, int *size, void **data ) { *id = m_id; *size = m_size; *data = m_data; } /* ------------------------- SetData overloads ------------------------- */ void CBlockMember::SetData( const char *data , CIcarus* icarus) { WriteDataPointer( data, strlen(data)+1, icarus ); } void CBlockMember::SetData( vec3_t data , CIcarus* icarus) { WriteDataPointer( data, 3 , icarus); } void CBlockMember::SetData( void *data, int size, CIcarus* icarus) { IGameInterface* game = icarus->GetGame(); if ( m_data ) game->Free( m_data ); m_data = game->Malloc( size ); memcpy( m_data, data, size ); m_size = size; } // Member I/O functions /* ------------------------- ReadMember ------------------------- */ int CBlockMember::ReadMember( char **stream, int *streamPos, CIcarus* icarus ) { IGameInterface* game = icarus->GetGame(); m_id = *(int *) (*stream + *((int *)streamPos)); *streamPos += sizeof( int ); if ( m_id == CIcarus::ID_RANDOM ) {//special case, need to initialize this member's data to Q3_INFINITE so we can randomize the number only the first time random is checked when inside a wait m_size = sizeof( float ); *streamPos += sizeof( int ); m_data = game->Malloc( m_size ); float infinite = game->MaxFloat(); memcpy( m_data, &infinite, m_size ); } else { m_size = *(int *) (*stream + *streamPos); *streamPos += sizeof( int ); m_data = game->Malloc( m_size ); memcpy( m_data, (*stream + *streamPos), m_size ); } *streamPos += m_size; return true; } /* ------------------------- WriteMember ------------------------- */ int CBlockMember::WriteMember( FILE *m_fileHandle ) { fwrite( &m_id, sizeof(m_id), 1, m_fileHandle ); fwrite( &m_size, sizeof(m_size), 1, m_fileHandle ); fwrite( m_data, m_size, 1, m_fileHandle ); return true; } /* ------------------------- Duplicate ------------------------- */ CBlockMember *CBlockMember::Duplicate( CIcarus* icarus ) { CBlockMember *newblock = new CBlockMember; if ( newblock == NULL ) return NULL; newblock->SetData( m_data, m_size, icarus ); newblock->SetSize( m_size ); newblock->SetID( m_id ); return newblock; } /* =================================================================================================== CBlock =================================================================================================== */ /* ------------------------- Init ------------------------- */ int CBlock::Init( void ) { m_flags = 0; m_id = 0; return true; } /* ------------------------- Create ------------------------- */ int CBlock::Create( int block_id ) { Init(); m_id = block_id; return true; } /* ------------------------- Free ------------------------- */ int CBlock::Free( CIcarus* icarus ) { IGameInterface* game = icarus->GetGame(); int numMembers = GetNumMembers(); CBlockMember *bMember; while ( numMembers-- ) { bMember = GetMember( numMembers ); if (!bMember) return false; bMember->Free(game); } m_members.clear(); //List of all CBlockMembers owned by this list return true; } // Write overloads /* ------------------------- Write ------------------------- */ int CBlock::Write( int member_id, const char *member_data, CIcarus* icarus ) { CBlockMember *bMember = new CBlockMember; bMember->SetID( member_id ); bMember->SetData( member_data, icarus ); bMember->SetSize( strlen(member_data) + 1 ); AddMember( bMember ); return true; } int CBlock::Write( int member_id, vec3_t member_data, CIcarus* icarus ) { CBlockMember *bMember; bMember = new CBlockMember; bMember->SetID( member_id ); bMember->SetData( member_data, icarus ); bMember->SetSize( sizeof(vec3_t) ); AddMember( bMember ); return true; } int CBlock::Write( int member_id, float member_data, CIcarus* icarus ) { CBlockMember *bMember = new CBlockMember; bMember->SetID( member_id ); bMember->WriteData( member_data, icarus ); bMember->SetSize( sizeof(member_data) ); AddMember( bMember ); return true; } int CBlock::Write( int member_id, int member_data, CIcarus* icarus ) { CBlockMember *bMember = new CBlockMember; bMember->SetID( member_id ); bMember->WriteData( member_data , icarus); bMember->SetSize( sizeof(member_data) ); AddMember( bMember ); return true; } int CBlock::Write( CBlockMember *bMember, CIcarus* ) { // findme: this is wrong: bMember->SetSize( sizeof(bMember->GetData()) ); AddMember( bMember ); return true; } // Member list functions /* ------------------------- AddMember ------------------------- */ int CBlock::AddMember( CBlockMember *member ) { m_members.insert( m_members.end(), member ); return true; } /* ------------------------- GetMember ------------------------- */ CBlockMember *CBlock::GetMember( int memberNum ) { if ( memberNum > GetNumMembers()-1 ) { return false; } return m_members[ memberNum ]; } /* ------------------------- GetMemberData ------------------------- */ void *CBlock::GetMemberData( int memberNum ) { if ( memberNum > GetNumMembers()-1 ) { return NULL; } return (void *) ((GetMember( memberNum ))->GetData()); } /* ------------------------- Duplicate ------------------------- */ CBlock *CBlock::Duplicate( CIcarus* icarus ) { blockMember_v::iterator mi; CBlock *newblock; newblock = new CBlock; if ( newblock == NULL ) return false; newblock->Create( m_id ); //Duplicate entire block and return the cc for ( mi = m_members.begin(); mi != m_members.end(); mi++ ) { newblock->AddMember( (*mi)->Duplicate(icarus) ); } return newblock; } /* =================================================================================================== CBlockStream =================================================================================================== */ char* CBlockStream::s_IBI_EXT = ".IBI"; //(I)nterpreted (B)lock (I)nstructions char* CBlockStream::s_IBI_HEADER_ID = "IBI"; const float CBlockStream::s_IBI_VERSION = 1.57f; /* ------------------------- Free ------------------------- */ int CBlockStream::Free( void ) { //NOTENOTE: It is assumed that the user will free the passed memory block (m_stream) immediately after the run call // That's why this doesn't free the memory, it only clears its internal pointer m_stream = NULL; m_streamPos = 0; return true; } /* ------------------------- Create ------------------------- */ int CBlockStream::Create( char *filename ) { // strip extension int extensionloc = strlen(filename); while ( (filename[extensionloc] != '.') && (extensionloc >= 0) ) { extensionloc--; } if ( extensionloc < 0 ) { strcpy(m_fileName, filename); } else { strncpy(m_fileName, filename, extensionloc); m_fileName[extensionloc] = '\0'; } // add extension strcat((char *) m_fileName, s_IBI_EXT); if ( ((m_fileHandle = fopen(m_fileName, "wb")) == NULL) ) { return false; } fwrite( s_IBI_HEADER_ID, 1, sizeof(IBI_HEADER_ID), m_fileHandle ); fwrite( &s_IBI_VERSION, 1, sizeof(s_IBI_VERSION), m_fileHandle ); return true; } /* ------------------------- Init ------------------------- */ int CBlockStream::Init( void ) { m_fileHandle = NULL; memset(m_fileName, 0, sizeof(m_fileName)); m_stream = NULL; m_streamPos = 0; return true; } // Block I/O functions /* ------------------------- WriteBlock ------------------------- */ int CBlockStream::WriteBlock( CBlock *block, CIcarus* icarus ) { CBlockMember *bMember; int id = block->GetBlockID(); int numMembers = block->GetNumMembers(); unsigned char flags = block->GetFlags(); fwrite ( &id, sizeof(id), 1, m_fileHandle ); fwrite ( &numMembers, sizeof(numMembers), 1, m_fileHandle ); fwrite ( &flags, sizeof( flags ), 1, m_fileHandle ); for ( int i = 0; i < numMembers; i++ ) { bMember = block->GetMember( i ); bMember->WriteMember( m_fileHandle ); } block->Free(icarus); return true; } /* ------------------------- BlockAvailable ------------------------- */ int CBlockStream::BlockAvailable( void ) { if ( m_streamPos >= m_fileSize ) return false; return true; } /* ------------------------- ReadBlock ------------------------- */ int CBlockStream::ReadBlock( CBlock *get, CIcarus* icarus ) { CBlockMember *bMember; int b_id, numMembers; unsigned char flags; if (!BlockAvailable()) return false; b_id = *(int *) (m_stream + m_streamPos); m_streamPos += sizeof( b_id ); numMembers = *(int *) (m_stream + m_streamPos); m_streamPos += sizeof( numMembers ); flags = *(unsigned char*) (m_stream + m_streamPos); m_streamPos += sizeof( flags ); if (numMembers < 0) return false; get->Create( b_id ); get->SetFlags( flags ); // Stream blocks are generally temporary as they // are just used in an initial parsing phase... #ifdef _XBOX extern void Z_SetNewDeleteTemporary(bool bTemp); Z_SetNewDeleteTemporary(true); #endif while ( numMembers-- > 0) { bMember = new CBlockMember; bMember->ReadMember( &m_stream, &m_streamPos, icarus ); get->AddMember( bMember ); } #ifdef _XBOX Z_SetNewDeleteTemporary(false); #endif return true; } /* ------------------------- Open ------------------------- */ int CBlockStream::Open( char *buffer, long size ) { char id_header[sizeof(IBI_HEADER_ID)]; float version; Init(); m_fileSize = size; m_stream = buffer; for ( int i = 0; i < sizeof( id_header ); i++ ) { id_header[i] = *(m_stream + m_streamPos++); } version = *(float *) (m_stream + m_streamPos); m_streamPos += sizeof( version ); //Check for valid header if ( strcmp( id_header, s_IBI_HEADER_ID ) ) { Free(); return false; } //Check for valid version if ( version != s_IBI_VERSION ) { Free(); return false; } return true; }