Jonathan Gray
c9da283d84
add Cmd_TokenizeStringIgnoreQuotes modelled after ioquake3
2013-05-07 22:18:44 +10:00
Jonathan Gray
8349abd8bb
Fixed some qboolean type confusion
...
note: cl_keys change not included as qboolean not abused unlike q3
from Tim Angus in ioquake3
svn 95 git 33a48a0336865a9d21983e4836920cd9f3401101
Fixed some qboolean type confusion
from http://www.quakesrc.org/forums/viewtopic.php?t=5374
2013-05-07 22:18:44 +10:00
Jonathan Gray
983705084a
CVE-2005-0983 Fixed q3msgboom
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CVE-2005-0983
Quake 3 engine, as used in multiple games, allows remote attackers to
cause a denial of service (client disconnect) via a long message, which
is not properly truncated and causes the engine to process the remaining
data as if it were network data.
Luigi Auriemma q3msgboom
from Tim Angus in ioquake
svn 95 git 33a48a0336865a9d21983e4836920cd9f3401101
Fixed q3msgboom
from http://www.quakesrc.org/forums/viewtopic.php?t=5374
2013-05-07 22:18:44 +10:00
Jonathan Gray
14f42588a8
Fixed some missing calls to trap_FS_FCloseFile
...
from Tim Angus in ioquake3
svn 95 git 33a48a0336865a9d21983e4836920cd9f3401101
Fixed some missing calls to trap_FS_FCloseFile
from http://www.quakesrc.org/forums/viewtopic.php?t=5374
2013-05-07 22:18:44 +10:00
Jonathan Gray
1a40cbbe89
Fix to COM_ParseExt 1 byte overwrite bug
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from Tim Angus in ioquake3
svn 95 git 33a48a0336865a9d21983e4836920cd9f3401101
Fix to COM_ParseExt 1 byte overwrite bug
from http://www.quakesrc.org/forums/viewtopic.php?t=5374
2013-05-07 22:18:44 +10:00
Jonathan Gray
fefad8e48c
Fix to multiple buffer overflow bugs in CL_Rcon_f
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from Tim Angus in ioquake3
svn 95 git 33a48a0336865a9d21983e4836920cd9f3401101
Fix to multiple buffer overflow bugs in CL_Rcon_f
from http://www.quakesrc.org/forums/viewtopic.php?t=5374
2013-05-07 22:18:44 +10:00
Jonathan Gray
8fc8601e0b
CVE-2005-0430 Fixed q3infoboom
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CVE-2005-0430
The Quake 3 engine, as used in multiple game packages, allows remote
attackers to cause a denial of service (shutdown game server) and
possibly crash the server via a long infostring, possibly triggering a
buffer overflow.
Luigi Auriemma q3infoboom
from Tim Angus in ioquake3
svn 95 git 33a48a0336865a9d21983e4836920cd9f3401101
It looks as if the q3infoboom bug has already been fixed in ioQ3 in a
different way, though this patch addresses the cause. The existing fix
should stay since it's a sensible sanity check anyway.
from http://www.quakesrc.org/forums/viewtopic.php?t=5374
2013-05-07 22:18:29 +10:00
Jonathan Gray
a6591f68df
CVE-2005-0430 Remotely exploitable Infostring Crash
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CVE-2005-0430
The Quake 3 engine, as used in multiple game packages, allows remote
attackers to cause a denial of service (shutdown game server) and
possibly crash the server via a long infostring, possibly triggering a
buffer overflow.
Luigi Auriemma q3infoboom
bugzilla #2356
from Thilo Schulz in ioquake3
svn 58 git 01da6d757bb3121c9ee077e7269eee7655abd05b
https://bugzilla.icculus.org/show_bug.cgi?id=2356
Remotely exploitable Infostring Crash
2013-05-07 22:17:57 +10:00
Zachary J. Slater
6902b84f94
Merge pull request #7 from jonathangray/warn
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Clean up some warnings and remove the need for -fpermissive
2013-05-02 12:04:09 -07:00
Jonathan Gray
dfb45c84f6
make g_savegame.cpp build on amd64 without -fpermissive
2013-05-02 19:08:16 +10:00
Jonathan Gray
a3d6db9f5d
set some possibly uninitialised vars to zero
2013-05-02 13:47:51 +10:00
Jonathan Gray
2a6c6cf358
disable some noisy and mostly harmless warnings
2013-05-02 13:47:51 +10:00
Jonathan Gray
624419334f
const fixes
2013-05-02 13:47:51 +10:00
Jonathan Gray
804687385c
avoid enum to int conversions
2013-05-02 13:47:50 +10:00
Jonathan Gray
6ae7218c21
remove the use of 'typedef enum' without an indentifier
2013-05-02 13:47:50 +10:00
Jonathan Gray
7d29fb84a5
remove surplus tokens after preprocessor directives
2013-05-02 13:47:50 +10:00
Jonathan Gray
42dd32771a
set some possibly uninitialised vars to zero
2013-05-02 13:47:34 +10:00
Jonathan Gray
1a47ca7601
disable some noisy and mostly harmless warnings
2013-05-02 01:32:46 +10:00
Jonathan Gray
4074a53216
remove an uneeded extern decl that conflicts with an earlier one
2013-05-02 00:45:22 +10:00
Jonathan Gray
e95505989f
const fixes
2013-05-02 00:45:16 +10:00
Jonathan Gray
178544362e
avoid enum to int conversions
2013-05-01 23:47:33 +10:00
Jonathan Gray
88e6b70d0d
remove the use of 'typedef enum' without an indentifier
2013-05-01 23:47:33 +10:00
Jonathan Gray
00934e804e
remove surplus tokens after preprocessor directives
2013-05-01 23:47:32 +10:00
Zachary J. Slater
908d2f0880
Merge pull request #6 from jonathangray/sdl
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add SDL glimp/input from ioquake3
2013-04-29 22:25:17 -07:00
Jonathan Gray
dad17e40f1
windowed mouse is fixed with sdl
2013-04-30 15:05:13 +10:00
Jonathan Gray
96fa13bbdb
add sdl glimp/input from ioquake3 for MP
2013-04-30 15:02:26 +10:00
Jonathan Gray
8f7968cb9c
add sdl glimp/input from ioquake3 for SP
2013-04-30 15:02:18 +10:00
Zachary J. Slater
788897fb1f
Merge pull request #4 from jonathangray/mp_port
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adapt multiplayer code to gcc/unix
2013-04-27 12:02:10 -07:00
Zachary J. Slater
e1ff5e35b1
Merge pull request #5 from jonathangray/amd64_fix
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amd64 fix for CBlockStream/icarus
2013-04-27 12:01:35 -07:00
Jonathan Gray
b1bf1b1379
update readme for icarus fix
2013-04-27 21:39:12 +10:00
Jonathan Gray
721432a911
fix CBlockStream/icarus on amd64
2013-04-27 21:39:06 +10:00
Alexandre Blin
77295da1d9
Fixed error in .menu file parsing on Unix
2013-04-27 02:27:50 +10:00
Jonathan Gray
2ee20c7123
update the readme for multiplayer
2013-04-26 22:27:25 +10:00
Jonathan Gray
14b5c93ba1
avoid overflowing buffer with GL_EXTENSIONS, from ioquake3
2013-04-26 22:27:25 +10:00
Jonathan Gray
defd14bd3c
shuffle some prototypes around to appease gcc
2013-04-26 22:27:24 +10:00
Jonathan Gray
15cc54b440
adjust to different scoping of variables declared in for loops
2013-04-26 22:27:24 +10:00
Jonathan Gray
a765a9a98e
avoid extra qualification of function members
2013-04-26 22:27:24 +10:00
Jonathan Gray
ce76dab7de
directly use time_t in botlib
2013-04-26 22:27:24 +10:00
Jonathan Gray
1660a3ca25
fix some accesses beyond the end of arrays spotted via clang
2013-04-26 22:27:24 +10:00
Jonathan Gray
0ad40e0b6d
make some ifdefs more specific to let this compile on more platforms
2013-04-26 22:27:23 +10:00
Jonathan Gray
fb2f55824f
avoid redefining typedefs which is allowed in c++ but not c99
2013-04-26 22:27:23 +10:00
Jonathan Gray
09ee3c1696
use libGL.so.1 on linux
2013-04-26 22:27:23 +10:00
Jonathan Gray
b393554c11
use memmove not strcpy when src and test overlap, from ioquake3
2013-04-26 22:27:23 +10:00
Jonathan Gray
59010a333c
make inlines static inline
2013-04-26 22:27:22 +10:00
Jonathan Gray
dc634d39db
add a cmake file
2013-04-26 22:27:22 +10:00
Jonathan Gray
b1f71d5b81
don't try to compile c files as c++
2013-04-26 22:27:22 +10:00
Jonathan Gray
ecd674b852
locally define min()/max() so there won't be unresolved symbols
2013-04-26 22:27:22 +10:00
Jonathan Gray
80b273bbaa
strupr -> Q_strupr
2013-04-26 22:27:21 +10:00
Jonathan Gray
36099f2c19
allow null_snddma to be used with snd_dma
2013-04-26 22:27:21 +10:00
Jonathan Gray
e454e9ebd7
callMask needs to be externally visible
2013-04-26 22:27:21 +10:00