Jonathan Gray
8fc8601e0b
CVE-2005-0430 Fixed q3infoboom
...
CVE-2005-0430
The Quake 3 engine, as used in multiple game packages, allows remote
attackers to cause a denial of service (shutdown game server) and
possibly crash the server via a long infostring, possibly triggering a
buffer overflow.
Luigi Auriemma q3infoboom
from Tim Angus in ioquake3
svn 95 git 33a48a0336865a9d21983e4836920cd9f3401101
It looks as if the q3infoboom bug has already been fixed in ioQ3 in a
different way, though this patch addresses the cause. The existing fix
should stay since it's a sensible sanity check anyway.
from http://www.quakesrc.org/forums/viewtopic.php?t=5374
2013-05-07 22:18:29 +10:00
Jonathan Gray
a6591f68df
CVE-2005-0430 Remotely exploitable Infostring Crash
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CVE-2005-0430
The Quake 3 engine, as used in multiple game packages, allows remote
attackers to cause a denial of service (shutdown game server) and
possibly crash the server via a long infostring, possibly triggering a
buffer overflow.
Luigi Auriemma q3infoboom
bugzilla #2356
from Thilo Schulz in ioquake3
svn 58 git 01da6d757bb3121c9ee077e7269eee7655abd05b
https://bugzilla.icculus.org/show_bug.cgi?id=2356
Remotely exploitable Infostring Crash
2013-05-07 22:17:57 +10:00
Zachary J. Slater
6902b84f94
Merge pull request #7 from jonathangray/warn
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Clean up some warnings and remove the need for -fpermissive
2013-05-02 12:04:09 -07:00
Jonathan Gray
dfb45c84f6
make g_savegame.cpp build on amd64 without -fpermissive
2013-05-02 19:08:16 +10:00
Jonathan Gray
a3d6db9f5d
set some possibly uninitialised vars to zero
2013-05-02 13:47:51 +10:00
Jonathan Gray
2a6c6cf358
disable some noisy and mostly harmless warnings
2013-05-02 13:47:51 +10:00
Jonathan Gray
624419334f
const fixes
2013-05-02 13:47:51 +10:00
Jonathan Gray
804687385c
avoid enum to int conversions
2013-05-02 13:47:50 +10:00
Jonathan Gray
6ae7218c21
remove the use of 'typedef enum' without an indentifier
2013-05-02 13:47:50 +10:00
Jonathan Gray
7d29fb84a5
remove surplus tokens after preprocessor directives
2013-05-02 13:47:50 +10:00
Jonathan Gray
42dd32771a
set some possibly uninitialised vars to zero
2013-05-02 13:47:34 +10:00
Jonathan Gray
1a47ca7601
disable some noisy and mostly harmless warnings
2013-05-02 01:32:46 +10:00
Jonathan Gray
4074a53216
remove an uneeded extern decl that conflicts with an earlier one
2013-05-02 00:45:22 +10:00
Jonathan Gray
e95505989f
const fixes
2013-05-02 00:45:16 +10:00
Jonathan Gray
178544362e
avoid enum to int conversions
2013-05-01 23:47:33 +10:00
Jonathan Gray
88e6b70d0d
remove the use of 'typedef enum' without an indentifier
2013-05-01 23:47:33 +10:00
Jonathan Gray
00934e804e
remove surplus tokens after preprocessor directives
2013-05-01 23:47:32 +10:00
Zachary J. Slater
908d2f0880
Merge pull request #6 from jonathangray/sdl
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add SDL glimp/input from ioquake3
2013-04-29 22:25:17 -07:00
Jonathan Gray
dad17e40f1
windowed mouse is fixed with sdl
2013-04-30 15:05:13 +10:00
Jonathan Gray
96fa13bbdb
add sdl glimp/input from ioquake3 for MP
2013-04-30 15:02:26 +10:00
Jonathan Gray
8f7968cb9c
add sdl glimp/input from ioquake3 for SP
2013-04-30 15:02:18 +10:00
Zachary J. Slater
788897fb1f
Merge pull request #4 from jonathangray/mp_port
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adapt multiplayer code to gcc/unix
2013-04-27 12:02:10 -07:00
Zachary J. Slater
e1ff5e35b1
Merge pull request #5 from jonathangray/amd64_fix
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amd64 fix for CBlockStream/icarus
2013-04-27 12:01:35 -07:00
Jonathan Gray
b1bf1b1379
update readme for icarus fix
2013-04-27 21:39:12 +10:00
Jonathan Gray
721432a911
fix CBlockStream/icarus on amd64
2013-04-27 21:39:06 +10:00
Alexandre Blin
77295da1d9
Fixed error in .menu file parsing on Unix
2013-04-27 02:27:50 +10:00
Jonathan Gray
2ee20c7123
update the readme for multiplayer
2013-04-26 22:27:25 +10:00
Jonathan Gray
14b5c93ba1
avoid overflowing buffer with GL_EXTENSIONS, from ioquake3
2013-04-26 22:27:25 +10:00
Jonathan Gray
defd14bd3c
shuffle some prototypes around to appease gcc
2013-04-26 22:27:24 +10:00
Jonathan Gray
15cc54b440
adjust to different scoping of variables declared in for loops
2013-04-26 22:27:24 +10:00
Jonathan Gray
a765a9a98e
avoid extra qualification of function members
2013-04-26 22:27:24 +10:00
Jonathan Gray
ce76dab7de
directly use time_t in botlib
2013-04-26 22:27:24 +10:00
Jonathan Gray
1660a3ca25
fix some accesses beyond the end of arrays spotted via clang
2013-04-26 22:27:24 +10:00
Jonathan Gray
0ad40e0b6d
make some ifdefs more specific to let this compile on more platforms
2013-04-26 22:27:23 +10:00
Jonathan Gray
fb2f55824f
avoid redefining typedefs which is allowed in c++ but not c99
2013-04-26 22:27:23 +10:00
Jonathan Gray
09ee3c1696
use libGL.so.1 on linux
2013-04-26 22:27:23 +10:00
Jonathan Gray
b393554c11
use memmove not strcpy when src and test overlap, from ioquake3
2013-04-26 22:27:23 +10:00
Jonathan Gray
59010a333c
make inlines static inline
2013-04-26 22:27:22 +10:00
Jonathan Gray
dc634d39db
add a cmake file
2013-04-26 22:27:22 +10:00
Jonathan Gray
b1f71d5b81
don't try to compile c files as c++
2013-04-26 22:27:22 +10:00
Jonathan Gray
ecd674b852
locally define min()/max() so there won't be unresolved symbols
2013-04-26 22:27:22 +10:00
Jonathan Gray
80b273bbaa
strupr -> Q_strupr
2013-04-26 22:27:21 +10:00
Jonathan Gray
36099f2c19
allow null_snddma to be used with snd_dma
2013-04-26 22:27:21 +10:00
Jonathan Gray
e454e9ebd7
callMask needs to be externally visible
2013-04-26 22:27:21 +10:00
Jonathan Gray
4d32952cd6
adapt the q3a unix backend to c++ and JA
2013-04-26 22:27:21 +10:00
Jonathan Gray
0bbe192b6f
rename some c files that will be compiled as c++
2013-04-26 22:27:21 +10:00
Jonathan Gray
30190c7cdc
provide a gcc style alternative to the inline asm in zlib
2013-04-26 22:27:20 +10:00
Jonathan Gray
b65a1f3bde
use QDECL instead of __cdecl
2013-04-26 22:27:20 +10:00
Jonathan Gray
eb0c330619
strcmpi -> Q_strcmpi
2013-04-26 22:27:20 +10:00
Jonathan Gray
5d7ccfdff5
force some inherited template names to be dependent
2013-04-26 22:27:20 +10:00