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Merge pull request #5 from jonathangray/amd64_fix
amd64 fix for CBlockStream/icarus
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commit
e1ff5e35b1
3 changed files with 4 additions and 5 deletions
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@ -18,9 +18,6 @@ copy jasp and jagame*.so to your game data directory
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When running windowed the mouse does not work in the menus.
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Loading levels on amd64 seems to skip the cutscenes and
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not properly set everything up.
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Save games do not yet work on amd64.
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The demo has various issues and does not work properly.
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@ -425,7 +425,7 @@ int CBlockStream::Create( char *filename )
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return false;
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}
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fwrite( s_IBI_HEADER_ID, 1, sizeof(s_IBI_HEADER_ID), m_fileHandle );
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fwrite( s_IBI_HEADER_ID, 1, sizeof(IBI_HEADER_ID), m_fileHandle );
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fwrite( &s_IBI_VERSION, 1, sizeof(s_IBI_VERSION), m_fileHandle );
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return true;
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@ -551,7 +551,7 @@ Open
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int CBlockStream::Open( char *buffer, long size )
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{
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char id_header[sizeof(s_IBI_HEADER_ID)];
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char id_header[sizeof(IBI_HEADER_ID)];
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float version;
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Init();
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@ -7,6 +7,8 @@
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#include <string.h>
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#include <stdio.h>
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#define IBI_HEADER_ID "IBI"
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typedef float vec3_t[3];
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