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workaround glibc ld.so bug #12561
from Jochen Leopold: Fixed dclose problems (stuck in level 4) * UNIQUE symbols in jk2gamex86.so don't allow to unload the library on map changes! ** so all global variables are not reseted -> this causes many bugs (stuck on start of level 4 for example) * removed one "inline" attribute which fixes this bug ** there is just a GLIBCXX unique symbol left: readelf -Ws ./jk2gamex86.so | grep UNIQUE
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@ -2082,7 +2082,7 @@ bool CBezier::Update( void )
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}
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//----------------------------
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inline void CBezier::DrawSegment( vec3_t start, vec3_t end, float texcoord1, float texcoord2 )
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void CBezier::DrawSegment( vec3_t start, vec3_t end, float texcoord1, float texcoord2 )
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{
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vec3_t lineDir, cross, viewDir;
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static vec3_t lastEnd[2];
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