avoid defining the game import var twice

This commit is contained in:
Jonathan Gray 2013-04-23 02:26:47 +10:00
parent 5335a8f693
commit d13e72ab9d

View file

@ -12,7 +12,7 @@
#include "../game/weapons.h"
gameinfo_import_t gi;
extern gameinfo_import_t gi;
weaponData_t weaponData[WP_NUM_WEAPONS];
ammoData_t ammoData[AMMO_MAX];
@ -29,7 +29,9 @@ GI_Init
===============
*/
void GI_Init( gameinfo_import_t *import ) {
#if 0
gi = *import;
#endif
WP_LoadWeaponParms ();
}