mirror of
https://github.com/ioquake/jedi-academy.git
synced 2025-02-09 05:40:50 +00:00
adapt the q3a unix backend to c++ and JA
This commit is contained in:
parent
0e3191e122
commit
4e402640e7
7 changed files with 604 additions and 747 deletions
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@ -24,15 +24,10 @@
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#include <MesaGL/gl.h>
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#elif defined( __linux__ )
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#else
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include <GL/fxmesa.h>
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#else
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#include <gl.h>
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#endif
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@ -335,13 +330,6 @@ extern void ( APIENTRY * qglPointParameterivNV)( GLenum, const GLint *);
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//===========================================================================
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// non-windows systems will just redefine qgl* to gl*
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#if !defined( _WIN32 ) && !defined( __linux__ )
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#include "qgl_linked.h"
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#else
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// windows systems use a function pointer for each call so we can load minidrivers
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extern void ( APIENTRY * qglAccum )(GLenum op, GLfloat value);
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@ -708,17 +696,7 @@ extern BOOL ( WINAPI * qwglSwapLayerBuffers)(HDC, UINT);
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extern BOOL ( WINAPI * qwglSwapIntervalEXT)( int interval );
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#endif // _WIN32
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#if defined( __linux__ )
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//FX Mesa Functions
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extern fxMesaContext (*qfxMesaCreateContext)(GLuint win, GrScreenResolution_t, GrScreenRefresh_t, const GLint attribList[]);
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extern fxMesaContext (*qfxMesaCreateBestContext)(GLuint win, GLint width, GLint height, const GLint attribList[]);
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extern void (*qfxMesaDestroyContext)(fxMesaContext ctx);
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extern void (*qfxMesaMakeCurrent)(fxMesaContext ctx);
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extern fxMesaContext (*qfxMesaGetCurrentContext)(void);
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extern void (*qfxMesaSwapBuffers)(void);
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#else
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//GLX Functions
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extern XVisualInfo * (*qglXChooseVisual)( Display *dpy, int screen, int *attribList );
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@ -728,8 +706,6 @@ extern Bool (*qglXMakeCurrent)( Display *dpy, GLXDrawable drawable, GLXContext c
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extern void (*qglXCopyContext)( Display *dpy, GLXContext src, GLXContext dst, GLuint mask );
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extern void (*qglXSwapBuffers)( Display *dpy, GLXDrawable drawable );
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#endif // __linux__
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#endif // _WIN32 && __linux__
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#endif // _WIN32
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#endif
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@ -32,15 +32,21 @@
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#include "../client/client.h"
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#include "unix_glw.h"
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#include "unix_local.h"
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#include <GL/glx.h>
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#include <X11/keysym.h>
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#include <X11/cursorfont.h>
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#include <X11/extensions/xf86dga.h>
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#include <X11/extensions/Xxf86dga.h>
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#include <X11/extensions/xf86vmode.h>
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void QGL_Shutdown( void );
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int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen );
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qboolean QGL_Init( const char *dllname );
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void QGL_EnableLogging( qboolean enable );
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typedef enum {
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RSERR_OK,
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@ -87,6 +93,8 @@ static int mouse_accel_numerator;
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static int mouse_accel_denominator;
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static int mouse_threshold;
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bool g_bTextureRectangleHack = false;
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/*****************************************************************************/
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/* KEYBOARD */
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/*****************************************************************************/
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@ -105,103 +113,105 @@ static char *XLateKey(XKeyEvent *ev, int *key)
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XLookupString(ev, buf, sizeof buf, &keysym, 0);
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// ri.Printf( PRINT_ALL, "keysym=%04X\n", (int)keysym);
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// VID_Printf( PRINT_ALL, "keysym=%04X\n", (int)keysym);
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switch(keysym)
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{
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case XK_KP_Page_Up:
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case XK_KP_9: *key = K_KP_PGUP; break;
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case XK_Page_Up: *key = K_PGUP; break;
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case XK_KP_9: *key = A_KP_9; break;
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case XK_Page_Up: *key = A_PAGE_UP; break;
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case XK_KP_Page_Down:
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case XK_KP_3: *key = K_KP_PGDN; break;
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case XK_Page_Down: *key = K_PGDN; break;
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case XK_KP_3: *key = A_KP_3; break;
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case XK_Page_Down: *key = A_PAGE_DOWN; break;
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case XK_KP_Home: *key = K_KP_HOME; break;
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case XK_KP_7: *key = K_KP_HOME; break;
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case XK_Home: *key = K_HOME; break;
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case XK_KP_Home:
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case XK_KP_7: *key = A_KP_7; break;
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case XK_Home: *key = A_HOME; break;
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case XK_KP_End:
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case XK_KP_1: *key = K_KP_END; break;
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case XK_End: *key = K_END; break;
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case XK_KP_1: *key = A_KP_1; break;
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case XK_End: *key = A_END; break;
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case XK_KP_Left: *key = K_KP_LEFTARROW; break;
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case XK_KP_4: *key = K_KP_LEFTARROW; break;
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case XK_Left: *key = K_LEFTARROW; break;
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case XK_KP_Left:
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case XK_KP_4: *key = A_KP_4; break;
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case XK_Left: *key = A_CURSOR_LEFT; break;
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case XK_KP_Right: *key = K_KP_RIGHTARROW; break;
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case XK_KP_6: *key = K_KP_RIGHTARROW; break;
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case XK_Right: *key = K_RIGHTARROW; break;
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case XK_KP_Right:
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case XK_KP_6: *key = A_KP_6; break;
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case XK_Right: *key = A_CURSOR_RIGHT; break;
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case XK_KP_Down:
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case XK_KP_2: *key = K_KP_DOWNARROW; break;
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case XK_Down: *key = K_DOWNARROW; break;
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case XK_KP_2: *key = A_KP_2; break;
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case XK_Down: *key = A_CURSOR_DOWN; break;
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case XK_KP_Up:
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case XK_KP_8: *key = K_KP_UPARROW; break;
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case XK_Up: *key = K_UPARROW; break;
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case XK_KP_8: *key = A_KP_8; break;
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case XK_Up: *key = A_CURSOR_UP; break;
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case XK_Escape: *key = K_ESCAPE; break;
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case XK_Escape: *key = A_ESCAPE; break;
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case XK_KP_Enter: *key = K_KP_ENTER; break;
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case XK_Return: *key = K_ENTER; break;
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case XK_KP_Enter: *key = A_KP_ENTER; break;
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case XK_Return: *key = A_ENTER; break;
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case XK_Tab: *key = K_TAB; break;
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case XK_Tab: *key = A_TAB; break;
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case XK_F1: *key = K_F1; break;
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case XK_F1: *key = A_F1; break;
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case XK_F2: *key = K_F2; break;
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case XK_F2: *key = A_F2; break;
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case XK_F3: *key = K_F3; break;
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case XK_F3: *key = A_F3; break;
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case XK_F4: *key = K_F4; break;
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case XK_F4: *key = A_F4; break;
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case XK_F5: *key = K_F5; break;
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case XK_F5: *key = A_F5; break;
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case XK_F6: *key = K_F6; break;
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case XK_F6: *key = A_F6; break;
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case XK_F7: *key = K_F7; break;
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case XK_F7: *key = A_F7; break;
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case XK_F8: *key = K_F8; break;
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case XK_F8: *key = A_F8; break;
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case XK_F9: *key = K_F9; break;
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case XK_F9: *key = A_F9; break;
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case XK_F10: *key = K_F10; break;
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case XK_F10: *key = A_F10; break;
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case XK_F11: *key = K_F11; break;
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case XK_F11: *key = A_F11; break;
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case XK_F12: *key = K_F12; break;
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case XK_F12: *key = A_F12; break;
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// case XK_BackSpace: *key = K_BACKSPACE; break;
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// case XK_BackSpace: *key = A_BACKSPACE; break;
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case XK_BackSpace: *key = 8; break; // ctrl-h
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case XK_KP_Delete:
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case XK_KP_Decimal: *key = K_KP_DEL; break;
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case XK_Delete: *key = K_DEL; break;
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case XK_KP_Decimal: *key = A_KP_PERIOD; break;
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case XK_Delete: *key = A_DELETE; break;
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case XK_Pause: *key = K_PAUSE; break;
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case XK_Pause: *key = A_PAUSE; break;
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case XK_Shift_L:
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case XK_Shift_R: *key = K_SHIFT; break;
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case XK_Shift_R: *key = A_SHIFT; break;
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case XK_Execute:
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case XK_Control_L:
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case XK_Control_R: *key = K_CTRL; break;
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case XK_Control_R: *key = A_CTRL; break;
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case XK_Alt_L:
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case XK_Meta_L:
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case XK_Alt_R:
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case XK_Meta_R: *key = K_ALT; break;
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case XK_Meta_R: *key = A_ALT; break;
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case XK_KP_Begin: *key = K_KP_5; break;
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case XK_KP_Begin: *key = A_KP_5; break;
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case XK_Insert: *key = K_INS; break;
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case XK_Insert: *key = A_INSERT; break;
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case XK_KP_Insert:
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case XK_KP_0: *key = K_KP_INS; break;
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case XK_KP_0: *key = A_KP_0; break;
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case XK_KP_Multiply: *key = '*'; break;
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case XK_KP_Add: *key = K_KP_PLUS; break;
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case XK_KP_Subtract: *key = K_KP_MINUS; break;
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case XK_KP_Divide: *key = K_KP_SLASH; break;
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case XK_KP_Add: *key = A_KP_PLUS; break;
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case XK_KP_Subtract: *key = A_KP_MINUS; break;
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#if 0
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case XK_KP_Divide: *key = A_KP_SLASH; break;
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#endif
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default:
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*key = *(unsigned char *)buf;
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@ -262,8 +272,8 @@ static void install_grabs(void)
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if (!XF86DGAQueryVersion(dpy, &MajorVersion, &MinorVersion)) {
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// unable to query, probalby not supported
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ri.Printf( PRINT_ALL, "Failed to detect XF86DGA Mouse\n" );
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ri.Cvar_Set( "in_dgamouse", "0" );
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VID_Printf( PRINT_ALL, "Failed to detect XF86DGA Mouse\n" );
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Cvar_Set( "in_dgamouse", "0" );
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} else {
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dgamouse = qtrue;
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XF86DGADirectVideo(dpy, DefaultScreen(dpy), XF86DGADirectMouse);
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@ -339,7 +349,7 @@ static void HandleEvents(void)
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key = XLateKey(&event.xkey);
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Sys_QueEvent( 0, SE_KEY, key, event.type == KeyPress, 0, NULL );
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if (key == K_SHIFT)
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if (key == A_SHIFT)
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shift_down = (event.type == KeyPress);
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if (key < 128 && (event.type == KeyPress)) {
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if (shift_down)
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@ -360,11 +370,11 @@ static void HandleEvents(void)
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my += event.xmotion.y_root * 2;
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else
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my += event.xmotion.y_root;
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// ri.Printf(PRINT_ALL, "mouse (%d,%d) (root=%d,%d)\n", event.xmotion.x + win_x, event.xmotion.y + win_y, event.xmotion.x_root, event.xmotion.y_root);
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// VID_Printf(PRINT_ALL, "mouse (%d,%d) (root=%d,%d)\n", event.xmotion.x + win_x, event.xmotion.y + win_y, event.xmotion.x_root, event.xmotion.y_root);
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}
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else
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{
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// ri.Printf(PRINT_ALL, "mouse x=%d,y=%d\n", (int)event.xmotion.x - mwx, (int)event.xmotion.y - mwy);
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// VID_Printf(PRINT_ALL, "mouse x=%d,y=%d\n", (int)event.xmotion.x - mwx, (int)event.xmotion.y - mwy);
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mx += ((int)event.xmotion.x - mwx);
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my += ((int)event.xmotion.y - mwy);
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mwx = event.xmotion.x;
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@ -384,7 +394,7 @@ static void HandleEvents(void)
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b = 2;
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else if (event.xbutton.button == 3)
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b = 1;
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Sys_QueEvent( 0, SE_KEY, K_MOUSE1 + b, qtrue, 0, NULL );
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Sys_QueEvent( 0, SE_KEY, A_MOUSE1 + b, qtrue, 0, NULL );
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break;
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case ButtonRelease:
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@ -395,7 +405,7 @@ static void HandleEvents(void)
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b = 2;
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else if (event.xbutton.button == 3)
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b = 1;
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Sys_QueEvent( 0, SE_KEY, K_MOUSE1 + b, qfalse, 0, NULL );
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Sys_QueEvent( 0, SE_KEY, A_MOUSE1 + b, qfalse, 0, NULL );
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break;
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case CreateNotify :
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@ -544,21 +554,21 @@ static qboolean GLW_StartDriverAndSetMode( const char *drivername,
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// don't ever bother going into fullscreen with a voodoo card
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#if 1 // JDC: I reenabled this
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if ( strstr( drivername, "Voodoo" ) ) {
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ri.Cvar_Set( "r_fullscreen", "0" );
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Cvar_Set( "r_fullscreen", "0" );
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r_fullscreen->modified = qfalse;
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fullscreen = qfalse;
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}
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#endif
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err = GLW_SetMode( drivername, mode, fullscreen );
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err = (rserr_t) GLW_SetMode( drivername, mode, fullscreen );
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switch ( err )
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{
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case RSERR_INVALID_FULLSCREEN:
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ri.Printf( PRINT_ALL, "...WARNING: fullscreen unavailable in this mode\n" );
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VID_Printf( PRINT_ALL, "...WARNING: fullscreen unavailable in this mode\n" );
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return qfalse;
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case RSERR_INVALID_MODE:
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ri.Printf( PRINT_ALL, "...WARNING: could not set the given mode (%d)\n", mode );
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VID_Printf( PRINT_ALL, "...WARNING: could not set the given mode (%d)\n", mode );
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return qfalse;
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default:
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break;
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@ -597,18 +607,18 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
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int actualWidth, actualHeight;
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int i;
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r_fakeFullscreen = ri.Cvar_Get( "r_fakeFullscreen", "0", CVAR_ARCHIVE);
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r_fakeFullscreen = Cvar_Get( "r_fakeFullscreen", "0", CVAR_ARCHIVE);
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ri.Printf( PRINT_ALL, "Initializing OpenGL display\n");
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VID_Printf( PRINT_ALL, "Initializing OpenGL display\n");
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ri.Printf (PRINT_ALL, "...setting mode %d:", mode );
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VID_Printf (PRINT_ALL, "...setting mode %d:", mode );
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if ( !R_GetModeInfo( &glConfig.vidWidth, &glConfig.vidHeight, &glConfig.windowAspect, mode ) )
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if ( !R_GetModeInfo( &glConfig.vidWidth, &glConfig.vidHeight, mode ) )
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{
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ri.Printf( PRINT_ALL, " invalid mode\n" );
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VID_Printf( PRINT_ALL, " invalid mode\n" );
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return RSERR_INVALID_MODE;
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}
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ri.Printf( PRINT_ALL, " %d %d\n", glConfig.vidWidth, glConfig.vidHeight);
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VID_Printf( PRINT_ALL, " %d %d\n", glConfig.vidWidth, glConfig.vidHeight);
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if (!(dpy = XOpenDisplay(NULL))) {
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fprintf(stderr, "Error couldn't open the X display\n");
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@ -626,7 +636,7 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
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if (!XF86VidModeQueryVersion(dpy, &MajorVersion, &MinorVersion)) {
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vidmode_ext = qfalse;
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} else {
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ri.Printf(PRINT_ALL, "Using XFree86-VidModeExtension Version %d.%d\n",
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VID_Printf(PRINT_ALL, "Using XFree86-VidModeExtension Version %d.%d\n",
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MajorVersion, MinorVersion);
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vidmode_ext = qtrue;
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}
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@ -676,9 +686,6 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
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else
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colorbits = r_colorbits->value;
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if ( !Q_stricmp( r_glDriver->string, _3DFX_DRIVER_NAME ) )
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colorbits = 16;
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if (!r_depthbits->value)
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depthbits = 24;
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else
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@ -750,7 +757,7 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
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attrib[ATTR_STENCIL_IDX] = tstencilbits;
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#if 0
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ri.Printf( PRINT_DEVELOPER, "Attempting %d/%d/%d Color bits, %d depth, %d stencil display...",
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VID_Printf( PRINT_DEVELOPER, "Attempting %d/%d/%d Color bits, %d depth, %d stencil display...",
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attrib[ATTR_RED_IDX], attrib[ATTR_GREEN_IDX], attrib[ATTR_BLUE_IDX],
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attrib[ATTR_DEPTH_IDX], attrib[ATTR_STENCIL_IDX]);
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#endif
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@ -758,16 +765,16 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
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visinfo = qglXChooseVisual(dpy, scrnum, attrib);
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if (!visinfo) {
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#if 0
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ri.Printf( PRINT_DEVELOPER, "failed\n");
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VID_Printf( PRINT_DEVELOPER, "failed\n");
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#endif
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continue;
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}
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#if 0
|
||||
ri.Printf( PRINT_DEVELOPER, "Successful\n");
|
||||
VID_Printf( PRINT_DEVELOPER, "Successful\n");
|
||||
#endif
|
||||
|
||||
ri.Printf( PRINT_ALL, "Using %d/%d/%d Color bits, %d depth, %d stencil display.\n",
|
||||
VID_Printf( PRINT_ALL, "Using %d/%d/%d Color bits, %d depth, %d stencil display.\n",
|
||||
attrib[ATTR_RED_IDX], attrib[ATTR_GREEN_IDX], attrib[ATTR_BLUE_IDX],
|
||||
attrib[ATTR_DEPTH_IDX], attrib[ATTR_STENCIL_IDX]);
|
||||
|
||||
|
@ -778,7 +785,7 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
|
|||
}
|
||||
|
||||
if (!visinfo) {
|
||||
ri.Printf( PRINT_ALL, "Couldn't get a visual\n" );
|
||||
VID_Printf( PRINT_ALL, "Couldn't get a visual\n" );
|
||||
return RSERR_INVALID_MODE;
|
||||
}
|
||||
|
||||
|
@ -809,10 +816,10 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
|
|||
if (in_dgamouse->value) {
|
||||
if (!XF86DGAQueryVersion(dpy, &MajorVersion, &MinorVersion)) {
|
||||
// unable to query, probalby not supported
|
||||
ri.Printf( PRINT_ALL, "Failed to detect XF86DGA Mouse\n" );
|
||||
ri.Cvar_Set( "in_dgamouse", "0" );
|
||||
VID_Printf( PRINT_ALL, "Failed to detect XF86DGA Mouse\n" );
|
||||
Cvar_Set( "in_dgamouse", "0" );
|
||||
} else
|
||||
ri.Printf( PRINT_ALL, "XF86DGA Mouse (Version %d.%d) initialized\n",
|
||||
VID_Printf( PRINT_ALL, "XF86DGA Mouse (Version %d.%d) initialized\n",
|
||||
MajorVersion, MinorVersion);
|
||||
}
|
||||
|
||||
|
@ -836,12 +843,12 @@ static void GLW_InitExtensions( void )
|
|||
if ( r_ext_compressed_textures->value )
|
||||
{
|
||||
glConfig.textureCompression = TC_S3TC_DXT;
|
||||
ri.Printf( PRINT_ALL, "...using GL_EXT_texture_compression_s3tc\n" );
|
||||
VID_Printf( PRINT_ALL, "...using GL_EXT_texture_compression_s3tc\n" );
|
||||
}
|
||||
else
|
||||
{
|
||||
glConfig.textureCompression = TC_NONE;
|
||||
ri.Printf( PRINT_ALL, "...ignoring GL_EXT_texture_compression_s3tc\n" );
|
||||
VID_Printf( PRINT_ALL, "...ignoring GL_EXT_texture_compression_s3tc\n" );
|
||||
}
|
||||
}
|
||||
// Or check for old ones
|
||||
|
@ -850,18 +857,18 @@ static void GLW_InitExtensions( void )
|
|||
if ( r_ext_compressed_textures->value )
|
||||
{
|
||||
glConfig.textureCompression = TC_S3TC;
|
||||
ri.Printf( PRINT_ALL, "...using GL_S3_s3tc\n" );
|
||||
VID_Printf( PRINT_ALL, "...using GL_S3_s3tc\n" );
|
||||
}
|
||||
else
|
||||
{
|
||||
glConfig.textureCompression = TC_NONE;
|
||||
ri.Printf( PRINT_ALL, "...ignoring GL_S3_s3tc\n" );
|
||||
VID_Printf( PRINT_ALL, "...ignoring GL_S3_s3tc\n" );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
glConfig.textureCompression = TC_NONE;
|
||||
ri.Printf( PRINT_ALL, "...no texture compression found\n" );
|
||||
VID_Printf( PRINT_ALL, "...no texture compression found\n" );
|
||||
}
|
||||
|
||||
#if 0
|
||||
|
@ -869,11 +876,11 @@ static void GLW_InitExtensions( void )
|
|||
if ( strstr( glConfig.extensions_string, "WGL_EXT_swap_control" ) )
|
||||
{
|
||||
qwglSwapIntervalEXT = ( BOOL (WINAPI *)(int)) qwglGetProcAddress( "wglSwapIntervalEXT" );
|
||||
ri.Printf( PRINT_ALL, "...using WGL_EXT_swap_control\n" );
|
||||
VID_Printf( PRINT_ALL, "...using WGL_EXT_swap_control\n" );
|
||||
}
|
||||
else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...WGL_EXT_swap_control not found\n" );
|
||||
VID_Printf( PRINT_ALL, "...WGL_EXT_swap_control not found\n" );
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -891,21 +898,21 @@ static void GLW_InitExtensions( void )
|
|||
|
||||
if ( qglActiveTextureARB )
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...using GL_ARB_multitexture\n" );
|
||||
VID_Printf( PRINT_ALL, "...using GL_ARB_multitexture\n" );
|
||||
}
|
||||
else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...blind search for ARB_multitexture failed\n" );
|
||||
VID_Printf( PRINT_ALL, "...blind search for ARB_multitexture failed\n" );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...ignoring GL_ARB_multitexture\n" );
|
||||
VID_Printf( PRINT_ALL, "...ignoring GL_ARB_multitexture\n" );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...GL_ARB_multitexture not found\n" );
|
||||
VID_Printf( PRINT_ALL, "...GL_ARB_multitexture not found\n" );
|
||||
}
|
||||
|
||||
// GL_EXT_texture_filter_anisotropic
|
||||
|
@ -913,22 +920,22 @@ static void GLW_InitExtensions( void )
|
|||
if ( strstr( glConfig.extensions_string, "EXT_texture_filter_anisotropic" ) )
|
||||
{
|
||||
glConfig.textureFilterAnisotropicAvailable = qtrue;
|
||||
ri.Printf( PRINT_ALL, "...GL_EXT_texture_filter_anisotropic available\n" );
|
||||
VID_Printf( PRINT_ALL, "...GL_EXT_texture_filter_anisotropic available\n" );
|
||||
|
||||
if ( r_ext_texture_filter_anisotropic->integer )
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...using GL_EXT_texture_filter_anisotropic\n" );
|
||||
VID_Printf( PRINT_ALL, "...using GL_EXT_texture_filter_anisotropic\n" );
|
||||
}
|
||||
else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...ignoring GL_EXT_texture_filter_anisotropic\n" );
|
||||
VID_Printf( PRINT_ALL, "...ignoring GL_EXT_texture_filter_anisotropic\n" );
|
||||
}
|
||||
ri.Cvar_Set( "r_ext_texture_filter_anisotropic_avail", "1" );
|
||||
Cvar_Set( "r_ext_texture_filter_anisotropic_avail", "1" );
|
||||
}
|
||||
else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...GL_EXT_texture_filter_anisotropic not found\n" );
|
||||
ri.Cvar_Set( "r_ext_texture_filter_anisotropic_avail", "0" );
|
||||
VID_Printf( PRINT_ALL, "...GL_EXT_texture_filter_anisotropic not found\n" );
|
||||
Cvar_Set( "r_ext_texture_filter_anisotropic_avail", "0" );
|
||||
}
|
||||
|
||||
// GL_EXT_compiled_vertex_array
|
||||
|
@ -936,21 +943,21 @@ static void GLW_InitExtensions( void )
|
|||
{
|
||||
if ( r_ext_compiled_vertex_array->value )
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...using GL_EXT_compiled_vertex_array\n" );
|
||||
VID_Printf( PRINT_ALL, "...using GL_EXT_compiled_vertex_array\n" );
|
||||
qglLockArraysEXT = ( void ( APIENTRY * )( int, int ) ) dlsym( glw_state.OpenGLLib, "glLockArraysEXT" );
|
||||
qglUnlockArraysEXT = ( void ( APIENTRY * )( void ) ) dlsym( glw_state.OpenGLLib, "glUnlockArraysEXT" );
|
||||
if (!qglLockArraysEXT || !qglUnlockArraysEXT) {
|
||||
ri.Error (ERR_FATAL, "bad getprocaddress");
|
||||
Com_Error (ERR_FATAL, "bad getprocaddress");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...ignoring GL_EXT_compiled_vertex_array\n" );
|
||||
VID_Printf( PRINT_ALL, "...ignoring GL_EXT_compiled_vertex_array\n" );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...GL_EXT_compiled_vertex_array not found\n" );
|
||||
VID_Printf( PRINT_ALL, "...GL_EXT_compiled_vertex_array not found\n" );
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -961,11 +968,14 @@ static void GLW_InitExtensions( void )
|
|||
** GLimp_win.c internal function that that attempts to load and use
|
||||
** a specific OpenGL DLL.
|
||||
*/
|
||||
static qboolean GLW_LoadOpenGL( const char *name )
|
||||
static qboolean GLW_LoadOpenGL()
|
||||
{
|
||||
char name[1024];
|
||||
qboolean fullscreen;
|
||||
|
||||
ri.Printf( PRINT_ALL, "...loading %s: ", name );
|
||||
strcpy( name, OPENGL_DRIVER_NAME );
|
||||
|
||||
VID_Printf( PRINT_ALL, "...loading %s: ", name );
|
||||
|
||||
// disable the 3Dfx splash screen and set gamma
|
||||
// we do this all the time, but it shouldn't hurt anything
|
||||
|
@ -995,7 +1005,7 @@ static qboolean GLW_LoadOpenGL( const char *name )
|
|||
}
|
||||
else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "failed\n" );
|
||||
VID_Printf( PRINT_ALL, "failed\n" );
|
||||
}
|
||||
fail:
|
||||
|
||||
|
@ -1004,6 +1014,17 @@ fail:
|
|||
return qfalse;
|
||||
}
|
||||
|
||||
static void GLW_StartOpenGL( void )
|
||||
{
|
||||
//
|
||||
// load and initialize the specific OpenGL driver
|
||||
//
|
||||
if ( !GLW_LoadOpenGL() )
|
||||
{
|
||||
Com_Error( ERR_FATAL, "GLW_StartOpenGL() - could not load OpenGL subsystem\n" );
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** GLimp_Init
|
||||
**
|
||||
|
@ -1012,11 +1033,9 @@ fail:
|
|||
*/
|
||||
void GLimp_Init( void )
|
||||
{
|
||||
qboolean attemptedlibGL = qfalse;
|
||||
qboolean attempted3Dfx = qfalse;
|
||||
qboolean success = qfalse;
|
||||
char buf[1024];
|
||||
cvar_t *lastValidRenderer = ri.Cvar_Get( "r_lastValidRenderer", "(uninitialized)", CVAR_ARCHIVE );
|
||||
cvar_t *lastValidRenderer = Cvar_Get( "r_lastValidRenderer", "(uninitialized)", CVAR_ARCHIVE );
|
||||
cvar_t *cv;
|
||||
|
||||
glConfig.deviceSupportsGamma = qfalse;
|
||||
|
@ -1026,52 +1045,15 @@ void GLimp_Init( void )
|
|||
//
|
||||
// load and initialize the specific OpenGL driver
|
||||
//
|
||||
if ( !GLW_LoadOpenGL( r_glDriver->string ) )
|
||||
{
|
||||
if ( !Q_stricmp( r_glDriver->string, OPENGL_DRIVER_NAME ) )
|
||||
{
|
||||
attemptedlibGL = qtrue;
|
||||
}
|
||||
else if ( !Q_stricmp( r_glDriver->string, _3DFX_DRIVER_NAME ) )
|
||||
{
|
||||
attempted3Dfx = qtrue;
|
||||
}
|
||||
|
||||
if ( !attempted3Dfx && !success )
|
||||
{
|
||||
attempted3Dfx = qtrue;
|
||||
if ( GLW_LoadOpenGL( _3DFX_DRIVER_NAME ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_glDriver", _3DFX_DRIVER_NAME );
|
||||
r_glDriver->modified = qfalse;
|
||||
success = qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
// try ICD before trying 3Dfx standalone driver
|
||||
if ( !attemptedlibGL && !success )
|
||||
{
|
||||
attemptedlibGL = qtrue;
|
||||
if ( GLW_LoadOpenGL( OPENGL_DRIVER_NAME ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_glDriver", OPENGL_DRIVER_NAME );
|
||||
r_glDriver->modified = qfalse;
|
||||
success = qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
if (!success)
|
||||
ri.Error( ERR_FATAL, "GLimp_Init() - could not load OpenGL subsystem\n" );
|
||||
|
||||
}
|
||||
GLW_StartOpenGL();
|
||||
|
||||
// get our config strings
|
||||
Q_strncpyz( glConfig.vendor_string, qglGetString (GL_VENDOR), sizeof( glConfig.vendor_string ) );
|
||||
Q_strncpyz( glConfig.renderer_string, qglGetString (GL_RENDERER), sizeof( glConfig.renderer_string ) );
|
||||
if (*glConfig.renderer_string && glConfig.renderer_string[strlen(glConfig.renderer_string) - 1] == '\n')
|
||||
glConfig.renderer_string[strlen(glConfig.renderer_string) - 1] = 0;
|
||||
Q_strncpyz( glConfig.version_string, qglGetString (GL_VERSION), sizeof( glConfig.version_string ) );
|
||||
Q_strncpyz( glConfig.extensions_string, qglGetString (GL_EXTENSIONS), sizeof( glConfig.extensions_string ) );
|
||||
glConfig.vendor_string = (const char *) qglGetString (GL_VENDOR);
|
||||
glConfig.renderer_string = (const char *) qglGetString (GL_RENDERER);
|
||||
glConfig.version_string = (const char *) qglGetString (GL_VERSION);
|
||||
glConfig.extensions_string = (const char *) qglGetString (GL_EXTENSIONS);
|
||||
|
||||
qglGetIntegerv( GL_MAX_TEXTURE_SIZE, &glConfig.maxTextureSize );
|
||||
|
||||
//
|
||||
// chipset specific configuration
|
||||
|
@ -1081,16 +1063,16 @@ void GLimp_Init( void )
|
|||
|
||||
if ( Q_stricmp( lastValidRenderer->string, glConfig.renderer_string ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_picmip", "1" );
|
||||
ri.Cvar_Set( "r_twopartfog", "0" );
|
||||
ri.Cvar_Set( "r_textureMode", "GL_LINEAR_MIPMAP_NEAREST" );
|
||||
Cvar_Set( "r_picmip", "1" );
|
||||
Cvar_Set( "r_twopartfog", "0" );
|
||||
Cvar_Set( "r_textureMode", "GL_LINEAR_MIPMAP_NEAREST" );
|
||||
|
||||
//
|
||||
// voodoo issues
|
||||
//
|
||||
if ( strstr( buf, "voodoo" ) && !strstr( buf, "banshee" ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_fakeFullscreen", "1");
|
||||
Cvar_Set( "r_fakeFullscreen", "1");
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -1098,7 +1080,7 @@ void GLimp_Init( void )
|
|||
//
|
||||
if ( strstr( buf, "riva 128" ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_twopartfog", "1" );
|
||||
Cvar_Set( "r_twopartfog", "1" );
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -1106,8 +1088,8 @@ void GLimp_Init( void )
|
|||
//
|
||||
if ( strstr( buf, "rage pro" ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_mode", "2" );
|
||||
ri.Cvar_Set( "r_twopartfog", "1" );
|
||||
Cvar_Set( "r_mode", "2" );
|
||||
Cvar_Set( "r_twopartfog", "1" );
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -1115,7 +1097,7 @@ void GLimp_Init( void )
|
|||
//
|
||||
if ( strstr( buf, "permedia2" ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_vertexLight", "1" );
|
||||
Cvar_Set( "r_vertexLight", "1" );
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -1126,11 +1108,11 @@ void GLimp_Init( void )
|
|||
if ( r_texturebits->integer == 32 ||
|
||||
( ( r_texturebits->integer == 0 ) && glConfig.colorBits > 16 ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_picmip", "1" );
|
||||
Cvar_Set( "r_picmip", "1" );
|
||||
}
|
||||
}
|
||||
|
||||
ri.Cvar_Set( "r_lastValidRenderer", glConfig.renderer_string );
|
||||
Cvar_Set( "r_lastValidRenderer", glConfig.renderer_string );
|
||||
}
|
||||
|
||||
// initialize extensions
|
||||
|
@ -1161,13 +1143,13 @@ void GLimp_EndFrame (void)
|
|||
if ( !gl_ignore_errors->value ) {
|
||||
if ( ( err = qglGetError() ) != GL_NO_ERROR )
|
||||
{
|
||||
ri.Error( ERR_FATAL, "GLimp_EndFrame() - glGetError() failed (0x%x)!\n", err );
|
||||
Com_Error( ERR_FATAL, "GLimp_EndFrame() - glGetError() failed (0x%x)!\n", err );
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// don't flip if drawing to front buffer
|
||||
if ( Q_stricmp( r_drawBuffer->string, "GL_FRONT" ) != 0 )
|
||||
//if ( Q_stricmp( r_drawBuffer->string, "GL_FRONT" ) != 0 )
|
||||
{
|
||||
qglXSwapBuffers(dpy, win);
|
||||
}
|
||||
|
@ -1181,7 +1163,7 @@ void GLimp_EndFrame (void)
|
|||
// decrement log
|
||||
if ( gl_log->value )
|
||||
{
|
||||
ri.Cvar_Set( "gl_log", va("%i",gl_log->value - 1 ) );
|
||||
Cvar_Set( "gl_log", va("%i",gl_log->value - 1 ) );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
@ -1200,7 +1182,7 @@ sem_t renderActiveEvent;
|
|||
|
||||
void (*glimpRenderThread)( void );
|
||||
|
||||
void GLimp_RenderThreadWrapper( void *stub ) {
|
||||
void *GLimp_RenderThreadWrapper( void *stub ) {
|
||||
glimpRenderThread();
|
||||
|
||||
#if 0
|
||||
|
@ -1353,8 +1335,7 @@ void IN_Frame (void)
|
|||
// temporarily deactivate if not in the game and
|
||||
// running on the desktop
|
||||
// voodoo always counts as full screen
|
||||
if (Cvar_VariableValue ("r_fullscreen") == 0
|
||||
&& strcmp( Cvar_VariableString("r_glDriver"), _3DFX_DRIVER_NAME ) ) {
|
||||
if (Cvar_VariableValue ("r_fullscreen") == 0) {
|
||||
IN_DeactivateMouse ();
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -11,19 +11,18 @@
|
|||
#include <float.h>
|
||||
#include "../renderer/tr_local.h"
|
||||
#include "unix_glw.h"
|
||||
#include "../client/client.h"
|
||||
|
||||
#include <GL/fxmesa.h>
|
||||
#include <GL/glx.h>
|
||||
|
||||
#include <dlfcn.h>
|
||||
|
||||
//FX Mesa Functions
|
||||
fxMesaContext (*qfxMesaCreateContext)(GLuint win, GrScreenResolution_t, GrScreenRefresh_t, const GLint attribList[]);
|
||||
fxMesaContext (*qfxMesaCreateBestContext)(GLuint win, GLint width, GLint height, const GLint attribList[]);
|
||||
void (*qfxMesaDestroyContext)(fxMesaContext ctx);
|
||||
void (*qfxMesaMakeCurrent)(fxMesaContext ctx);
|
||||
fxMesaContext (*qfxMesaGetCurrentContext)(void);
|
||||
void (*qfxMesaSwapBuffers)(void);
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#ifndef __stdcall
|
||||
#define __stdcall
|
||||
#endif
|
||||
|
||||
//GLX Functions
|
||||
XVisualInfo * (*qglXChooseVisual)( Display *dpy, int screen, int *attribList );
|
||||
|
@ -370,15 +369,6 @@ void ( APIENTRY * qglVertex4sv )(const GLshort *v);
|
|||
void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
|
||||
void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t );
|
||||
void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
|
||||
void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
|
||||
|
||||
void ( APIENTRY * qglLockArraysEXT)( int, int);
|
||||
void ( APIENTRY * qglUnlockArraysEXT) ( void );
|
||||
|
||||
void ( APIENTRY * qglPointParameterfEXT)( GLenum param, GLfloat value );
|
||||
void ( APIENTRY * qglPointParameterfvEXT)( GLenum param, const GLfloat *value );
|
||||
void ( APIENTRY * qglColorTableEXT)( int, int, int, int, int, const void * );
|
||||
void ( APIENTRY * qgl3DfxSetPaletteEXT)( GLuint * );
|
||||
void ( APIENTRY * qglSelectTextureSGIS)( GLenum );
|
||||
|
@ -2960,13 +2950,6 @@ void QGL_Shutdown( void )
|
|||
qglVertexPointer = NULL;
|
||||
qglViewport = NULL;
|
||||
|
||||
qfxMesaCreateContext = NULL;
|
||||
qfxMesaCreateBestContext = NULL;
|
||||
qfxMesaDestroyContext = NULL;
|
||||
qfxMesaMakeCurrent = NULL;
|
||||
qfxMesaGetCurrentContext = NULL;
|
||||
qfxMesaSwapBuffers = NULL;
|
||||
|
||||
qglXChooseVisual = NULL;
|
||||
qglXCreateContext = NULL;
|
||||
qglXDestroyContext = NULL;
|
||||
|
@ -3026,365 +3009,359 @@ qboolean QGL_Init( const char *dllname )
|
|||
Q_strcat(fn, sizeof(fn), dllname);
|
||||
|
||||
if ( ( glw_state.OpenGLLib = dlopen( fn, RTLD_LAZY ) ) == 0 ) {
|
||||
ri.Printf(PRINT_ALL, "QGL_Init: Can't load %s from /etc/ld.so.conf or current dir: %s\n", dllname, dlerror());
|
||||
VID_Printf(PRINT_ALL, "QGL_Init: Can't load %s from /etc/ld.so.conf or current dir: %s\n", dllname, dlerror());
|
||||
return qfalse;
|
||||
}
|
||||
} else {
|
||||
ri.Printf(PRINT_ALL, "QGL_Init: Can't load %s from /etc/ld.so.conf: %s\n", dllname, dlerror());
|
||||
VID_Printf(PRINT_ALL, "QGL_Init: Can't load %s from /etc/ld.so.conf: %s\n", dllname, dlerror());
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
|
||||
qglAccum = dllAccum = GPA( "glAccum" );
|
||||
qglAlphaFunc = dllAlphaFunc = GPA( "glAlphaFunc" );
|
||||
qglAreTexturesResident = dllAreTexturesResident = GPA( "glAreTexturesResident" );
|
||||
qglArrayElement = dllArrayElement = GPA( "glArrayElement" );
|
||||
qglBegin = dllBegin = GPA( "glBegin" );
|
||||
qglBindTexture = dllBindTexture = GPA( "glBindTexture" );
|
||||
qglBitmap = dllBitmap = GPA( "glBitmap" );
|
||||
qglBlendFunc = dllBlendFunc = GPA( "glBlendFunc" );
|
||||
qglCallList = dllCallList = GPA( "glCallList" );
|
||||
qglCallLists = dllCallLists = GPA( "glCallLists" );
|
||||
qglClear = dllClear = GPA( "glClear" );
|
||||
qglClearAccum = dllClearAccum = GPA( "glClearAccum" );
|
||||
qglClearColor = dllClearColor = GPA( "glClearColor" );
|
||||
qglClearDepth = dllClearDepth = GPA( "glClearDepth" );
|
||||
qglClearIndex = dllClearIndex = GPA( "glClearIndex" );
|
||||
qglClearStencil = dllClearStencil = GPA( "glClearStencil" );
|
||||
qglClipPlane = dllClipPlane = GPA( "glClipPlane" );
|
||||
qglColor3b = dllColor3b = GPA( "glColor3b" );
|
||||
qglColor3bv = dllColor3bv = GPA( "glColor3bv" );
|
||||
qglColor3d = dllColor3d = GPA( "glColor3d" );
|
||||
qglColor3dv = dllColor3dv = GPA( "glColor3dv" );
|
||||
qglColor3f = dllColor3f = GPA( "glColor3f" );
|
||||
qglColor3fv = dllColor3fv = GPA( "glColor3fv" );
|
||||
qglColor3i = dllColor3i = GPA( "glColor3i" );
|
||||
qglColor3iv = dllColor3iv = GPA( "glColor3iv" );
|
||||
qglColor3s = dllColor3s = GPA( "glColor3s" );
|
||||
qglColor3sv = dllColor3sv = GPA( "glColor3sv" );
|
||||
qglColor3ub = dllColor3ub = GPA( "glColor3ub" );
|
||||
qglColor3ubv = dllColor3ubv = GPA( "glColor3ubv" );
|
||||
qglColor3ui = dllColor3ui = GPA( "glColor3ui" );
|
||||
qglColor3uiv = dllColor3uiv = GPA( "glColor3uiv" );
|
||||
qglColor3us = dllColor3us = GPA( "glColor3us" );
|
||||
qglColor3usv = dllColor3usv = GPA( "glColor3usv" );
|
||||
qglColor4b = dllColor4b = GPA( "glColor4b" );
|
||||
qglColor4bv = dllColor4bv = GPA( "glColor4bv" );
|
||||
qglColor4d = dllColor4d = GPA( "glColor4d" );
|
||||
qglColor4dv = dllColor4dv = GPA( "glColor4dv" );
|
||||
qglColor4f = dllColor4f = GPA( "glColor4f" );
|
||||
qglColor4fv = dllColor4fv = GPA( "glColor4fv" );
|
||||
qglColor4i = dllColor4i = GPA( "glColor4i" );
|
||||
qglColor4iv = dllColor4iv = GPA( "glColor4iv" );
|
||||
qglColor4s = dllColor4s = GPA( "glColor4s" );
|
||||
qglColor4sv = dllColor4sv = GPA( "glColor4sv" );
|
||||
qglColor4ub = dllColor4ub = GPA( "glColor4ub" );
|
||||
qglColor4ubv = dllColor4ubv = GPA( "glColor4ubv" );
|
||||
qglColor4ui = dllColor4ui = GPA( "glColor4ui" );
|
||||
qglColor4uiv = dllColor4uiv = GPA( "glColor4uiv" );
|
||||
qglColor4us = dllColor4us = GPA( "glColor4us" );
|
||||
qglColor4usv = dllColor4usv = GPA( "glColor4usv" );
|
||||
qglColorMask = dllColorMask = GPA( "glColorMask" );
|
||||
qglColorMaterial = dllColorMaterial = GPA( "glColorMaterial" );
|
||||
qglColorPointer = dllColorPointer = GPA( "glColorPointer" );
|
||||
qglCopyPixels = dllCopyPixels = GPA( "glCopyPixels" );
|
||||
qglCopyTexImage1D = dllCopyTexImage1D = GPA( "glCopyTexImage1D" );
|
||||
qglCopyTexImage2D = dllCopyTexImage2D = GPA( "glCopyTexImage2D" );
|
||||
qglCopyTexSubImage1D = dllCopyTexSubImage1D = GPA( "glCopyTexSubImage1D" );
|
||||
qglCopyTexSubImage2D = dllCopyTexSubImage2D = GPA( "glCopyTexSubImage2D" );
|
||||
qglCullFace = dllCullFace = GPA( "glCullFace" );
|
||||
qglDeleteLists = dllDeleteLists = GPA( "glDeleteLists" );
|
||||
qglDeleteTextures = dllDeleteTextures = GPA( "glDeleteTextures" );
|
||||
qglDepthFunc = dllDepthFunc = GPA( "glDepthFunc" );
|
||||
qglDepthMask = dllDepthMask = GPA( "glDepthMask" );
|
||||
qglDepthRange = dllDepthRange = GPA( "glDepthRange" );
|
||||
qglDisable = dllDisable = GPA( "glDisable" );
|
||||
qglDisableClientState = dllDisableClientState = GPA( "glDisableClientState" );
|
||||
qglDrawArrays = dllDrawArrays = GPA( "glDrawArrays" );
|
||||
qglDrawBuffer = dllDrawBuffer = GPA( "glDrawBuffer" );
|
||||
qglDrawElements = dllDrawElements = GPA( "glDrawElements" );
|
||||
qglDrawPixels = dllDrawPixels = GPA( "glDrawPixels" );
|
||||
qglEdgeFlag = dllEdgeFlag = GPA( "glEdgeFlag" );
|
||||
qglEdgeFlagPointer = dllEdgeFlagPointer = GPA( "glEdgeFlagPointer" );
|
||||
qglEdgeFlagv = dllEdgeFlagv = GPA( "glEdgeFlagv" );
|
||||
qglEnable = dllEnable = GPA( "glEnable" );
|
||||
qglEnableClientState = dllEnableClientState = GPA( "glEnableClientState" );
|
||||
qglEnd = dllEnd = GPA( "glEnd" );
|
||||
qglEndList = dllEndList = GPA( "glEndList" );
|
||||
qglEvalCoord1d = dllEvalCoord1d = GPA( "glEvalCoord1d" );
|
||||
qglEvalCoord1dv = dllEvalCoord1dv = GPA( "glEvalCoord1dv" );
|
||||
qglEvalCoord1f = dllEvalCoord1f = GPA( "glEvalCoord1f" );
|
||||
qglEvalCoord1fv = dllEvalCoord1fv = GPA( "glEvalCoord1fv" );
|
||||
qglEvalCoord2d = dllEvalCoord2d = GPA( "glEvalCoord2d" );
|
||||
qglEvalCoord2dv = dllEvalCoord2dv = GPA( "glEvalCoord2dv" );
|
||||
qglEvalCoord2f = dllEvalCoord2f = GPA( "glEvalCoord2f" );
|
||||
qglEvalCoord2fv = dllEvalCoord2fv = GPA( "glEvalCoord2fv" );
|
||||
qglEvalMesh1 = dllEvalMesh1 = GPA( "glEvalMesh1" );
|
||||
qglEvalMesh2 = dllEvalMesh2 = GPA( "glEvalMesh2" );
|
||||
qglEvalPoint1 = dllEvalPoint1 = GPA( "glEvalPoint1" );
|
||||
qglEvalPoint2 = dllEvalPoint2 = GPA( "glEvalPoint2" );
|
||||
qglFeedbackBuffer = dllFeedbackBuffer = GPA( "glFeedbackBuffer" );
|
||||
qglFinish = dllFinish = GPA( "glFinish" );
|
||||
qglFlush = dllFlush = GPA( "glFlush" );
|
||||
qglFogf = dllFogf = GPA( "glFogf" );
|
||||
qglFogfv = dllFogfv = GPA( "glFogfv" );
|
||||
qglFogi = dllFogi = GPA( "glFogi" );
|
||||
qglFogiv = dllFogiv = GPA( "glFogiv" );
|
||||
qglFrontFace = dllFrontFace = GPA( "glFrontFace" );
|
||||
qglFrustum = dllFrustum = GPA( "glFrustum" );
|
||||
qglGenLists = dllGenLists = GPA( "glGenLists" );
|
||||
qglGenTextures = dllGenTextures = GPA( "glGenTextures" );
|
||||
qglGetBooleanv = dllGetBooleanv = GPA( "glGetBooleanv" );
|
||||
qglGetClipPlane = dllGetClipPlane = GPA( "glGetClipPlane" );
|
||||
qglGetDoublev = dllGetDoublev = GPA( "glGetDoublev" );
|
||||
qglGetError = dllGetError = GPA( "glGetError" );
|
||||
qglGetFloatv = dllGetFloatv = GPA( "glGetFloatv" );
|
||||
qglGetIntegerv = dllGetIntegerv = GPA( "glGetIntegerv" );
|
||||
qglGetLightfv = dllGetLightfv = GPA( "glGetLightfv" );
|
||||
qglGetLightiv = dllGetLightiv = GPA( "glGetLightiv" );
|
||||
qglGetMapdv = dllGetMapdv = GPA( "glGetMapdv" );
|
||||
qglGetMapfv = dllGetMapfv = GPA( "glGetMapfv" );
|
||||
qglGetMapiv = dllGetMapiv = GPA( "glGetMapiv" );
|
||||
qglGetMaterialfv = dllGetMaterialfv = GPA( "glGetMaterialfv" );
|
||||
qglGetMaterialiv = dllGetMaterialiv = GPA( "glGetMaterialiv" );
|
||||
qglGetPixelMapfv = dllGetPixelMapfv = GPA( "glGetPixelMapfv" );
|
||||
qglGetPixelMapuiv = dllGetPixelMapuiv = GPA( "glGetPixelMapuiv" );
|
||||
qglGetPixelMapusv = dllGetPixelMapusv = GPA( "glGetPixelMapusv" );
|
||||
qglGetPointerv = dllGetPointerv = GPA( "glGetPointerv" );
|
||||
qglGetPolygonStipple = dllGetPolygonStipple = GPA( "glGetPolygonStipple" );
|
||||
qglGetString = dllGetString = GPA( "glGetString" );
|
||||
qglGetTexEnvfv = dllGetTexEnvfv = GPA( "glGetTexEnvfv" );
|
||||
qglGetTexEnviv = dllGetTexEnviv = GPA( "glGetTexEnviv" );
|
||||
qglGetTexGendv = dllGetTexGendv = GPA( "glGetTexGendv" );
|
||||
qglGetTexGenfv = dllGetTexGenfv = GPA( "glGetTexGenfv" );
|
||||
qglGetTexGeniv = dllGetTexGeniv = GPA( "glGetTexGeniv" );
|
||||
qglGetTexImage = dllGetTexImage = GPA( "glGetTexImage" );
|
||||
qglGetTexLevelParameterfv = dllGetTexLevelParameterfv = GPA( "glGetLevelParameterfv" );
|
||||
qglGetTexLevelParameteriv = dllGetTexLevelParameteriv = GPA( "glGetLevelParameteriv" );
|
||||
qglGetTexParameterfv = dllGetTexParameterfv = GPA( "glGetTexParameterfv" );
|
||||
qglGetTexParameteriv = dllGetTexParameteriv = GPA( "glGetTexParameteriv" );
|
||||
qglHint = dllHint = GPA( "glHint" );
|
||||
qglIndexMask = dllIndexMask = GPA( "glIndexMask" );
|
||||
qglIndexPointer = dllIndexPointer = GPA( "glIndexPointer" );
|
||||
qglIndexd = dllIndexd = GPA( "glIndexd" );
|
||||
qglIndexdv = dllIndexdv = GPA( "glIndexdv" );
|
||||
qglIndexf = dllIndexf = GPA( "glIndexf" );
|
||||
qglIndexfv = dllIndexfv = GPA( "glIndexfv" );
|
||||
qglIndexi = dllIndexi = GPA( "glIndexi" );
|
||||
qglIndexiv = dllIndexiv = GPA( "glIndexiv" );
|
||||
qglIndexs = dllIndexs = GPA( "glIndexs" );
|
||||
qglIndexsv = dllIndexsv = GPA( "glIndexsv" );
|
||||
qglIndexub = dllIndexub = GPA( "glIndexub" );
|
||||
qglIndexubv = dllIndexubv = GPA( "glIndexubv" );
|
||||
qglInitNames = dllInitNames = GPA( "glInitNames" );
|
||||
qglInterleavedArrays = dllInterleavedArrays = GPA( "glInterleavedArrays" );
|
||||
qglIsEnabled = dllIsEnabled = GPA( "glIsEnabled" );
|
||||
qglIsList = dllIsList = GPA( "glIsList" );
|
||||
qglIsTexture = dllIsTexture = GPA( "glIsTexture" );
|
||||
qglLightModelf = dllLightModelf = GPA( "glLightModelf" );
|
||||
qglLightModelfv = dllLightModelfv = GPA( "glLightModelfv" );
|
||||
qglLightModeli = dllLightModeli = GPA( "glLightModeli" );
|
||||
qglLightModeliv = dllLightModeliv = GPA( "glLightModeliv" );
|
||||
qglLightf = dllLightf = GPA( "glLightf" );
|
||||
qglLightfv = dllLightfv = GPA( "glLightfv" );
|
||||
qglLighti = dllLighti = GPA( "glLighti" );
|
||||
qglLightiv = dllLightiv = GPA( "glLightiv" );
|
||||
qglLineStipple = dllLineStipple = GPA( "glLineStipple" );
|
||||
qglLineWidth = dllLineWidth = GPA( "glLineWidth" );
|
||||
qglListBase = dllListBase = GPA( "glListBase" );
|
||||
qglLoadIdentity = dllLoadIdentity = GPA( "glLoadIdentity" );
|
||||
qglLoadMatrixd = dllLoadMatrixd = GPA( "glLoadMatrixd" );
|
||||
qglLoadMatrixf = dllLoadMatrixf = GPA( "glLoadMatrixf" );
|
||||
qglLoadName = dllLoadName = GPA( "glLoadName" );
|
||||
qglLogicOp = dllLogicOp = GPA( "glLogicOp" );
|
||||
qglMap1d = dllMap1d = GPA( "glMap1d" );
|
||||
qglMap1f = dllMap1f = GPA( "glMap1f" );
|
||||
qglMap2d = dllMap2d = GPA( "glMap2d" );
|
||||
qglMap2f = dllMap2f = GPA( "glMap2f" );
|
||||
qglMapGrid1d = dllMapGrid1d = GPA( "glMapGrid1d" );
|
||||
qglMapGrid1f = dllMapGrid1f = GPA( "glMapGrid1f" );
|
||||
qglMapGrid2d = dllMapGrid2d = GPA( "glMapGrid2d" );
|
||||
qglMapGrid2f = dllMapGrid2f = GPA( "glMapGrid2f" );
|
||||
qglMaterialf = dllMaterialf = GPA( "glMaterialf" );
|
||||
qglMaterialfv = dllMaterialfv = GPA( "glMaterialfv" );
|
||||
qglMateriali = dllMateriali = GPA( "glMateriali" );
|
||||
qglMaterialiv = dllMaterialiv = GPA( "glMaterialiv" );
|
||||
qglMatrixMode = dllMatrixMode = GPA( "glMatrixMode" );
|
||||
qglMultMatrixd = dllMultMatrixd = GPA( "glMultMatrixd" );
|
||||
qglMultMatrixf = dllMultMatrixf = GPA( "glMultMatrixf" );
|
||||
qglNewList = dllNewList = GPA( "glNewList" );
|
||||
qglNormal3b = dllNormal3b = GPA( "glNormal3b" );
|
||||
qglNormal3bv = dllNormal3bv = GPA( "glNormal3bv" );
|
||||
qglNormal3d = dllNormal3d = GPA( "glNormal3d" );
|
||||
qglNormal3dv = dllNormal3dv = GPA( "glNormal3dv" );
|
||||
qglNormal3f = dllNormal3f = GPA( "glNormal3f" );
|
||||
qglNormal3fv = dllNormal3fv = GPA( "glNormal3fv" );
|
||||
qglNormal3i = dllNormal3i = GPA( "glNormal3i" );
|
||||
qglNormal3iv = dllNormal3iv = GPA( "glNormal3iv" );
|
||||
qglNormal3s = dllNormal3s = GPA( "glNormal3s" );
|
||||
qglNormal3sv = dllNormal3sv = GPA( "glNormal3sv" );
|
||||
qglNormalPointer = dllNormalPointer = GPA( "glNormalPointer" );
|
||||
qglOrtho = dllOrtho = GPA( "glOrtho" );
|
||||
qglPassThrough = dllPassThrough = GPA( "glPassThrough" );
|
||||
qglPixelMapfv = dllPixelMapfv = GPA( "glPixelMapfv" );
|
||||
qglPixelMapuiv = dllPixelMapuiv = GPA( "glPixelMapuiv" );
|
||||
qglPixelMapusv = dllPixelMapusv = GPA( "glPixelMapusv" );
|
||||
qglPixelStoref = dllPixelStoref = GPA( "glPixelStoref" );
|
||||
qglPixelStorei = dllPixelStorei = GPA( "glPixelStorei" );
|
||||
qglPixelTransferf = dllPixelTransferf = GPA( "glPixelTransferf" );
|
||||
qglPixelTransferi = dllPixelTransferi = GPA( "glPixelTransferi" );
|
||||
qglPixelZoom = dllPixelZoom = GPA( "glPixelZoom" );
|
||||
qglPointSize = dllPointSize = GPA( "glPointSize" );
|
||||
qglPolygonMode = dllPolygonMode = GPA( "glPolygonMode" );
|
||||
qglPolygonOffset = dllPolygonOffset = GPA( "glPolygonOffset" );
|
||||
qglPolygonStipple = dllPolygonStipple = GPA( "glPolygonStipple" );
|
||||
qglPopAttrib = dllPopAttrib = GPA( "glPopAttrib" );
|
||||
qglPopClientAttrib = dllPopClientAttrib = GPA( "glPopClientAttrib" );
|
||||
qglPopMatrix = dllPopMatrix = GPA( "glPopMatrix" );
|
||||
qglPopName = dllPopName = GPA( "glPopName" );
|
||||
qglPrioritizeTextures = dllPrioritizeTextures = GPA( "glPrioritizeTextures" );
|
||||
qglPushAttrib = dllPushAttrib = GPA( "glPushAttrib" );
|
||||
qglPushClientAttrib = dllPushClientAttrib = GPA( "glPushClientAttrib" );
|
||||
qglPushMatrix = dllPushMatrix = GPA( "glPushMatrix" );
|
||||
qglPushName = dllPushName = GPA( "glPushName" );
|
||||
qglRasterPos2d = dllRasterPos2d = GPA( "glRasterPos2d" );
|
||||
qglRasterPos2dv = dllRasterPos2dv = GPA( "glRasterPos2dv" );
|
||||
qglRasterPos2f = dllRasterPos2f = GPA( "glRasterPos2f" );
|
||||
qglRasterPos2fv = dllRasterPos2fv = GPA( "glRasterPos2fv" );
|
||||
qglRasterPos2i = dllRasterPos2i = GPA( "glRasterPos2i" );
|
||||
qglRasterPos2iv = dllRasterPos2iv = GPA( "glRasterPos2iv" );
|
||||
qglRasterPos2s = dllRasterPos2s = GPA( "glRasterPos2s" );
|
||||
qglRasterPos2sv = dllRasterPos2sv = GPA( "glRasterPos2sv" );
|
||||
qglRasterPos3d = dllRasterPos3d = GPA( "glRasterPos3d" );
|
||||
qglRasterPos3dv = dllRasterPos3dv = GPA( "glRasterPos3dv" );
|
||||
qglRasterPos3f = dllRasterPos3f = GPA( "glRasterPos3f" );
|
||||
qglRasterPos3fv = dllRasterPos3fv = GPA( "glRasterPos3fv" );
|
||||
qglRasterPos3i = dllRasterPos3i = GPA( "glRasterPos3i" );
|
||||
qglRasterPos3iv = dllRasterPos3iv = GPA( "glRasterPos3iv" );
|
||||
qglRasterPos3s = dllRasterPos3s = GPA( "glRasterPos3s" );
|
||||
qglRasterPos3sv = dllRasterPos3sv = GPA( "glRasterPos3sv" );
|
||||
qglRasterPos4d = dllRasterPos4d = GPA( "glRasterPos4d" );
|
||||
qglRasterPos4dv = dllRasterPos4dv = GPA( "glRasterPos4dv" );
|
||||
qglRasterPos4f = dllRasterPos4f = GPA( "glRasterPos4f" );
|
||||
qglRasterPos4fv = dllRasterPos4fv = GPA( "glRasterPos4fv" );
|
||||
qglRasterPos4i = dllRasterPos4i = GPA( "glRasterPos4i" );
|
||||
qglRasterPos4iv = dllRasterPos4iv = GPA( "glRasterPos4iv" );
|
||||
qglRasterPos4s = dllRasterPos4s = GPA( "glRasterPos4s" );
|
||||
qglRasterPos4sv = dllRasterPos4sv = GPA( "glRasterPos4sv" );
|
||||
qglReadBuffer = dllReadBuffer = GPA( "glReadBuffer" );
|
||||
qglReadPixels = dllReadPixels = GPA( "glReadPixels" );
|
||||
qglRectd = dllRectd = GPA( "glRectd" );
|
||||
qglRectdv = dllRectdv = GPA( "glRectdv" );
|
||||
qglRectf = dllRectf = GPA( "glRectf" );
|
||||
qglRectfv = dllRectfv = GPA( "glRectfv" );
|
||||
qglRecti = dllRecti = GPA( "glRecti" );
|
||||
qglRectiv = dllRectiv = GPA( "glRectiv" );
|
||||
qglRects = dllRects = GPA( "glRects" );
|
||||
qglRectsv = dllRectsv = GPA( "glRectsv" );
|
||||
qglRenderMode = dllRenderMode = GPA( "glRenderMode" );
|
||||
qglRotated = dllRotated = GPA( "glRotated" );
|
||||
qglRotatef = dllRotatef = GPA( "glRotatef" );
|
||||
qglScaled = dllScaled = GPA( "glScaled" );
|
||||
qglScalef = dllScalef = GPA( "glScalef" );
|
||||
qglScissor = dllScissor = GPA( "glScissor" );
|
||||
qglSelectBuffer = dllSelectBuffer = GPA( "glSelectBuffer" );
|
||||
qglShadeModel = dllShadeModel = GPA( "glShadeModel" );
|
||||
qglStencilFunc = dllStencilFunc = GPA( "glStencilFunc" );
|
||||
qglStencilMask = dllStencilMask = GPA( "glStencilMask" );
|
||||
qglStencilOp = dllStencilOp = GPA( "glStencilOp" );
|
||||
qglTexCoord1d = dllTexCoord1d = GPA( "glTexCoord1d" );
|
||||
qglTexCoord1dv = dllTexCoord1dv = GPA( "glTexCoord1dv" );
|
||||
qglTexCoord1f = dllTexCoord1f = GPA( "glTexCoord1f" );
|
||||
qglTexCoord1fv = dllTexCoord1fv = GPA( "glTexCoord1fv" );
|
||||
qglTexCoord1i = dllTexCoord1i = GPA( "glTexCoord1i" );
|
||||
qglTexCoord1iv = dllTexCoord1iv = GPA( "glTexCoord1iv" );
|
||||
qglTexCoord1s = dllTexCoord1s = GPA( "glTexCoord1s" );
|
||||
qglTexCoord1sv = dllTexCoord1sv = GPA( "glTexCoord1sv" );
|
||||
qglTexCoord2d = dllTexCoord2d = GPA( "glTexCoord2d" );
|
||||
qglTexCoord2dv = dllTexCoord2dv = GPA( "glTexCoord2dv" );
|
||||
qglTexCoord2f = dllTexCoord2f = GPA( "glTexCoord2f" );
|
||||
qglTexCoord2fv = dllTexCoord2fv = GPA( "glTexCoord2fv" );
|
||||
qglTexCoord2i = dllTexCoord2i = GPA( "glTexCoord2i" );
|
||||
qglTexCoord2iv = dllTexCoord2iv = GPA( "glTexCoord2iv" );
|
||||
qglTexCoord2s = dllTexCoord2s = GPA( "glTexCoord2s" );
|
||||
qglTexCoord2sv = dllTexCoord2sv = GPA( "glTexCoord2sv" );
|
||||
qglTexCoord3d = dllTexCoord3d = GPA( "glTexCoord3d" );
|
||||
qglTexCoord3dv = dllTexCoord3dv = GPA( "glTexCoord3dv" );
|
||||
qglTexCoord3f = dllTexCoord3f = GPA( "glTexCoord3f" );
|
||||
qglTexCoord3fv = dllTexCoord3fv = GPA( "glTexCoord3fv" );
|
||||
qglTexCoord3i = dllTexCoord3i = GPA( "glTexCoord3i" );
|
||||
qglTexCoord3iv = dllTexCoord3iv = GPA( "glTexCoord3iv" );
|
||||
qglTexCoord3s = dllTexCoord3s = GPA( "glTexCoord3s" );
|
||||
qglTexCoord3sv = dllTexCoord3sv = GPA( "glTexCoord3sv" );
|
||||
qglTexCoord4d = dllTexCoord4d = GPA( "glTexCoord4d" );
|
||||
qglTexCoord4dv = dllTexCoord4dv = GPA( "glTexCoord4dv" );
|
||||
qglTexCoord4f = dllTexCoord4f = GPA( "glTexCoord4f" );
|
||||
qglTexCoord4fv = dllTexCoord4fv = GPA( "glTexCoord4fv" );
|
||||
qglTexCoord4i = dllTexCoord4i = GPA( "glTexCoord4i" );
|
||||
qglTexCoord4iv = dllTexCoord4iv = GPA( "glTexCoord4iv" );
|
||||
qglTexCoord4s = dllTexCoord4s = GPA( "glTexCoord4s" );
|
||||
qglTexCoord4sv = dllTexCoord4sv = GPA( "glTexCoord4sv" );
|
||||
qglTexCoordPointer = dllTexCoordPointer = GPA( "glTexCoordPointer" );
|
||||
qglTexEnvf = dllTexEnvf = GPA( "glTexEnvf" );
|
||||
qglTexEnvfv = dllTexEnvfv = GPA( "glTexEnvfv" );
|
||||
qglTexEnvi = dllTexEnvi = GPA( "glTexEnvi" );
|
||||
qglTexEnviv = dllTexEnviv = GPA( "glTexEnviv" );
|
||||
qglTexGend = dllTexGend = GPA( "glTexGend" );
|
||||
qglTexGendv = dllTexGendv = GPA( "glTexGendv" );
|
||||
qglTexGenf = dllTexGenf = GPA( "glTexGenf" );
|
||||
qglTexGenfv = dllTexGenfv = GPA( "glTexGenfv" );
|
||||
qglTexGeni = dllTexGeni = GPA( "glTexGeni" );
|
||||
qglTexGeniv = dllTexGeniv = GPA( "glTexGeniv" );
|
||||
qglTexImage1D = dllTexImage1D = GPA( "glTexImage1D" );
|
||||
qglTexImage2D = dllTexImage2D = GPA( "glTexImage2D" );
|
||||
qglTexParameterf = dllTexParameterf = GPA( "glTexParameterf" );
|
||||
qglTexParameterfv = dllTexParameterfv = GPA( "glTexParameterfv" );
|
||||
qglTexParameteri = dllTexParameteri = GPA( "glTexParameteri" );
|
||||
qglTexParameteriv = dllTexParameteriv = GPA( "glTexParameteriv" );
|
||||
qglTexSubImage1D = dllTexSubImage1D = GPA( "glTexSubImage1D" );
|
||||
qglTexSubImage2D = dllTexSubImage2D = GPA( "glTexSubImage2D" );
|
||||
qglTranslated = dllTranslated = GPA( "glTranslated" );
|
||||
qglTranslatef = dllTranslatef = GPA( "glTranslatef" );
|
||||
qglVertex2d = dllVertex2d = GPA( "glVertex2d" );
|
||||
qglVertex2dv = dllVertex2dv = GPA( "glVertex2dv" );
|
||||
qglVertex2f = dllVertex2f = GPA( "glVertex2f" );
|
||||
qglVertex2fv = dllVertex2fv = GPA( "glVertex2fv" );
|
||||
qglVertex2i = dllVertex2i = GPA( "glVertex2i" );
|
||||
qglVertex2iv = dllVertex2iv = GPA( "glVertex2iv" );
|
||||
qglVertex2s = dllVertex2s = GPA( "glVertex2s" );
|
||||
qglVertex2sv = dllVertex2sv = GPA( "glVertex2sv" );
|
||||
qglVertex3d = dllVertex3d = GPA( "glVertex3d" );
|
||||
qglVertex3dv = dllVertex3dv = GPA( "glVertex3dv" );
|
||||
qglVertex3f = dllVertex3f = GPA( "glVertex3f" );
|
||||
qglVertex3fv = dllVertex3fv = GPA( "glVertex3fv" );
|
||||
qglVertex3i = dllVertex3i = GPA( "glVertex3i" );
|
||||
qglVertex3iv = dllVertex3iv = GPA( "glVertex3iv" );
|
||||
qglVertex3s = dllVertex3s = GPA( "glVertex3s" );
|
||||
qglVertex3sv = dllVertex3sv = GPA( "glVertex3sv" );
|
||||
qglVertex4d = dllVertex4d = GPA( "glVertex4d" );
|
||||
qglVertex4dv = dllVertex4dv = GPA( "glVertex4dv" );
|
||||
qglVertex4f = dllVertex4f = GPA( "glVertex4f" );
|
||||
qglVertex4fv = dllVertex4fv = GPA( "glVertex4fv" );
|
||||
qglVertex4i = dllVertex4i = GPA( "glVertex4i" );
|
||||
qglVertex4iv = dllVertex4iv = GPA( "glVertex4iv" );
|
||||
qglVertex4s = dllVertex4s = GPA( "glVertex4s" );
|
||||
qglVertex4sv = dllVertex4sv = GPA( "glVertex4sv" );
|
||||
qglVertexPointer = dllVertexPointer = GPA( "glVertexPointer" );
|
||||
qglViewport = dllViewport = GPA( "glViewport" );
|
||||
qglAccum = dllAccum = (void (__stdcall *)(unsigned int,float))GPA( "glAccum" );
|
||||
qglAlphaFunc = dllAlphaFunc = (void (__stdcall *)(unsigned int,float))GPA( "glAlphaFunc" );
|
||||
qglAreTexturesResident = dllAreTexturesResident = (unsigned char (__stdcall *)(int,const unsigned int *,unsigned char *))GPA( "glAreTexturesResident" );
|
||||
qglArrayElement = dllArrayElement = (void (__stdcall *)(int))GPA( "glArrayElement" );
|
||||
qglBegin = dllBegin = (void (__stdcall *)(unsigned int))GPA( "glBegin" );
|
||||
qglBindTexture = dllBindTexture = (void (__stdcall *)(unsigned int,unsigned int))GPA( "glBindTexture" );
|
||||
qglBitmap = dllBitmap = (void (__stdcall *)(int,int,float,float,float,float,const unsigned char *))GPA( "glBitmap" );
|
||||
qglBlendFunc = dllBlendFunc = (void (__stdcall *)(unsigned int,unsigned int))GPA( "glBlendFunc" );
|
||||
qglCallList = dllCallList = (void (__stdcall *)(unsigned int))GPA( "glCallList" );
|
||||
qglCallLists = dllCallLists = (void (__stdcall *)(int,unsigned int,const void *))GPA( "glCallLists" );
|
||||
qglClear = dllClear = (void (__stdcall *)(unsigned int))GPA( "glClear" );
|
||||
qglClearAccum = dllClearAccum = (void (__stdcall *)(float,float,float,float))GPA( "glClearAccum" );
|
||||
qglClearColor = dllClearColor = (void (__stdcall *)(float,float,float,float))GPA( "glClearColor" );
|
||||
qglClearDepth = dllClearDepth = (void (__stdcall *)(double))GPA( "glClearDepth" );
|
||||
qglClearIndex = dllClearIndex = (void (__stdcall *)(float))GPA( "glClearIndex" );
|
||||
qglClearStencil = dllClearStencil = (void (__stdcall *)(int))GPA( "glClearStencil" );
|
||||
qglClipPlane = dllClipPlane = (void (__stdcall *)(unsigned int,const double *))GPA( "glClipPlane" );
|
||||
qglColor3b = dllColor3b = (void (__stdcall *)(signed char,signed char,signed char))GPA( "glColor3b" );
|
||||
qglColor3bv = dllColor3bv = (void (__stdcall *)(const signed char *))GPA( "glColor3bv" );
|
||||
qglColor3d = dllColor3d = (void (__stdcall *)(double,double,double))GPA( "glColor3d" );
|
||||
qglColor3dv = dllColor3dv = (void (__stdcall *)(const double *))GPA( "glColor3dv" );
|
||||
qglColor3f = dllColor3f = (void (__stdcall *)(float,float,float))GPA( "glColor3f" );
|
||||
qglColor3fv = dllColor3fv = (void (__stdcall *)(const float *))GPA( "glColor3fv" );
|
||||
qglColor3i = dllColor3i = (void (__stdcall *)(int,int,int))GPA( "glColor3i" );
|
||||
qglColor3iv = dllColor3iv = (void (__stdcall *)(const int *))GPA( "glColor3iv" );
|
||||
qglColor3s = dllColor3s =(void (__stdcall *)(short,short,short))GPA( "glColor3s" );
|
||||
qglColor3sv = dllColor3sv =(void (__stdcall *)(const short *))GPA( "glColor3sv" );
|
||||
qglColor3ub = dllColor3ub =(void (__stdcall *)(unsigned char,unsigned char,unsigned char))GPA( "glColor3ub" );
|
||||
qglColor3ubv = dllColor3ubv =(void (__stdcall *)(const unsigned char *))GPA( "glColor3ubv" );
|
||||
qglColor3ui = dllColor3ui =(void (__stdcall *)(unsigned int,unsigned int,unsigned int))GPA( "glColor3ui" );
|
||||
qglColor3uiv = dllColor3uiv =(void (__stdcall *)(const unsigned int *))GPA( "glColor3uiv" );
|
||||
qglColor3us = dllColor3us =(void (__stdcall *)(unsigned short,unsigned short,unsigned short))GPA( "glColor3us" );
|
||||
qglColor3usv = dllColor3usv =(void (__stdcall *)(const unsigned short *))GPA( "glColor3usv" );
|
||||
qglColor4b = dllColor4b =(void (__stdcall *)(signed char,signed char,signed char,signed char))GPA( "glColor4b" );
|
||||
qglColor4bv = dllColor4bv =(void (__stdcall *)(const signed char *))GPA( "glColor4bv" );
|
||||
qglColor4d = dllColor4d =(void (__stdcall *)(double,double,double,double))GPA( "glColor4d" );
|
||||
qglColor4dv = dllColor4dv =(void (__stdcall *)(const double *))GPA( "glColor4dv" );
|
||||
qglColor4f = dllColor4f =(void (__stdcall *)(float,float,float,float))GPA( "glColor4f" );
|
||||
qglColor4fv = dllColor4fv =(void (__stdcall *)(const float *))GPA( "glColor4fv" );
|
||||
qglColor4i = dllColor4i =(void (__stdcall *)(int,int,int,int))GPA( "glColor4i" );
|
||||
qglColor4iv = dllColor4iv =(void (__stdcall *)(const int *))GPA( "glColor4iv" );
|
||||
qglColor4s = dllColor4s =(void (__stdcall *)(short,short,short,short))GPA( "glColor4s" );
|
||||
qglColor4sv = dllColor4sv =(void (__stdcall *)(const short *))GPA( "glColor4sv" );
|
||||
qglColor4ub = dllColor4ub =(void (__stdcall *)(unsigned char,unsigned char,unsigned char,unsigned char))GPA( "glColor4ub" );
|
||||
qglColor4ubv = dllColor4ubv =(void (__stdcall *)(const unsigned char *))GPA( "glColor4ubv" );
|
||||
qglColor4ui = dllColor4ui =(void (__stdcall *)(unsigned int,unsigned int,unsigned int,unsigned int))GPA( "glColor4ui" );
|
||||
qglColor4uiv = dllColor4uiv =(void (__stdcall *)(const unsigned int *))GPA( "glColor4uiv" );
|
||||
qglColor4us = dllColor4us =(void (__stdcall *)(unsigned short,unsigned short,unsigned short,unsigned short))GPA( "glColor4us" );
|
||||
qglColor4usv = dllColor4usv =(void (__stdcall *)(const unsigned short *))GPA( "glColor4usv" );
|
||||
qglColorMask = dllColorMask =(void (__stdcall *)(unsigned char,unsigned char,unsigned char,unsigned char))GPA( "glColorMask" );
|
||||
qglColorMaterial = dllColorMaterial =(void (__stdcall *)(unsigned int,unsigned int))GPA( "glColorMaterial" );
|
||||
qglColorPointer = dllColorPointer =(void (__stdcall *)(int,unsigned int,int,const void *))GPA( "glColorPointer" );
|
||||
qglCopyPixels = dllCopyPixels =(void (__stdcall *)(int,int,int,int,unsigned int))GPA( "glCopyPixels" );
|
||||
qglCopyTexImage1D = dllCopyTexImage1D =(void (__stdcall *)(unsigned int,int,unsigned int,int,int,int,int))GPA( "glCopyTexImage1D" );
|
||||
qglCopyTexImage2D = dllCopyTexImage2D =(void (__stdcall *)(unsigned int,int,unsigned int,int,int,int,int,int))GPA( "glCopyTexImage2D" );
|
||||
qglCopyTexSubImage1D = dllCopyTexSubImage1D =(void (__stdcall *)(unsigned int,int,int,int,int,int))GPA( "glCopyTexSubImage1D" );
|
||||
qglCopyTexSubImage2D = dllCopyTexSubImage2D =(void (__stdcall *)(unsigned int,int,int,int,int,int,int,int))GPA( "glCopyTexSubImage2D" );
|
||||
qglCullFace = dllCullFace =(void (__stdcall *)(unsigned int))GPA( "glCullFace" );
|
||||
qglDeleteLists = dllDeleteLists =(void (__stdcall *)(unsigned int,int))GPA( "glDeleteLists" );
|
||||
qglDeleteTextures = dllDeleteTextures =(void (__stdcall *)(int,const unsigned int *))GPA( "glDeleteTextures" );
|
||||
qglDepthFunc = dllDepthFunc =(void (__stdcall *)(unsigned int))GPA( "glDepthFunc" );
|
||||
qglDepthMask = dllDepthMask =(void (__stdcall *)(unsigned char))GPA( "glDepthMask" );
|
||||
qglDepthRange = dllDepthRange =(void (__stdcall *)(double,double))GPA( "glDepthRange" );
|
||||
qglDisable = dllDisable =(void (__stdcall *)(unsigned int))GPA( "glDisable" );
|
||||
qglDisableClientState = dllDisableClientState =(void (__stdcall *)(unsigned int))GPA( "glDisableClientState" );
|
||||
qglDrawArrays = dllDrawArrays =(void (__stdcall *)(unsigned int,int,int))GPA( "glDrawArrays" );
|
||||
qglDrawBuffer = dllDrawBuffer =(void (__stdcall *)(unsigned int))GPA( "glDrawBuffer" );
|
||||
qglDrawElements = dllDrawElements =(void (__stdcall *)(unsigned int,int,unsigned int,const void *))GPA( "glDrawElements" );
|
||||
qglDrawPixels = dllDrawPixels =(void (__stdcall *)(int,int,unsigned int,unsigned int,const void *))GPA( "glDrawPixels" );
|
||||
qglEdgeFlag = dllEdgeFlag =(void (__stdcall *)(unsigned char))GPA( "glEdgeFlag" );
|
||||
qglEdgeFlagPointer = dllEdgeFlagPointer =(void (__stdcall *)(int,const void *))GPA( "glEdgeFlagPointer" );
|
||||
qglEdgeFlagv = dllEdgeFlagv =(void (__stdcall *)(const unsigned char *))GPA( "glEdgeFlagv" );
|
||||
qglEnable = dllEnable =(void (__stdcall *)(unsigned int))GPA( "glEnable" );
|
||||
qglEnableClientState = dllEnableClientState =(void (__stdcall *)(unsigned int))GPA( "glEnableClientState" );
|
||||
qglEnd = dllEnd =(void (__stdcall *)(void))GPA( "glEnd" );
|
||||
qglEndList = dllEndList =(void (__stdcall *)(void))GPA( "glEndList" );
|
||||
qglEvalCoord1d = dllEvalCoord1d =(void (__stdcall *)(double))GPA( "glEvalCoord1d" );
|
||||
qglEvalCoord1dv = dllEvalCoord1dv =(void (__stdcall *)(const double *))GPA( "glEvalCoord1dv" );
|
||||
qglEvalCoord1f = dllEvalCoord1f =(void (__stdcall *)(float))GPA( "glEvalCoord1f" );
|
||||
qglEvalCoord1fv = dllEvalCoord1fv =(void (__stdcall *)(const float *))GPA( "glEvalCoord1fv" );
|
||||
qglEvalCoord2d = dllEvalCoord2d =(void (__stdcall *)(double,double))GPA( "glEvalCoord2d" );
|
||||
qglEvalCoord2dv = dllEvalCoord2dv =(void (__stdcall *)(const double *))GPA( "glEvalCoord2dv" );
|
||||
qglEvalCoord2f = dllEvalCoord2f =(void (__stdcall *)(float,float))GPA( "glEvalCoord2f" );
|
||||
qglEvalCoord2fv = dllEvalCoord2fv =(void (__stdcall *)(const float *))GPA( "glEvalCoord2fv" );
|
||||
qglEvalMesh1 = dllEvalMesh1 =(void (__stdcall *)(unsigned int,int,int))GPA( "glEvalMesh1" );
|
||||
qglEvalMesh2 = dllEvalMesh2 =(void (__stdcall *)(unsigned int,int,int,int,int))GPA( "glEvalMesh2" );
|
||||
qglEvalPoint1 = dllEvalPoint1 =(void (__stdcall *)(int))GPA( "glEvalPoint1" );
|
||||
qglEvalPoint2 = dllEvalPoint2 =(void (__stdcall *)(int,int))GPA( "glEvalPoint2" );
|
||||
qglFeedbackBuffer = dllFeedbackBuffer =(void (__stdcall *)(int,unsigned int,float *))GPA( "glFeedbackBuffer" );
|
||||
qglFinish = dllFinish =(void (__stdcall *)(void))GPA( "glFinish" );
|
||||
qglFlush = dllFlush =(void (__stdcall *)(void))GPA( "glFlush" );
|
||||
qglFogf = dllFogf =(void (__stdcall *)(unsigned int,float))GPA( "glFogf" );
|
||||
qglFogfv = dllFogfv =(void (__stdcall *)(unsigned int,const float *))GPA( "glFogfv" );
|
||||
qglFogi = dllFogi =(void (__stdcall *)(unsigned int,int))GPA( "glFogi" );
|
||||
qglFogiv = dllFogiv =(void (__stdcall *)(unsigned int,const int *))GPA( "glFogiv" );
|
||||
qglFrontFace = dllFrontFace =(void (__stdcall *)(unsigned int))GPA( "glFrontFace" );
|
||||
qglFrustum = dllFrustum =(void (__stdcall *)(double,double,double,double,double,double))GPA( "glFrustum" );
|
||||
qglGenLists = dllGenLists =(unsigned int (__stdcall *)(int))GPA( "glGenLists" );
|
||||
qglGenTextures = dllGenTextures =(void (__stdcall *)(int,unsigned int *))GPA( "glGenTextures" );
|
||||
qglGetBooleanv = dllGetBooleanv =(void (__stdcall *)(unsigned int,unsigned char *))GPA( "glGetBooleanv" );
|
||||
qglGetClipPlane = dllGetClipPlane =(void (__stdcall *)(unsigned int,double *))GPA( "glGetClipPlane" );
|
||||
qglGetDoublev = dllGetDoublev =(void (__stdcall *)(unsigned int,double *))GPA( "glGetDoublev" );
|
||||
qglGetError = dllGetError =(unsigned int (__stdcall *)(void))GPA( "glGetError" );
|
||||
qglGetFloatv = dllGetFloatv =(void (__stdcall *)(unsigned int,float *))GPA( "glGetFloatv" );
|
||||
qglGetIntegerv = dllGetIntegerv =(void (__stdcall *)(unsigned int,int *))GPA( "glGetIntegerv" );
|
||||
qglGetLightfv = dllGetLightfv =(void (__stdcall *)(unsigned int,unsigned int,float *))GPA( "glGetLightfv" );
|
||||
qglGetLightiv = dllGetLightiv =(void (__stdcall *)(unsigned int,unsigned int,int *))GPA( "glGetLightiv" );
|
||||
qglGetMapdv = dllGetMapdv =(void (__stdcall *)(unsigned int,unsigned int,double *))GPA( "glGetMapdv" );
|
||||
qglGetMapfv = dllGetMapfv =(void (__stdcall *)(unsigned int,unsigned int,float *))GPA( "glGetMapfv" );
|
||||
qglGetMapiv = dllGetMapiv =(void (__stdcall *)(unsigned int,unsigned int,int *))GPA( "glGetMapiv" );
|
||||
qglGetMaterialfv = dllGetMaterialfv =(void (__stdcall *)(unsigned int,unsigned int,float *))GPA( "glGetMaterialfv" );
|
||||
qglGetMaterialiv = dllGetMaterialiv =(void (__stdcall *)(unsigned int,unsigned int,int *))GPA( "glGetMaterialiv" );
|
||||
qglGetPixelMapfv = dllGetPixelMapfv =(void (__stdcall *)(unsigned int,float *))GPA( "glGetPixelMapfv" );
|
||||
qglGetPixelMapuiv = dllGetPixelMapuiv =(void (__stdcall *)(unsigned int,unsigned int *))GPA( "glGetPixelMapuiv" );
|
||||
qglGetPixelMapusv = dllGetPixelMapusv =(void (__stdcall *)(unsigned int,unsigned short *))GPA( "glGetPixelMapusv" );
|
||||
qglGetPointerv = dllGetPointerv =(void (__stdcall *)(unsigned int,void ** ))GPA( "glGetPointerv" );
|
||||
qglGetPolygonStipple = dllGetPolygonStipple =(void (__stdcall *)(unsigned char *))GPA( "glGetPolygonStipple" );
|
||||
qglGetString = dllGetString =(const unsigned char *(__stdcall *)(unsigned int))GPA( "glGetString" );
|
||||
qglGetTexEnvfv = dllGetTexEnvfv =(void (__stdcall *)(unsigned int,unsigned int,float *))GPA( "glGetTexEnvfv" );
|
||||
qglGetTexEnviv = dllGetTexEnviv =(void (__stdcall *)(unsigned int,unsigned int,int *))GPA( "glGetTexEnviv" );
|
||||
qglGetTexGendv = dllGetTexGendv =(void (__stdcall *)(unsigned int,unsigned int,double *))GPA( "glGetTexGendv" );
|
||||
qglGetTexGenfv = dllGetTexGenfv =(void (__stdcall *)(unsigned int,unsigned int,float *))GPA( "glGetTexGenfv" );
|
||||
qglGetTexGeniv = dllGetTexGeniv =(void (__stdcall *)(unsigned int,unsigned int,int *))GPA( "glGetTexGeniv" );
|
||||
qglGetTexImage = dllGetTexImage =(void (__stdcall *)(unsigned int,int,unsigned int,unsigned int,void *))GPA( "glGetTexImage" );
|
||||
// qglGetTexLevelParameterfv = dllGetTexLevelParameterfv =(void (__stdcall *)(unsigned int,int,unsigned int,float *))GPA( "glGetTexLevelParameterfv" );
|
||||
// qglGetTexLevelParameteriv = dllGetTexLevelParameteriv =(void (__stdcall *)(unsigned int,int,unsigned int,int *))GPA( "glGetTexLevelParameteriv" );
|
||||
qglGetTexParameterfv = dllGetTexParameterfv =(void (__stdcall *)(unsigned int,unsigned int,float *))GPA( "glGetTexParameterfv" );
|
||||
qglGetTexParameteriv = dllGetTexParameteriv =(void (__stdcall *)(unsigned int,unsigned int,int *))GPA( "glGetTexParameteriv" );
|
||||
qglHint = dllHint =(void (__stdcall *)(unsigned int,unsigned int))GPA( "glHint" );
|
||||
qglIndexMask = dllIndexMask =(void (__stdcall *)(unsigned int))GPA( "glIndexMask" );
|
||||
qglIndexPointer = dllIndexPointer =(void (__stdcall *)(unsigned int,int,const void *))GPA( "glIndexPointer" );
|
||||
qglIndexd = dllIndexd =(void (__stdcall *)(double))GPA( "glIndexd" );
|
||||
qglIndexdv = dllIndexdv =(void (__stdcall *)(const double *))GPA( "glIndexdv" );
|
||||
qglIndexf = dllIndexf =(void (__stdcall *)(float))GPA( "glIndexf" );
|
||||
qglIndexfv = dllIndexfv =(void (__stdcall *)(const float *))GPA( "glIndexfv" );
|
||||
qglIndexi = dllIndexi =(void (__stdcall *)(int))GPA( "glIndexi" );
|
||||
qglIndexiv = dllIndexiv =(void (__stdcall *)(const int *))GPA( "glIndexiv" );
|
||||
qglIndexs = dllIndexs =(void (__stdcall *)(short))GPA( "glIndexs" );
|
||||
qglIndexsv = dllIndexsv =(void (__stdcall *)(const short *))GPA( "glIndexsv" );
|
||||
qglIndexub = dllIndexub =(void (__stdcall *)(unsigned char))GPA( "glIndexub" );
|
||||
qglIndexubv = dllIndexubv =(void (__stdcall *)(const unsigned char *))GPA( "glIndexubv" );
|
||||
qglInitNames = dllInitNames =(void (__stdcall *)(void))GPA( "glInitNames" );
|
||||
qglInterleavedArrays = dllInterleavedArrays =(void (__stdcall *)(unsigned int,int,const void *))GPA( "glInterleavedArrays" );
|
||||
qglIsEnabled = dllIsEnabled =(unsigned char (__stdcall *)(unsigned int))GPA( "glIsEnabled" );
|
||||
qglIsList = dllIsList =(unsigned char (__stdcall *)(unsigned int))GPA( "glIsList" );
|
||||
qglIsTexture = dllIsTexture =(unsigned char (__stdcall *)(unsigned int))GPA( "glIsTexture" );
|
||||
qglLightModelf = dllLightModelf =(void (__stdcall *)(unsigned int,float))GPA( "glLightModelf" );
|
||||
qglLightModelfv = dllLightModelfv =(void (__stdcall *)(unsigned int,const float *))GPA( "glLightModelfv" );
|
||||
qglLightModeli = dllLightModeli =(void (__stdcall *)(unsigned int,int))GPA( "glLightModeli" );
|
||||
qglLightModeliv = dllLightModeliv =(void (__stdcall *)(unsigned int,const int *))GPA( "glLightModeliv" );
|
||||
qglLightf = dllLightf =(void (__stdcall *)(unsigned int,unsigned int,float))GPA( "glLightf" );
|
||||
qglLightfv = dllLightfv =(void (__stdcall *)(unsigned int,unsigned int,const float *))GPA( "glLightfv" );
|
||||
qglLighti = dllLighti =(void (__stdcall *)(unsigned int,unsigned int,int))GPA( "glLighti" );
|
||||
qglLightiv = dllLightiv =(void (__stdcall *)(unsigned int,unsigned int,const int *))GPA( "glLightiv" );
|
||||
qglLineStipple = dllLineStipple =(void (__stdcall *)(int,unsigned short))GPA( "glLineStipple" );
|
||||
qglLineWidth = dllLineWidth =(void (__stdcall *)(float))GPA( "glLineWidth" );
|
||||
qglListBase = dllListBase =(void (__stdcall *)(unsigned int))GPA( "glListBase" );
|
||||
qglLoadIdentity = dllLoadIdentity =(void (__stdcall *)(void))GPA( "glLoadIdentity" );
|
||||
qglLoadMatrixd = dllLoadMatrixd =(void (__stdcall *)(const double *))GPA( "glLoadMatrixd" );
|
||||
qglLoadMatrixf = dllLoadMatrixf =(void (__stdcall *)(const float *))GPA( "glLoadMatrixf" );
|
||||
qglLoadName = dllLoadName =(void (__stdcall *)(unsigned int))GPA( "glLoadName" );
|
||||
qglLogicOp = dllLogicOp =(void (__stdcall *)(unsigned int))GPA( "glLogicOp" );
|
||||
qglMap1d = dllMap1d =(void (__stdcall *)(unsigned int,double,double,int,int,const double *))GPA( "glMap1d" );
|
||||
qglMap1f = dllMap1f =(void (__stdcall *)(unsigned int,float,float,int,int,const float *))GPA( "glMap1f" );
|
||||
qglMap2d = dllMap2d =(void (__stdcall *)(unsigned int,double,double,int,int,double,double,int,int,const double *))GPA( "glMap2d" );
|
||||
qglMap2f = dllMap2f =(void (__stdcall *)(unsigned int,float,float,int,int,float,float,int,int,const float *))GPA( "glMap2f" );
|
||||
qglMapGrid1d = dllMapGrid1d =(void (__stdcall *)(int,double,double))GPA( "glMapGrid1d" );
|
||||
qglMapGrid1f = dllMapGrid1f =(void (__stdcall *)(int,float,float))GPA( "glMapGrid1f" );
|
||||
qglMapGrid2d = dllMapGrid2d =(void (__stdcall *)(int,double,double,int,double,double))GPA( "glMapGrid2d" );
|
||||
qglMapGrid2f = dllMapGrid2f =(void (__stdcall *)(int,float,float,int,float,float))GPA( "glMapGrid2f" );
|
||||
qglMaterialf = dllMaterialf =(void (__stdcall *)(unsigned int,unsigned int,float))GPA( "glMaterialf" );
|
||||
qglMaterialfv = dllMaterialfv =(void (__stdcall *)(unsigned int,unsigned int,const float *))GPA( "glMaterialfv" );
|
||||
qglMateriali = dllMateriali =(void (__stdcall *)(unsigned int,unsigned int,int))GPA( "glMateriali" );
|
||||
qglMaterialiv = dllMaterialiv =(void (__stdcall *)(unsigned int,unsigned int,const int *))GPA( "glMaterialiv" );
|
||||
qglMatrixMode = dllMatrixMode =(void (__stdcall *)(unsigned int))GPA( "glMatrixMode" );
|
||||
qglMultMatrixd = dllMultMatrixd =(void (__stdcall *)(const double *))GPA( "glMultMatrixd" );
|
||||
qglMultMatrixf = dllMultMatrixf =(void (__stdcall *)(const float *))GPA( "glMultMatrixf" );
|
||||
qglNewList = dllNewList =(void (__stdcall *)(unsigned int,unsigned int))GPA( "glNewList" );
|
||||
qglNormal3b = dllNormal3b =(void (__stdcall *)(signed char,signed char,signed char))GPA( "glNormal3b" );
|
||||
qglNormal3bv = dllNormal3bv =(void (__stdcall *)(const signed char *))GPA( "glNormal3bv" );
|
||||
qglNormal3d = dllNormal3d =(void (__stdcall *)(double,double,double))GPA( "glNormal3d" );
|
||||
qglNormal3dv = dllNormal3dv =(void (__stdcall *)(const double *))GPA( "glNormal3dv" );
|
||||
qglNormal3f = dllNormal3f =(void (__stdcall *)(float,float,float))GPA( "glNormal3f" );
|
||||
qglNormal3fv = dllNormal3fv =(void (__stdcall *)(const float *))GPA( "glNormal3fv" );
|
||||
qglNormal3i = dllNormal3i =(void (__stdcall *)(int,int,int))GPA( "glNormal3i" );
|
||||
qglNormal3iv = dllNormal3iv =(void (__stdcall *)(const int *))GPA( "glNormal3iv" );
|
||||
qglNormal3s = dllNormal3s =(void (__stdcall *)(short,short,short))GPA( "glNormal3s" );
|
||||
qglNormal3sv = dllNormal3sv =(void (__stdcall *)(const short *))GPA( "glNormal3sv" );
|
||||
qglNormalPointer = dllNormalPointer =(void (__stdcall *)(unsigned int,int,const void *))GPA( "glNormalPointer" );
|
||||
qglOrtho = dllOrtho =(void (__stdcall *)(double,double,double,double,double,double))GPA( "glOrtho" );
|
||||
qglPassThrough = dllPassThrough =(void (__stdcall *)(float))GPA( "glPassThrough" );
|
||||
qglPixelMapfv = dllPixelMapfv =(void (__stdcall *)(unsigned int,int,const float *))GPA( "glPixelMapfv" );
|
||||
qglPixelMapuiv = dllPixelMapuiv =(void (__stdcall *)(unsigned int,int,const unsigned int *))GPA( "glPixelMapuiv" );
|
||||
qglPixelMapusv = dllPixelMapusv =(void (__stdcall *)(unsigned int,int,const unsigned short *))GPA( "glPixelMapusv" );
|
||||
qglPixelStoref = dllPixelStoref =(void (__stdcall *)(unsigned int,float))GPA( "glPixelStoref" );
|
||||
qglPixelStorei = dllPixelStorei =(void (__stdcall *)(unsigned int,int))GPA( "glPixelStorei" );
|
||||
qglPixelTransferf = dllPixelTransferf =(void (__stdcall *)(unsigned int,float))GPA( "glPixelTransferf" );
|
||||
qglPixelTransferi = dllPixelTransferi =(void (__stdcall *)(unsigned int,int))GPA( "glPixelTransferi" );
|
||||
qglPixelZoom = dllPixelZoom =(void (__stdcall *)(float,float))GPA( "glPixelZoom" );
|
||||
qglPointSize = dllPointSize =(void (__stdcall *)(float))GPA( "glPointSize" );
|
||||
qglPolygonMode = dllPolygonMode =(void (__stdcall *)(unsigned int,unsigned int))GPA( "glPolygonMode" );
|
||||
qglPolygonOffset = dllPolygonOffset =(void (__stdcall *)(float,float))GPA( "glPolygonOffset" );
|
||||
qglPolygonStipple = dllPolygonStipple =(void (__stdcall *)(const unsigned char *))GPA( "glPolygonStipple" );
|
||||
qglPopAttrib = dllPopAttrib =(void (__stdcall *)(void))GPA( "glPopAttrib" );
|
||||
qglPopClientAttrib = dllPopClientAttrib =(void (__stdcall *)(void))GPA( "glPopClientAttrib" );
|
||||
qglPopMatrix = dllPopMatrix =(void (__stdcall *)(void))GPA( "glPopMatrix" );
|
||||
qglPopName = dllPopName =(void (__stdcall *)(void))GPA( "glPopName" );
|
||||
qglPrioritizeTextures = dllPrioritizeTextures =(void (__stdcall *)(int,const unsigned int *,const float *))GPA( "glPrioritizeTextures" );
|
||||
qglPushAttrib = dllPushAttrib =(void (__stdcall *)(unsigned int))GPA( "glPushAttrib" );
|
||||
qglPushClientAttrib = dllPushClientAttrib =(void (__stdcall *)(unsigned int))GPA( "glPushClientAttrib" );
|
||||
qglPushMatrix = dllPushMatrix =(void (__stdcall *)(void))GPA( "glPushMatrix" );
|
||||
qglPushName = dllPushName =(void (__stdcall *)(unsigned int))GPA( "glPushName" );
|
||||
qglRasterPos2d = dllRasterPos2d =(void (__stdcall *)(double,double))GPA( "glRasterPos2d" );
|
||||
qglRasterPos2dv = dllRasterPos2dv =(void (__stdcall *)(const double *))GPA( "glRasterPos2dv" );
|
||||
qglRasterPos2f = dllRasterPos2f =(void (__stdcall *)(float,float))GPA( "glRasterPos2f" );
|
||||
qglRasterPos2fv = dllRasterPos2fv =(void (__stdcall *)(const float *))GPA( "glRasterPos2fv" );
|
||||
qglRasterPos2i = dllRasterPos2i =(void (__stdcall *)(int,int))GPA( "glRasterPos2i" );
|
||||
qglRasterPos2iv = dllRasterPos2iv =(void (__stdcall *)(const int *))GPA( "glRasterPos2iv" );
|
||||
qglRasterPos2s = dllRasterPos2s =(void (__stdcall *)(short,short))GPA( "glRasterPos2s" );
|
||||
qglRasterPos2sv = dllRasterPos2sv =(void (__stdcall *)(const short *))GPA( "glRasterPos2sv" );
|
||||
qglRasterPos3d = dllRasterPos3d =(void (__stdcall *)(double,double,double))GPA( "glRasterPos3d" );
|
||||
qglRasterPos3dv = dllRasterPos3dv =(void (__stdcall *)(const double *))GPA( "glRasterPos3dv" );
|
||||
qglRasterPos3f = dllRasterPos3f =(void (__stdcall *)(float,float,float))GPA( "glRasterPos3f" );
|
||||
qglRasterPos3fv = dllRasterPos3fv =(void (__stdcall *)(const float *))GPA( "glRasterPos3fv" );
|
||||
qglRasterPos3i = dllRasterPos3i =(void (__stdcall *)(int,int,int))GPA( "glRasterPos3i" );
|
||||
qglRasterPos3iv = dllRasterPos3iv =(void (__stdcall *)(const int *))GPA( "glRasterPos3iv" );
|
||||
qglRasterPos3s = dllRasterPos3s =(void (__stdcall *)(short,short,short))GPA( "glRasterPos3s" );
|
||||
qglRasterPos3sv = dllRasterPos3sv =(void (__stdcall *)(const short *))GPA( "glRasterPos3sv" );
|
||||
qglRasterPos4d = dllRasterPos4d =(void (__stdcall *)(double,double,double,double))GPA( "glRasterPos4d" );
|
||||
qglRasterPos4dv = dllRasterPos4dv =(void (__stdcall *)(const double *))GPA( "glRasterPos4dv" );
|
||||
qglRasterPos4f = dllRasterPos4f =(void (__stdcall *)(float,float,float,float))GPA( "glRasterPos4f" );
|
||||
qglRasterPos4fv = dllRasterPos4fv =(void (__stdcall *)(const float *))GPA( "glRasterPos4fv" );
|
||||
qglRasterPos4i = dllRasterPos4i =(void (__stdcall *)(int,int,int,int))GPA( "glRasterPos4i" );
|
||||
qglRasterPos4iv = dllRasterPos4iv =(void (__stdcall *)(const int *))GPA( "glRasterPos4iv" );
|
||||
qglRasterPos4s = dllRasterPos4s =(void (__stdcall *)(short,short,short,short))GPA( "glRasterPos4s" );
|
||||
qglRasterPos4sv = dllRasterPos4sv =(void (__stdcall *)(const short *))GPA( "glRasterPos4sv" );
|
||||
qglReadBuffer = dllReadBuffer =(void (__stdcall *)(unsigned int))GPA( "glReadBuffer" );
|
||||
qglReadPixels = dllReadPixels =(void (__stdcall *)(int,int,int,int,unsigned int,unsigned int,void *))GPA( "glReadPixels" );
|
||||
qglRectd = dllRectd =(void (__stdcall *)(double,double,double,double))GPA( "glRectd" );
|
||||
qglRectdv = dllRectdv =(void (__stdcall *)(const double *,const double *))GPA( "glRectdv" );
|
||||
qglRectf = dllRectf =(void (__stdcall *)(float,float,float,float))GPA( "glRectf" );
|
||||
qglRectfv = dllRectfv =(void (__stdcall *)(const float *,const float *))GPA( "glRectfv" );
|
||||
qglRecti = dllRecti =(void (__stdcall *)(int,int,int,int))GPA( "glRecti" );
|
||||
qglRectiv = dllRectiv =(void (__stdcall *)(const int *,const int *))GPA( "glRectiv" );
|
||||
qglRects = dllRects =(void (__stdcall *)(short,short,short,short))GPA( "glRects" );
|
||||
qglRectsv = dllRectsv =(void (__stdcall *)(const short *,const short *))GPA( "glRectsv" );
|
||||
qglRenderMode = dllRenderMode =(int (__stdcall *)(unsigned int))GPA( "glRenderMode" );
|
||||
qglRotated = dllRotated =(void (__stdcall *)(double,double,double,double))GPA( "glRotated" );
|
||||
qglRotatef = dllRotatef =(void (__stdcall *)(float,float,float,float))GPA( "glRotatef" );
|
||||
qglScaled = dllScaled =(void (__stdcall *)(double,double,double))GPA( "glScaled" );
|
||||
qglScalef = dllScalef =(void (__stdcall *)(float,float,float))GPA( "glScalef" );
|
||||
qglScissor = dllScissor =(void (__stdcall *)(int,int,int,int))GPA( "glScissor" );
|
||||
qglSelectBuffer = dllSelectBuffer =(void (__stdcall *)(int,unsigned int *))GPA( "glSelectBuffer" );
|
||||
qglShadeModel = dllShadeModel =(void (__stdcall *)(unsigned int))GPA( "glShadeModel" );
|
||||
qglStencilFunc = dllStencilFunc =(void (__stdcall *)(unsigned int,int,unsigned int))GPA( "glStencilFunc" );
|
||||
qglStencilMask = dllStencilMask =(void (__stdcall *)(unsigned int))GPA( "glStencilMask" );
|
||||
qglStencilOp = dllStencilOp =(void (__stdcall *)(unsigned int,unsigned int,unsigned int))GPA( "glStencilOp" );
|
||||
qglTexCoord1d = dllTexCoord1d =(void (__stdcall *)(double))GPA( "glTexCoord1d" );
|
||||
qglTexCoord1dv = dllTexCoord1dv =(void (__stdcall *)(const double *))GPA( "glTexCoord1dv" );
|
||||
qglTexCoord1f = dllTexCoord1f =(void (__stdcall *)(float))GPA( "glTexCoord1f" );
|
||||
qglTexCoord1fv = dllTexCoord1fv =(void (__stdcall *)(const float *))GPA( "glTexCoord1fv" );
|
||||
qglTexCoord1i = dllTexCoord1i =(void (__stdcall *)(int))GPA( "glTexCoord1i" );
|
||||
qglTexCoord1iv = dllTexCoord1iv =(void (__stdcall *)(const int *))GPA( "glTexCoord1iv" );
|
||||
qglTexCoord1s = dllTexCoord1s =(void (__stdcall *)(short))GPA( "glTexCoord1s" );
|
||||
qglTexCoord1sv = dllTexCoord1sv =(void (__stdcall *)(const short *))GPA( "glTexCoord1sv" );
|
||||
qglTexCoord2d = dllTexCoord2d =(void (__stdcall *)(double,double))GPA( "glTexCoord2d" );
|
||||
qglTexCoord2dv = dllTexCoord2dv =(void (__stdcall *)(const double *))GPA( "glTexCoord2dv" );
|
||||
qglTexCoord2f = dllTexCoord2f =(void (__stdcall *)(float,float))GPA( "glTexCoord2f" );
|
||||
qglTexCoord2fv = dllTexCoord2fv =(void (__stdcall *)(const float *))GPA( "glTexCoord2fv" );
|
||||
qglTexCoord2i = dllTexCoord2i =(void (__stdcall *)(int,int))GPA( "glTexCoord2i" );
|
||||
qglTexCoord2iv = dllTexCoord2iv =(void (__stdcall *)(const int *))GPA( "glTexCoord2iv" );
|
||||
qglTexCoord2s = dllTexCoord2s =(void (__stdcall *)(short,short))GPA( "glTexCoord2s" );
|
||||
qglTexCoord2sv = dllTexCoord2sv =(void (__stdcall *)(const short *))GPA( "glTexCoord2sv" );
|
||||
qglTexCoord3d = dllTexCoord3d =(void (__stdcall *)(double,double,double))GPA( "glTexCoord3d" );
|
||||
qglTexCoord3dv = dllTexCoord3dv =(void (__stdcall *)(const double *))GPA( "glTexCoord3dv" );
|
||||
qglTexCoord3f = dllTexCoord3f =(void (__stdcall *)(float,float,float))GPA( "glTexCoord3f" );
|
||||
qglTexCoord3fv = dllTexCoord3fv =(void (__stdcall *)(const float *))GPA( "glTexCoord3fv" );
|
||||
qglTexCoord3i = dllTexCoord3i =(void (__stdcall *)(int,int,int))GPA( "glTexCoord3i" );
|
||||
qglTexCoord3iv = dllTexCoord3iv =(void (__stdcall *)(const int *))GPA( "glTexCoord3iv" );
|
||||
qglTexCoord3s = dllTexCoord3s =(void (__stdcall *)(short,short,short))GPA( "glTexCoord3s" );
|
||||
qglTexCoord3sv = dllTexCoord3sv =(void (__stdcall *)(const short *))GPA( "glTexCoord3sv" );
|
||||
qglTexCoord4d = dllTexCoord4d =(void (__stdcall *)(double,double,double,double))GPA( "glTexCoord4d" );
|
||||
qglTexCoord4dv = dllTexCoord4dv =(void (__stdcall *)(const double *))GPA( "glTexCoord4dv" );
|
||||
qglTexCoord4f = dllTexCoord4f =(void (__stdcall *)(float,float,float,float))GPA( "glTexCoord4f" );
|
||||
qglTexCoord4fv = dllTexCoord4fv =(void (__stdcall *)(const float *))GPA( "glTexCoord4fv" );
|
||||
qglTexCoord4i = dllTexCoord4i =(void (__stdcall *)(int,int,int,int))GPA( "glTexCoord4i" );
|
||||
qglTexCoord4iv = dllTexCoord4iv =(void (__stdcall *)(const int *))GPA( "glTexCoord4iv" );
|
||||
qglTexCoord4s = dllTexCoord4s =(void (__stdcall *)(short,short,short,short))GPA( "glTexCoord4s" );
|
||||
qglTexCoord4sv = dllTexCoord4sv =(void (__stdcall *)(const short *))GPA( "glTexCoord4sv" );
|
||||
qglTexCoordPointer = dllTexCoordPointer =(void (__stdcall *)(int,unsigned int,int,const void *))GPA( "glTexCoordPointer" );
|
||||
qglTexEnvf = dllTexEnvf =(void (__stdcall *)(unsigned int,unsigned int,float))GPA( "glTexEnvf" );
|
||||
qglTexEnvfv = dllTexEnvfv =(void (__stdcall *)(unsigned int,unsigned int,const float *))GPA( "glTexEnvfv" );
|
||||
qglTexEnvi = dllTexEnvi =(void (__stdcall *)(unsigned int,unsigned int,int))GPA( "glTexEnvi" );
|
||||
qglTexEnviv = dllTexEnviv =(void (__stdcall *)(unsigned int,unsigned int,const int *))GPA( "glTexEnviv" );
|
||||
qglTexGend = dllTexGend =(void (__stdcall *)(unsigned int,unsigned int,double))GPA( "glTexGend" );
|
||||
qglTexGendv = dllTexGendv =(void (__stdcall *)(unsigned int,unsigned int,const double *))GPA( "glTexGendv" );
|
||||
qglTexGenf = dllTexGenf =(void (__stdcall *)(unsigned int,unsigned int,float))GPA( "glTexGenf" );
|
||||
qglTexGenfv = dllTexGenfv =(void (__stdcall *)(unsigned int,unsigned int,const float *))GPA( "glTexGenfv" );
|
||||
qglTexGeni = dllTexGeni =(void (__stdcall *)(unsigned int,unsigned int,int))GPA( "glTexGeni" );
|
||||
qglTexGeniv = dllTexGeniv =(void (__stdcall *)(unsigned int,unsigned int,const int *))GPA( "glTexGeniv" );
|
||||
qglTexImage1D = dllTexImage1D =(void (__stdcall *)(unsigned int,int,int,int,int,unsigned int,unsigned int,const void *))GPA( "glTexImage1D" );
|
||||
qglTexImage2D = dllTexImage2D =(void (__stdcall *)(unsigned int,int,int,int,int,int,unsigned int,unsigned int,const void *))GPA( "glTexImage2D" );
|
||||
qglTexParameterf = dllTexParameterf =(void (__stdcall *)(unsigned int,unsigned int,float))GPA( "glTexParameterf" );
|
||||
qglTexParameterfv = dllTexParameterfv =(void (__stdcall *)(unsigned int,unsigned int,const float *))GPA( "glTexParameterfv" );
|
||||
qglTexParameteri = dllTexParameteri =(void (__stdcall *)(unsigned int,unsigned int,int))GPA( "glTexParameteri" );
|
||||
qglTexParameteriv = dllTexParameteriv =(void (__stdcall *)(unsigned int,unsigned int,const int *))GPA( "glTexParameteriv" );
|
||||
qglTexSubImage1D = dllTexSubImage1D =(void (__stdcall *)(unsigned int,int,int,int,unsigned int,unsigned int,const void *))GPA( "glTexSubImage1D" );
|
||||
qglTexSubImage2D = dllTexSubImage2D =(void (__stdcall *)(unsigned int,int,int,int,int,int,unsigned int,unsigned int,const void *))GPA( "glTexSubImage2D" );
|
||||
qglTranslated = dllTranslated =(void (__stdcall *)(double,double,double))GPA( "glTranslated" );
|
||||
qglTranslatef = dllTranslatef =(void (__stdcall *)(float,float,float))GPA( "glTranslatef" );
|
||||
qglVertex2d = dllVertex2d =(void (__stdcall *)(double,double))GPA( "glVertex2d" );
|
||||
qglVertex2dv = dllVertex2dv =(void (__stdcall *)(const double *))GPA( "glVertex2dv" );
|
||||
qglVertex2f = dllVertex2f =(void (__stdcall *)(float,float))GPA( "glVertex2f" );
|
||||
qglVertex2fv = dllVertex2fv =(void (__stdcall *)(const float *))GPA( "glVertex2fv" );
|
||||
qglVertex2i = dllVertex2i =(void (__stdcall *)(int,int))GPA( "glVertex2i" );
|
||||
qglVertex2iv = dllVertex2iv =(void (__stdcall *)(const int *))GPA( "glVertex2iv" );
|
||||
qglVertex2s = dllVertex2s =(void (__stdcall *)(short,short))GPA( "glVertex2s" );
|
||||
qglVertex2sv = dllVertex2sv =(void (__stdcall *)(const short *))GPA( "glVertex2sv" );
|
||||
qglVertex3d = dllVertex3d =(void (__stdcall *)(double,double,double))GPA( "glVertex3d" );
|
||||
qglVertex3dv = dllVertex3dv =(void (__stdcall *)(const double *))GPA( "glVertex3dv" );
|
||||
qglVertex3f = dllVertex3f =(void (__stdcall *)(float,float,float))GPA( "glVertex3f" );
|
||||
qglVertex3fv = dllVertex3fv =(void (__stdcall *)(const float *))GPA( "glVertex3fv" );
|
||||
qglVertex3i = dllVertex3i =(void (__stdcall *)(int,int,int))GPA( "glVertex3i" );
|
||||
qglVertex3iv = dllVertex3iv =(void (__stdcall *)(const int *))GPA( "glVertex3iv" );
|
||||
qglVertex3s = dllVertex3s =(void (__stdcall *)(short,short,short))GPA( "glVertex3s" );
|
||||
qglVertex3sv = dllVertex3sv =(void (__stdcall *)(const short *))GPA( "glVertex3sv" );
|
||||
qglVertex4d = dllVertex4d =(void (__stdcall *)(double,double,double,double))GPA( "glVertex4d" );
|
||||
qglVertex4dv = dllVertex4dv =(void (__stdcall *)(const double *))GPA( "glVertex4dv" );
|
||||
qglVertex4f = dllVertex4f =(void (__stdcall *)(float,float,float,float))GPA( "glVertex4f" );
|
||||
qglVertex4fv = dllVertex4fv =(void (__stdcall *)(const float *))GPA( "glVertex4fv" );
|
||||
qglVertex4i = dllVertex4i =(void (__stdcall *)(int,int,int,int))GPA( "glVertex4i" );
|
||||
qglVertex4iv = dllVertex4iv =(void (__stdcall *)(const int *))GPA( "glVertex4iv" );
|
||||
qglVertex4s = dllVertex4s =(void (__stdcall *)(short,short,short,short))GPA( "glVertex4s" );
|
||||
qglVertex4sv = dllVertex4sv =(void (__stdcall *)(const short *))GPA( "glVertex4sv" );
|
||||
qglVertexPointer = dllVertexPointer =(void (__stdcall *)(int,unsigned int,int,const void *))GPA( "glVertexPointer" );
|
||||
qglViewport = dllViewport =(void (__stdcall *)(int,int,int,int))GPA( "glViewport" );
|
||||
|
||||
qfxMesaCreateContext = GPA("fxMesaCreateContext");
|
||||
qfxMesaCreateBestContext = GPA("fxMesaCreateBestContext");
|
||||
qfxMesaDestroyContext = GPA("fxMesaDestroyContext");
|
||||
qfxMesaMakeCurrent = GPA("fxMesaMakeCurrent");
|
||||
qfxMesaGetCurrentContext = GPA("fxMesaGetCurrentContext");
|
||||
qfxMesaSwapBuffers = GPA("fxMesaSwapBuffers");
|
||||
|
||||
qglXChooseVisual = GPA("glXChooseVisual");
|
||||
qglXCreateContext = GPA("glXCreateContext");
|
||||
qglXDestroyContext = GPA("glXDestroyContext");
|
||||
qglXMakeCurrent = GPA("glXMakeCurrent");
|
||||
qglXCopyContext = GPA("glXCopyContext");
|
||||
qglXSwapBuffers = GPA("glXSwapBuffers");
|
||||
qglXChooseVisual = (XVisualInfo *(__stdcall *)(Display *,int, int *))GPA("glXChooseVisual");
|
||||
qglXCreateContext = (__GLXcontextRec *(__stdcall *)(Display *, XVisualInfo *,GLXContext, Bool))GPA("glXCreateContext");
|
||||
qglXDestroyContext = (void (__stdcall *)(Display *, GLXContext))GPA("glXDestroyContext");
|
||||
qglXMakeCurrent = (int (__stdcall *)(Display *, GLXDrawable, GLXContext))GPA("glXMakeCurrent");
|
||||
qglXCopyContext = (void (__stdcall *)(Display *, GLXContext, GLXContext,GLuint))GPA("glXCopyContext");
|
||||
qglXSwapBuffers = (void (__stdcall *)(Display *, GLXDrawable))GPA("glXSwapBuffers");
|
||||
|
||||
qglLockArraysEXT = 0;
|
||||
qglUnlockArraysEXT = 0;
|
||||
|
@ -3417,7 +3394,7 @@ void QGL_EnableLogging( qboolean enable )
|
|||
|
||||
asctime( newtime );
|
||||
|
||||
basedir = ri.Cvar_Get( "basedir", "", 0 );
|
||||
basedir = Cvar_Get( "basedir", "", 0 );
|
||||
Com_sprintf( buffer, sizeof(buffer), "%s/gl.log", basedir->string );
|
||||
glw_state.log_fp = fopen( buffer, "wt" );
|
||||
|
||||
|
|
|
@ -1,7 +1,3 @@
|
|||
#ifndef __linux__
|
||||
#error You shouldnt be including this file on non-Linux platforms
|
||||
#endif
|
||||
|
||||
#ifndef __GLW_LINUX_H__
|
||||
#define __GLW_LINUX_H__
|
||||
|
||||
|
|
9
code/unix/unix_local.h
Normal file
9
code/unix/unix_local.h
Normal file
|
@ -0,0 +1,9 @@
|
|||
void IN_Init (void);
|
||||
void IN_Shutdown (void);
|
||||
void IN_JoystickCommands (void);
|
||||
|
||||
void IN_Move (usercmd_t *cmd);
|
||||
void IN_Frame (void);
|
||||
|
||||
void Sys_SendKeyEvents (void);
|
||||
void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr );
|
|
@ -23,10 +23,14 @@
|
|||
#include "../qcommon/qcommon.h"
|
||||
#include "../renderer/tr_public.h"
|
||||
|
||||
#include "unix_local.h"
|
||||
|
||||
cvar_t *nostdout;
|
||||
|
||||
// Structure containing functions exported from refresh DLL
|
||||
#if 0
|
||||
refexport_t re;
|
||||
#endif
|
||||
|
||||
unsigned sys_frame_time;
|
||||
|
||||
|
@ -37,6 +41,11 @@ qboolean stdin_active = qtrue;
|
|||
// General routines
|
||||
// =======================================================================
|
||||
|
||||
qboolean Sys_LowPhysicalMemory()
|
||||
{
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
void Sys_BeginProfiling( void ) {
|
||||
}
|
||||
|
||||
|
@ -64,11 +73,11 @@ void Sys_ConsoleOutput (char *string)
|
|||
void Sys_Printf (char *fmt, ...)
|
||||
{
|
||||
va_list argptr;
|
||||
char text[1024];
|
||||
char text[4096];
|
||||
unsigned char *p;
|
||||
|
||||
va_start (argptr,fmt);
|
||||
vsprintf (text,fmt,argptr);
|
||||
vsnprintf (text,sizeof(text),fmt,argptr);
|
||||
va_end (argptr);
|
||||
|
||||
if (strlen(text) > sizeof(text))
|
||||
|
@ -97,13 +106,11 @@ void Sys_Init(void)
|
|||
{
|
||||
Cmd_AddCommand ("in_restart", Sys_In_Restart_f);
|
||||
|
||||
#if id386
|
||||
Sys_SetFPCW();
|
||||
#endif
|
||||
|
||||
#if defined __linux__
|
||||
#if defined __i386__
|
||||
Cvar_Set( "arch", "linux i386" );
|
||||
#elif defined(__amd64__) || defined(__x86_64__)
|
||||
Cvar_Set( "arch", "linux amd64" );
|
||||
#elif defined __alpha__
|
||||
Cvar_Set( "arch", "linux alpha" );
|
||||
#elif defined __sparc__
|
||||
|
@ -125,6 +132,14 @@ void Sys_Init(void)
|
|||
#else
|
||||
Cvar_Set( "arch", "sgi unknown" );
|
||||
#endif
|
||||
#elif defined __OpenBSD__
|
||||
#if defined __i386__
|
||||
Cvar_Set( "arch", "openbsd i386" );
|
||||
#elif defined(__amd64__) || defined(__x86_64__)
|
||||
Cvar_Set( "arch", "openbsd amd64" );
|
||||
#else
|
||||
Cvar_Set( "arch", "openbsd unknown" );
|
||||
#endif
|
||||
#else
|
||||
Cvar_Set( "arch", "unknown" );
|
||||
#endif
|
||||
|
@ -193,8 +208,10 @@ char *Sys_ConsoleInput(void)
|
|||
fd_set fdset;
|
||||
struct timeval timeout;
|
||||
|
||||
#if 0
|
||||
if (!com_dedicated || !com_dedicated->value)
|
||||
return NULL;
|
||||
#endif
|
||||
|
||||
if (!stdin_active)
|
||||
return NULL;
|
||||
|
@ -223,8 +240,11 @@ char *Sys_ConsoleInput(void)
|
|||
|
||||
static void *game_library;
|
||||
|
||||
#ifdef QAGAME
|
||||
#ifdef __i386__
|
||||
const char *gamename = "qagamei386.so";
|
||||
#elif defined(__amd64__) || defined(__x86_64__)
|
||||
const char *gamename = "qagameamd64.so";
|
||||
#elif defined __alpha__
|
||||
const char *gamename = "qagameaxp.so";
|
||||
#elif defined __mips__
|
||||
|
@ -232,6 +252,15 @@ static void *game_library;
|
|||
#else
|
||||
#error Unknown arch
|
||||
#endif
|
||||
#endif // QAGAME
|
||||
|
||||
#ifdef __i386__
|
||||
const char *gamename = "jagamex86.so";
|
||||
#elif defined(__amd64__) || defined(__x86_64__)
|
||||
const char *gamename = "jagameamd64.so";
|
||||
#else
|
||||
#error Unknown arch
|
||||
#endif
|
||||
|
||||
/*
|
||||
=================
|
||||
|
@ -278,9 +307,10 @@ void *Sys_GetGameAPI (void *parms)
|
|||
Com_Error( ERR_FATAL, "Couldn't load game" );
|
||||
}
|
||||
|
||||
GetGameAPI = (void *)dlsym (game_library, "GetGameAPI");
|
||||
GetGameAPI = (void *(*)(void *))dlsym (game_library, "GetGameAPI");
|
||||
if (!GetGameAPI)
|
||||
{
|
||||
Com_Error( ERR_FATAL, "dlsym GetGameAPI failed %s\n", dlerror());
|
||||
Sys_UnloadGame ();
|
||||
return NULL;
|
||||
}
|
||||
|
@ -288,6 +318,20 @@ void *Sys_GetGameAPI (void *parms)
|
|||
return GetGameAPI (parms);
|
||||
}
|
||||
|
||||
void * Sys_LoadCgame( int (**entryPoint)(int, ...), int (*systemcalls)(int, ...) )
|
||||
{
|
||||
void (*dllEntry)( int (*syscallptr)(int, ...) );
|
||||
|
||||
dllEntry = ( void (*)( int (*)( int, ... ) ) )dlsym( game_library, "dllEntry" );
|
||||
*entryPoint = (int (*)(int,...))dlsym( game_library, "vmMain" );
|
||||
if ( !*entryPoint || !dllEntry ) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
dllEntry( systemcalls );
|
||||
return game_library;
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
|
||||
static void *cgame_library;
|
||||
|
@ -313,12 +357,16 @@ Loads the game dll
|
|||
*/
|
||||
void *Sys_GetCGameAPI (void)
|
||||
{
|
||||
return (NULL);
|
||||
#if 0
|
||||
void *(*api) (void);
|
||||
|
||||
char name[MAX_OSPATH];
|
||||
char curpath[MAX_OSPATH];
|
||||
#ifdef __i386__
|
||||
const char *cgamename = "cgamei386.so";
|
||||
#elif defined(__amd64__) || defined(__x86_64__)
|
||||
const char *cgamename = "cgameamd64.so";
|
||||
#elif defined __alpha__
|
||||
const char *cgamename = "cgameaxp.so";
|
||||
#elif defined __mips__
|
||||
|
@ -348,6 +396,7 @@ void *Sys_GetCGameAPI (void)
|
|||
}
|
||||
|
||||
return api();
|
||||
#endif
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
|
@ -381,6 +430,8 @@ void *Sys_GetUIAPI (void)
|
|||
char curpath[MAX_OSPATH];
|
||||
#ifdef __i386__
|
||||
const char *uiname = "uii386.so";
|
||||
#elif defined(__amd64__) || defined(__x86_64__)
|
||||
const char *uiname = "uiamd64.so";
|
||||
#elif defined __alpha__
|
||||
const char *uiname = "uiaxp.so";
|
||||
#elif defined __mips__
|
||||
|
@ -416,7 +467,10 @@ void *Sys_GetUIAPI (void)
|
|||
|
||||
void *Sys_GetRefAPI (void *parms)
|
||||
{
|
||||
return (NULL);
|
||||
#if 0
|
||||
return (void *)GetRefAPI(REF_API_VERSION, parms);
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -427,191 +481,33 @@ BACKGROUND FILE STREAMING
|
|||
========================================================================
|
||||
*/
|
||||
|
||||
typedef struct {
|
||||
#if 0
|
||||
HANDLE threadHandle;
|
||||
int threadId;
|
||||
CRITICAL_SECTION crit;
|
||||
#endif
|
||||
FILE *file;
|
||||
byte *buffer;
|
||||
qboolean eof;
|
||||
int bufferSize;
|
||||
int streamPosition; // next byte to be returned by Sys_StreamRead
|
||||
int threadPosition; // next byte to be read from file
|
||||
} streamState_t;
|
||||
|
||||
streamState_t stream;
|
||||
|
||||
/*
|
||||
===============
|
||||
Sys_StreamThread
|
||||
|
||||
A thread will be sitting in this loop forever
|
||||
================
|
||||
*/
|
||||
void Sys_StreamThread( void )
|
||||
{
|
||||
int buffer;
|
||||
int count;
|
||||
int readCount;
|
||||
int bufferPoint;
|
||||
int r;
|
||||
|
||||
//Loop here
|
||||
// EnterCriticalSection (&stream.crit);
|
||||
|
||||
// if there is any space left in the buffer, fill it up
|
||||
if ( !stream.eof ) {
|
||||
count = stream.bufferSize - (stream.threadPosition - stream.streamPosition);
|
||||
if ( count ) {
|
||||
bufferPoint = stream.threadPosition % stream.bufferSize;
|
||||
buffer = stream.bufferSize - bufferPoint;
|
||||
readCount = buffer < count ? buffer : count;
|
||||
r = fread( stream.buffer + bufferPoint, 1, readCount, stream.file );
|
||||
stream.threadPosition += r;
|
||||
|
||||
if ( r != readCount )
|
||||
stream.eof = qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
// LeaveCriticalSection (&stream.crit);
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
Sys_InitStreamThread
|
||||
|
||||
================
|
||||
*/
|
||||
void Sys_InitStreamThread( void )
|
||||
{
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
Sys_ShutdownStreamThread
|
||||
|
||||
================
|
||||
*/
|
||||
void Sys_ShutdownStreamThread( void )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
===============
|
||||
Sys_BeginStreamedFile
|
||||
|
||||
================
|
||||
*/
|
||||
void Sys_BeginStreamedFile( fileHandle_t f, int readAhead )
|
||||
{
|
||||
if ( stream.file ) {
|
||||
Com_Error( ERR_FATAL, "Sys_BeginStreamedFile: unclosed stream");
|
||||
}
|
||||
|
||||
stream.file = f;
|
||||
stream.buffer = Z_Malloc( readAhead );
|
||||
stream.bufferSize = readAhead;
|
||||
stream.streamPosition = 0;
|
||||
stream.threadPosition = 0;
|
||||
stream.eof = qfalse;
|
||||
|
||||
// let the thread start running
|
||||
// LeaveCriticalSection( &stream.crit );
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
Sys_EndStreamedFile
|
||||
|
||||
================
|
||||
*/
|
||||
void Sys_EndStreamedFile( FILE *f )
|
||||
{
|
||||
if ( f != stream.file ) {
|
||||
Com_Error( ERR_FATAL, "Sys_EndStreamedFile: wrong file");
|
||||
}
|
||||
// don't leave critical section until another stream is started
|
||||
// EnterCriticalSection( &stream.crit );
|
||||
|
||||
stream.file = NULL;
|
||||
Z_Free( stream.buffer );
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
===============
|
||||
Sys_StreamedRead
|
||||
|
||||
================
|
||||
*/
|
||||
int Sys_StreamedRead( void *buffer, int size, int count, FILE *f )
|
||||
{
|
||||
int available;
|
||||
int remaining;
|
||||
int sleepCount;
|
||||
int copy;
|
||||
int bufferCount;
|
||||
int bufferPoint;
|
||||
byte *dest;
|
||||
|
||||
dest = (byte *)buffer;
|
||||
remaining = size * count;
|
||||
|
||||
if ( remaining <= 0 ) {
|
||||
Com_Error( ERR_FATAL, "Streamed read with non-positive size" );
|
||||
}
|
||||
|
||||
sleepCount = 0;
|
||||
while ( remaining > 0 ) {
|
||||
available = stream.threadPosition - stream.streamPosition;
|
||||
if ( !available ) {
|
||||
if (stream.eof)
|
||||
break;
|
||||
Sys_StreamThread();
|
||||
continue;
|
||||
}
|
||||
|
||||
bufferPoint = stream.streamPosition % stream.bufferSize;
|
||||
bufferCount = stream.bufferSize - bufferPoint;
|
||||
|
||||
copy = available < bufferCount ? available : bufferCount;
|
||||
if ( copy > remaining ) {
|
||||
copy = remaining;
|
||||
}
|
||||
memcpy( dest, stream.buffer + bufferPoint, copy );
|
||||
stream.streamPosition += copy;
|
||||
dest += copy;
|
||||
remaining -= copy;
|
||||
}
|
||||
|
||||
return (count * size - remaining) / size;
|
||||
void Sys_EndStreamedFile( fileHandle_t f ) {
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
Sys_StreamSeek
|
||||
|
||||
================
|
||||
*/
|
||||
void Sys_StreamSeek( FILE *f, int offset, int origin ) {
|
||||
|
||||
// halt the thread
|
||||
// EnterCriticalSection( &stream.crit );
|
||||
|
||||
// clear to that point
|
||||
fseek( f, offset, origin );
|
||||
stream.streamPosition = 0;
|
||||
stream.threadPosition = 0;
|
||||
stream.eof = qfalse;
|
||||
|
||||
// let the thread start running at the new position
|
||||
// LeaveCriticalSection( &stream.crit );
|
||||
int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f ) {
|
||||
return FS_Read( buffer, size * count, f );
|
||||
}
|
||||
|
||||
void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) {
|
||||
FS_Seek( f, offset, origin );
|
||||
}
|
||||
|
||||
/*
|
||||
========================================================================
|
||||
|
@ -684,7 +580,7 @@ sysEvent_t Sys_GetEvent( void ) {
|
|||
int len;
|
||||
|
||||
len = strlen( s ) + 1;
|
||||
b = malloc( len );
|
||||
b = (char *)malloc( len );
|
||||
strcpy( b, s );
|
||||
Sys_QueEvent( 0, SE_CONSOLE, 0, 0, len, b );
|
||||
}
|
||||
|
@ -694,6 +590,7 @@ sysEvent_t Sys_GetEvent( void ) {
|
|||
|
||||
// check for network packets
|
||||
MSG_Init( &netmsg, sys_packetReceived, sizeof( sys_packetReceived ) );
|
||||
#if 0
|
||||
if ( Sys_GetPacket ( &adr, &netmsg ) ) {
|
||||
netadr_t *buf;
|
||||
int len;
|
||||
|
@ -705,6 +602,7 @@ sysEvent_t Sys_GetEvent( void ) {
|
|||
memcpy( buf+1, netmsg.data, netmsg.cursize );
|
||||
Sys_QueEvent( 0, SE_PACKET, 0, 0, len, buf );
|
||||
}
|
||||
#endif
|
||||
|
||||
// return if we have data
|
||||
if ( eventHead > eventTail ) {
|
||||
|
@ -752,7 +650,7 @@ int main (int argc, char **argv)
|
|||
// merge the command line, this is kinda silly
|
||||
for (len = 1, i = 1; i < argc; i++)
|
||||
len += strlen(argv[i]) + 1;
|
||||
cmdline = malloc(len);
|
||||
cmdline = (char *)malloc(len);
|
||||
*cmdline = 0;
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (i > 1)
|
||||
|
@ -760,7 +658,9 @@ int main (int argc, char **argv)
|
|||
strcat(cmdline, argv[i]);
|
||||
}
|
||||
Com_Init(cmdline);
|
||||
#if 0
|
||||
NET_Init();
|
||||
#endif
|
||||
|
||||
fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY);
|
||||
|
||||
|
@ -774,7 +674,9 @@ int main (int argc, char **argv)
|
|||
{
|
||||
// set low precision every frame, because some system calls
|
||||
// reset it arbitrarily
|
||||
#if 0
|
||||
Sys_LowFPPrecision ();
|
||||
#endif
|
||||
|
||||
Com_Frame ();
|
||||
}
|
||||
|
|
|
@ -12,6 +12,8 @@
|
|||
|
||||
//===============================================================================
|
||||
|
||||
int glob_match(char *pattern, char *text);
|
||||
|
||||
// Used to determine CD Path
|
||||
static char programpath[MAX_OSPATH];
|
||||
|
||||
|
@ -279,7 +281,7 @@ char **Sys_ListFiles( const char *directory, const char *extension, int *numfile
|
|||
return NULL;
|
||||
}
|
||||
|
||||
listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
|
||||
listCopy = (char **) Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ), TAG_LISTFILES, qfalse );
|
||||
for ( i = 0 ; i < nfiles ; i++ ) {
|
||||
listCopy[i] = list[i];
|
||||
}
|
||||
|
@ -302,6 +304,11 @@ void Sys_FreeFileList( char **list ) {
|
|||
Z_Free( list );
|
||||
}
|
||||
|
||||
qboolean Sys_CheckCD( void )
|
||||
{
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
char *Sys_Cwd( void )
|
||||
{
|
||||
static char cwd[MAX_OSPATH];
|
||||
|
@ -337,7 +344,7 @@ char *Sys_DefaultBasePath(void)
|
|||
|
||||
if ((p = getenv("HOME")) != NULL) {
|
||||
Q_strncpyz(basepath, p, sizeof(basepath));
|
||||
Q_strcat(basepath, sizeof(basepath), "/.q3a");
|
||||
Q_strcat(basepath, sizeof(basepath), "/.jasp");
|
||||
if (mkdir(basepath, 0777)) {
|
||||
if (errno != EEXIST)
|
||||
Sys_Error("Unable to create directory \"%s\", error is %s(%d)\n", basepath, strerror(errno), errno);
|
||||
|
@ -358,4 +365,13 @@ void Sys_ShowConsole( int visLevel, qboolean quitOnClose )
|
|||
{
|
||||
}
|
||||
|
||||
qboolean Sys_FileOutOfDate( LPCSTR psFinalFileName /* dest */, LPCSTR psDataFileName /* src */ )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
qboolean Sys_CopyFile(LPCSTR lpExistingFileName, LPCSTR lpNewFileName, qboolean bOverWrite)
|
||||
{
|
||||
Com_Error( ERR_FATAL, "Sys_CopyFile not implemented" );
|
||||
return qfalse;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue