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put some wgl parts under _WIN32
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3 changed files with 6 additions and 1 deletions
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@ -182,7 +182,7 @@ extern PFNGLGETCOMBINEROUTPUTPARAMETERIVNV qglGetCombinerOutputParameterivNV;
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extern PFNGLGETFINALCOMBINERINPUTPARAMETERFVNV qglGetFinalCombinerInputParameterfvNV;
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extern PFNGLGETFINALCOMBINERINPUTPARAMETERFVNV qglGetFinalCombinerInputParameterfvNV;
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extern PFNGLGETFINALCOMBINERINPUTPARAMETERIVNV qglGetFinalCombinerInputParameterivNV;
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extern PFNGLGETFINALCOMBINERINPUTPARAMETERIVNV qglGetFinalCombinerInputParameterivNV;
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#ifdef _WIN32
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Pixel Format extension definitions. - AReis
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// Pixel Format extension definitions. - AReis
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/***********************************************************************************************************/
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/***********************************************************************************************************/
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@ -251,6 +251,7 @@ typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, con
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extern PFNWGLBINDTEXIMAGEARBPROC qwglBindTexImageARB;
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extern PFNWGLBINDTEXIMAGEARBPROC qwglBindTexImageARB;
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extern PFNWGLRELEASETEXIMAGEARBPROC qwglReleaseTexImageARB;
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extern PFNWGLRELEASETEXIMAGEARBPROC qwglReleaseTexImageARB;
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extern PFNWGLSETPBUFFERATTRIBARBPROC qwglSetPbufferAttribARB;
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extern PFNWGLSETPBUFFERATTRIBARBPROC qwglSetPbufferAttribARB;
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#endif // _WIN32
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -251,6 +251,7 @@ PFNGLGETCOMBINEROUTPUTPARAMETERIVNV qglGetCombinerOutputParameterivNV = NULL;
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PFNGLGETFINALCOMBINERINPUTPARAMETERFVNV qglGetFinalCombinerInputParameterfvNV = NULL;
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PFNGLGETFINALCOMBINERINPUTPARAMETERFVNV qglGetFinalCombinerInputParameterfvNV = NULL;
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PFNGLGETFINALCOMBINERINPUTPARAMETERIVNV qglGetFinalCombinerInputParameterivNV = NULL;
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PFNGLGETFINALCOMBINERINPUTPARAMETERIVNV qglGetFinalCombinerInputParameterivNV = NULL;
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#ifdef _WIN32
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// Declare Pixel Format function pointers.
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// Declare Pixel Format function pointers.
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PFNWGLGETPIXELFORMATATTRIBIVARBPROC qwglGetPixelFormatAttribivARB = NULL;
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PFNWGLGETPIXELFORMATATTRIBIVARBPROC qwglGetPixelFormatAttribivARB = NULL;
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PFNWGLGETPIXELFORMATATTRIBFVARBPROC qwglGetPixelFormatAttribfvARB = NULL;
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PFNWGLGETPIXELFORMATATTRIBFVARBPROC qwglGetPixelFormatAttribfvARB = NULL;
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@ -267,6 +268,7 @@ PFNWGLQUERYPBUFFERARBPROC qwglQueryPbufferARB = NULL;
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PFNWGLBINDTEXIMAGEARBPROC qwglBindTexImageARB = NULL;
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PFNWGLBINDTEXIMAGEARBPROC qwglBindTexImageARB = NULL;
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PFNWGLRELEASETEXIMAGEARBPROC qwglReleaseTexImageARB = NULL;
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PFNWGLRELEASETEXIMAGEARBPROC qwglReleaseTexImageARB = NULL;
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PFNWGLSETPBUFFERATTRIBARBPROC qwglSetPbufferAttribARB = NULL;
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PFNWGLSETPBUFFERATTRIBARBPROC qwglSetPbufferAttribARB = NULL;
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#endif // _WIN32
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// Declare Vertex and Fragment Program function pointers.
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// Declare Vertex and Fragment Program function pointers.
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PFNGLPROGRAMSTRINGARBPROC qglProgramStringARB = NULL;
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PFNGLPROGRAMSTRINGARBPROC qglProgramStringARB = NULL;
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@ -1156,6 +1156,7 @@ void R_Modellist_f (void);
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class CPBUFFER
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class CPBUFFER
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{
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{
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private:
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private:
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#ifdef _WIN32
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// Pixel Buffer Rendering and Device Contexts.
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// Pixel Buffer Rendering and Device Contexts.
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HGLRC m_hRC;
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HGLRC m_hRC;
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HDC m_hDC;
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HDC m_hDC;
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@ -1166,6 +1167,7 @@ private:
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// Buffer handle.
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// Buffer handle.
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HPBUFFERARB m_hBuffer;
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HPBUFFERARB m_hBuffer;
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#endif
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// Buffer Dimensions.
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// Buffer Dimensions.
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int m_iWidth, m_iHeight;
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int m_iWidth, m_iHeight;
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