From 2ee20c712394d89010c6a363ab233503bd7ac7c9 Mon Sep 17 00:00:00 2001 From: Jonathan Gray Date: Fri, 26 Apr 2013 22:03:00 +1000 Subject: [PATCH] update the readme for multiplayer --- README.txt | 17 ++++++++++++++--- 1 file changed, 14 insertions(+), 3 deletions(-) diff --git a/README.txt b/README.txt index e679085..dc40d60 100644 --- a/README.txt +++ b/README.txt @@ -1,18 +1,27 @@ Jedi Academy with various changes to make it build/run on more platforms including amd64/x86_64. -Currently only the single player code is built. +Currently only the single player code runs on amd64. The game needs to be patched to 1.01 to work, the data in the steam version is already patched. - How to build: + How to build single player: mkdir build-sp && cd build-sp cmake ../code/ make -copy jasp and jagame*.so to your game data directory +copy jasp and jagame*.so to the directory containing base or demo + + How to build multiplayer: + +mkdir build-mp && cd build-mp +cmake ../codemp/ +make + +copy jamp and jampded to the directory containing base +copy *.so to your base directory Known issues: @@ -24,3 +33,5 @@ not properly set everything up. Save games do not yet work on amd64. The demo has various issues and does not work properly. + +multiplayer has to be run with "+set sv_pure 0" for now