update the readme for multiplayer

This commit is contained in:
Jonathan Gray 2013-04-26 22:03:00 +10:00
parent 14b5c93ba1
commit 2ee20c7123

View file

@ -1,18 +1,27 @@
Jedi Academy with various changes to make it build/run on
more platforms including amd64/x86_64.
Currently only the single player code is built.
Currently only the single player code runs on amd64.
The game needs to be patched to 1.01 to work, the data in the
steam version is already patched.
How to build:
How to build single player:
mkdir build-sp && cd build-sp
cmake ../code/
make
copy jasp and jagame*.so to your game data directory
copy jasp and jagame*.so to the directory containing base or demo
How to build multiplayer:
mkdir build-mp && cd build-mp
cmake ../codemp/
make
copy jamp and jampded to the directory containing base
copy *.so to your base directory
Known issues:
@ -24,3 +33,5 @@ not properly set everything up.
Save games do not yet work on amd64.
The demo has various issues and does not work properly.
multiplayer has to be run with "+set sv_pure 0" for now