mirror of
https://github.com/ioquake/jedi-academy.git
synced 2024-11-29 07:22:23 +00:00
adjust to different scoping of variables declared in for loops
This commit is contained in:
parent
a765a9a98e
commit
15cc54b440
2 changed files with 10 additions and 5 deletions
|
@ -4578,7 +4578,8 @@ void S_StartBackgroundTrack( const char *intro, const char *loop, int bCalledByC
|
||||||
{
|
{
|
||||||
extern const char *Music_GetLevelSetName(void);
|
extern const char *Music_GetLevelSetName(void);
|
||||||
Q_strncpyz(sInfoOnly_CurrentDynamicMusicSet, Music_GetLevelSetName(), sizeof(sInfoOnly_CurrentDynamicMusicSet));
|
Q_strncpyz(sInfoOnly_CurrentDynamicMusicSet, Music_GetLevelSetName(), sizeof(sInfoOnly_CurrentDynamicMusicSet));
|
||||||
for (int i = eBGRNDTRACK_DATABEGIN; i != eBGRNDTRACK_DATAEND; i++)
|
int i;
|
||||||
|
for (i = eBGRNDTRACK_DATABEGIN; i != eBGRNDTRACK_DATAEND; i++)
|
||||||
{
|
{
|
||||||
sboolean bOk = qfalse;
|
sboolean bOk = qfalse;
|
||||||
LPCSTR psMusicName = Music_GetFileNameForState( (MusicState_e) i);
|
LPCSTR psMusicName = Music_GetFileNameForState( (MusicState_e) i);
|
||||||
|
@ -5213,7 +5214,8 @@ int SND_FreeOldestSound(sfx_t *pButNotThisOne /* = NULL */)
|
||||||
{
|
{
|
||||||
// new bit, we can't throw away any sfx_t struct in use by a channel, else the paint code will crash...
|
// new bit, we can't throw away any sfx_t struct in use by a channel, else the paint code will crash...
|
||||||
//
|
//
|
||||||
for (int iChannel=0; iChannel<MAX_CHANNELS; iChannel++)
|
int iChannel;
|
||||||
|
for (iChannel=0; iChannel<MAX_CHANNELS; iChannel++)
|
||||||
{
|
{
|
||||||
channel_t *ch = & s_channels[iChannel];
|
channel_t *ch = & s_channels[iChannel];
|
||||||
|
|
||||||
|
|
|
@ -590,7 +590,8 @@ static int Thai_ValidTISCode( const byte *psString, int &iThaiBytes )
|
||||||
|
|
||||||
// thai codes can be up to 3 bytes long, so see how high we can get...
|
// thai codes can be up to 3 bytes long, so see how high we can get...
|
||||||
//
|
//
|
||||||
for (int i=0; i<3; i++)
|
int i;
|
||||||
|
for (i=0; i<3; i++)
|
||||||
{
|
{
|
||||||
CodeToTry.sChars[i] = psString[i];
|
CodeToTry.sChars[i] = psString[i];
|
||||||
|
|
||||||
|
@ -1669,9 +1670,11 @@ void R_ReloadFonts_f(void)
|
||||||
//
|
//
|
||||||
vector <sstring_t> vstrFonts;
|
vector <sstring_t> vstrFonts;
|
||||||
|
|
||||||
for (int iFontToFind = 1; iFontToFind < g_iCurrentFontIndex; iFontToFind++)
|
int iFontToFind;
|
||||||
|
for (iFontToFind = 1; iFontToFind < g_iCurrentFontIndex; iFontToFind++)
|
||||||
{
|
{
|
||||||
for (FontIndexMap_t::iterator it = g_mapFontIndexes.begin(); it != g_mapFontIndexes.end(); ++it)
|
FontIndexMap_t::iterator it;
|
||||||
|
for (it = g_mapFontIndexes.begin(); it != g_mapFontIndexes.end(); ++it)
|
||||||
{
|
{
|
||||||
if (iFontToFind == (*it).second)
|
if (iFontToFind == (*it).second)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue