2013-04-19 02:52:48 +00:00
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/**********************************************************************
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Copyright (c) 1997,8,9 Immersion Corporation
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Permission to use, copy, modify, distribute, and sell this
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software and its documentation may be granted without fee;
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interested parties are encouraged to request permission from
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Immersion Corporation
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2158 Paragon Drive
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San Jose, CA 95131
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408-467-1900
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IMMERSION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
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IN NO EVENT SHALL IMMERSION BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
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LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
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NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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FILE: FFC.h
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PURPOSE: Class Types for the Force Foundation Classes
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STARTED: 10/29/97
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NOTES/REVISIONS:
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3/2/99 jrm (Jeff Mallett): Force-->Feel renaming
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**********************************************************************/
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#if !defined(AFX_FFC_H__135B88C4_4175_11D1_B049_0020AF30269A__INCLUDED_)
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#define AFX_FFC_H__135B88C4_4175_11D1_B049_0020AF30269A__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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#include "FeelBox.h"
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#include "FeelCondition.h"
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#include "FeelConstant.h"
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#include "FeelDamper.h"
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#include "FeelDevice.h"
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#include "FeelDXDevice.h"
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#include "FeelEffect.h"
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#include "FeelEllipse.h"
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#include "FeelEnclosure.h"
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#include "FeelMouse.h"
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#include "FeelFriction.h"
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#include "FeelGrid.h"
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#include "FeelInertia.h"
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#include "FeelPeriodic.h"
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#include "FeelProjects.h"
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#include "FeelRamp.h"
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#include "FeelSpring.h"
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#include "FeelTexture.h"
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#include "FFCErrors.h"
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#endif // !defined(AFX_FFC_H__135B88C4_4175_11D1_B049_0020AF30269A__INCLUDED_)
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