2013-04-19 02:52:48 +00:00
// win_main.c
//Anything above this #include will be ignored by the compiler
# include "../qcommon/exe_headers.h"
# include "../client/client.h"
# include "win_local.h"
# include "resource.h"
# include <errno.h>
# include <float.h>
# include <fcntl.h>
# include <stdio.h>
# include <direct.h>
# include <io.h>
# include <conio.h>
# include "../qcommon/stringed_ingame.h"
# define CD_BASEDIR "gamedata\\gamedata"
# define CD_EXE "jamp.exe"
# define CD_BASEDIR_LINUX "bin\\x86\\glibc-2.1"
# define CD_EXE_LINUX "jamp"
# define CD_VOLUME "JEDIACAD"
# define MEM_THRESHOLD 128*1024*1024
static char sys_cmdline [ MAX_STRING_CHARS ] ;
// enable this for executable checksumming
# ifdef FINAL_BUILD
# define SPANK_MONKEYS
# endif
static int sys_monkeySpank ;
static int sys_checksum ;
/*
= = = = = = = = = = = = = = = = = =
Sys_LowPhysicalMemory ( )
= = = = = = = = = = = = = = = = = =
*/
qboolean Sys_LowPhysicalMemory ( ) {
static MEMORYSTATUS stat ;
static qboolean bAsked = qfalse ;
static cvar_t * sys_lowmem = Cvar_Get ( " sys_lowmem " , " 0 " , 0 ) ;
if ( ! bAsked ) // just in case it takes a little time for GlobalMemoryStatus() to gather stats on
{ // stuff we don't care about such as virtual mem etc.
bAsked = qtrue ;
GlobalMemoryStatus ( & stat ) ;
}
if ( sys_lowmem - > integer )
{
return qtrue ;
}
return ( stat . dwTotalPhys < = MEM_THRESHOLD ) ? qtrue : qfalse ;
}
/*
= = = = = = = = = = = = = = = = = =
Sys_FunctionCmp
= = = = = = = = = = = = = = = = = =
*/
int Sys_FunctionCmp ( void * f1 , void * f2 ) {
int i , j , l ;
byte func_end [ 32 ] = { 0xC3 , 0x90 , 0x90 , 0x00 } ;
byte * ptr , * ptr2 ;
byte * f1_ptr , * f2_ptr ;
ptr = ( byte * ) f1 ;
if ( * ( byte * ) ptr = = 0xE9 ) {
//Com_Printf("f1 %p1 jmp %d\n", (int *) f1, *(int*)(ptr+1));
f1_ptr = ( byte * ) ( ( ( byte * ) f1 ) + ( * ( int * ) ( ptr + 1 ) ) + 5 ) ;
}
else {
f1_ptr = ptr ;
}
//Com_Printf("f1 ptr %p\n", f1_ptr);
ptr = ( byte * ) f2 ;
if ( * ( byte * ) ptr = = 0xE9 ) {
//Com_Printf("f2 %p jmp %d\n", (int *) f2, *(int*)(ptr+1));
f2_ptr = ( byte * ) ( ( ( byte * ) f2 ) + ( * ( int * ) ( ptr + 1 ) ) + 5 ) ;
}
else {
f2_ptr = ptr ;
}
//Com_Printf("f2 ptr %p\n", f2_ptr);
# ifdef _DEBUG
sprintf ( ( char * ) func_end , " %c%c%c%c%c%c%c " , 0x5F , 0x5E , 0x5B , 0x8B , 0xE5 , 0x5D , 0xC3 ) ;
# endif
for ( i = 0 ; i < 1024 ; i + + ) {
for ( j = 0 ; func_end [ j ] ; j + + ) {
if ( f1_ptr [ i + j ] ! = func_end [ j ] )
break ;
}
if ( ! func_end [ j ] ) {
break ;
}
}
# ifdef _DEBUG
l = i + 7 ;
# else
l = i + 2 ;
# endif
//Com_Printf("function length = %d\n", l);
for ( i = 0 ; i < l ; i + + ) {
// check for a potential function call
if ( * ( ( byte * ) & f1_ptr [ i ] ) = = 0xE8 ) {
// get the function pointers in case this really is a function call
ptr = ( byte * ) ( ( ( byte * ) & f1_ptr [ i ] ) + ( * ( int * ) & f1_ptr [ i + 1 ] ) ) + 5 ;
ptr2 = ( byte * ) ( ( ( byte * ) & f2_ptr [ i ] ) + ( * ( int * ) & f2_ptr [ i + 1 ] ) ) + 5 ;
// if it was a function call and both f1 and f2 call the same function
if ( ptr = = ptr2 ) {
i + = 4 ;
continue ;
}
}
if ( f1_ptr [ i ] ! = f2_ptr [ i ] )
return qfalse ;
}
return qtrue ;
}
/*
= = = = = = = = = = = = = = = = = =
Sys_FunctionCheckSum
= = = = = = = = = = = = = = = = = =
*/
int Sys_FunctionCheckSum ( void * f1 ) {
int i , j , l ;
byte func_end [ 32 ] = { 0xC3 , 0x90 , 0x90 , 0x00 } ;
byte * ptr ;
byte * f1_ptr ;
ptr = ( byte * ) f1 ;
if ( * ( byte * ) ptr = = 0xE9 ) {
//Com_Printf("f1 %p1 jmp %d\n", (int *) f1, *(int*)(ptr+1));
f1_ptr = ( byte * ) ( ( ( byte * ) f1 ) + ( * ( int * ) ( ptr + 1 ) ) + 5 ) ;
}
else {
f1_ptr = ptr ;
}
//Com_Printf("f1 ptr %p\n", f1_ptr);
# ifdef _DEBUG
sprintf ( ( char * ) func_end , " %c%c%c%c%c%c%c " , 0x5F , 0x5E , 0x5B , 0x8B , 0xE5 , 0x5D , 0xC3 ) ;
# endif
for ( i = 0 ; i < 1024 ; i + + ) {
for ( j = 0 ; func_end [ j ] ; j + + ) {
if ( f1_ptr [ i + j ] ! = func_end [ j ] )
break ;
}
if ( ! func_end [ j ] ) {
break ;
}
}
# ifdef _DEBUG
l = i + 7 ;
# else
l = i + 2 ;
# endif
//Com_Printf("function length = %d\n", l);
return Com_BlockChecksum ( f1_ptr , l ) ;
}
/*
= = = = = = = = = = = = = = = = = =
Sys_MonkeyShouldBeSpanked
= = = = = = = = = = = = = = = = = =
*/
int Sys_MonkeyShouldBeSpanked ( void ) {
return sys_monkeySpank ;
}
/*
= = = = = = = = = = = = = = = = = =
Sys_CodeInMemoryChecksum
= = = = = = = = = = = = = = = = = =
*/
# define MakePtr( cast, ptr, addValue ) (cast)( (DWORD)(ptr) + (addValue) )
int Sys_CodeInMemoryChecksum ( void * codeBase ) {
PIMAGE_DOS_HEADER dosHeader ;
PIMAGE_NT_HEADERS pNTHeader ;
PIMAGE_SECTION_HEADER section ;
dosHeader = ( PIMAGE_DOS_HEADER ) codeBase ;
pNTHeader = MakePtr ( PIMAGE_NT_HEADERS , dosHeader , dosHeader - > e_lfanew ) ;
// First, verify that the e_lfanew field gave us a reasonable
// pointer, then verify the PE signature.
if ( IsBadReadPtr ( pNTHeader , sizeof ( IMAGE_NT_HEADERS ) ) | |
pNTHeader - > Signature ! = IMAGE_NT_SIGNATURE )
{
//printf("Unhandled EXE type, or invalid .EXE\n");
return 0 ;
}
// first section oughta be the code section
section = ( PIMAGE_SECTION_HEADER ) ( pNTHeader + 1 ) ;
/*
// the name of the code section should be .text
if ( Q_stricmp ( section - > Name , " .text " ) ) {
return 0 ;
}
*/
return Com_BlockChecksum ( ( ( byte * ) codeBase ) + section - > VirtualAddress , section - > SizeOfRawData ) ;
}
/*
= = = = = = = = = = = = = = = = = =
Sys_ChecksumExe
= = = = = = = = = = = = = = = = = =
*/
// make sure this string is unique in the executable
// 01234567890123
byte * exeChecksumId = ( unsigned char * ) " q3monkeyid \0 \0 \0 \0 " ;
void Sys_ChecksumExe ( void * codeBase ) {
TCHAR szPathOrig [ _MAX_PATH ] , szPathClone [ _MAX_PATH ] ;
STARTUPINFO si ;
TCHAR szCmdLine [ 512 ] ;
HANDLE hfile , hProcessOrig ;
PROCESS_INFORMATION pi ;
int l , i , n ;
FILE * f ;
byte * buf , * ptr ;
// Is this the original EXE or the clone EXE?
if ( Q_stricmp ( __argv [ 1 ] , " monkey " ) ) {
// Original EXE: Spawn clone EXE to delete this EXE
GetModuleFileName ( NULL , szPathOrig , _MAX_PATH ) ;
GetTempPath ( _MAX_PATH , szPathClone ) ;
GetTempFileName ( szPathClone , __TEXT ( " Del " ) , 0 , szPathClone ) ;
CopyFile ( szPathOrig , szPathClone , FALSE ) ;
// Open the clone EXE using FILE_FLAG_DELETE_ON_CLOSE
hfile = CreateFile ( szPathClone , 0 , FILE_SHARE_READ , NULL ,
OPEN_EXISTING , FILE_FLAG_DELETE_ON_CLOSE , NULL ) ;
// Spawn the clone EXE passing it our EXE's process handle
// and the full path name to the original EXE file.
hProcessOrig = OpenProcess ( SYNCHRONIZE , TRUE ,
GetCurrentProcessId ( ) ) ;
wsprintf ( szCmdLine , __TEXT ( " %s monkey %d %d \" %s \" " ) , szPathClone ,
sys_checksum , hProcessOrig , szPathOrig ) ;
ZeroMemory ( & si , sizeof ( si ) ) ;
si . cb = sizeof ( si ) ;
CreateProcess ( NULL , szCmdLine , NULL , NULL , TRUE , 0 , NULL , NULL , & si , & pi ) ;
CloseHandle ( hProcessOrig ) ;
CloseHandle ( hfile ) ;
} else {
// Clone EXE: When original EXE terminates, overwrite it with a new one
sys_checksum = atoi ( __argv [ 2 ] ) ;
hProcessOrig = ( HANDLE ) atoi ( __argv [ 3 ] ) ;
WaitForSingleObject ( hProcessOrig , INFINITE ) ;
CloseHandle ( hProcessOrig ) ;
// open the original executable
f = fopen ( __argv [ 4 ] , " rb " ) ;
if ( ! f ) {
return ;
}
fseek ( f , 0 , SEEK_END ) ;
l = ftell ( f ) ;
fseek ( f , 0 , SEEK_SET ) ;
buf = ( unsigned char * ) malloc ( l ) ;
if ( fread ( buf , l , 1 , f ) ! = 1 ) {
return ;
}
fclose ( f ) ;
// search for the exe name string, nice brute force
n = strlen ( ( const char * ) exeChecksumId ) ;
for ( i = 0 ; i < l ; i + + ) {
if ( ! Q_strncmp ( ( const char * ) ( buf + i ) , ( const char * ) exeChecksumId , n ) ) {
break ;
}
}
if ( i > = l ) {
return ;
}
ptr = buf + i ;
// write checksum into exe memory image
ptr [ 0 ] = ( sys_checksum > > 24 ) & 0xFF ;
ptr [ 1 ] = ( sys_checksum > > 16 ) & 0xFF ;
ptr [ 2 ] = ( sys_checksum > > 8 ) & 0xFF ;
ptr [ 3 ] = ( sys_checksum > > 0 ) & 0xFF ;
ptr [ 4 ] = ptr [ 5 ] = ptr [ 6 ] = ptr [ 7 ] = ptr [ 8 ] = ptr [ 9 ] = 0 ;
// write out new exe with checksum
f = fopen ( __argv [ 4 ] , " wb " ) ;
if ( ! f ) {
return ;
}
if ( fwrite ( buf , l , 1 , f ) ! = 1 ) {
return ;
}
fclose ( f ) ;
free ( buf ) ;
// The system will delete the clone EXE automatically
// because it was opened with FILE_FLAG_DELETE_ON_CLOSE
}
//
exit ( 0 ) ;
}
/*
= = = = = = = = = = = = = = = = = =
Sys_VerifyCodeChecksum
= = = = = = = = = = = = = = = = = =
*/
void Sys_VerifyCodeChecksum ( void * codeBase ) {
// NOTE: should not checksum code in debug mode because the memory image changes
// as soon as you set a break point!
# if defined(SPANK_MONKEYS) && !defined(_DEBUG)
int exeChecksum ;
// if the checksum is not yet stored in the executable
if ( exeChecksumId [ 4 ] ! = 0 ) {
// spawn another process that will replace this executable with one that has a checksum
Sys_ChecksumExe ( codeBase ) ;
return ;
}
exeChecksum = ( exeChecksumId [ 0 ] < < 24 ) | ( exeChecksumId [ 1 ] < < 16 ) | ( exeChecksumId [ 2 ] < < 8 ) | exeChecksumId [ 3 ] ;
if ( exeChecksum ! = sys_checksum ) {
sys_monkeySpank = qtrue ;
}
# endif
}
/*
= = = = = = = = = = = = = = = = = =
Sys_BeginProfiling
= = = = = = = = = = = = = = = = = =
*/
void Sys_BeginProfiling ( void ) {
// this is just used on the mac build
}
/*
= = = = = = = = = = = = =
Sys_Error
Show the early console as an error dialog
= = = = = = = = = = = = =
*/
void QDECL Sys_Error ( const char * error , . . . ) {
va_list argptr ;
char text [ 4096 ] ;
MSG msg ;
va_start ( argptr , error ) ;
vsprintf ( text , error , argptr ) ;
va_end ( argptr ) ;
Conbuf_AppendText ( text ) ;
Conbuf_AppendText ( " \n " ) ;
Sys_SetErrorText ( text ) ;
Sys_ShowConsole ( 1 , qtrue ) ;
timeEndPeriod ( 1 ) ;
IN_Shutdown ( ) ;
// wait for the user to quit
while ( 1 ) {
if ( ! GetMessage ( & msg , NULL , 0 , 0 ) )
Com_Quit_f ( ) ;
TranslateMessage ( & msg ) ;
DispatchMessage ( & msg ) ;
}
Sys_DestroyConsole ( ) ;
Com_ShutdownZoneMemory ( ) ;
Com_ShutdownHunkMemory ( ) ;
exit ( 1 ) ;
}
/*
= = = = = = = = = = = = = =
Sys_Quit
= = = = = = = = = = = = = =
*/
void Sys_Quit ( void ) {
timeEndPeriod ( 1 ) ;
IN_Shutdown ( ) ;
Sys_DestroyConsole ( ) ;
Com_ShutdownZoneMemory ( ) ;
Com_ShutdownHunkMemory ( ) ;
exit ( 0 ) ;
}
/*
= = = = = = = = = = = = = =
Sys_Print
= = = = = = = = = = = = = =
*/
void Sys_Print ( const char * msg ) {
Conbuf_AppendText ( msg ) ;
}
/*
= = = = = = = = = = = = = =
Sys_Mkdir
= = = = = = = = = = = = = =
*/
void Sys_Mkdir ( const char * path ) {
_mkdir ( path ) ;
}
/*
= = = = = = = = = = = = = =
Sys_Cwd
= = = = = = = = = = = = = =
*/
char * Sys_Cwd ( void ) {
static char cwd [ MAX_OSPATH ] ;
_getcwd ( cwd , sizeof ( cwd ) - 1 ) ;
cwd [ MAX_OSPATH - 1 ] = 0 ;
return cwd ;
}
/*
= = = = = = = = = = = = = =
Sys_DefaultCDPath
= = = = = = = = = = = = = =
*/
char * Sys_DefaultCDPath ( void ) {
return " " ;
}
/*
= = = = = = = = = = = = = =
Sys_DefaultBasePath
= = = = = = = = = = = = = =
*/
char * Sys_DefaultBasePath ( void ) {
return Sys_Cwd ( ) ;
}
/*
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
DIRECTORY SCANNING
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
*/
# define MAX_FOUND_FILES 0x1000
void Sys_ListFilteredFiles ( const char * basedir , char * subdirs , char * filter , char * * psList , int * numfiles ) {
char search [ MAX_OSPATH ] , newsubdirs [ MAX_OSPATH ] ;
char filename [ MAX_OSPATH ] ;
int findhandle ;
struct _finddata_t findinfo ;
if ( * numfiles > = MAX_FOUND_FILES - 1 ) {
return ;
}
if ( strlen ( subdirs ) ) {
Com_sprintf ( search , sizeof ( search ) , " %s \\ %s \\ * " , basedir , subdirs ) ;
}
else {
Com_sprintf ( search , sizeof ( search ) , " %s \\ * " , basedir ) ;
}
findhandle = _findfirst ( search , & findinfo ) ;
if ( findhandle = = - 1 ) {
return ;
}
do {
if ( findinfo . attrib & _A_SUBDIR ) {
if ( Q_stricmp ( findinfo . name , " . " ) & & Q_stricmp ( findinfo . name , " .. " ) ) {
if ( strlen ( subdirs ) ) {
Com_sprintf ( newsubdirs , sizeof ( newsubdirs ) , " %s \\ %s " , subdirs , findinfo . name ) ;
}
else {
Com_sprintf ( newsubdirs , sizeof ( newsubdirs ) , " %s " , findinfo . name ) ;
}
Sys_ListFilteredFiles ( basedir , newsubdirs , filter , psList , numfiles ) ;
}
}
if ( * numfiles > = MAX_FOUND_FILES - 1 ) {
break ;
}
Com_sprintf ( filename , sizeof ( filename ) , " %s \\ %s " , subdirs , findinfo . name ) ;
if ( ! Com_FilterPath ( filter , filename , qfalse ) )
continue ;
psList [ * numfiles ] = CopyString ( filename ) ;
( * numfiles ) + + ;
} while ( _findnext ( findhandle , & findinfo ) ! = - 1 ) ;
_findclose ( findhandle ) ;
}
static qboolean strgtr ( const char * s0 , const char * s1 ) {
int l0 , l1 , i ;
l0 = strlen ( s0 ) ;
l1 = strlen ( s1 ) ;
if ( l1 < l0 ) {
l0 = l1 ;
}
for ( i = 0 ; i < l0 ; i + + ) {
if ( s1 [ i ] > s0 [ i ] ) {
return qtrue ;
}
if ( s1 [ i ] < s0 [ i ] ) {
return qfalse ;
}
}
return qfalse ;
}
char * * Sys_ListFiles ( const char * directory , const char * extension , char * filter , int * numfiles , qboolean wantsubs ) {
char search [ MAX_OSPATH ] ;
int nfiles ;
char * * listCopy ;
char * list [ MAX_FOUND_FILES ] ;
struct _finddata_t findinfo ;
int findhandle ;
int flag ;
int i ;
if ( filter ) {
nfiles = 0 ;
Sys_ListFilteredFiles ( directory , " " , filter , list , & nfiles ) ;
list [ nfiles ] = 0 ;
* numfiles = nfiles ;
if ( ! nfiles )
return NULL ;
listCopy = ( char * * ) Z_Malloc ( ( nfiles + 1 ) * sizeof ( * listCopy ) , TAG_FILESYS ) ;
for ( i = 0 ; i < nfiles ; i + + ) {
listCopy [ i ] = list [ i ] ;
}
listCopy [ i ] = NULL ;
return listCopy ;
}
if ( ! extension ) {
extension = " " ;
}
// passing a slash as extension will find directories
if ( extension [ 0 ] = = ' / ' & & extension [ 1 ] = = 0 ) {
extension = " " ;
flag = 0 ;
} else {
flag = _A_SUBDIR ;
}
Com_sprintf ( search , sizeof ( search ) , " %s \\ *%s " , directory , extension ) ;
// search
nfiles = 0 ;
findhandle = _findfirst ( search , & findinfo ) ;
if ( findhandle = = - 1 ) {
* numfiles = 0 ;
return NULL ;
}
do {
if ( ( ! wantsubs & & flag ^ ( findinfo . attrib & _A_SUBDIR ) ) | | ( wantsubs & & findinfo . attrib & _A_SUBDIR ) ) {
if ( nfiles = = MAX_FOUND_FILES - 1 ) {
break ;
}
list [ nfiles ] = CopyString ( findinfo . name ) ;
nfiles + + ;
}
} while ( _findnext ( findhandle , & findinfo ) ! = - 1 ) ;
list [ nfiles ] = 0 ;
_findclose ( findhandle ) ;
// return a copy of the list
* numfiles = nfiles ;
if ( ! nfiles ) {
return NULL ;
}
listCopy = ( char * * ) Z_Malloc ( ( nfiles + 1 ) * sizeof ( * listCopy ) , TAG_FILESYS ) ;
for ( i = 0 ; i < nfiles ; i + + ) {
listCopy [ i ] = list [ i ] ;
}
listCopy [ i ] = NULL ;
do {
flag = 0 ;
for ( i = 1 ; i < nfiles ; i + + ) {
if ( strgtr ( listCopy [ i - 1 ] , listCopy [ i ] ) ) {
char * temp = listCopy [ i ] ;
listCopy [ i ] = listCopy [ i - 1 ] ;
listCopy [ i - 1 ] = temp ;
flag = 1 ;
}
}
} while ( flag ) ;
return listCopy ;
}
void Sys_FreeFileList ( char * * psList ) {
int i ;
if ( ! psList ) {
return ;
}
for ( i = 0 ; psList [ i ] ; i + + ) {
Z_Free ( psList [ i ] ) ;
}
Z_Free ( psList ) ;
}
//========================================================
/*
= = = = = = = = = = = = = = = =
Sys_ScanForCD
Search all the drives to see if there is a valid CD to grab
the cddir from
= = = = = = = = = = = = = = = =
*/
# ifdef FINAL_BUILD
static qboolean Sys_ScanForCD ( void ) {
char drive [ 4 ] ;
FILE * f ;
char test [ MAX_OSPATH ] ;
drive [ 0 ] = ' c ' ;
drive [ 1 ] = ' : ' ;
drive [ 2 ] = ' \\ ' ;
drive [ 3 ] = 0 ;
// scan the drives
for ( drive [ 0 ] = ' c ' ; drive [ 0 ] < = ' z ' ; drive [ 0 ] + + ) {
if ( GetDriveType ( drive ) = = DRIVE_CDROM ) {
BOOL Result ;
char VolumeName [ MAX_PATH ] , FileSystemName [ MAX_PATH ] ;
DWORD VolumeSerialNumber , MaximumComponentLength , FileSystemFlags ;
Result = GetVolumeInformation ( drive , VolumeName , sizeof ( VolumeName ) , & VolumeSerialNumber ,
& MaximumComponentLength , & FileSystemFlags , FileSystemName , sizeof ( FileSystemName ) ) ;
if ( Result & & ( strnicmp ( VolumeName , CD_VOLUME , 8 ) = = 0 ) )
{
sprintf ( test , " %s%s \\ %s " , drive , CD_BASEDIR , CD_EXE ) ;
f = fopen ( test , " r " ) ;
if ( f ) {
fclose ( f ) ;
return qtrue ;
} else {
sprintf ( test , " %s%s \\ %s " , drive , CD_BASEDIR , CD_EXE_LINUX ) ;
f = fopen ( test , " r " ) ;
if ( f ) {
fclose ( f ) ;
return qtrue ;
}
}
}
}
}
return qfalse ;
}
# endif
/*
= = = = = = = = = = = = = = = =
Sys_CheckCD
Return true if the proper CD is in the drive
= = = = = = = = = = = = = = = =
*/
qboolean Sys_CheckCD ( void ) {
# ifdef FINAL_BUILD
return Sys_ScanForCD ( ) ;
# else
return qtrue ;
# endif
}
/*
= = = = = = = = = = = = = = = =
Sys_GetClipboardData
= = = = = = = = = = = = = = = =
*/
char * Sys_GetClipboardData ( void ) {
char * data = NULL ;
char * cliptext ;
if ( OpenClipboard ( NULL ) ! = 0 ) {
HANDLE hClipboardData ;
if ( ( hClipboardData = GetClipboardData ( CF_TEXT ) ) ! = 0 ) {
if ( ( cliptext = ( char * ) GlobalLock ( hClipboardData ) ) ! = 0 ) {
data = ( char * ) Z_Malloc ( GlobalSize ( hClipboardData ) + 1 , TAG_CLIPBOARD ) ;
Q_strncpyz ( data , cliptext , GlobalSize ( hClipboardData ) + 1 ) ;
GlobalUnlock ( hClipboardData ) ;
strtok ( data , " \n \r \b " ) ;
}
}
CloseClipboard ( ) ;
}
return data ;
}
/*
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
LOAD / UNLOAD DLL
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
*/
/*
= = = = = = = = = = = = = = = = =
Sys_UnloadDll
= = = = = = = = = = = = = = = = =
*/
void Sys_UnloadDll ( void * dllHandle ) {
if ( ! dllHandle ) {
return ;
}
if ( ! FreeLibrary ( ( struct HINSTANCE__ * ) dllHandle ) ) {
Com_Error ( ERR_FATAL , " Sys_UnloadDll FreeLibrary failed " ) ;
}
}
//make sure the dll can be opened by the file system, then write the
//file back out again so it can be loaded is a library. If the read
//fails then the dll is probably not in the pk3 and we are running
//a pure server -rww
bool Sys_UnpackDLL ( const char * name )
{
void * data ;
fileHandle_t f ;
int len = FS_ReadFile ( name , & data ) ;
int ck ;
if ( len < 1 )
{ //failed to read the file (out of the pk3 if pure)
return false ;
}
if ( FS_FileIsInPAK ( name , & ck ) = = - 1 )
{ //alright, it isn't in a pk3 anyway, so we don't need to write it.
//this is allowable when running non-pure.
FS_FreeFile ( data ) ;
return true ;
}
f = FS_FOpenFileWrite ( name ) ;
if ( ! f )
{ //can't open for writing? Might be in use.
//This is possibly a malicious user attempt to circumvent dll
//replacement so we won't allow it.
FS_FreeFile ( data ) ;
return false ;
}
if ( FS_Write ( data , len , f ) < len )
{ //Failed to write the full length. Full disk maybe?
FS_FreeFile ( data ) ;
return false ;
}
FS_FCloseFile ( f ) ;
FS_FreeFile ( data ) ;
return true ;
}
/*
= = = = = = = = = = = = = = = = =
Sys_LoadDll
Used to load a development dll instead of a virtual machine
= = = = = = = = = = = = = = = = =
*/
extern char * FS_BuildOSPath ( const char * base , const char * game , const char * qpath ) ;
void * QDECL Sys_LoadDll ( const char * name , int ( QDECL * * entryPoint ) ( int , . . . ) ,
int ( QDECL * systemcalls ) ( int , . . . ) ) {
static int lastWarning = 0 ;
HINSTANCE libHandle ;
void ( QDECL * dllEntry ) ( int ( QDECL * syscallptr ) ( int , . . . ) ) ;
char * basepath ;
char * cdpath ;
char * gamedir ;
char * fn ;
# ifdef NDEBUG
int timestamp ;
int ret ;
# endif
char filename [ MAX_QPATH ] ;
Com_sprintf ( filename , sizeof ( filename ) , " %sx86.dll " , name ) ;
# ifdef NDEBUG
timestamp = Sys_Milliseconds ( ) ;
// if( ((timestamp - lastWarning) > (5 * 60000)) && !Cvar_VariableIntegerValue( "dedicated" )
// && !Cvar_VariableIntegerValue( "com_blindlyLoadDLLs" ) ) {
if ( 0 ) {
if ( FS_FileExists ( filename ) ) {
lastWarning = timestamp ;
ret = MessageBoxEx ( NULL , " You are about to load a .DLL executable that \n "
" has not been verified for use with Quake III Arena. \n "
" This type of file can compromise the security of \n "
" your computer. \n \n "
" Select 'OK' if you choose to load it anyway. " ,
" Security Warning " , MB_OKCANCEL | MB_ICONEXCLAMATION | MB_DEFBUTTON2 | MB_TOPMOST | MB_SETFOREGROUND ,
MAKELANGID ( LANG_NEUTRAL , SUBLANG_DEFAULT ) ) ;
if ( ret ! = IDOK ) {
return NULL ;
}
}
}
# endif
if ( ! Sys_UnpackDLL ( filename ) )
{
return NULL ;
}
// rjr disable for final release #ifndef NDEBUG
libHandle = LoadLibrary ( filename ) ;
if ( ! libHandle ) {
//#endif
basepath = Cvar_VariableString ( " fs_basepath " ) ;
cdpath = Cvar_VariableString ( " fs_cdpath " ) ;
gamedir = Cvar_VariableString ( " fs_game " ) ;
fn = FS_BuildOSPath ( basepath , gamedir , filename ) ;
libHandle = LoadLibrary ( fn ) ;
if ( ! libHandle ) {
if ( cdpath [ 0 ] ) {
fn = FS_BuildOSPath ( cdpath , gamedir , filename ) ;
libHandle = LoadLibrary ( fn ) ;
}
if ( ! libHandle ) {
return NULL ;
}
}
//#ifndef NDEBUG
}
//#endif
dllEntry = ( void ( QDECL * ) ( int ( QDECL * ) ( int , . . . ) ) ) GetProcAddress ( libHandle , " dllEntry " ) ;
* entryPoint = ( int ( QDECL * ) ( int , . . . ) ) GetProcAddress ( libHandle , " vmMain " ) ;
if ( ! * entryPoint | | ! dllEntry ) {
FreeLibrary ( libHandle ) ;
return NULL ;
}
dllEntry ( systemcalls ) ;
return libHandle ;
}
/*
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
BACKGROUND FILE STREAMING
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
*/
# if 1
void Sys_InitStreamThread ( void ) {
}
void Sys_ShutdownStreamThread ( void ) {
}
void Sys_BeginStreamedFile ( fileHandle_t f , int readAhead ) {
}
void Sys_EndStreamedFile ( fileHandle_t f ) {
}
int Sys_StreamedRead ( void * buffer , int size , int count , fileHandle_t f ) {
return FS_Read ( buffer , size * count , f ) ;
}
void Sys_StreamSeek ( fileHandle_t f , int offset , int origin ) {
FS_Seek ( f , offset , origin ) ;
}
# else
typedef struct {
fileHandle_t file ;
byte * buffer ;
qboolean eof ;
qboolean active ;
int bufferSize ;
int streamPosition ; // next byte to be returned by Sys_StreamRead
int threadPosition ; // next byte to be read from file
} streamsIO_t ;
typedef struct {
HANDLE threadHandle ;
int threadId ;
CRITICAL_SECTION crit ;
streamsIO_t sIO [ MAX_FILE_HANDLES ] ;
} streamState_t ;
streamState_t stream ;
/*
= = = = = = = = = = = = = = =
Sys_StreamThread
A thread will be sitting in this loop forever
= = = = = = = = = = = = = = = =
*/
void Sys_StreamThread ( void ) {
int buffer ;
int count ;
int readCount ;
int bufferPoint ;
int r , i ;
while ( 1 ) {
Sleep ( 10 ) ;
// EnterCriticalSection (&stream.crit);
for ( i = 1 ; i < MAX_FILE_HANDLES ; i + + ) {
// if there is any space left in the buffer, fill it up
if ( stream . sIO [ i ] . active & & ! stream . sIO [ i ] . eof ) {
count = stream . sIO [ i ] . bufferSize - ( stream . sIO [ i ] . threadPosition - stream . sIO [ i ] . streamPosition ) ;
if ( ! count ) {
continue ;
}
bufferPoint = stream . sIO [ i ] . threadPosition % stream . sIO [ i ] . bufferSize ;
buffer = stream . sIO [ i ] . bufferSize - bufferPoint ;
readCount = buffer < count ? buffer : count ;
r = FS_Read ( stream . sIO [ i ] . buffer + bufferPoint , readCount , stream . sIO [ i ] . file ) ;
stream . sIO [ i ] . threadPosition + = r ;
if ( r ! = readCount ) {
stream . sIO [ i ] . eof = qtrue ;
}
}
}
// LeaveCriticalSection (&stream.crit);
}
}
/*
= = = = = = = = = = = = = = =
Sys_InitStreamThread
= = = = = = = = = = = = = = = =
*/
void Sys_InitStreamThread ( void ) {
int i ;
InitializeCriticalSection ( & stream . crit ) ;
// don't leave the critical section until there is a
// valid file to stream, which will cause the StreamThread
// to sleep without any overhead
// EnterCriticalSection( &stream.crit );
stream . threadHandle = CreateThread (
NULL , // LPSECURITY_ATTRIBUTES lpsa,
0 , // DWORD cbStack,
( LPTHREAD_START_ROUTINE ) Sys_StreamThread , // LPTHREAD_START_ROUTINE lpStartAddr,
0 , // LPVOID lpvThreadParm,
0 , // DWORD fdwCreate,
& stream . threadId ) ;
for ( i = 0 ; i < MAX_FILE_HANDLES ; i + + ) {
stream . sIO [ i ] . active = qfalse ;
}
}
/*
= = = = = = = = = = = = = = =
Sys_ShutdownStreamThread
= = = = = = = = = = = = = = = =
*/
void Sys_ShutdownStreamThread ( void ) {
}
/*
= = = = = = = = = = = = = = =
Sys_BeginStreamedFile
= = = = = = = = = = = = = = = =
*/
void Sys_BeginStreamedFile ( fileHandle_t f , int readAhead ) {
if ( stream . sIO [ f ] . file ) {
Sys_EndStreamedFile ( stream . sIO [ f ] . file ) ;
}
stream . sIO [ f ] . file = f ;
stream . sIO [ f ] . buffer = Z_Malloc ( readAhead ) ;
stream . sIO [ f ] . bufferSize = readAhead ;
stream . sIO [ f ] . streamPosition = 0 ;
stream . sIO [ f ] . threadPosition = 0 ;
stream . sIO [ f ] . eof = qfalse ;
stream . sIO [ f ] . active = qtrue ;
// let the thread start running
// LeaveCriticalSection( &stream.crit );
}
/*
= = = = = = = = = = = = = = =
Sys_EndStreamedFile
= = = = = = = = = = = = = = = =
*/
void Sys_EndStreamedFile ( fileHandle_t f ) {
if ( f ! = stream . sIO [ f ] . file ) {
Com_Error ( ERR_FATAL , " Sys_EndStreamedFile: wrong file " ) ;
}
// don't leave critical section until another stream is started
EnterCriticalSection ( & stream . crit ) ;
stream . sIO [ f ] . file = 0 ;
stream . sIO [ f ] . active = qfalse ;
Z_Free ( stream . sIO [ f ] . buffer ) ;
LeaveCriticalSection ( & stream . crit ) ;
}
/*
= = = = = = = = = = = = = = =
Sys_StreamedRead
= = = = = = = = = = = = = = = =
*/
int Sys_StreamedRead ( void * buffer , int size , int count , fileHandle_t f ) {
int available ;
int remaining ;
int sleepCount ;
int copy ;
int bufferCount ;
int bufferPoint ;
byte * dest ;
if ( stream . sIO [ f ] . active = = qfalse ) {
Com_Error ( ERR_FATAL , " Streamed read with non-streaming file " ) ;
}
dest = ( byte * ) buffer ;
remaining = size * count ;
if ( remaining < = 0 ) {
Com_Error ( ERR_FATAL , " Streamed read with non-positive size " ) ;
}
sleepCount = 0 ;
while ( remaining > 0 ) {
available = stream . sIO [ f ] . threadPosition - stream . sIO [ f ] . streamPosition ;
if ( ! available ) {
if ( stream . sIO [ f ] . eof ) {
break ;
}
if ( sleepCount = = 1 ) {
Com_DPrintf ( " Sys_StreamedRead: waiting \n " ) ;
}
if ( + + sleepCount > 100 ) {
Com_Error ( ERR_FATAL , " Sys_StreamedRead: thread has died " ) ;
}
Sleep ( 10 ) ;
continue ;
}
EnterCriticalSection ( & stream . crit ) ;
bufferPoint = stream . sIO [ f ] . streamPosition % stream . sIO [ f ] . bufferSize ;
bufferCount = stream . sIO [ f ] . bufferSize - bufferPoint ;
copy = available < bufferCount ? available : bufferCount ;
if ( copy > remaining ) {
copy = remaining ;
}
memcpy ( dest , stream . sIO [ f ] . buffer + bufferPoint , copy ) ;
stream . sIO [ f ] . streamPosition + = copy ;
dest + = copy ;
remaining - = copy ;
LeaveCriticalSection ( & stream . crit ) ;
}
return ( count * size - remaining ) / size ;
}
/*
= = = = = = = = = = = = = = =
Sys_StreamSeek
= = = = = = = = = = = = = = = =
*/
void Sys_StreamSeek ( fileHandle_t f , int offset , int origin ) {
// halt the thread
EnterCriticalSection ( & stream . crit ) ;
// clear to that point
FS_Seek ( f , offset , origin ) ;
stream . sIO [ f ] . streamPosition = 0 ;
stream . sIO [ f ] . threadPosition = 0 ;
stream . sIO [ f ] . eof = qfalse ;
// let the thread start running at the new position
LeaveCriticalSection ( & stream . crit ) ;
}
# endif
/*
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
EVENT LOOP
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
*/
# define MAX_QUED_EVENTS 256
# define MASK_QUED_EVENTS ( MAX_QUED_EVENTS - 1 )
sysEvent_t eventQue [ MAX_QUED_EVENTS ] ;
int eventHead , eventTail ;
byte sys_packetReceived [ MAX_MSGLEN ] ;
/*
= = = = = = = = = = = = = = = =
Sys_QueEvent
A time of 0 will get the current time
Ptr should either be null , or point to a block of data that can
be freed by the game later .
= = = = = = = = = = = = = = = =
*/
void Sys_QueEvent ( int time , sysEventType_t type , int value , int value2 , int ptrLength , void * ptr ) {
sysEvent_t * ev ;
ev = & eventQue [ eventHead & MASK_QUED_EVENTS ] ;
if ( eventHead - eventTail > = MAX_QUED_EVENTS ) {
Com_Printf ( " Sys_QueEvent: overflow \n " ) ;
// we are discarding an event, but don't leak memory
if ( ev - > evPtr ) {
Z_Free ( ev - > evPtr ) ;
}
eventTail + + ;
}
eventHead + + ;
if ( time = = 0 ) {
time = Sys_Milliseconds ( ) ;
}
ev - > evTime = time ;
ev - > evType = type ;
ev - > evValue = value ;
ev - > evValue2 = value2 ;
ev - > evPtrLength = ptrLength ;
ev - > evPtr = ptr ;
}
/*
= = = = = = = = = = = = = = = =
Sys_GetEvent
= = = = = = = = = = = = = = = =
*/
sysEvent_t Sys_GetEvent ( void ) {
MSG msg ;
sysEvent_t ev ;
char * s ;
msg_t netmsg ;
netadr_t adr ;
// return if we have data
if ( eventHead > eventTail ) {
eventTail + + ;
return eventQue [ ( eventTail - 1 ) & MASK_QUED_EVENTS ] ;
}
// pump the message loop
while ( PeekMessage ( & msg , NULL , 0 , 0 , PM_NOREMOVE ) ) {
if ( ! GetMessage ( & msg , NULL , 0 , 0 ) ) {
Com_Quit_f ( ) ;
}
// save the msg time, because wndprocs don't have access to the timestamp
g_wv . sysMsgTime = msg . time ;
TranslateMessage ( & msg ) ;
DispatchMessage ( & msg ) ;
}
// check for console commands
s = Sys_ConsoleInput ( ) ;
if ( s ) {
char * b ;
int len ;
len = strlen ( s ) + 1 ;
b = ( char * ) Z_Malloc ( len , TAG_EVENT ) ;
Q_strncpyz ( b , s , len ) ;
Sys_QueEvent ( 0 , SE_CONSOLE , 0 , 0 , len , b ) ;
}
// check for network packets
MSG_Init ( & netmsg , sys_packetReceived , sizeof ( sys_packetReceived ) ) ;
if ( Sys_GetPacket ( & adr , & netmsg ) ) {
netadr_t * buf ;
int len ;
// copy out to a seperate buffer for qeueing
// the readcount stepahead is for SOCKS support
len = sizeof ( netadr_t ) + netmsg . cursize - netmsg . readcount ;
buf = ( netadr_t * ) Z_Malloc ( len , TAG_EVENT , qtrue ) ;
* buf = adr ;
memcpy ( buf + 1 , & netmsg . data [ netmsg . readcount ] , netmsg . cursize - netmsg . readcount ) ;
Sys_QueEvent ( 0 , SE_PACKET , 0 , 0 , len , buf ) ;
}
// return if we have data
if ( eventHead > eventTail ) {
eventTail + + ;
return eventQue [ ( eventTail - 1 ) & MASK_QUED_EVENTS ] ;
}
// create an empty event to return
memset ( & ev , 0 , sizeof ( ev ) ) ;
ev . evTime = timeGetTime ( ) ;
return ev ;
}
//================================================================
/*
= = = = = = = = = = = = = = = = =
Sys_In_Restart_f
Restart the input subsystem
= = = = = = = = = = = = = = = = =
*/
void Sys_In_Restart_f ( void ) {
IN_Shutdown ( ) ;
IN_Init ( ) ;
}
/*
= = = = = = = = = = = = = = = = =
Sys_Net_Restart_f
Restart the network subsystem
= = = = = = = = = = = = = = = = =
*/
void Sys_Net_Restart_f ( void ) {
NET_Restart ( ) ;
}
static bool Sys_IsExpired ( )
{
#if 0
// sec min Hr Day Mon Yr
struct tm t_valid_start = { 0 , 0 , 8 , 23 , 6 , 103 } ; //zero based months!
// sec min Hr Day Mon Yr
struct tm t_valid_end = { 0 , 0 , 20 , 30 , 6 , 103 } ;
// struct tm t_valid_end = t_valid_start;
// t_valid_end.tm_mday += 8;
time_t startTime = mktime ( & t_valid_start ) ;
time_t expireTime = mktime ( & t_valid_end ) ;
time_t now ;
time ( & now ) ;
if ( ( now < startTime ) | | ( now > expireTime ) )
{
return true ;
}
# endif
return false ;
}
/*
= = = = = = = = = = = = = = = =
Sys_Init
Called after the common systems ( cvars , files , etc )
are initialized
= = = = = = = = = = = = = = = =
*/
# define OSR2_BUILD_NUMBER 1111
# define WIN98_BUILD_NUMBER 1998
void Sys_Init ( void ) {
int cpuid ;
// make sure the timer is high precision, otherwise
// NT gets 18ms resolution
timeBeginPeriod ( 1 ) ;
Cmd_AddCommand ( " in_restart " , Sys_In_Restart_f ) ;
Cmd_AddCommand ( " net_restart " , Sys_Net_Restart_f ) ;
g_wv . osversion . dwOSVersionInfoSize = sizeof ( g_wv . osversion ) ;
if ( ! GetVersionEx ( & g_wv . osversion ) )
Sys_Error ( " Couldn't get OS info " ) ;
if ( Sys_IsExpired ( ) ) {
g_wv . osversion . dwPlatformId = VER_PLATFORM_WIN32s ; //sneaky: hide the expire with this error
}
if ( g_wv . osversion . dwMajorVersion < 4 )
Sys_Error ( " This game requires Windows version 4 or greater " ) ;
if ( g_wv . osversion . dwPlatformId = = VER_PLATFORM_WIN32s )
Sys_Error ( " This game doesn't run on Win32s " ) ;
if ( g_wv . osversion . dwPlatformId = = VER_PLATFORM_WIN32_NT )
{
Cvar_Set ( " arch " , " winnt " ) ;
}
else if ( g_wv . osversion . dwPlatformId = = VER_PLATFORM_WIN32_WINDOWS )
{
if ( LOWORD ( g_wv . osversion . dwBuildNumber ) > = WIN98_BUILD_NUMBER )
{
Cvar_Set ( " arch " , " win98 " ) ;
}
else if ( LOWORD ( g_wv . osversion . dwBuildNumber ) > = OSR2_BUILD_NUMBER )
{
Cvar_Set ( " arch " , " win95 osr2.x " ) ;
}
else
{
Cvar_Set ( " arch " , " win95 " ) ;
}
}
else
{
Cvar_Set ( " arch " , " unknown Windows variant " ) ;
}
// save out a couple things in rom cvars for the renderer to access
Cvar_Get ( " win_hinstance " , va ( " %i " , ( int ) g_wv . hInstance ) , CVAR_ROM ) ;
Cvar_Get ( " win_wndproc " , va ( " %i " , ( int ) MainWndProc ) , CVAR_ROM ) ;
//
// figure out our CPU
//
Cvar_Get ( " sys_cpustring " , " detect " , CVAR_ROM ) ;
if ( ! Q_stricmp ( Cvar_VariableString ( " sys_cpustring " ) , " detect " ) )
{
Com_Printf ( " ...detecting CPU, found " ) ;
cpuid = Sys_GetProcessorId ( ) ;
switch ( cpuid )
{
case CPUID_GENERIC :
Cvar_Set ( " sys_cpustring " , " generic " ) ;
break ;
case CPUID_INTEL_UNSUPPORTED :
Cvar_Set ( " sys_cpustring " , " x86 (pre-Pentium) " ) ;
break ;
case CPUID_INTEL_PENTIUM :
Cvar_Set ( " sys_cpustring " , " x86 (P5/PPro, non-MMX) " ) ;
break ;
case CPUID_INTEL_MMX :
Cvar_Set ( " sys_cpustring " , " x86 (P5/Pentium2, MMX) " ) ;
break ;
case CPUID_INTEL_KATMAI :
Cvar_Set ( " sys_cpustring " , " Intel Pentium III " ) ;
break ;
case CPUID_INTEL_WILLIAMETTE :
Cvar_Set ( " sys_cpustring " , " Intel Pentium IV " ) ;
break ;
case CPUID_AMD_3DNOW :
Cvar_Set ( " sys_cpustring " , " AMD w/ 3DNow! " ) ;
break ;
case CPUID_AXP :
Cvar_Set ( " sys_cpustring " , " Alpha AXP " ) ;
break ;
default :
Com_Error ( ERR_FATAL , " Unknown cpu type %d \n " , cpuid ) ;
break ;
}
}
else
{
Com_Printf ( " ...forcing CPU type to " ) ;
if ( ! Q_stricmp ( Cvar_VariableString ( " sys_cpustring " ) , " generic " ) )
{
cpuid = CPUID_GENERIC ;
}
else if ( ! Q_stricmp ( Cvar_VariableString ( " sys_cpustring " ) , " x87 " ) )
{
cpuid = CPUID_INTEL_PENTIUM ;
}
else if ( ! Q_stricmp ( Cvar_VariableString ( " sys_cpustring " ) , " mmx " ) )
{
cpuid = CPUID_INTEL_MMX ;
}
else if ( ! Q_stricmp ( Cvar_VariableString ( " sys_cpustring " ) , " 3dnow " ) )
{
cpuid = CPUID_AMD_3DNOW ;
}
else if ( ! Q_stricmp ( Cvar_VariableString ( " sys_cpustring " ) , " PentiumIII " ) )
{
cpuid = CPUID_INTEL_KATMAI ;
}
else if ( ! Q_stricmp ( Cvar_VariableString ( " sys_cpustring " ) , " PentiumIV " ) )
{
cpuid = CPUID_INTEL_WILLIAMETTE ;
}
else if ( ! Q_stricmp ( Cvar_VariableString ( " sys_cpustring " ) , " axp " ) )
{
cpuid = CPUID_AXP ;
}
else
{
Com_Printf ( " WARNING: unknown sys_cpustring '%s' \n " , Cvar_VariableString ( " sys_cpustring " ) ) ;
cpuid = CPUID_GENERIC ;
}
}
Cvar_SetValue ( " sys_cpuid " , cpuid ) ;
Com_Printf ( " %s \n " , Cvar_VariableString ( " sys_cpustring " ) ) ;
Cvar_Set ( " username " , Sys_GetCurrentUser ( ) ) ;
Cvar_SetValue ( " sys_cpuspeed " , Sys_GetCPUSpeed ( ) ) ;
Cvar_SetValue ( " sys_memory " , Sys_GetPhysicalMemory ( ) ) ;
IN_Init ( ) ; // FIXME: not in dedicated?
}
// do a quick mem test to check for any potential future mem problems...
//
void QuickMemTest ( void )
{
// if (!Sys_LowPhysicalMemory())
{
const int iMemTestMegs = 128 ; // useful search label
// special test,
void * pvData = malloc ( iMemTestMegs * 1024 * 1024 ) ;
if ( pvData )
{
free ( pvData ) ;
}
else
{
// err...
//
extern qboolean Language_IsAsian ( void ) ;
LPCSTR psContinue = Language_IsAsian ( ) ?
" Your machine failed to allocate %dMB in a memory test, which may mean you'll have problems running this game all the way through. \n \n Continue anyway? "
:
SE_GetString ( " CON_TEXT_FAILED_MEMTEST " ) ;
// ( since it's too much hassle doing MBCS code pages and decodings etc for MessageBox command )
# define GetYesNo(psQuery) (!!(MessageBox(NULL,psQuery,"Query",MB_YESNO|MB_ICONWARNING|MB_TASKMODAL)==IDYES))
if ( ! GetYesNo ( va ( psContinue , iMemTestMegs ) ) )
{
LPCSTR psNoMem = Language_IsAsian ( ) ?
" Insufficient memory to run this game! \n "
:
SE_GetString ( " CON_TEXT_INSUFFICIENT_MEMORY " ) ;
// ( since it's too much hassle doing MBCS code pages and decodings etc for MessageBox command )
Com_Error ( ERR_FATAL , psNoMem ) ;
}
}
}
}
//=======================================================================
//int totalMsec, countMsec;
/*
= = = = = = = = = = = = = = = = = =
WinMain
= = = = = = = = = = = = = = = = = =
*/
int WINAPI WinMain ( HINSTANCE hInstance , HINSTANCE hPrevInstance , LPSTR lpCmdLine , int nCmdShow ) {
// int startTime, endTime;
// should never get a previous instance in Win32
if ( hPrevInstance ) {
return 0 ;
}
sys_checksum = Sys_CodeInMemoryChecksum ( hInstance ) ;
Sys_VerifyCodeChecksum ( hInstance ) ;
g_wv . hInstance = hInstance ;
Q_strncpyz ( sys_cmdline , lpCmdLine , sizeof ( sys_cmdline ) ) ;
// done before Com/Sys_Init since we need this for error output
Sys_CreateConsole ( ) ;
// no abort/retry/fail errors
SetErrorMode ( SEM_FAILCRITICALERRORS ) ;
// get the initial time base
Sys_Milliseconds ( ) ;
#if 0
// if we find the CD, add a +set cddir xxx command line
Sys_ScanForCD ( ) ;
# endif
Sys_InitStreamThread ( ) ;
Com_Init ( sys_cmdline ) ;
# if !defined(DEDICATED)
QuickMemTest ( ) ;
# endif
NET_Init ( ) ;
// hide the early console since we've reached the point where we
// have a working graphics subsystems
if ( ! com_dedicated - > integer & & ! com_viewlog - > integer ) {
Sys_ShowConsole ( 0 , qfalse ) ;
}
# ifdef _DEBUG
if ( sys_monkeySpank ) {
Cvar_Set ( " cl_trn " , " 666 " ) ;
}
# endif
// main game loop
while ( 1 ) {
// if not running as a game client, sleep a bit
if ( g_wv . isMinimized | | ( com_dedicated & & com_dedicated - > integer ) ) {
Sleep ( 5 ) ;
}
# ifdef _DEBUG
if ( ! g_wv . activeApp )
{
Sleep ( 50 ) ;
}
# endif // _DEBUG
// set low precision every frame, because some system calls
// reset it arbitrarily
// _controlfp( _PC_24, _MCW_PC );
// startTime = Sys_Milliseconds();
// make sure mouse and joystick are only called once a frame
IN_Frame ( ) ;
// run the game
Com_Frame ( ) ;
// endTime = Sys_Milliseconds();
// totalMsec += endTime - startTime;
// countMsec++;
}
// never gets here
}