2013-04-19 02:52:48 +00:00
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#ifndef FF_MULTICOMPOUND_H
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#define FF_MULTICOMPOUND_H
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//#include "common_headers.h"
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#include "ff_MultiEffect.h"
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////-------------
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/// MultiCompound
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//-----------------
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// MultiCompound is a container for MultiEffect pointers.
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// It is not a single, complex effect and should not be treated as such.
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//
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class MultiCompound
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{
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public:
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typedef set<MultiEffect*> Set;
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protected:
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Set mSet;
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public:
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MultiCompound()
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: mSet()
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{}
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MultiCompound( Set &compound )
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: mSet()
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{
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Add( compound );
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}
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Set& GetSet() { return mSet; }
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qboolean Add( MultiEffect *Compound );
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qboolean Add( Set &compound );
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// CImmEffect iterations
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qboolean Start();
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qboolean Stop();
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qboolean ChangeDuration( DWORD Duration );
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qboolean ChangeGain( DWORD Gain );
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// Utilities
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qboolean IsEmpty() { return qboolean( mSet.size() == 0 ); }
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qboolean operator == ( MultiCompound &compound );
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qboolean operator != ( MultiCompound &compound )
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{
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return qboolean( !( (*this) == compound ) );
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}
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// Other iterations
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qboolean IsPlaying();
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qboolean EnsurePlaying();
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};
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2013-04-04 22:35:38 +00:00
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#endif // FF_MULTICOMPOUND_H
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