2013-04-19 02:52:48 +00:00
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//
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// string allocation/managment
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#ifndef CGAME
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#include "ui_local.h"
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#endif
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#ifdef _XBOX
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#include "../client/client.h"
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#endif
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#include "ui_shared.h"
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#include "../game/bg_public.h"
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#include "../game/anims.h"
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#include "../ghoul2/G2.h"
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extern stringID_table_t animTable [MAX_ANIMATIONS+1];
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extern void UI_UpdateCharacterSkin( void );
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#define SCROLL_TIME_START 500
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#define SCROLL_TIME_ADJUST 150
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#define SCROLL_TIME_ADJUSTOFFSET 40
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#define SCROLL_TIME_FLOOR 20
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typedef struct scrollInfo_s {
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int nextScrollTime;
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int nextAdjustTime;
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int adjustValue;
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int scrollKey;
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float xStart;
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float yStart;
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itemDef_t *item;
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qboolean scrollDir;
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} scrollInfo_t;
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#ifdef _XBOX
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//extern void *Z_Malloc(int iSize, memtag_t eTag, qboolean bZeroit, int iAlign);
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//extern void Z_TagFree(memtag_t eTag);
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#endif
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#ifndef CGAME // Defined in ui_main.c, not in the namespace
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extern vmCvar_t ui_char_color_red;
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extern vmCvar_t ui_char_color_green;
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extern vmCvar_t ui_char_color_blue;
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extern vmCvar_t se_language;
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// Some extern functions hoisted from the middle of this file to get all the non-cgame,
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// non-namespace stuff together
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extern void UI_SaberDrawBlades( itemDef_t *item, vec3_t origin, vec3_t angles );
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extern void UI_SaberLoadParms( void );
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extern qboolean ui_saber_parms_parsed;
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extern void UI_CacheSaberGlowGraphics( void );
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#endif //
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#include "../namespace_begin.h"
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#ifdef CGAME
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extern int trap_Key_GetCatcher( void ) ;
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extern void trap_Key_SetCatcher( int catcher );
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extern void trap_Cvar_Set( const char *var_name, const char *value );
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#endif
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//JLF DEMOCODE
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#ifdef _XBOX
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//support for attract mode demo timer
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#define DEMO_TIME_MAX 45000 //g_demoTimeBeforeStart
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int g_demoLastKeypress = 0; //milliseconds
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bool g_ReturnToSplash = false;
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bool g_runningDemo = false;
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void G_DemoStart();
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void G_DemoEnd();
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void G_DemoFrame();
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void G_DemoKeypress();
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void PlayDemo();
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//void UpdateDemoTimer();
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bool TestDemoTimer();
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//END DEMOCODE
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//JLF used by sliders
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#define TICK_COUNT 20
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//JLF MORE PROTOTYPES
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qboolean Item_HandleSelectionNext(itemDef_t * item);
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qboolean Item_HandleSelectionPrev(itemDef_t * item);
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#endif // _XBOX
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qboolean Item_SetFocus(itemDef_t *item, float x, float y);
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static scrollInfo_t scrollInfo;
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static void (*captureFunc) (void *p) = 0;
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static void *captureData = NULL;
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static itemDef_t *itemCapture = NULL; // item that has the mouse captured ( if any )
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displayContextDef_t *DC = NULL;
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static qboolean g_waitingForKey = qfalse;
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static qboolean g_editingField = qfalse;
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static itemDef_t *g_bindItem = NULL;
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static itemDef_t *g_editItem = NULL;
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menuDef_t Menus[MAX_MENUS]; // defined menus
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int menuCount = 0; // how many
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menuDef_t *menuStack[MAX_OPEN_MENUS];
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int openMenuCount = 0;
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static qboolean debugMode = qfalse;
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#define DOUBLE_CLICK_DELAY 300
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static int lastListBoxClickTime = 0;
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void Item_RunScript(itemDef_t *item, const char *s);
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void Item_SetupKeywordHash(void);
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void Menu_SetupKeywordHash(void);
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int BindingIDFromName(const char *name);
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qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down);
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itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu);
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itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu);
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static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y);
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static void Item_TextScroll_BuildLines ( itemDef_t* item );
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void Menu_SetItemText(const menuDef_t *menu,const char *itemName, const char *text);
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extern qboolean ItemParse_asset_model_go( itemDef_t *item, const char *name,int *runTimeLength );
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extern qboolean ItemParse_model_g2anim_go( itemDef_t *item, const char *animName );
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#ifdef CGAME
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#define MEM_POOL_SIZE 128 * 1024
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#define UI_ALLOCATION_TAG TAG_CG_UI_ALLOC
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#else
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//#define MEM_POOL_SIZE 1024 * 1024
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#define MEM_POOL_SIZE 2048 * 1024
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#define UI_ALLOCATION_TAG TAG_UI_ALLOC
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#endif
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#ifndef _XBOX
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static char memoryPool[MEM_POOL_SIZE];
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#endif // _XBOX
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static int allocPoint, outOfMemory;
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typedef struct itemFlagsDef_s {
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char *string;
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int value;
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} itemFlagsDef_t;
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itemFlagsDef_t itemFlags [] = {
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"WINDOW_INACTIVE", WINDOW_INACTIVE,
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NULL, (int) NULL
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};
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char *styles [] = {
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"WINDOW_STYLE_EMPTY",
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"WINDOW_STYLE_FILLED",
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"WINDOW_STYLE_GRADIENT",
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"WINDOW_STYLE_SHADER",
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"WINDOW_STYLE_TEAMCOLOR",
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"WINDOW_STYLE_CINEMATIC",
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NULL
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};
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char *alignment [] = {
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"ITEM_ALIGN_LEFT",
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"ITEM_ALIGN_CENTER",
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"ITEM_ALIGN_RIGHT",
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NULL
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};
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char *types [] = {
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"ITEM_TYPE_TEXT",
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"ITEM_TYPE_BUTTON",
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"ITEM_TYPE_RADIOBUTTON",
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"ITEM_TYPE_CHECKBOX",
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"ITEM_TYPE_EDITFIELD",
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"ITEM_TYPE_COMBO",
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"ITEM_TYPE_LISTBOX",
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"ITEM_TYPE_MODEL",
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"ITEM_TYPE_OWNERDRAW",
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"ITEM_TYPE_NUMERICFIELD",
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"ITEM_TYPE_SLIDER",
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"ITEM_TYPE_YESNO",
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"ITEM_TYPE_MULTI",
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"ITEM_TYPE_BIND",
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"ITEM_TYPE_TEXTSCROLL",
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NULL
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};
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extern int MenuFontToHandle(int iMenuFont);
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/*
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===============
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UI_Alloc
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===============
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*/
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void *UI_Alloc( int size ) {
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#ifdef _XBOX
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allocPoint += size;
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return Z_Malloc(size, UI_ALLOCATION_TAG, qfalse, 4);
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#else // _XBOX
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char *p;
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if ( allocPoint + size > MEM_POOL_SIZE ) {
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outOfMemory = qtrue;
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if (DC->Print) {
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DC->Print("UI_Alloc: Failure. Out of memory!\n");
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}
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//DC->trap_Print(S_COLOR_YELLOW"WARNING: UI Out of Memory!\n");
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return NULL;
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}
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p = &memoryPool[allocPoint];
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allocPoint += ( size + 15 ) & ~15;
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return p;
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#endif
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}
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/*
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===============
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UI_InitMemory
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===============
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*/
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void UI_InitMemory( void ) {
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allocPoint = 0;
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outOfMemory = qfalse;
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#ifdef _XBOX
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Z_TagFree(UI_ALLOCATION_TAG);
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#endif
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}
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qboolean UI_OutOfMemory() {
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return outOfMemory;
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}
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#define HASH_TABLE_SIZE 2048
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/*
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================
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return a hash value for the string
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================
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*/
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static long hashForString(const char *str) {
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int i;
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long hash;
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char letter;
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hash = 0;
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i = 0;
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while (str[i] != '\0') {
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letter = tolower((unsigned char)str[i]);
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hash+=(long)(letter)*(i+119);
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i++;
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}
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hash &= (HASH_TABLE_SIZE-1);
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return hash;
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}
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typedef struct stringDef_s {
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struct stringDef_s *next;
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const char *str;
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} stringDef_t;
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static int strPoolIndex = 0;
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static char strPool[STRING_POOL_SIZE];
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static int strHandleCount = 0;
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static stringDef_t *strHandle[HASH_TABLE_SIZE];
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const char *String_Alloc(const char *p) {
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int len;
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long hash;
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stringDef_t *str, *last;
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static const char *staticNULL = "";
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if (p == NULL) {
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return NULL;
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}
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if (*p == 0) {
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return staticNULL;
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}
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hash = hashForString(p);
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str = strHandle[hash];
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while (str) {
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if (strcmp(p, str->str) == 0) {
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return str->str;
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}
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str = str->next;
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}
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len = strlen(p);
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if (len + strPoolIndex + 1 < STRING_POOL_SIZE) {
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int ph = strPoolIndex;
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strcpy(&strPool[strPoolIndex], p);
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strPoolIndex += len + 1;
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str = strHandle[hash];
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last = str;
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while (last && last->next)
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{
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last = last->next;
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}
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str = (stringDef_t *) UI_Alloc(sizeof(stringDef_t));
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str->next = NULL;
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str->str = &strPool[ph];
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if (last) {
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last->next = str;
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} else {
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strHandle[hash] = str;
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}
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return &strPool[ph];
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}
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//Increase STRING_POOL_SIZE.
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assert(0);
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return NULL;
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}
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void String_Report() {
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float f;
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Com_Printf("Memory/String Pool Info\n");
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Com_Printf("----------------\n");
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f = strPoolIndex;
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f /= STRING_POOL_SIZE;
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f *= 100;
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Com_Printf("String Pool is %.1f%% full, %i bytes out of %i used.\n", f, strPoolIndex, STRING_POOL_SIZE);
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f = allocPoint;
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f /= MEM_POOL_SIZE;
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f *= 100;
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Com_Printf("Memory Pool is %.1f%% full, %i bytes out of %i used.\n", f, allocPoint, MEM_POOL_SIZE);
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}
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/*
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=================
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String_Init
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=================
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*/
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void String_Init() {
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int i;
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for (i = 0; i < HASH_TABLE_SIZE; i++) {
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strHandle[i] = 0;
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}
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strHandleCount = 0;
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strPoolIndex = 0;
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menuCount = 0;
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openMenuCount = 0;
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UI_InitMemory();
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Item_SetupKeywordHash();
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Menu_SetupKeywordHash();
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if (DC && DC->getBindingBuf) {
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Controls_GetConfig();
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}
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}
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/*
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=================
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PC_SourceWarning
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=================
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*/
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void PC_SourceWarning(int handle, char *format, ...) {
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int line;
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char filename[128];
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va_list argptr;
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static char string[4096];
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va_start (argptr, format);
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vsprintf (string, format, argptr);
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va_end (argptr);
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filename[0] = '\0';
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line = 0;
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trap_PC_SourceFileAndLine(handle, filename, &line);
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Com_Printf(S_COLOR_YELLOW "WARNING: %s, line %d: %s\n", filename, line, string);
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}
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/*
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=================
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PC_SourceError
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=================
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*/
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void PC_SourceError(int handle, char *format, ...) {
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int line;
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char filename[128];
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|
va_list argptr;
|
|
|
|
static char string[4096];
|
|
|
|
|
|
|
|
va_start (argptr, format);
|
|
|
|
vsprintf (string, format, argptr);
|
|
|
|
va_end (argptr);
|
|
|
|
|
|
|
|
filename[0] = '\0';
|
|
|
|
line = 0;
|
|
|
|
trap_PC_SourceFileAndLine(handle, filename, &line);
|
|
|
|
|
|
|
|
Com_Printf(S_COLOR_RED "ERROR: %s, line %d: %s\n", filename, line, string);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
LerpColor
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void LerpColor(vec4_t a, vec4_t b, vec4_t c, float t)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
// lerp and clamp each component
|
|
|
|
for (i=0; i<4; i++)
|
|
|
|
{
|
|
|
|
c[i] = a[i] + t*(b[i]-a[i]);
|
|
|
|
if (c[i] < 0)
|
|
|
|
c[i] = 0;
|
|
|
|
else if (c[i] > 1.0)
|
|
|
|
c[i] = 1.0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Float_Parse
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean Float_Parse(char **p, float *f) {
|
|
|
|
char *token;
|
|
|
|
token = COM_ParseExt((const char **)p, qfalse);
|
|
|
|
if (token && token[0] != 0) {
|
|
|
|
*f = atof(token);
|
|
|
|
return qtrue;
|
|
|
|
} else {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
PC_Float_Parse
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean PC_Float_Parse(int handle, float *f) {
|
|
|
|
pc_token_t token;
|
|
|
|
int negative = qfalse;
|
|
|
|
|
|
|
|
if (!trap_PC_ReadToken(handle, &token))
|
|
|
|
return qfalse;
|
|
|
|
if (token.string[0] == '-') {
|
|
|
|
if (!trap_PC_ReadToken(handle, &token))
|
|
|
|
return qfalse;
|
|
|
|
negative = qtrue;
|
|
|
|
}
|
|
|
|
if (token.type != TT_NUMBER) {
|
|
|
|
PC_SourceError(handle, "expected float but found %s\n", token.string);
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
if (negative)
|
|
|
|
*f = -token.floatvalue;
|
|
|
|
else
|
|
|
|
*f = token.floatvalue;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Color_Parse
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean Color_Parse(char **p, vec4_t *c) {
|
|
|
|
int i;
|
|
|
|
float f;
|
|
|
|
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
|
|
if (!Float_Parse(p, &f)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
(*c)[i] = f;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
PC_Color_Parse
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean PC_Color_Parse(int handle, vec4_t *c) {
|
|
|
|
int i;
|
|
|
|
float f;
|
|
|
|
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
|
|
if (!PC_Float_Parse(handle, &f)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
(*c)[i] = f;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Int_Parse
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean Int_Parse(char **p, int *i) {
|
|
|
|
char *token;
|
|
|
|
token = COM_ParseExt((const char **)p, qfalse);
|
|
|
|
|
|
|
|
if (token && token[0] != 0) {
|
|
|
|
*i = atoi(token);
|
|
|
|
return qtrue;
|
|
|
|
} else {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
PC_Int_Parse
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean PC_Int_Parse(int handle, int *i) {
|
|
|
|
pc_token_t token;
|
|
|
|
int negative = qfalse;
|
|
|
|
|
|
|
|
if (!trap_PC_ReadToken(handle, &token))
|
|
|
|
return qfalse;
|
|
|
|
if (token.string[0] == '-') {
|
|
|
|
if (!trap_PC_ReadToken(handle, &token))
|
|
|
|
return qfalse;
|
|
|
|
negative = qtrue;
|
|
|
|
}
|
|
|
|
if (token.type != TT_NUMBER) {
|
|
|
|
PC_SourceError(handle, "expected integer but found %s\n", token.string);
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
*i = token.intvalue;
|
|
|
|
if (negative)
|
|
|
|
*i = - *i;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Rect_Parse
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean Rect_Parse(char **p, rectDef_t *r) {
|
|
|
|
if (Float_Parse(p, &r->x)) {
|
|
|
|
if (Float_Parse(p, &r->y)) {
|
|
|
|
if (Float_Parse(p, &r->w)) {
|
|
|
|
if (Float_Parse(p, &r->h)) {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
PC_Rect_Parse
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean PC_Rect_Parse(int handle, rectDef_t *r) {
|
|
|
|
if (PC_Float_Parse(handle, &r->x)) {
|
|
|
|
if (PC_Float_Parse(handle, &r->y)) {
|
|
|
|
if (PC_Float_Parse(handle, &r->w)) {
|
|
|
|
if (PC_Float_Parse(handle, &r->h)) {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
String_Parse
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean String_Parse(char **p, const char **out) {
|
|
|
|
char *token;
|
|
|
|
|
|
|
|
token = COM_ParseExt((const char **)p, qfalse);
|
|
|
|
if (token && token[0] != 0) {
|
|
|
|
*(out) = String_Alloc(token);
|
|
|
|
return *(out)!=NULL;
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
PC_String_Parse
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean PC_String_Parse(int handle, const char **out)
|
|
|
|
{
|
|
|
|
static char* squiggy = "}";
|
|
|
|
pc_token_t token;
|
|
|
|
|
|
|
|
if (!trap_PC_ReadToken(handle, &token))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Save some memory by not return the end squiggy as an allocated string
|
|
|
|
if ( !Q_stricmp ( token.string, "}" ) )
|
|
|
|
{
|
|
|
|
*(out) = squiggy;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
*(out) = String_Alloc(token.string);
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
PC_Script_Parse
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean PC_Script_Parse(int handle, const char **out) {
|
|
|
|
char script[2048];
|
|
|
|
pc_token_t token;
|
|
|
|
|
|
|
|
script[0] = 0;
|
|
|
|
// scripts start with { and have ; separated command lists.. commands are command, arg..
|
|
|
|
// basically we want everything between the { } as it will be interpreted at run time
|
|
|
|
|
|
|
|
if (!trap_PC_ReadToken(handle, &token))
|
|
|
|
return qfalse;
|
|
|
|
if (Q_stricmp(token.string, "{") != 0) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
while ( 1 ) {
|
|
|
|
if (!trap_PC_ReadToken(handle, &token))
|
|
|
|
return qfalse;
|
|
|
|
|
|
|
|
if (Q_stricmp(token.string, "}") == 0) {
|
|
|
|
*out = String_Alloc(script);
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (token.string[1] != '\0') {
|
|
|
|
Q_strcat(script, 2048, va("\"%s\"", token.string));
|
|
|
|
} else {
|
|
|
|
Q_strcat(script, 2048, token.string);
|
|
|
|
}
|
|
|
|
Q_strcat(script, 2048, " ");
|
|
|
|
}
|
|
|
|
return qfalse; // bk001105 - LCC missing return value
|
|
|
|
}
|
|
|
|
|
|
|
|
// display, window, menu, item code
|
|
|
|
//
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Init_Display
|
|
|
|
|
|
|
|
Initializes the display with a structure to all the drawing routines
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void Init_Display(displayContextDef_t *dc) {
|
|
|
|
DC = dc;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// type and style painting
|
|
|
|
|
|
|
|
void GradientBar_Paint(rectDef_t *rect, vec4_t color) {
|
|
|
|
// gradient bar takes two paints
|
|
|
|
DC->setColor( color );
|
|
|
|
DC->drawHandlePic(rect->x, rect->y, rect->w, rect->h, DC->Assets.gradientBar);
|
|
|
|
DC->setColor( NULL );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Window_Init
|
|
|
|
|
|
|
|
Initializes a window structure ( windowDef_t ) with defaults
|
|
|
|
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void Window_Init(Window *w) {
|
|
|
|
memset(w, 0, sizeof(windowDef_t));
|
|
|
|
w->borderSize = 1;
|
|
|
|
w->foreColor[0] = w->foreColor[1] = w->foreColor[2] = w->foreColor[3] = 1.0;
|
|
|
|
w->cinematic = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Fade(int *flags, float *f, float clamp, int *nextTime, int offsetTime, qboolean bFlags, float fadeAmount) {
|
|
|
|
if (*flags & (WINDOW_FADINGOUT | WINDOW_FADINGIN)) {
|
|
|
|
if (DC->realTime > *nextTime) {
|
|
|
|
*nextTime = DC->realTime + offsetTime;
|
|
|
|
if (*flags & WINDOW_FADINGOUT) {
|
|
|
|
*f -= fadeAmount;
|
|
|
|
if (bFlags && *f <= 0.0) {
|
|
|
|
*flags &= ~(WINDOW_FADINGOUT | WINDOW_VISIBLE);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
*f += fadeAmount;
|
|
|
|
if (*f >= clamp) {
|
|
|
|
*f = clamp;
|
|
|
|
if (bFlags) {
|
|
|
|
*flags &= ~WINDOW_FADINGIN;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void Window_Paint(Window *w, float fadeAmount, float fadeClamp, float fadeCycle)
|
|
|
|
{
|
|
|
|
//float bordersize = 0;
|
|
|
|
vec4_t color;
|
|
|
|
rectDef_t fillRect = w->rect;
|
|
|
|
|
|
|
|
|
|
|
|
if (debugMode)
|
|
|
|
{
|
|
|
|
color[0] = color[1] = color[2] = color[3] = 1;
|
|
|
|
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, 1, color);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (w == NULL || (w->style == 0 && w->border == 0))
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (w->border != 0)
|
|
|
|
{
|
|
|
|
fillRect.x += w->borderSize;
|
|
|
|
fillRect.y += w->borderSize;
|
|
|
|
fillRect.w -= w->borderSize + 1;
|
|
|
|
fillRect.h -= w->borderSize + 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (w->style == WINDOW_STYLE_FILLED)
|
|
|
|
{
|
|
|
|
// box, but possible a shader that needs filled
|
|
|
|
if (w->background)
|
|
|
|
{
|
|
|
|
Fade(&w->flags, &w->backColor[3], fadeClamp, &w->nextTime, fadeCycle, qtrue, fadeAmount);
|
|
|
|
DC->setColor(w->backColor);
|
|
|
|
DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
|
|
|
|
DC->setColor(NULL);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->backColor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (w->style == WINDOW_STYLE_GRADIENT)
|
|
|
|
{
|
|
|
|
GradientBar_Paint(&fillRect, w->backColor);
|
|
|
|
// gradient bar
|
|
|
|
}
|
|
|
|
else if (w->style == WINDOW_STYLE_SHADER)
|
|
|
|
{
|
|
|
|
#ifndef CGAME
|
|
|
|
if (w->flags & WINDOW_PLAYERCOLOR)
|
|
|
|
{
|
|
|
|
vec4_t color;
|
|
|
|
color[0] = ui_char_color_red.integer/255.0f;
|
|
|
|
color[1] = ui_char_color_green.integer/255.0f;
|
|
|
|
color[2] = ui_char_color_blue.integer/255.0f;
|
|
|
|
color[3] = 1;
|
|
|
|
DC->setColor(color);
|
|
|
|
}
|
|
|
|
#endif //
|
|
|
|
|
|
|
|
if (w->flags & WINDOW_FORECOLORSET)
|
|
|
|
{
|
|
|
|
DC->setColor(w->foreColor);
|
|
|
|
}
|
|
|
|
DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
|
|
|
|
DC->setColor(NULL);
|
|
|
|
}
|
|
|
|
else if (w->style == WINDOW_STYLE_TEAMCOLOR)
|
|
|
|
{
|
|
|
|
if (DC->getTeamColor)
|
|
|
|
{
|
|
|
|
DC->getTeamColor(&color);
|
|
|
|
DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, color);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (w->style == WINDOW_STYLE_CINEMATIC)
|
|
|
|
{
|
|
|
|
if (w->cinematic == -1)
|
|
|
|
{
|
|
|
|
w->cinematic = DC->playCinematic(w->cinematicName, fillRect.x, fillRect.y, fillRect.w, fillRect.h);
|
|
|
|
if (w->cinematic == -1)
|
|
|
|
{
|
|
|
|
w->cinematic = -2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (w->cinematic >= 0)
|
|
|
|
{
|
|
|
|
DC->runCinematicFrame(w->cinematic);
|
|
|
|
DC->drawCinematic(w->cinematic, fillRect.x, fillRect.y, fillRect.w, fillRect.h);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (w->border == WINDOW_BORDER_FULL)
|
|
|
|
{
|
|
|
|
// full
|
|
|
|
// HACK HACK HACK
|
|
|
|
if (w->style == WINDOW_STYLE_TEAMCOLOR)
|
|
|
|
{
|
|
|
|
if (color[0] > 0)
|
|
|
|
{
|
|
|
|
// red
|
|
|
|
color[0] = 1;
|
|
|
|
color[1] = color[2] = .5;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
color[2] = 1;
|
|
|
|
color[0] = color[1] = .5;
|
|
|
|
}
|
|
|
|
color[3] = 1;
|
|
|
|
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, color);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, w->borderColor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (w->border == WINDOW_BORDER_HORZ)
|
|
|
|
{
|
|
|
|
// top/bottom
|
|
|
|
DC->setColor(w->borderColor);
|
|
|
|
DC->drawTopBottom(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize);
|
|
|
|
DC->setColor( NULL );
|
|
|
|
}
|
|
|
|
else if (w->border == WINDOW_BORDER_VERT)
|
|
|
|
{
|
|
|
|
// left right
|
|
|
|
DC->setColor(w->borderColor);
|
|
|
|
DC->drawSides(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize);
|
|
|
|
DC->setColor( NULL );
|
|
|
|
}
|
|
|
|
else if (w->border == WINDOW_BORDER_KCGRADIENT)
|
|
|
|
{
|
|
|
|
// this is just two gradient bars along each horz edge
|
|
|
|
rectDef_t r = w->rect;
|
|
|
|
r.h = w->borderSize;
|
|
|
|
GradientBar_Paint(&r, w->borderColor);
|
|
|
|
r.y = w->rect.y + w->rect.h - 1;
|
|
|
|
GradientBar_Paint(&r, w->borderColor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void Item_SetScreenCoords(itemDef_t *item, float x, float y)
|
|
|
|
{
|
|
|
|
|
|
|
|
if (item == NULL)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->window.border != 0)
|
|
|
|
{
|
|
|
|
x += item->window.borderSize;
|
|
|
|
y += item->window.borderSize;
|
|
|
|
}
|
|
|
|
|
|
|
|
item->window.rect.x = x + item->window.rectClient.x;
|
|
|
|
item->window.rect.y = y + item->window.rectClient.y;
|
|
|
|
item->window.rect.w = item->window.rectClient.w;
|
|
|
|
item->window.rect.h = item->window.rectClient.h;
|
|
|
|
|
|
|
|
// force the text rects to recompute
|
|
|
|
item->textRect.w = 0;
|
|
|
|
item->textRect.h = 0;
|
|
|
|
|
|
|
|
switch ( item->type)
|
|
|
|
{
|
|
|
|
case ITEM_TYPE_TEXTSCROLL:
|
|
|
|
{
|
|
|
|
textScrollDef_t *scrollPtr = (textScrollDef_t*)item->typeData;
|
|
|
|
if ( scrollPtr )
|
|
|
|
{
|
|
|
|
scrollPtr->startPos = 0;
|
|
|
|
scrollPtr->endPos = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
Item_TextScroll_BuildLines ( item );
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// FIXME: consolidate this with nearby stuff
|
|
|
|
void Item_UpdatePosition(itemDef_t *item)
|
|
|
|
{
|
|
|
|
float x, y;
|
|
|
|
menuDef_t *menu;
|
|
|
|
|
|
|
|
if (item == NULL || item->parent == NULL)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
menu = (menuDef_t *) item->parent;
|
|
|
|
|
|
|
|
x = menu->window.rect.x;
|
|
|
|
y = menu->window.rect.y;
|
|
|
|
|
|
|
|
if (menu->window.border != 0)
|
|
|
|
{
|
|
|
|
x += menu->window.borderSize;
|
|
|
|
y += menu->window.borderSize;
|
|
|
|
}
|
|
|
|
|
|
|
|
Item_SetScreenCoords(item, x, y);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
// menus
|
|
|
|
void Menu_UpdatePosition(menuDef_t *menu) {
|
|
|
|
int i;
|
|
|
|
float x, y;
|
|
|
|
|
|
|
|
if (menu == NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
x = menu->window.rect.x;
|
|
|
|
y = menu->window.rect.y;
|
|
|
|
if (menu->window.border != 0) {
|
|
|
|
x += menu->window.borderSize;
|
|
|
|
y += menu->window.borderSize;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < menu->itemCount; i++) {
|
|
|
|
Item_SetScreenCoords(menu->items[i], x, y);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menu_PostParse(menuDef_t *menu) {
|
|
|
|
if (menu == NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (menu->fullScreen) {
|
|
|
|
menu->window.rect.x = 0;
|
|
|
|
menu->window.rect.y = 0;
|
|
|
|
menu->window.rect.w = 640;
|
|
|
|
menu->window.rect.h = 480;
|
|
|
|
}
|
|
|
|
Menu_UpdatePosition(menu);
|
|
|
|
}
|
|
|
|
|
|
|
|
itemDef_t *Menu_ClearFocus(menuDef_t *menu) {
|
|
|
|
int i;
|
|
|
|
itemDef_t *ret = NULL;
|
|
|
|
|
|
|
|
if (menu == NULL) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < menu->itemCount; i++) {
|
|
|
|
if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
|
|
|
|
ret = menu->items[i];
|
|
|
|
}
|
|
|
|
menu->items[i]->window.flags &= ~WINDOW_HASFOCUS;
|
|
|
|
if (menu->items[i]->leaveFocus) {
|
|
|
|
Item_RunScript(menu->items[i], menu->items[i]->leaveFocus);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean IsVisible(int flags) {
|
|
|
|
return (flags & WINDOW_VISIBLE && !(flags & WINDOW_FADINGOUT));
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Rect_ContainsPoint(rectDef_t *rect, float x, float y) {
|
|
|
|
if (rect) {
|
|
|
|
if (x > rect->x && x < rect->x + rect->w && y > rect->y && y < rect->y + rect->h) {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
int Menu_ItemsMatchingGroup(menuDef_t *menu, const char *name)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
int count = 0;
|
|
|
|
|
|
|
|
for (i = 0; i < menu->itemCount; i++)
|
|
|
|
{
|
|
|
|
if ((!menu->items[i]->window.name) && (!menu->items[i]->window.group))
|
|
|
|
{
|
|
|
|
Com_Printf(S_COLOR_YELLOW"WARNING: item has neither name or group\n");
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Q_stricmp(menu->items[i]->window.name, name) == 0 ||
|
|
|
|
(menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0))
|
|
|
|
{
|
|
|
|
count++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return count;
|
|
|
|
}
|
|
|
|
|
|
|
|
itemDef_t *Menu_GetMatchingItemByNumber(menuDef_t *menu, int index, const char *name) {
|
|
|
|
int i;
|
|
|
|
int count = 0;
|
|
|
|
for (i = 0; i < menu->itemCount; i++) {
|
|
|
|
if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) {
|
|
|
|
if (count == index) {
|
|
|
|
return menu->items[i];
|
|
|
|
}
|
|
|
|
count++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_SetColor ( itemDef_t *item, char **args )
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
int i;
|
|
|
|
float f;
|
|
|
|
vec4_t *out;
|
|
|
|
|
|
|
|
// expecting type of color to set and 4 args for the color
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
out = NULL;
|
|
|
|
if (Q_stricmp(name, "backcolor") == 0)
|
|
|
|
{
|
|
|
|
out = &item->window.backColor;
|
|
|
|
item->window.flags |= WINDOW_BACKCOLORSET;
|
|
|
|
}
|
|
|
|
else if (Q_stricmp(name, "forecolor") == 0)
|
|
|
|
{
|
|
|
|
out = &item->window.foreColor;
|
|
|
|
item->window.flags |= WINDOW_FORECOLORSET;
|
|
|
|
}
|
|
|
|
else if (Q_stricmp(name, "bordercolor") == 0)
|
|
|
|
{
|
|
|
|
out = &item->window.borderColor;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (out)
|
|
|
|
{
|
|
|
|
for (i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
if (!Float_Parse(args, &f))
|
|
|
|
{
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
(*out)[i] = f;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_SetAsset(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
// expecting name to set asset to
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
// check for a model
|
|
|
|
if (item->type == ITEM_TYPE_MODEL)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_SetBackground(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
// expecting name to set asset to
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
item->window.background = DC->registerShaderNoMip(name);
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_SetItemRectCvar(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *itemName;
|
|
|
|
const char *cvarName;
|
|
|
|
char cvarBuf[1024];
|
|
|
|
const char *holdVal;
|
|
|
|
char *holdBuf;
|
|
|
|
itemDef_t *item2=0;
|
|
|
|
menuDef_t *menu;
|
|
|
|
|
|
|
|
// expecting item group and cvar to get value from
|
|
|
|
if (String_Parse(args, &itemName) && String_Parse(args, &cvarName))
|
|
|
|
{
|
|
|
|
item2 = Menu_FindItemByName((menuDef_t *) item->parent, itemName);
|
|
|
|
|
|
|
|
if (item2)
|
|
|
|
{
|
|
|
|
// get cvar data
|
|
|
|
DC->getCVarString(cvarName, cvarBuf, sizeof(cvarBuf));
|
|
|
|
|
|
|
|
holdBuf = cvarBuf;
|
|
|
|
if (String_Parse(&holdBuf,&holdVal))
|
|
|
|
{
|
|
|
|
menu = (menuDef_t *) item->parent;
|
|
|
|
|
|
|
|
item2->window.rectClient.x = atof(holdVal) + menu->window.rect.x;
|
|
|
|
if (String_Parse(&holdBuf,&holdVal))
|
|
|
|
{
|
|
|
|
item2->window.rectClient.y = atof(holdVal) + menu->window.rect.y;
|
|
|
|
if (String_Parse(&holdBuf,&holdVal))
|
|
|
|
{
|
|
|
|
item2->window.rectClient.w = atof(holdVal);
|
|
|
|
if (String_Parse(&holdBuf,&holdVal))
|
|
|
|
{
|
|
|
|
item2->window.rectClient.h = atof(holdVal);
|
|
|
|
|
|
|
|
item2->window.rect.x = item2->window.rectClient.x;
|
|
|
|
item2->window.rect.y = item2->window.rectClient.y;
|
|
|
|
item2->window.rect.w = item2->window.rectClient.w;
|
|
|
|
item2->window.rect.h = item2->window.rectClient.h;
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Default values in case things screw up
|
|
|
|
if (item2)
|
|
|
|
{
|
|
|
|
item2->window.rectClient.x = 0;
|
|
|
|
item2->window.rectClient.y = 0;
|
|
|
|
item2->window.rectClient.w = 0;
|
|
|
|
item2->window.rectClient.h = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Com_Printf(S_COLOR_YELLOW"WARNING: SetItemRectCvar: problems. Set cvar to 0's\n" );
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_SetItemBackground(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *itemName;
|
|
|
|
const char *name;
|
|
|
|
|
|
|
|
// expecting name of shader
|
|
|
|
if (String_Parse(args, &itemName) && String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
Menu_SetItemBackground((menuDef_t *) item->parent, itemName, name);
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_SetItemText(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *itemName;
|
|
|
|
const char *text;
|
|
|
|
|
|
|
|
// expecting text
|
|
|
|
if (String_Parse(args, &itemName) && String_Parse(args, &text))
|
|
|
|
{
|
|
|
|
Menu_SetItemText((menuDef_t *) item->parent, itemName, text);
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
itemDef_t *Menu_FindItemByName(menuDef_t *menu, const char *p) {
|
|
|
|
int i;
|
|
|
|
if (menu == NULL || p == NULL) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < menu->itemCount; i++) {
|
|
|
|
if (Q_stricmp(p, menu->items[i]->window.name) == 0) {
|
|
|
|
return menu->items[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_SetTeamColor(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
if (DC->getTeamColor)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
vec4_t color;
|
|
|
|
DC->getTeamColor(&color);
|
|
|
|
for (i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
item->window.backColor[i] = color[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_SetItemColor(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *itemname;
|
|
|
|
const char *name;
|
|
|
|
vec4_t color;
|
|
|
|
int i;
|
|
|
|
vec4_t *out;
|
|
|
|
|
|
|
|
// expecting type of color to set and 4 args for the color
|
|
|
|
if (String_Parse(args, &itemname) && String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
itemDef_t *item2;
|
|
|
|
int j,count;
|
|
|
|
char buff[1024];
|
|
|
|
|
|
|
|
// Is is specifying a cvar to get the item name from?
|
|
|
|
if (itemname[0] == '*')
|
|
|
|
{
|
|
|
|
itemname += 1;
|
|
|
|
DC->getCVarString(itemname, buff, sizeof(buff));
|
|
|
|
itemname = buff;
|
|
|
|
}
|
|
|
|
|
|
|
|
count = Menu_ItemsMatchingGroup((menuDef_t *) item->parent, itemname);
|
|
|
|
|
|
|
|
if (!Color_Parse(args, &color))
|
|
|
|
{
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (j = 0; j < count; j++)
|
|
|
|
{
|
|
|
|
item2 = Menu_GetMatchingItemByNumber((menuDef_t *) item->parent, j, itemname);
|
|
|
|
if (item2 != NULL)
|
|
|
|
{
|
|
|
|
out = NULL;
|
|
|
|
if (Q_stricmp(name, "backcolor") == 0)
|
|
|
|
{
|
|
|
|
out = &item2->window.backColor;
|
|
|
|
}
|
|
|
|
else if (Q_stricmp(name, "forecolor") == 0)
|
|
|
|
{
|
|
|
|
out = &item2->window.foreColor;
|
|
|
|
item2->window.flags |= WINDOW_FORECOLORSET;
|
|
|
|
}
|
|
|
|
else if (Q_stricmp(name, "bordercolor") == 0)
|
|
|
|
{
|
|
|
|
out = &item2->window.borderColor;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (out)
|
|
|
|
{
|
|
|
|
for (i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
(*out)[i] = color[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_SetItemColorCvar(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *itemname;
|
|
|
|
char *colorCvarName,*holdBuf,*holdVal;
|
|
|
|
char cvarBuf[1024];
|
|
|
|
const char *name;
|
|
|
|
vec4_t color;
|
|
|
|
int i;
|
|
|
|
vec4_t *out;
|
|
|
|
|
|
|
|
// expecting type of color to set and 4 args for the color
|
|
|
|
if (String_Parse(args, &itemname) && String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
itemDef_t *item2;
|
|
|
|
int j,count;
|
|
|
|
char buff[1024];
|
|
|
|
|
|
|
|
// Is is specifying a cvar to get the item name from?
|
|
|
|
if (itemname[0] == '*')
|
|
|
|
{
|
|
|
|
itemname += 1;
|
|
|
|
DC->getCVarString(itemname, buff, sizeof(buff));
|
|
|
|
itemname = buff;
|
|
|
|
}
|
|
|
|
|
|
|
|
count = Menu_ItemsMatchingGroup((menuDef_t *) item->parent, itemname);
|
|
|
|
|
|
|
|
// Get the cvar with the color
|
|
|
|
if (!String_Parse(args,(const char **) &colorCvarName))
|
|
|
|
{
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
DC->getCVarString(colorCvarName, cvarBuf, sizeof(cvarBuf));
|
|
|
|
|
|
|
|
holdBuf = cvarBuf;
|
|
|
|
if (String_Parse(&holdBuf,(const char **) &holdVal))
|
|
|
|
{
|
|
|
|
color[0] = atof(holdVal);
|
|
|
|
if (String_Parse(&holdBuf,(const char **) &holdVal))
|
|
|
|
{
|
|
|
|
color[1] = atof(holdVal);
|
|
|
|
if (String_Parse(&holdBuf,(const char **) &holdVal))
|
|
|
|
{
|
|
|
|
color[2] = atof(holdVal);
|
|
|
|
if (String_Parse(&holdBuf,(const char **) &holdVal))
|
|
|
|
{
|
|
|
|
color[3] = atof(holdVal);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (j = 0; j < count; j++)
|
|
|
|
{
|
|
|
|
item2 = Menu_GetMatchingItemByNumber((menuDef_t *) item->parent, j, itemname);
|
|
|
|
if (item2 != NULL)
|
|
|
|
{
|
|
|
|
out = NULL;
|
|
|
|
if (Q_stricmp(name, "backcolor") == 0)
|
|
|
|
{
|
|
|
|
out = &item2->window.backColor;
|
|
|
|
}
|
|
|
|
else if (Q_stricmp(name, "forecolor") == 0)
|
|
|
|
{
|
|
|
|
out = &item2->window.foreColor;
|
|
|
|
item2->window.flags |= WINDOW_FORECOLORSET;
|
|
|
|
}
|
|
|
|
else if (Q_stricmp(name, "bordercolor") == 0)
|
|
|
|
{
|
|
|
|
out = &item2->window.borderColor;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (out)
|
|
|
|
{
|
|
|
|
for (i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
(*out)[i] = color[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_SetItemRect(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *itemname;
|
|
|
|
rectDef_t *out;
|
|
|
|
rectDef_t rect;
|
|
|
|
menuDef_t *menu;
|
|
|
|
|
|
|
|
// expecting type of color to set and 4 args for the color
|
|
|
|
if (String_Parse(args, &itemname))
|
|
|
|
{
|
|
|
|
itemDef_t *item2;
|
|
|
|
int j;
|
|
|
|
int count = Menu_ItemsMatchingGroup((menuDef_t *) item->parent, itemname);
|
|
|
|
|
|
|
|
if (!Rect_Parse(args, &rect))
|
|
|
|
{
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
menu = (menuDef_t *) item->parent;
|
|
|
|
|
|
|
|
for (j = 0; j < count; j++)
|
|
|
|
{
|
|
|
|
item2 = Menu_GetMatchingItemByNumber(menu, j, itemname);
|
|
|
|
if (item2 != NULL)
|
|
|
|
{
|
|
|
|
out = &item2->window.rect;
|
|
|
|
|
|
|
|
if (out)
|
|
|
|
{
|
|
|
|
item2->window.rect.x = rect.x + menu->window.rect.x;
|
|
|
|
item2->window.rect.y = rect.y + menu->window.rect.y;
|
|
|
|
item2->window.rect.w = rect.w;
|
|
|
|
item2->window.rect.h = rect.h;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menu_ShowGroup (menuDef_t *menu, char *groupName, qboolean showFlag)
|
|
|
|
{
|
|
|
|
itemDef_t *item;
|
|
|
|
int count,j;
|
|
|
|
|
|
|
|
count = Menu_ItemsMatchingGroup( menu, groupName);
|
|
|
|
for (j = 0; j < count; j++)
|
|
|
|
{
|
|
|
|
item = Menu_GetMatchingItemByNumber( menu, j, groupName);
|
|
|
|
if (item != NULL)
|
|
|
|
{
|
|
|
|
if (showFlag)
|
|
|
|
{
|
|
|
|
item->window.flags |= WINDOW_VISIBLE;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->window.flags &= ~(WINDOW_VISIBLE | WINDOW_HASFOCUS);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menu_ShowItemByName(menuDef_t *menu, const char *p, qboolean bShow) {
|
|
|
|
itemDef_t *item;
|
|
|
|
int i;
|
|
|
|
int count = Menu_ItemsMatchingGroup(menu, p);
|
|
|
|
for (i = 0; i < count; i++) {
|
|
|
|
item = Menu_GetMatchingItemByNumber(menu, i, p);
|
|
|
|
if (item != NULL) {
|
|
|
|
if (bShow) {
|
|
|
|
item->window.flags |= WINDOW_VISIBLE;
|
|
|
|
} else {
|
|
|
|
item->window.flags &= ~WINDOW_VISIBLE;
|
|
|
|
// stop cinematics playing in the window
|
|
|
|
if (item->window.cinematic >= 0) {
|
|
|
|
DC->stopCinematic(item->window.cinematic);
|
|
|
|
item->window.cinematic = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menu_FadeItemByName(menuDef_t *menu, const char *p, qboolean fadeOut) {
|
|
|
|
itemDef_t *item;
|
|
|
|
int i;
|
|
|
|
int count = Menu_ItemsMatchingGroup(menu, p);
|
|
|
|
for (i = 0; i < count; i++) {
|
|
|
|
item = Menu_GetMatchingItemByNumber(menu, i, p);
|
|
|
|
if (item != NULL) {
|
|
|
|
if (fadeOut) {
|
|
|
|
item->window.flags |= (WINDOW_FADINGOUT | WINDOW_VISIBLE);
|
|
|
|
item->window.flags &= ~WINDOW_FADINGIN;
|
|
|
|
} else {
|
|
|
|
item->window.flags |= (WINDOW_VISIBLE | WINDOW_FADINGIN);
|
|
|
|
item->window.flags &= ~WINDOW_FADINGOUT;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
menuDef_t *Menus_FindByName(const char *p) {
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < menuCount; i++) {
|
|
|
|
if (Q_stricmp(Menus[i].window.name, p) == 0) {
|
|
|
|
return &Menus[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menus_ShowByName(const char *p) {
|
|
|
|
menuDef_t *menu = Menus_FindByName(p);
|
|
|
|
if (menu) {
|
|
|
|
Menus_Activate(menu);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menus_OpenByName(const char *p) {
|
|
|
|
Menus_ActivateByName(p);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Menu_RunCloseScript(menuDef_t *menu) {
|
|
|
|
if (menu && menu->window.flags & WINDOW_VISIBLE && menu->onClose) {
|
|
|
|
itemDef_t item;
|
|
|
|
item.parent = menu;
|
|
|
|
Item_RunScript(&item, menu->onClose);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menus_CloseByName ( const char *p )
|
|
|
|
{
|
|
|
|
menuDef_t *menu = Menus_FindByName(p);
|
|
|
|
|
|
|
|
// If the menu wasnt found just exit
|
|
|
|
if (menu == NULL)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Run the close script for the menu
|
|
|
|
Menu_RunCloseScript(menu);
|
|
|
|
|
|
|
|
// If this window had the focus then take it away
|
|
|
|
if ( menu->window.flags & WINDOW_HASFOCUS )
|
|
|
|
{
|
|
|
|
// If there is something still in the open menu list then
|
|
|
|
// set it to have focus now
|
|
|
|
if ( openMenuCount )
|
|
|
|
{
|
|
|
|
// Subtract one from the open menu count to prepare to
|
|
|
|
// remove the top menu from the list
|
|
|
|
openMenuCount -= 1;
|
|
|
|
|
|
|
|
// Set the top menu to have focus now
|
|
|
|
menuStack[openMenuCount]->window.flags |= WINDOW_HASFOCUS;
|
|
|
|
|
|
|
|
// Remove the top menu from the list
|
|
|
|
menuStack[openMenuCount] = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Window is now invisible and doenst have focus
|
|
|
|
menu->window.flags &= ~(WINDOW_VISIBLE | WINDOW_HASFOCUS);
|
|
|
|
}
|
|
|
|
|
|
|
|
int FPMessageTime = 0;
|
|
|
|
|
|
|
|
void Menus_CloseAll()
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
g_waitingForKey = qfalse;
|
|
|
|
|
|
|
|
for (i = 0; i < menuCount; i++)
|
|
|
|
{
|
|
|
|
Menu_RunCloseScript ( &Menus[i] );
|
|
|
|
Menus[i].window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Clear the menu stack
|
|
|
|
openMenuCount = 0;
|
|
|
|
|
|
|
|
FPMessageTime = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_Show(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
Menu_ShowItemByName((menuDef_t *) item->parent, name, qtrue);
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_Hide(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
Menu_ShowItemByName((menuDef_t *) item->parent, name, qfalse);
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_FadeIn(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
Menu_FadeItemByName((menuDef_t *) item->parent, name, qfalse);
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_FadeOut(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
Menu_FadeItemByName((menuDef_t *) item->parent, name, qtrue);
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_Open(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
Menus_OpenByName(name);
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_Close(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
if (Q_stricmp(name, "all") == 0)
|
|
|
|
{
|
|
|
|
Menus_CloseAll();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Menus_CloseByName(name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
//void Menu_TransitionItemByName(menuDef_t *menu, const char *p, rectDef_t rectFrom, rectDef_t rectTo, int time, float amt)
|
|
|
|
void Menu_TransitionItemByName(menuDef_t *menu, const char *p, const rectDef_t *rectFrom, const rectDef_t *rectTo, int time, float amt)
|
|
|
|
{
|
|
|
|
itemDef_t *item;
|
|
|
|
int i;
|
|
|
|
int count = Menu_ItemsMatchingGroup(menu, p);
|
|
|
|
for (i = 0; i < count; i++)
|
|
|
|
{
|
|
|
|
item = Menu_GetMatchingItemByNumber(menu, i, p);
|
|
|
|
if (item != NULL)
|
|
|
|
{
|
|
|
|
if (!rectFrom)
|
|
|
|
{
|
|
|
|
rectFrom = &item->window.rect; //if there are more than one of these with the same name, they'll all use the FIRST one's FROM.
|
|
|
|
}
|
|
|
|
item->window.flags |= (WINDOW_INTRANSITION | WINDOW_VISIBLE);
|
|
|
|
item->window.offsetTime = time;
|
|
|
|
memcpy(&item->window.rectClient, rectFrom, sizeof(rectDef_t));
|
|
|
|
memcpy(&item->window.rectEffects, rectTo, sizeof(rectDef_t));
|
|
|
|
item->window.rectEffects2.x = abs(rectTo->x - rectFrom->x) / amt;
|
|
|
|
item->window.rectEffects2.y = abs(rectTo->y - rectFrom->y) / amt;
|
|
|
|
item->window.rectEffects2.w = abs(rectTo->w - rectFrom->w) / amt;
|
|
|
|
item->window.rectEffects2.h = abs(rectTo->h - rectFrom->h) / amt;
|
|
|
|
|
|
|
|
Item_UpdatePosition(item);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Menu_Transition3ItemByName
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
//JLF
|
|
|
|
#define _TRANS3
|
|
|
|
#ifdef _TRANS3
|
|
|
|
void Menu_Transition3ItemByName(menuDef_t *menu, const char *p, const float minx, const float miny, const float minz,
|
|
|
|
const float maxx, const float maxy, const float maxz, const float fovtx, const float fovty,
|
|
|
|
const int time, const float amt)
|
|
|
|
{
|
|
|
|
itemDef_t *item;
|
|
|
|
int i;
|
|
|
|
int count = Menu_ItemsMatchingGroup(menu, p);
|
|
|
|
modelDef_t * modelptr;
|
|
|
|
for (i = 0; i < count; i++)
|
|
|
|
{
|
|
|
|
item = Menu_GetMatchingItemByNumber(menu, i, p);
|
|
|
|
if (item != NULL)
|
|
|
|
{
|
|
|
|
if ( item->type == ITEM_TYPE_MODEL)
|
|
|
|
{
|
|
|
|
modelptr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
item->window.flags |= (WINDOW_INTRANSITIONMODEL | WINDOW_VISIBLE);
|
|
|
|
item->window.offsetTime = time;
|
|
|
|
modelptr->fov_x2 = fovtx;
|
|
|
|
modelptr->fov_y2 = fovty;
|
|
|
|
VectorSet(modelptr->g2maxs2, maxx, maxy, maxz);
|
|
|
|
VectorSet(modelptr->g2mins2, minx, miny, minz);
|
|
|
|
|
|
|
|
// //modelptr->g2maxs2.x= maxx;
|
|
|
|
// modelptr->g2maxs2.y= maxy;
|
|
|
|
// modelptr->g2maxs2.z= maxz;
|
|
|
|
// modelptr->g2mins2.x= minx;
|
|
|
|
// modelptr->g2mins2.y= miny;
|
|
|
|
// modelptr->g2mins2.z= minz;
|
|
|
|
|
|
|
|
// VectorSet(modelptr->g2maxs2, maxx, maxy, maxz);
|
|
|
|
|
|
|
|
modelptr->g2maxsEffect[0] = abs(modelptr->g2maxs2[0] - modelptr->g2maxs[0]) / amt;
|
|
|
|
modelptr->g2maxsEffect[1] = abs(modelptr->g2maxs2[1] - modelptr->g2maxs[1]) / amt;
|
|
|
|
modelptr->g2maxsEffect[2] = abs(modelptr->g2maxs2[2] - modelptr->g2maxs[2]) / amt;
|
|
|
|
|
|
|
|
modelptr->g2minsEffect[0] = abs(modelptr->g2mins2[0] - modelptr->g2mins[0]) / amt;
|
|
|
|
modelptr->g2minsEffect[1] = abs(modelptr->g2mins2[1] - modelptr->g2mins[1]) / amt;
|
|
|
|
modelptr->g2minsEffect[2] = abs(modelptr->g2mins2[2] - modelptr->g2mins[2]) / amt;
|
|
|
|
|
|
|
|
|
|
|
|
modelptr->fov_Effectx = abs(modelptr->fov_x2 - modelptr->fov_x) / amt;
|
|
|
|
modelptr->fov_Effecty = abs(modelptr->fov_y2 - modelptr->fov_y) / amt;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#define MAX_DEFERRED_SCRIPT 2048
|
|
|
|
|
|
|
|
char ui_deferredScript [ MAX_DEFERRED_SCRIPT ];
|
|
|
|
itemDef_t* ui_deferredScriptItem = NULL;
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Script_Defer
|
|
|
|
|
|
|
|
Defers the rest of the script based on the defer condition. The deferred
|
|
|
|
portion of the script can later be run with the "rundeferred"
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean Script_Defer ( itemDef_t* item, char **args )
|
|
|
|
{
|
|
|
|
// Should the script be deferred?
|
|
|
|
if ( DC->deferScript ( (char**)args ) )
|
|
|
|
{
|
|
|
|
// Need the item the script was being run on
|
|
|
|
ui_deferredScriptItem = item;
|
|
|
|
|
|
|
|
// Save the rest of the script
|
|
|
|
Q_strncpyz ( ui_deferredScript, *args, MAX_DEFERRED_SCRIPT );
|
|
|
|
|
|
|
|
// No more running
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Keep running the script, its ok
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Script_RunDeferred
|
|
|
|
|
|
|
|
Runs the last deferred script, there can only be one script deferred at a
|
|
|
|
time so be careful of recursion
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean Script_RunDeferred ( itemDef_t* item, char **args )
|
|
|
|
{
|
|
|
|
// Make sure there is something to run.
|
|
|
|
if ( !ui_deferredScript[0] || !ui_deferredScriptItem )
|
|
|
|
{
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Run the deferred script now
|
|
|
|
Item_RunScript ( ui_deferredScriptItem, ui_deferredScript );
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_Transition(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
rectDef_t rectFrom, rectTo;
|
|
|
|
int time;
|
|
|
|
float amt;
|
|
|
|
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
if ( Rect_Parse(args, &rectFrom) && Rect_Parse(args, &rectTo) && Int_Parse(args, &time) && Float_Parse(args, &amt))
|
|
|
|
{
|
|
|
|
Menu_TransitionItemByName((menuDef_t *) item->parent, name, &rectFrom, &rectTo, time, amt);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menu_OrbitItemByName(menuDef_t *menu, const char *p, float x, float y, float cx, float cy, int time)
|
|
|
|
{
|
|
|
|
itemDef_t *item;
|
|
|
|
int i;
|
|
|
|
int count = Menu_ItemsMatchingGroup(menu, p);
|
|
|
|
for (i = 0; i < count; i++) {
|
|
|
|
item = Menu_GetMatchingItemByNumber(menu, i, p);
|
|
|
|
if (item != NULL) {
|
|
|
|
item->window.flags |= (WINDOW_ORBITING | WINDOW_VISIBLE);
|
|
|
|
item->window.offsetTime = time;
|
|
|
|
item->window.rectEffects.x = cx;
|
|
|
|
item->window.rectEffects.y = cy;
|
|
|
|
item->window.rectClient.x = x;
|
|
|
|
item->window.rectClient.y = y;
|
|
|
|
Item_UpdatePosition(item);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menu_ItemDisable(menuDef_t *menu, char *name,int disableFlag)
|
|
|
|
{
|
|
|
|
int j,count;
|
|
|
|
itemDef_t *itemFound;
|
|
|
|
|
|
|
|
count = Menu_ItemsMatchingGroup(menu, name);
|
|
|
|
// Loop through all items that have this name
|
|
|
|
for (j = 0; j < count; j++)
|
|
|
|
{
|
|
|
|
itemFound = Menu_GetMatchingItemByNumber( menu, j, name);
|
|
|
|
if (itemFound != NULL)
|
|
|
|
{
|
|
|
|
itemFound->disabled = disableFlag;
|
|
|
|
// Just in case it had focus
|
|
|
|
itemFound->window.flags &= ~WINDOW_MOUSEOVER;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set item disable flags
|
|
|
|
qboolean Script_Disable(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
char *name;
|
|
|
|
int value;
|
|
|
|
menuDef_t *menu;
|
|
|
|
|
|
|
|
if (String_Parse(args, (const char **)&name))
|
|
|
|
{
|
|
|
|
char buff[1024];
|
|
|
|
|
|
|
|
// Is is specifying a cvar to get the item name from?
|
|
|
|
if (name[0] == '*')
|
|
|
|
{
|
|
|
|
name += 1;
|
|
|
|
DC->getCVarString(name, buff, sizeof(buff));
|
|
|
|
name = buff;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( Int_Parse(args, &value))
|
|
|
|
{
|
|
|
|
menu = Menu_GetFocused();
|
|
|
|
Menu_ItemDisable(menu, name,value);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Scale the given item instantly.
|
|
|
|
qboolean Script_Scale(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
float scale;
|
|
|
|
int j,count;
|
|
|
|
itemDef_t *itemFound;
|
|
|
|
rectDef_t rectTo;
|
|
|
|
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
char buff[1024];
|
|
|
|
|
|
|
|
// Is is specifying a cvar to get the item name from?
|
|
|
|
if (name[0] == '*')
|
|
|
|
{
|
|
|
|
name += 1;
|
|
|
|
DC->getCVarString(name, buff, sizeof(buff));
|
|
|
|
name = buff;
|
|
|
|
}
|
|
|
|
|
|
|
|
count = Menu_ItemsMatchingGroup((menuDef_t *) item->parent, name);
|
|
|
|
|
|
|
|
if ( Float_Parse(args, &scale))
|
|
|
|
{
|
|
|
|
for (j = 0; j < count; j++)
|
|
|
|
{
|
|
|
|
itemFound = Menu_GetMatchingItemByNumber( (menuDef_t *) item->parent, j, name);
|
|
|
|
if (itemFound != NULL)
|
|
|
|
{
|
|
|
|
rectTo.h = itemFound->window.rect.h * scale;
|
|
|
|
rectTo.w = itemFound->window.rect.w * scale;
|
|
|
|
|
|
|
|
rectTo.x = itemFound->window.rect.x + ((itemFound->window.rect.h - rectTo.h)/2);
|
|
|
|
rectTo.y = itemFound->window.rect.y + ((itemFound->window.rect.w - rectTo.w)/2);
|
|
|
|
|
|
|
|
Menu_TransitionItemByName((menuDef_t *) item->parent, name, 0, &rectTo, 1, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_Orbit(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
float cx, cy, x, y;
|
|
|
|
int time;
|
|
|
|
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
if ( Float_Parse(args, &x) && Float_Parse(args, &y) && Float_Parse(args, &cx) && Float_Parse(args, &cy) && Int_Parse(args, &time) )
|
|
|
|
{
|
|
|
|
Menu_OrbitItemByName((menuDef_t *) item->parent, name, x, y, cx, cy, time);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_SetFocus(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
itemDef_t *focusItem;
|
|
|
|
|
|
|
|
if (String_Parse(args, &name)) {
|
|
|
|
focusItem = Menu_FindItemByName((menuDef_t *) item->parent, name);
|
|
|
|
if (focusItem && !(focusItem->window.flags & WINDOW_DECORATION) && !(focusItem->window.flags & WINDOW_HASFOCUS)) {
|
|
|
|
Menu_ClearFocus((menuDef_t *) item->parent);
|
|
|
|
//JLF
|
|
|
|
#ifdef _XBOX
|
|
|
|
Item_SetFocus(focusItem, 0,0);
|
|
|
|
#else
|
|
|
|
focusItem->window.flags |= WINDOW_HASFOCUS;
|
|
|
|
#endif
|
|
|
|
//END JLF
|
|
|
|
|
|
|
|
|
|
|
|
if (focusItem->onFocus) {
|
|
|
|
Item_RunScript(focusItem, focusItem->onFocus);
|
|
|
|
}
|
|
|
|
if (DC->Assets.itemFocusSound) {
|
|
|
|
DC->startLocalSound( DC->Assets.itemFocusSound, CHAN_LOCAL_SOUND );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_SetPlayerModel(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
DC->setCVar("model", name);
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
ParseRect
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean ParseRect(const char **p, rectDef_t *r)
|
|
|
|
{
|
|
|
|
if (!COM_ParseFloat(p, &r->x))
|
|
|
|
{
|
|
|
|
if (!COM_ParseFloat(p, &r->y))
|
|
|
|
{
|
|
|
|
if (!COM_ParseFloat(p, &r->w))
|
|
|
|
{
|
|
|
|
if (!COM_ParseFloat(p, &r->h))
|
|
|
|
{
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Script_Transition2
|
|
|
|
uses current origin instead of specifing a starting origin
|
|
|
|
|
|
|
|
transition2 lfvscr 25 0 202 264 20 25
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean Script_Transition2(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
rectDef_t rectTo;
|
|
|
|
int time;
|
|
|
|
float amt;
|
|
|
|
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
if ( ParseRect((const char **) args, &rectTo) && Int_Parse(args, &time) && !COM_ParseFloat((const char **) args, &amt))
|
|
|
|
{
|
|
|
|
Menu_TransitionItemByName((menuDef_t *) item->parent, name, 0, &rectTo, time, amt);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Com_Printf(S_COLOR_YELLOW"WARNING: Script_Transition2: error parsing '%s'\n", name );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef _TRANS3
|
|
|
|
/*
|
|
|
|
JLF
|
|
|
|
=================
|
|
|
|
Script_Transition3
|
|
|
|
|
|
|
|
used exclusively with model views
|
|
|
|
uses current origin instead of specifing a starting origin
|
|
|
|
|
|
|
|
|
|
|
|
transition3 lfvscr (min extent) (max extent) (fovx,y) 20 25
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean Script_Transition3(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
const char *value;
|
|
|
|
float minx, miny, minz, maxx, maxy, maxz, fovtx, fovty;
|
|
|
|
int time;
|
|
|
|
float amt;
|
|
|
|
|
|
|
|
if (String_Parse(args, &name))
|
|
|
|
{
|
|
|
|
if (String_Parse( args, &value))
|
|
|
|
{
|
|
|
|
minx = atof(value);
|
|
|
|
if (String_Parse( args, &value))
|
|
|
|
{
|
|
|
|
miny = atof(value);
|
|
|
|
if (String_Parse( args, &value))
|
|
|
|
{
|
|
|
|
minz = atof(value);
|
|
|
|
if (String_Parse( args, &value))
|
|
|
|
{
|
|
|
|
maxx = atof(value);
|
|
|
|
if (String_Parse( args, &value))
|
|
|
|
{
|
|
|
|
maxy = atof(value);
|
|
|
|
if (String_Parse( args, &value))
|
|
|
|
{
|
|
|
|
maxz = atof(value);
|
|
|
|
if (String_Parse( args, &value))
|
|
|
|
{
|
|
|
|
fovtx = atof(value);
|
|
|
|
if (String_Parse( args, &value))
|
|
|
|
{
|
|
|
|
fovty = atof(value);
|
|
|
|
|
|
|
|
if (String_Parse( args, &value))
|
|
|
|
{
|
|
|
|
time = atoi(value);
|
|
|
|
if (String_Parse( args, &value))
|
|
|
|
{
|
|
|
|
amt = atof(value);
|
|
|
|
//set up the variables
|
|
|
|
Menu_Transition3ItemByName((menuDef_t *) item->parent,
|
|
|
|
name,
|
|
|
|
minx, miny, minz,
|
|
|
|
maxx, maxy, maxz,
|
|
|
|
fovtx, fovty,
|
|
|
|
time, amt);
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
Com_Printf(S_COLOR_YELLOW"WARNING: Script_Transition2: error parsing '%s'\n", name );
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
qboolean Script_SetCvar(itemDef_t *item, char **args)
|
|
|
|
{
|
|
|
|
const char *cvar, *val;
|
|
|
|
if (String_Parse(args, &cvar) && String_Parse(args, &val))
|
|
|
|
{
|
|
|
|
DC->setCVar(cvar, val);
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_SetCvarToCvar(itemDef_t *item, char **args) {
|
|
|
|
const char *cvar, *val;
|
|
|
|
if (String_Parse(args, &cvar) && String_Parse(args, &val)) {
|
|
|
|
char cvarBuf[1024];
|
|
|
|
DC->getCVarString(val, cvarBuf, sizeof(cvarBuf));
|
|
|
|
DC->setCVar(cvar, cvarBuf);
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_Exec(itemDef_t *item, char **args) {
|
|
|
|
const char *val;
|
|
|
|
if (String_Parse(args, &val)) {
|
|
|
|
DC->executeText(EXEC_APPEND, va("%s ; ", val));
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_Play(itemDef_t *item, char **args) {
|
|
|
|
const char *val;
|
|
|
|
if (String_Parse(args, &val)) {
|
|
|
|
DC->startLocalSound(DC->registerSound(val), CHAN_AUTO);
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Script_playLooped(itemDef_t *item, char **args) {
|
|
|
|
const char *val;
|
|
|
|
if (String_Parse(args, &val)) {
|
|
|
|
DC->stopBackgroundTrack();
|
|
|
|
DC->startBackgroundTrack(val, val, qfalse);
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
commandDef_t commandList[] =
|
|
|
|
{
|
|
|
|
{"fadein", &Script_FadeIn}, // group/name
|
|
|
|
{"fadeout", &Script_FadeOut}, // group/name
|
|
|
|
{"show", &Script_Show}, // group/name
|
|
|
|
{"hide", &Script_Hide}, // group/name
|
|
|
|
{"setcolor", &Script_SetColor}, // works on this
|
|
|
|
{"open", &Script_Open}, // nenu
|
|
|
|
{"close", &Script_Close}, // menu
|
|
|
|
{"setasset", &Script_SetAsset}, // works on this
|
|
|
|
{"setbackground", &Script_SetBackground}, // works on this
|
|
|
|
{"setitemrectcvar", &Script_SetItemRectCvar}, // group/name
|
|
|
|
{"setitembackground", &Script_SetItemBackground},// group/name
|
|
|
|
{"setitemtext", &Script_SetItemText}, // group/name
|
|
|
|
{"setitemcolor", &Script_SetItemColor}, // group/name
|
|
|
|
{"setitemcolorcvar", &Script_SetItemColorCvar},// group/name
|
|
|
|
{"setitemrect", &Script_SetItemRect}, // group/name
|
|
|
|
{"setteamcolor", &Script_SetTeamColor}, // sets this background color to team color
|
|
|
|
{"setfocus", &Script_SetFocus}, // sets focus
|
|
|
|
{"setplayermodel", &Script_SetPlayerModel}, // sets model
|
|
|
|
{"transition", &Script_Transition}, // group/name
|
|
|
|
{"setcvar", &Script_SetCvar}, // name
|
|
|
|
{"setcvartocvar", &Script_SetCvarToCvar}, // name
|
|
|
|
{"exec", &Script_Exec}, // group/name
|
|
|
|
{"play", &Script_Play}, // group/name
|
|
|
|
{"playlooped", &Script_playLooped}, // group/name
|
|
|
|
{"orbit", &Script_Orbit}, // group/name
|
|
|
|
{"scale", &Script_Scale}, // group/name
|
|
|
|
{"disable", &Script_Disable}, // group/name
|
|
|
|
{"defer", &Script_Defer}, //
|
|
|
|
{"rundeferred", &Script_RunDeferred}, //
|
|
|
|
{"transition2", &Script_Transition2}, // group/name
|
|
|
|
};
|
|
|
|
|
|
|
|
// Set all the items within a given menu, with the given itemName, to the given shader
|
|
|
|
void Menu_SetItemBackground(const menuDef_t *menu,const char *itemName, const char *background)
|
|
|
|
{
|
|
|
|
itemDef_t *item;
|
|
|
|
int j, count;
|
|
|
|
|
|
|
|
if (!menu) // No menu???
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
count = Menu_ItemsMatchingGroup( (menuDef_t *) menu, itemName);
|
|
|
|
|
|
|
|
for (j = 0; j < count; j++)
|
|
|
|
{
|
|
|
|
item = Menu_GetMatchingItemByNumber( (menuDef_t *) menu, j, itemName);
|
|
|
|
if (item != NULL)
|
|
|
|
{
|
|
|
|
item->window.background = DC->registerShaderNoMip(background);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set all the items within a given menu, with the given itemName, to the given text
|
|
|
|
void Menu_SetItemText(const menuDef_t *menu,const char *itemName, const char *text)
|
|
|
|
{
|
|
|
|
itemDef_t *item;
|
|
|
|
int j, count;
|
|
|
|
|
|
|
|
if (!menu) // No menu???
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
count = Menu_ItemsMatchingGroup( (menuDef_t *) menu, itemName);
|
|
|
|
|
|
|
|
for (j = 0; j < count; j++)
|
|
|
|
{
|
|
|
|
item = Menu_GetMatchingItemByNumber( (menuDef_t *) menu, j, itemName);
|
|
|
|
if (item != NULL)
|
|
|
|
{
|
|
|
|
if (text[0] == '*')
|
|
|
|
{
|
|
|
|
item->text = NULL; // Null this out because this would take presidence over cvar text.
|
|
|
|
item->cvar = text+1;
|
|
|
|
// Just copying what was in ItemParse_cvar()
|
|
|
|
if ( item->typeData)
|
|
|
|
{
|
|
|
|
editFieldDef_t *editPtr;
|
|
|
|
editPtr = (editFieldDef_t*)item->typeData;
|
|
|
|
editPtr->minVal = -1;
|
|
|
|
editPtr->maxVal = -1;
|
|
|
|
editPtr->defVal = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->text = text;
|
|
|
|
if ( item->type == ITEM_TYPE_TEXTSCROLL )
|
|
|
|
{
|
|
|
|
textScrollDef_t *scrollPtr = (textScrollDef_t*)item->typeData;
|
|
|
|
if ( scrollPtr )
|
|
|
|
{
|
|
|
|
scrollPtr->startPos = 0;
|
|
|
|
scrollPtr->endPos = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
Item_TextScroll_BuildLines ( item );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int scriptCommandCount = sizeof(commandList) / sizeof(commandDef_t);
|
|
|
|
|
|
|
|
void Item_RunScript(itemDef_t *item, const char *s)
|
|
|
|
{
|
|
|
|
char script[2048], *p;
|
|
|
|
int i;
|
|
|
|
qboolean bRan;
|
|
|
|
|
|
|
|
script[0] = 0;
|
|
|
|
|
|
|
|
if (item && s && s[0])
|
|
|
|
{
|
|
|
|
Q_strcat(script, 2048, s);
|
|
|
|
p = script;
|
|
|
|
|
|
|
|
while (1)
|
|
|
|
{
|
|
|
|
const char *command;
|
|
|
|
|
|
|
|
// expect command then arguments, ; ends command, NULL ends script
|
|
|
|
if (!String_Parse(&p, &command))
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (command[0] == ';' && command[1] == '\0')
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
bRan = qfalse;
|
|
|
|
for (i = 0; i < scriptCommandCount; i++)
|
|
|
|
{
|
|
|
|
if (Q_stricmp(command, commandList[i].name) == 0)
|
|
|
|
{
|
|
|
|
// Allow a script command to stop processing the script
|
|
|
|
if ( !commandList[i].handler(item, &p) )
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
bRan = qtrue;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// not in our auto list, pass to handler
|
|
|
|
if (!bRan)
|
|
|
|
{
|
|
|
|
DC->runScript(&p);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
qboolean Item_EnableShowViaCvar(itemDef_t *item, int flag) {
|
|
|
|
char script[2048], *p;
|
|
|
|
if (item && item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) {
|
|
|
|
char buff[2048];
|
|
|
|
DC->getCVarString(item->cvarTest, buff, sizeof(buff));
|
|
|
|
|
|
|
|
Q_strncpyz(script, item->enableCvar, 2048);
|
|
|
|
p = script;
|
|
|
|
while (1) {
|
|
|
|
const char *val;
|
|
|
|
// expect value then ; or NULL, NULL ends list
|
|
|
|
if (!String_Parse(&p, &val)) {
|
|
|
|
return (item->cvarFlags & flag) ? qfalse : qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (val[0] == ';' && val[1] == '\0') {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// enable it if any of the values are true
|
|
|
|
if (item->cvarFlags & flag) {
|
|
|
|
if (Q_stricmp(buff, val) == 0) {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
// disable it if any of the values are true
|
|
|
|
if (Q_stricmp(buff, val) == 0) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
return (item->cvarFlags & flag) ? qfalse : qtrue;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// will optionaly set focus to this item
|
|
|
|
qboolean Item_SetFocus(itemDef_t *item, float x, float y) {
|
|
|
|
int i;
|
|
|
|
itemDef_t *oldFocus;
|
|
|
|
sfxHandle_t *sfx = &DC->Assets.itemFocusSound;
|
|
|
|
qboolean playSound = qfalse;
|
|
|
|
menuDef_t *parent; // bk001206: = (menuDef_t*)item->parent;
|
|
|
|
// sanity check, non-null, not a decoration and does not already have the focus
|
|
|
|
if (item == NULL || item->window.flags & WINDOW_DECORATION || item->window.flags & WINDOW_HASFOCUS || !(item->window.flags & WINDOW_VISIBLE)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
// bk001206 - this can be NULL.
|
|
|
|
parent = (menuDef_t*)item->parent;
|
|
|
|
|
|
|
|
// items can be enabled and disabled
|
|
|
|
if (item->disabled)
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
// items can be enabled and disabled based on cvars
|
|
|
|
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
oldFocus = Menu_ClearFocus((menuDef_t *) item->parent);
|
|
|
|
|
|
|
|
if (item->type == ITEM_TYPE_TEXT) {
|
|
|
|
rectDef_t r;
|
|
|
|
r = item->textRect;
|
|
|
|
r.y -= r.h;
|
|
|
|
|
|
|
|
//JLFMOUSE
|
|
|
|
#ifndef _XBOX
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
item->window.flags |= WINDOW_HASFOCUS;
|
|
|
|
if (item->focusSound) {
|
|
|
|
sfx = &item->focusSound;
|
|
|
|
}
|
|
|
|
playSound = qtrue;
|
|
|
|
}
|
|
|
|
#ifndef _XBOX
|
|
|
|
else
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
if (oldFocus) {
|
|
|
|
oldFocus->window.flags |= WINDOW_HASFOCUS;
|
|
|
|
if (oldFocus->onFocus) {
|
|
|
|
Item_RunScript(oldFocus, oldFocus->onFocus);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
item->window.flags |= WINDOW_HASFOCUS;
|
|
|
|
if (item->onFocus) {
|
|
|
|
Item_RunScript(item, item->onFocus);
|
|
|
|
}
|
|
|
|
if (item->focusSound) {
|
|
|
|
sfx = &item->focusSound;
|
|
|
|
}
|
|
|
|
playSound = qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (playSound && sfx) {
|
|
|
|
DC->startLocalSound( *sfx, CHAN_LOCAL_SOUND );
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < parent->itemCount; i++) {
|
|
|
|
if (parent->items[i] == item) {
|
|
|
|
parent->cursorItem = i;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
int Item_TextScroll_MaxScroll ( itemDef_t *item )
|
|
|
|
{
|
|
|
|
textScrollDef_t *scrollPtr = (textScrollDef_t*)item->typeData;
|
|
|
|
|
|
|
|
int count = scrollPtr->iLineCount;
|
|
|
|
int max = count - (int)(item->window.rect.h / scrollPtr->lineHeight) + 1;
|
|
|
|
|
|
|
|
if (max < 0)
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
return max;
|
|
|
|
}
|
|
|
|
|
|
|
|
int Item_TextScroll_ThumbPosition ( itemDef_t *item )
|
|
|
|
{
|
|
|
|
float max, pos, size;
|
|
|
|
textScrollDef_t *scrollPtr = (textScrollDef_t*)item->typeData;
|
|
|
|
|
|
|
|
max = Item_TextScroll_MaxScroll ( item );
|
|
|
|
size = item->window.rect.h - (SCROLLBAR_SIZE * 2) - 2;
|
|
|
|
|
|
|
|
if (max > 0)
|
|
|
|
{
|
|
|
|
pos = (size-SCROLLBAR_SIZE) / (float) max;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pos = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
pos *= scrollPtr->startPos;
|
|
|
|
|
|
|
|
return item->window.rect.y + 1 + SCROLLBAR_SIZE + pos;
|
|
|
|
}
|
|
|
|
|
|
|
|
int Item_TextScroll_ThumbDrawPosition ( itemDef_t *item )
|
|
|
|
{
|
|
|
|
int min, max;
|
|
|
|
|
|
|
|
if (itemCapture == item)
|
|
|
|
{
|
|
|
|
min = item->window.rect.y + SCROLLBAR_SIZE + 1;
|
|
|
|
max = item->window.rect.y + item->window.rect.h - 2*SCROLLBAR_SIZE - 1;
|
|
|
|
|
|
|
|
if (DC->cursory >= min + SCROLLBAR_SIZE/2 && DC->cursory <= max + SCROLLBAR_SIZE/2)
|
|
|
|
{
|
|
|
|
return DC->cursory - SCROLLBAR_SIZE/2;
|
|
|
|
}
|
|
|
|
|
|
|
|
return Item_TextScroll_ThumbPosition(item);
|
|
|
|
}
|
|
|
|
|
|
|
|
return Item_TextScroll_ThumbPosition(item);
|
|
|
|
}
|
|
|
|
|
|
|
|
int Item_TextScroll_OverLB ( itemDef_t *item, float x, float y )
|
|
|
|
{
|
|
|
|
rectDef_t r;
|
|
|
|
textScrollDef_t *scrollPtr;
|
|
|
|
int thumbstart;
|
|
|
|
int count;
|
|
|
|
|
|
|
|
scrollPtr = (textScrollDef_t*)item->typeData;
|
|
|
|
count = scrollPtr->iLineCount;
|
|
|
|
|
|
|
|
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
|
|
|
|
r.y = item->window.rect.y;
|
|
|
|
r.h = r.w = SCROLLBAR_SIZE;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_LEFTARROW;
|
|
|
|
}
|
|
|
|
|
|
|
|
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_RIGHTARROW;
|
|
|
|
}
|
|
|
|
|
|
|
|
thumbstart = Item_TextScroll_ThumbPosition(item);
|
|
|
|
r.y = thumbstart;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_THUMB;
|
|
|
|
}
|
|
|
|
|
|
|
|
r.y = item->window.rect.y + SCROLLBAR_SIZE;
|
|
|
|
r.h = thumbstart - r.y;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_PGUP;
|
|
|
|
}
|
|
|
|
|
|
|
|
r.y = thumbstart + SCROLLBAR_SIZE;
|
|
|
|
r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_PGDN;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_TextScroll_MouseEnter (itemDef_t *item, float x, float y)
|
|
|
|
{
|
|
|
|
item->window.flags &= ~(WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN);
|
|
|
|
item->window.flags |= Item_TextScroll_OverLB(item, x, y);
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Item_TextScroll_HandleKey ( itemDef_t *item, int key, qboolean down, qboolean force)
|
|
|
|
{
|
|
|
|
textScrollDef_t *scrollPtr = (textScrollDef_t*)item->typeData;
|
|
|
|
int max;
|
|
|
|
int viewmax;
|
|
|
|
|
|
|
|
if (force || (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS))
|
|
|
|
{
|
|
|
|
max = Item_TextScroll_MaxScroll(item);
|
|
|
|
|
|
|
|
viewmax = (item->window.rect.h / scrollPtr->lineHeight);
|
|
|
|
if ( key == A_CURSOR_UP || key == A_KP_8 )
|
|
|
|
{
|
|
|
|
scrollPtr->startPos--;
|
|
|
|
if (scrollPtr->startPos < 0)
|
|
|
|
{
|
|
|
|
scrollPtr->startPos = 0;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( key == A_CURSOR_DOWN || key == A_KP_2 )
|
|
|
|
{
|
|
|
|
scrollPtr->startPos++;
|
|
|
|
if (scrollPtr->startPos > max)
|
|
|
|
{
|
|
|
|
scrollPtr->startPos = max;
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// mouse hit
|
|
|
|
if (key == A_MOUSE1 || key == A_MOUSE2)
|
|
|
|
{
|
|
|
|
if (item->window.flags & WINDOW_LB_LEFTARROW)
|
|
|
|
{
|
|
|
|
scrollPtr->startPos--;
|
|
|
|
if (scrollPtr->startPos < 0)
|
|
|
|
{
|
|
|
|
scrollPtr->startPos = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (item->window.flags & WINDOW_LB_RIGHTARROW)
|
|
|
|
{
|
|
|
|
// one down
|
|
|
|
scrollPtr->startPos++;
|
|
|
|
if (scrollPtr->startPos > max)
|
|
|
|
{
|
|
|
|
scrollPtr->startPos = max;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (item->window.flags & WINDOW_LB_PGUP)
|
|
|
|
{
|
|
|
|
// page up
|
|
|
|
scrollPtr->startPos -= viewmax;
|
|
|
|
if (scrollPtr->startPos < 0)
|
|
|
|
{
|
|
|
|
scrollPtr->startPos = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (item->window.flags & WINDOW_LB_PGDN)
|
|
|
|
{
|
|
|
|
// page down
|
|
|
|
scrollPtr->startPos += viewmax;
|
|
|
|
if (scrollPtr->startPos > max)
|
|
|
|
{
|
|
|
|
scrollPtr->startPos = max;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (item->window.flags & WINDOW_LB_THUMB)
|
|
|
|
{
|
|
|
|
// Display_SetCaptureItem(item);
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( key == A_HOME || key == A_KP_7)
|
|
|
|
{
|
|
|
|
// home
|
|
|
|
scrollPtr->startPos = 0;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
if ( key == A_END || key == A_KP_1)
|
|
|
|
{
|
|
|
|
// end
|
|
|
|
scrollPtr->startPos = max;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
if (key == A_PAGE_UP || key == A_KP_9 )
|
|
|
|
{
|
|
|
|
scrollPtr->startPos -= viewmax;
|
|
|
|
if (scrollPtr->startPos < 0)
|
|
|
|
{
|
|
|
|
scrollPtr->startPos = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
if ( key == A_PAGE_DOWN || key == A_KP_3 )
|
|
|
|
{
|
|
|
|
scrollPtr->startPos += viewmax;
|
|
|
|
if (scrollPtr->startPos > max)
|
|
|
|
{
|
|
|
|
scrollPtr->startPos = max;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
int Item_ListBox_MaxScroll(itemDef_t *item) {
|
|
|
|
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
|
|
|
|
int count = DC->feederCount(item->special);
|
|
|
|
int max;
|
|
|
|
|
|
|
|
if (item->window.flags & WINDOW_HORIZONTAL) {
|
|
|
|
max = count - (item->window.rect.w / listPtr->elementWidth) + 1;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
max = count - (item->window.rect.h / listPtr->elementHeight) + 1;
|
|
|
|
}
|
|
|
|
if (max < 0) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return max;
|
|
|
|
}
|
|
|
|
|
|
|
|
int Item_ListBox_ThumbPosition(itemDef_t *item) {
|
|
|
|
float max, pos, size;
|
|
|
|
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
|
|
|
|
|
|
|
|
max = Item_ListBox_MaxScroll(item);
|
|
|
|
if (item->window.flags & WINDOW_HORIZONTAL) {
|
|
|
|
size = item->window.rect.w - (SCROLLBAR_SIZE * 2) - 2;
|
|
|
|
if (max > 0) {
|
|
|
|
pos = (size-SCROLLBAR_SIZE) / (float) max;
|
|
|
|
} else {
|
|
|
|
pos = 0;
|
|
|
|
}
|
|
|
|
pos *= listPtr->startPos;
|
|
|
|
return item->window.rect.x + 1 + SCROLLBAR_SIZE + pos;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
size = item->window.rect.h - (SCROLLBAR_SIZE * 2) - 2;
|
|
|
|
if (max > 0) {
|
|
|
|
pos = (size-SCROLLBAR_SIZE) / (float) max;
|
|
|
|
} else {
|
|
|
|
pos = 0;
|
|
|
|
}
|
|
|
|
pos *= listPtr->startPos;
|
|
|
|
return item->window.rect.y + 1 + SCROLLBAR_SIZE + pos;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int Item_ListBox_ThumbDrawPosition(itemDef_t *item)
|
|
|
|
{
|
|
|
|
int min, max;
|
|
|
|
|
|
|
|
if (itemCapture == item)
|
|
|
|
{
|
|
|
|
if (item->window.flags & WINDOW_HORIZONTAL)
|
|
|
|
{
|
|
|
|
min = item->window.rect.x + SCROLLBAR_SIZE + 1;
|
|
|
|
max = item->window.rect.x + item->window.rect.w - 2*SCROLLBAR_SIZE - 1;
|
|
|
|
if (DC->cursorx >= min + SCROLLBAR_SIZE/2 && DC->cursorx <= max + SCROLLBAR_SIZE/2)
|
|
|
|
{
|
|
|
|
return DC->cursorx - SCROLLBAR_SIZE/2;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return Item_ListBox_ThumbPosition(item);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
min = item->window.rect.y + SCROLLBAR_SIZE + 1;
|
|
|
|
max = item->window.rect.y + item->window.rect.h - 2*SCROLLBAR_SIZE - 1;
|
|
|
|
if (DC->cursory >= min + SCROLLBAR_SIZE/2 && DC->cursory <= max + SCROLLBAR_SIZE/2)
|
|
|
|
{
|
|
|
|
return DC->cursory - SCROLLBAR_SIZE/2;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return Item_ListBox_ThumbPosition(item);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return Item_ListBox_ThumbPosition(item);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
float Item_Slider_ThumbPosition(itemDef_t *item) {
|
|
|
|
float value, range, x;
|
|
|
|
editFieldDef_t *editDef = (editFieldDef_t *) item->typeData;
|
|
|
|
|
|
|
|
if (item->text) {
|
|
|
|
x = item->textRect.x + item->textRect.w + 8;
|
|
|
|
} else {
|
|
|
|
x = item->window.rect.x;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (editDef == NULL && item->cvar) {
|
|
|
|
return x;
|
|
|
|
}
|
|
|
|
|
|
|
|
value = DC->getCVarValue(item->cvar);
|
|
|
|
|
|
|
|
if (value < editDef->minVal) {
|
|
|
|
value = editDef->minVal;
|
|
|
|
} else if (value > editDef->maxVal) {
|
|
|
|
value = editDef->maxVal;
|
|
|
|
}
|
|
|
|
|
|
|
|
range = editDef->maxVal - editDef->minVal;
|
|
|
|
value -= editDef->minVal;
|
|
|
|
value /= range;
|
|
|
|
//value /= (editDef->maxVal - editDef->minVal);
|
|
|
|
value *= SLIDER_WIDTH;
|
|
|
|
x += value;
|
|
|
|
// vm fuckage
|
|
|
|
//x = x + (((float)value / editDef->maxVal) * SLIDER_WIDTH);
|
|
|
|
return x;
|
|
|
|
}
|
|
|
|
|
|
|
|
int Item_Slider_OverSlider(itemDef_t *item, float x, float y) {
|
|
|
|
rectDef_t r;
|
|
|
|
|
|
|
|
r.x = Item_Slider_ThumbPosition(item) - (SLIDER_THUMB_WIDTH / 2);
|
|
|
|
r.y = item->window.rect.y - 2;
|
|
|
|
r.w = SLIDER_THUMB_WIDTH;
|
|
|
|
r.h = SLIDER_THUMB_HEIGHT;
|
|
|
|
|
|
|
|
if (Rect_ContainsPoint(&r, x, y)) {
|
|
|
|
return WINDOW_LB_THUMB;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int Item_ListBox_OverLB(itemDef_t *item, float x, float y)
|
|
|
|
{
|
|
|
|
rectDef_t r;
|
|
|
|
listBoxDef_t *listPtr;
|
|
|
|
int thumbstart;
|
|
|
|
int count;
|
|
|
|
|
|
|
|
count = DC->feederCount(item->special);
|
|
|
|
listPtr = (listBoxDef_t*)item->typeData;
|
|
|
|
if (item->window.flags & WINDOW_HORIZONTAL)
|
|
|
|
{
|
|
|
|
// check if on left arrow
|
|
|
|
r.x = item->window.rect.x;
|
|
|
|
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
|
|
|
|
r.h = r.w = SCROLLBAR_SIZE;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_LEFTARROW;
|
|
|
|
}
|
|
|
|
|
|
|
|
// check if on right arrow
|
|
|
|
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_RIGHTARROW;
|
|
|
|
}
|
|
|
|
|
|
|
|
// check if on thumb
|
|
|
|
thumbstart = Item_ListBox_ThumbPosition(item);
|
|
|
|
r.x = thumbstart;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_THUMB;
|
|
|
|
}
|
|
|
|
|
|
|
|
r.x = item->window.rect.x + SCROLLBAR_SIZE;
|
|
|
|
r.w = thumbstart - r.x;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_PGUP;
|
|
|
|
}
|
|
|
|
|
|
|
|
r.x = thumbstart + SCROLLBAR_SIZE;
|
|
|
|
r.w = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_PGDN;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Vertical Scroll
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Multiple rows and columns (since it's more than twice as wide as an element)
|
|
|
|
if (( item->window.rect.w > (listPtr->elementWidth*2)) && (listPtr->elementStyle == LISTBOX_IMAGE))
|
|
|
|
{
|
|
|
|
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
|
|
|
|
r.y = item->window.rect.y;
|
|
|
|
r.h = r.w = SCROLLBAR_SIZE;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_PGUP;
|
|
|
|
}
|
|
|
|
|
|
|
|
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_PGDN;
|
|
|
|
}
|
|
|
|
|
|
|
|
thumbstart = Item_ListBox_ThumbPosition(item);
|
|
|
|
r.y = thumbstart;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_THUMB;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
|
|
|
|
r.y = item->window.rect.y;
|
|
|
|
r.h = r.w = SCROLLBAR_SIZE;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_LEFTARROW;
|
|
|
|
}
|
|
|
|
|
|
|
|
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_RIGHTARROW;
|
|
|
|
}
|
|
|
|
|
|
|
|
thumbstart = Item_ListBox_ThumbPosition(item);
|
|
|
|
r.y = thumbstart;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_THUMB;
|
|
|
|
}
|
|
|
|
|
|
|
|
r.y = item->window.rect.y + SCROLLBAR_SIZE;
|
|
|
|
r.h = thumbstart - r.y;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_PGUP;
|
|
|
|
}
|
|
|
|
|
|
|
|
r.y = thumbstart + SCROLLBAR_SIZE;
|
|
|
|
r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
return WINDOW_LB_PGDN;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void Item_ListBox_MouseEnter(itemDef_t *item, float x, float y)
|
|
|
|
{
|
|
|
|
rectDef_t r;
|
|
|
|
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
|
|
|
|
|
|
|
|
item->window.flags &= ~(WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN);
|
|
|
|
item->window.flags |= Item_ListBox_OverLB(item, x, y);
|
|
|
|
|
|
|
|
if (item->window.flags & WINDOW_HORIZONTAL)
|
|
|
|
{
|
|
|
|
if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN)))
|
|
|
|
{
|
|
|
|
// check for selection hit as we have exausted buttons and thumb
|
|
|
|
if (listPtr->elementStyle == LISTBOX_IMAGE)
|
|
|
|
{
|
|
|
|
r.x = item->window.rect.x;
|
|
|
|
r.y = item->window.rect.y;
|
|
|
|
r.h = item->window.rect.h - SCROLLBAR_SIZE;
|
|
|
|
r.w = item->window.rect.w - listPtr->drawPadding;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
listPtr->cursorPos = (int)((x - r.x) / listPtr->elementWidth) + listPtr->startPos;
|
|
|
|
if (listPtr->cursorPos >= listPtr->endPos)
|
|
|
|
{
|
|
|
|
listPtr->cursorPos = listPtr->endPos;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// text hit..
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Window Vertical Scroll
|
|
|
|
else if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN)))
|
|
|
|
{
|
|
|
|
// Calc which element the mouse is over
|
|
|
|
r.x = item->window.rect.x;
|
|
|
|
r.y = item->window.rect.y;
|
|
|
|
r.w = item->window.rect.w - SCROLLBAR_SIZE;
|
|
|
|
r.h = item->window.rect.h - listPtr->drawPadding;
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
{
|
|
|
|
// Multiple rows and columns (since it's more than twice as wide as an element)
|
|
|
|
if (( item->window.rect.w > (listPtr->elementWidth*2)) && (listPtr->elementStyle == LISTBOX_IMAGE))
|
|
|
|
{
|
|
|
|
int row,column,rowLength;
|
|
|
|
|
|
|
|
row = (int)((y - 2 - r.y) / listPtr->elementHeight);
|
|
|
|
rowLength = (int) r.w / listPtr->elementWidth;
|
|
|
|
column = (int)((x - r.x) / listPtr->elementWidth);
|
|
|
|
|
|
|
|
listPtr->cursorPos = (row * rowLength)+column + listPtr->startPos;
|
|
|
|
if (listPtr->cursorPos >= listPtr->endPos)
|
|
|
|
{
|
|
|
|
listPtr->cursorPos = listPtr->endPos;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// single column
|
|
|
|
else
|
|
|
|
{
|
|
|
|
listPtr->cursorPos = (int)((y - 2 - r.y) / listPtr->elementHeight) + listPtr->startPos;
|
|
|
|
if (listPtr->cursorPos > listPtr->endPos)
|
|
|
|
{
|
|
|
|
listPtr->cursorPos = listPtr->endPos;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_MouseEnter(itemDef_t *item, float x, float y) {
|
|
|
|
|
|
|
|
rectDef_t r;
|
|
|
|
if (item) {
|
|
|
|
r = item->textRect;
|
|
|
|
r.y -= r.h;
|
|
|
|
// in the text rect?
|
|
|
|
|
|
|
|
// items can be enabled and disabled
|
|
|
|
if (item->disabled)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// items can be enabled and disabled based on cvars
|
|
|
|
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
//JLFMOUSE
|
|
|
|
#ifndef _XBOX
|
|
|
|
if (Rect_ContainsPoint(&r, x, y))
|
|
|
|
#else
|
|
|
|
if (item->flags & WINDOW_HASFOCUS)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
if (!(item->window.flags & WINDOW_MOUSEOVERTEXT)) {
|
|
|
|
Item_RunScript(item, item->mouseEnterText);
|
|
|
|
item->window.flags |= WINDOW_MOUSEOVERTEXT;
|
|
|
|
}
|
|
|
|
if (!(item->window.flags & WINDOW_MOUSEOVER)) {
|
|
|
|
Item_RunScript(item, item->mouseEnter);
|
|
|
|
item->window.flags |= WINDOW_MOUSEOVER;
|
|
|
|
}
|
|
|
|
|
|
|
|
} else {
|
|
|
|
// not in the text rect
|
|
|
|
if (item->window.flags & WINDOW_MOUSEOVERTEXT) {
|
|
|
|
// if we were
|
|
|
|
Item_RunScript(item, item->mouseExitText);
|
|
|
|
item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
|
|
|
|
}
|
|
|
|
if (!(item->window.flags & WINDOW_MOUSEOVER)) {
|
|
|
|
Item_RunScript(item, item->mouseEnter);
|
|
|
|
item->window.flags |= WINDOW_MOUSEOVER;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->type == ITEM_TYPE_LISTBOX) {
|
|
|
|
Item_ListBox_MouseEnter(item, x, y);
|
|
|
|
}
|
|
|
|
else if ( item->type == ITEM_TYPE_TEXTSCROLL )
|
|
|
|
{
|
|
|
|
Item_TextScroll_MouseEnter ( item, x, y );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_MouseLeave(itemDef_t *item) {
|
|
|
|
if (item) {
|
|
|
|
if (item->window.flags & WINDOW_MOUSEOVERTEXT) {
|
|
|
|
Item_RunScript(item, item->mouseExitText);
|
|
|
|
item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
|
|
|
|
}
|
|
|
|
Item_RunScript(item, item->mouseExit);
|
|
|
|
item->window.flags &= ~(WINDOW_LB_RIGHTARROW | WINDOW_LB_LEFTARROW);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
itemDef_t *Menu_HitTest(menuDef_t *menu, float x, float y) {
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < menu->itemCount; i++) {
|
|
|
|
if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
|
|
|
|
return menu->items[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_SetMouseOver(itemDef_t *item, qboolean focus) {
|
|
|
|
if (item) {
|
|
|
|
if (focus) {
|
|
|
|
item->window.flags |= WINDOW_MOUSEOVER;
|
|
|
|
} else {
|
|
|
|
item->window.flags &= ~WINDOW_MOUSEOVER;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
qboolean Item_OwnerDraw_HandleKey(itemDef_t *item, int key) {
|
|
|
|
if (item && DC->ownerDrawHandleKey)
|
|
|
|
{
|
|
|
|
|
|
|
|
// yep this is an ugly hack
|
|
|
|
if( key == A_MOUSE1 || key == A_MOUSE2 )
|
|
|
|
{
|
|
|
|
switch( item->window.ownerDraw )
|
|
|
|
{
|
|
|
|
case UI_FORCE_SIDE:
|
|
|
|
case UI_FORCE_RANK_HEAL:
|
|
|
|
case UI_FORCE_RANK_LEVITATION:
|
|
|
|
case UI_FORCE_RANK_SPEED:
|
|
|
|
case UI_FORCE_RANK_PUSH:
|
|
|
|
case UI_FORCE_RANK_PULL:
|
|
|
|
case UI_FORCE_RANK_TELEPATHY:
|
|
|
|
case UI_FORCE_RANK_GRIP:
|
|
|
|
case UI_FORCE_RANK_LIGHTNING:
|
|
|
|
case UI_FORCE_RANK_RAGE:
|
|
|
|
case UI_FORCE_RANK_PROTECT:
|
|
|
|
case UI_FORCE_RANK_ABSORB:
|
|
|
|
case UI_FORCE_RANK_TEAM_HEAL:
|
|
|
|
case UI_FORCE_RANK_TEAM_FORCE:
|
|
|
|
case UI_FORCE_RANK_DRAIN:
|
|
|
|
case UI_FORCE_RANK_SEE:
|
|
|
|
case UI_FORCE_RANK_SABERATTACK:
|
|
|
|
case UI_FORCE_RANK_SABERDEFEND:
|
|
|
|
case UI_FORCE_RANK_SABERTHROW:
|
|
|
|
if(!Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) )
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return DC->ownerDrawHandleKey(item->window.ownerDraw, item->window.ownerDrawFlags, &item->special, key);
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef _XBOX
|
|
|
|
// Xbox-only key handlers
|
|
|
|
|
|
|
|
//JLF new func
|
|
|
|
qboolean Item_Button_HandleKey(itemDef_t *item, int key)
|
|
|
|
{
|
|
|
|
if ( key == A_CURSOR_RIGHT)
|
|
|
|
{
|
|
|
|
if (Item_HandleSelectionNext(item))
|
|
|
|
{
|
|
|
|
//Item processed it
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if ( key == A_CURSOR_LEFT)
|
|
|
|
{
|
|
|
|
if (Item_HandleSelectionPrev(item))
|
|
|
|
{
|
|
|
|
//Item processed it
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Item_Text_HandleKey
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean Item_Text_HandleKey(itemDef_t *item, int key)
|
|
|
|
{
|
|
|
|
//JLFSELECTIONRightLeft
|
|
|
|
if ( key == A_CURSOR_RIGHT)
|
|
|
|
{
|
|
|
|
if (Item_HandleSelectionNext(item))
|
|
|
|
{
|
|
|
|
//Item processed it
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if ( key == A_CURSOR_LEFT)
|
|
|
|
{
|
|
|
|
if (Item_HandleSelectionPrev(item))
|
|
|
|
{
|
|
|
|
//Item processed it
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // _XBOX
|
|
|
|
|
|
|
|
|
|
|
|
qboolean Item_ListBox_HandleKey(itemDef_t *item, int key, qboolean down, qboolean force) {
|
|
|
|
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
|
|
|
|
int count = DC->feederCount(item->special);
|
|
|
|
int max, viewmax;
|
|
|
|
//JLFMOUSE
|
|
|
|
#ifndef _XBOX
|
|
|
|
if (force || (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS))
|
|
|
|
#else
|
|
|
|
if (force || item->window.flags & WINDOW_HASFOCUS)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
max = Item_ListBox_MaxScroll(item);
|
|
|
|
if (item->window.flags & WINDOW_HORIZONTAL) {
|
|
|
|
viewmax = (item->window.rect.w / listPtr->elementWidth);
|
|
|
|
if ( key == A_CURSOR_LEFT || key == A_KP_4 )
|
|
|
|
{
|
|
|
|
if (!listPtr->notselectable) {
|
|
|
|
listPtr->cursorPos--;
|
|
|
|
#ifdef _XBOX
|
|
|
|
listPtr->startPos--;
|
|
|
|
#endif
|
|
|
|
if (listPtr->cursorPos < 0) {
|
|
|
|
listPtr->cursorPos = 0;
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
if (listPtr->cursorPos < listPtr->startPos) {
|
|
|
|
listPtr->startPos = listPtr->cursorPos;
|
|
|
|
//JLF
|
|
|
|
#ifndef _XBOX
|
|
|
|
return qfalse;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
|
|
|
|
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
|
|
|
|
}
|
|
|
|
item->cursorPos = listPtr->cursorPos;
|
|
|
|
DC->feederSelection(item->special, item->cursorPos, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
listPtr->startPos--;
|
|
|
|
if (listPtr->startPos < 0)
|
|
|
|
listPtr->startPos = 0;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
if ( key == A_CURSOR_RIGHT || key == A_KP_6 )
|
|
|
|
{
|
|
|
|
if (!listPtr->notselectable) {
|
|
|
|
listPtr->cursorPos++;
|
|
|
|
if (listPtr->cursorPos < listPtr->startPos) {
|
|
|
|
listPtr->startPos = listPtr->cursorPos;
|
|
|
|
//JLF
|
|
|
|
#ifndef _XBOX
|
|
|
|
return qfalse;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
if (listPtr->cursorPos >= count) {
|
|
|
|
listPtr->cursorPos = count-1;
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
|
|
|
|
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
|
|
|
|
}
|
|
|
|
item->cursorPos = listPtr->cursorPos;
|
|
|
|
DC->feederSelection(item->special, item->cursorPos, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
listPtr->startPos++;
|
|
|
|
if (listPtr->startPos >= count)
|
|
|
|
listPtr->startPos = count-1;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Vertical scroll
|
|
|
|
else {
|
|
|
|
|
|
|
|
// Multiple rows and columns (since it's more than twice as wide as an element)
|
|
|
|
if (( item->window.rect.w > (listPtr->elementWidth*2)) && (listPtr->elementStyle == LISTBOX_IMAGE))
|
|
|
|
{
|
|
|
|
viewmax = (item->window.rect.w / listPtr->elementWidth);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
viewmax = (item->window.rect.h / listPtr->elementHeight);
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( key == A_CURSOR_UP || key == A_KP_8 )
|
|
|
|
{
|
|
|
|
if (!listPtr->notselectable) {
|
|
|
|
listPtr->cursorPos--;
|
|
|
|
if (listPtr->cursorPos < 0) {
|
|
|
|
listPtr->cursorPos = 0;
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
if (listPtr->cursorPos < listPtr->startPos) {
|
|
|
|
listPtr->startPos = listPtr->cursorPos;
|
|
|
|
//JLF
|
|
|
|
#ifndef _XBOX
|
|
|
|
return qfalse;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
|
|
|
|
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
|
|
|
|
}
|
|
|
|
item->cursorPos = listPtr->cursorPos;
|
|
|
|
DC->feederSelection(item->special, item->cursorPos, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
listPtr->startPos--;
|
|
|
|
if (listPtr->startPos < 0)
|
|
|
|
listPtr->startPos = 0;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
if ( key == A_CURSOR_DOWN || key == A_KP_2 )
|
|
|
|
{
|
|
|
|
if (!listPtr->notselectable) {
|
|
|
|
listPtr->cursorPos++;
|
|
|
|
if (listPtr->cursorPos < listPtr->startPos) {
|
|
|
|
listPtr->startPos = listPtr->cursorPos;
|
|
|
|
//JLF
|
|
|
|
#ifndef _XBOX
|
|
|
|
return qfalse;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
if (listPtr->cursorPos >= count) {
|
|
|
|
listPtr->cursorPos = count-1;
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
|
|
|
|
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
|
|
|
|
}
|
|
|
|
item->cursorPos = listPtr->cursorPos;
|
|
|
|
DC->feederSelection(item->special, item->cursorPos, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
listPtr->startPos++;
|
|
|
|
if (listPtr->startPos > max)
|
|
|
|
listPtr->startPos = max;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// mouse hit
|
|
|
|
if (key == A_MOUSE1 || key == A_MOUSE2) {
|
|
|
|
if (item->window.flags & WINDOW_LB_LEFTARROW) {
|
|
|
|
listPtr->startPos--;
|
|
|
|
if (listPtr->startPos < 0) {
|
|
|
|
listPtr->startPos = 0;
|
|
|
|
}
|
|
|
|
} else if (item->window.flags & WINDOW_LB_RIGHTARROW) {
|
|
|
|
// one down
|
|
|
|
listPtr->startPos++;
|
|
|
|
if (listPtr->startPos > max) {
|
|
|
|
listPtr->startPos = max;
|
|
|
|
}
|
|
|
|
} else if (item->window.flags & WINDOW_LB_PGUP) {
|
|
|
|
// page up
|
|
|
|
listPtr->startPos -= viewmax;
|
|
|
|
if (listPtr->startPos < 0) {
|
|
|
|
listPtr->startPos = 0;
|
|
|
|
}
|
|
|
|
} else if (item->window.flags & WINDOW_LB_PGDN) {
|
|
|
|
// page down
|
|
|
|
listPtr->startPos += viewmax;
|
|
|
|
if (listPtr->startPos > (max)) {
|
|
|
|
listPtr->startPos = (max);
|
|
|
|
}
|
|
|
|
} else if (item->window.flags & WINDOW_LB_THUMB) {
|
|
|
|
// Display_SetCaptureItem(item);
|
|
|
|
} else {
|
|
|
|
// select an item
|
|
|
|
#ifdef _XBOX
|
|
|
|
if (listPtr->doubleClick) {
|
|
|
|
#else
|
|
|
|
if (DC->realTime < lastListBoxClickTime && listPtr->doubleClick) {
|
|
|
|
#endif
|
|
|
|
Item_RunScript(item, listPtr->doubleClick);
|
|
|
|
}
|
|
|
|
lastListBoxClickTime = DC->realTime + DOUBLE_CLICK_DELAY;
|
|
|
|
// if (item->cursorPos != listPtr->cursorPos)
|
|
|
|
{
|
|
|
|
int prePos = item->cursorPos;
|
|
|
|
|
|
|
|
item->cursorPos = listPtr->cursorPos;
|
|
|
|
|
|
|
|
if (!DC->feederSelection(item->special, item->cursorPos, item))
|
|
|
|
{
|
|
|
|
item->cursorPos = listPtr->cursorPos = prePos;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
if ( key == A_HOME || key == A_KP_7) {
|
|
|
|
// home
|
|
|
|
listPtr->startPos = 0;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
if ( key == A_END || key == A_KP_1) {
|
|
|
|
// end
|
|
|
|
listPtr->startPos = max;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
if (key == A_PAGE_UP || key == A_KP_9 ) {
|
|
|
|
// page up
|
|
|
|
if (!listPtr->notselectable) {
|
|
|
|
listPtr->cursorPos -= viewmax;
|
|
|
|
if (listPtr->cursorPos < 0) {
|
|
|
|
listPtr->cursorPos = 0;
|
|
|
|
}
|
|
|
|
if (listPtr->cursorPos < listPtr->startPos) {
|
|
|
|
listPtr->startPos = listPtr->cursorPos;
|
|
|
|
}
|
|
|
|
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
|
|
|
|
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
|
|
|
|
}
|
|
|
|
item->cursorPos = listPtr->cursorPos;
|
|
|
|
DC->feederSelection(item->special, item->cursorPos, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
listPtr->startPos -= viewmax;
|
|
|
|
if (listPtr->startPos < 0) {
|
|
|
|
listPtr->startPos = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
if ( key == A_PAGE_DOWN || key == A_KP_3 ) {
|
|
|
|
// page down
|
|
|
|
if (!listPtr->notselectable) {
|
|
|
|
listPtr->cursorPos += viewmax;
|
|
|
|
if (listPtr->cursorPos < listPtr->startPos) {
|
|
|
|
listPtr->startPos = listPtr->cursorPos;
|
|
|
|
}
|
|
|
|
if (listPtr->cursorPos >= count) {
|
|
|
|
listPtr->cursorPos = count-1;
|
|
|
|
}
|
|
|
|
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
|
|
|
|
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
|
|
|
|
}
|
|
|
|
item->cursorPos = listPtr->cursorPos;
|
|
|
|
DC->feederSelection(item->special, item->cursorPos, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
listPtr->startPos += viewmax;
|
|
|
|
if (listPtr->startPos > max) {
|
|
|
|
listPtr->startPos = max;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Item_YesNo_HandleKey(itemDef_t *item, int key) {
|
|
|
|
//JLFMOUSE MPMOVED
|
|
|
|
#ifndef _XBOX
|
|
|
|
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS && item->cvar)
|
|
|
|
#else
|
|
|
|
if (item->window.flags & WINDOW_HASFOCUS && item->cvar)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
|
|
|
|
//JLFDPAD MPMOVED
|
|
|
|
#ifndef _XBOX
|
|
|
|
if (key == A_MOUSE1 || key == A_ENTER || key == A_MOUSE2 || key == A_MOUSE3)
|
|
|
|
#else
|
|
|
|
if ( key == A_CURSOR_RIGHT || key == A_CURSOR_LEFT)
|
|
|
|
#endif
|
|
|
|
//end JLFDPAD
|
|
|
|
|
|
|
|
{
|
|
|
|
DC->setCVar(item->cvar, va("%i", !DC->getCVarValue(item->cvar)));
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return qfalse;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
int Item_Multi_CountSettings(itemDef_t *item) {
|
|
|
|
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
|
|
|
|
if (multiPtr == NULL) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return multiPtr->count;
|
|
|
|
}
|
|
|
|
|
|
|
|
int Item_Multi_FindCvarByValue(itemDef_t *item) {
|
|
|
|
char buff[2048];
|
|
|
|
float value = 0;
|
|
|
|
int i;
|
|
|
|
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
|
|
|
|
if (multiPtr) {
|
|
|
|
if (multiPtr->strDef) {
|
|
|
|
DC->getCVarString(item->cvar, buff, sizeof(buff));
|
|
|
|
} else {
|
|
|
|
value = DC->getCVarValue(item->cvar);
|
|
|
|
}
|
|
|
|
for (i = 0; i < multiPtr->count; i++) {
|
|
|
|
if (multiPtr->strDef) {
|
|
|
|
if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) {
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (multiPtr->cvarValue[i] == value) {
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *Item_Multi_Setting(itemDef_t *item) {
|
|
|
|
char buff[2048];
|
|
|
|
float value = 0;
|
|
|
|
int i;
|
|
|
|
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
|
|
|
|
if (multiPtr)
|
|
|
|
{
|
|
|
|
if (multiPtr->strDef)
|
|
|
|
{
|
|
|
|
if (item->cvar)
|
|
|
|
{
|
|
|
|
DC->getCVarString(item->cvar, buff, sizeof(buff));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (item->cvar) // Was a cvar given?
|
|
|
|
{
|
|
|
|
value = DC->getCVarValue(item->cvar);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < multiPtr->count; i++)
|
|
|
|
{
|
|
|
|
if (multiPtr->strDef)
|
|
|
|
{
|
|
|
|
if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0)
|
|
|
|
{
|
|
|
|
return multiPtr->cvarList[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (multiPtr->cvarValue[i] == value)
|
|
|
|
{
|
|
|
|
return multiPtr->cvarList[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Item_Multi_HandleKey(itemDef_t *item, int key)
|
|
|
|
{
|
|
|
|
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
|
|
|
|
if (multiPtr)
|
|
|
|
{
|
|
|
|
//JLF MPMOVED
|
|
|
|
#ifndef _XBOX
|
|
|
|
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS)
|
|
|
|
#else
|
|
|
|
if (item->window.flags & WINDOW_HASFOCUS)// JLF* && item->cvar)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
#ifndef _XBOX
|
|
|
|
|
|
|
|
if (key == A_MOUSE1 || key == A_ENTER || key == A_MOUSE2 || key == A_MOUSE3)
|
|
|
|
#else
|
|
|
|
//JLFDPAD MPMOVED
|
|
|
|
if ( key == A_CURSOR_RIGHT || key == A_CURSOR_LEFT)
|
|
|
|
//end JLFDPAD
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
int current = Item_Multi_FindCvarByValue(item);
|
|
|
|
int max = Item_Multi_CountSettings(item);
|
|
|
|
|
|
|
|
if (key == A_MOUSE2 || key == A_CURSOR_LEFT) // Xbox uses CURSOR_LEFT
|
|
|
|
{
|
|
|
|
current--;
|
|
|
|
if ( current < 0 )
|
|
|
|
{
|
|
|
|
current = max-1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
current++;
|
|
|
|
if ( current >= max )
|
|
|
|
{
|
|
|
|
current = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (multiPtr->strDef)
|
|
|
|
{
|
|
|
|
DC->setCVar(item->cvar, multiPtr->cvarStr[current]);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
float value = multiPtr->cvarValue[current];
|
|
|
|
if (((float)((int) value)) == value)
|
|
|
|
{
|
|
|
|
DC->setCVar(item->cvar, va("%i", (int) value ));
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
DC->setCVar(item->cvar, va("%f", value ));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (item->special)
|
|
|
|
{//its a feeder?
|
|
|
|
DC->feederSelection(item->special, current, item);
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Leaving an edit field so reset it so it prints from the beginning.
|
|
|
|
void Leaving_EditField(itemDef_t *item)
|
|
|
|
{
|
|
|
|
// switching fields so reset printed text of edit field
|
|
|
|
if ((g_editingField==qtrue) && (item->type==ITEM_TYPE_EDITFIELD))
|
|
|
|
{
|
|
|
|
editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
|
|
|
|
if (editPtr)
|
|
|
|
{
|
|
|
|
editPtr->paintOffset = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Item_TextField_HandleKey(itemDef_t *item, int key) {
|
|
|
|
char buff[2048];
|
|
|
|
int len;
|
|
|
|
itemDef_t *newItem = NULL;
|
|
|
|
editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (item->cvar) {
|
|
|
|
|
|
|
|
buff[0] = 0;
|
|
|
|
DC->getCVarString(item->cvar, buff, sizeof(buff));
|
|
|
|
len = strlen(buff);
|
|
|
|
if (editPtr->maxChars && len > editPtr->maxChars) {
|
|
|
|
len = editPtr->maxChars;
|
|
|
|
}
|
|
|
|
if ( key & K_CHAR_FLAG ) {
|
|
|
|
key &= ~K_CHAR_FLAG;
|
|
|
|
|
|
|
|
|
|
|
|
if (key == 'h' - 'a' + 1 ) { // ctrl-h is backspace
|
|
|
|
if ( item->cursorPos > 0 ) {
|
|
|
|
memmove( &buff[item->cursorPos - 1], &buff[item->cursorPos], len + 1 - item->cursorPos);
|
|
|
|
item->cursorPos--;
|
|
|
|
if (item->cursorPos < editPtr->paintOffset) {
|
|
|
|
editPtr->paintOffset--;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
DC->setCVar(item->cvar, buff);
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
// ignore any non printable chars
|
|
|
|
//
|
|
|
|
if ( key < 32 || !item->cvar) {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->type == ITEM_TYPE_NUMERICFIELD) {
|
|
|
|
if (key < '0' || key > '9') {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!DC->getOverstrikeMode()) {
|
|
|
|
if (( len == MAX_EDITFIELD - 1 ) || (editPtr->maxChars && len >= editPtr->maxChars)) {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
memmove( &buff[item->cursorPos + 1], &buff[item->cursorPos], len + 1 - item->cursorPos );
|
|
|
|
} else {
|
|
|
|
if (editPtr->maxChars && item->cursorPos >= editPtr->maxChars) {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
buff[item->cursorPos] = key;
|
|
|
|
|
|
|
|
//rww - nul-terminate!
|
|
|
|
if (item->cursorPos+1 < 2048)
|
|
|
|
{
|
|
|
|
buff[item->cursorPos+1] = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
buff[item->cursorPos] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
DC->setCVar(item->cvar, buff);
|
|
|
|
|
|
|
|
if (item->cursorPos < len + 1) {
|
|
|
|
item->cursorPos++;
|
|
|
|
if (editPtr->maxPaintChars && item->cursorPos > editPtr->maxPaintChars) {
|
|
|
|
editPtr->paintOffset++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
|
|
|
if ( key == A_DELETE || key == A_KP_PERIOD ) {
|
|
|
|
if ( item->cursorPos < len ) {
|
|
|
|
memmove( buff + item->cursorPos, buff + item->cursorPos + 1, len - item->cursorPos);
|
|
|
|
DC->setCVar(item->cvar, buff);
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( key == A_CURSOR_RIGHT || key == A_KP_6 )
|
|
|
|
{
|
|
|
|
if (editPtr->maxPaintChars && item->cursorPos >= editPtr->maxPaintChars && item->cursorPos < len) {
|
|
|
|
item->cursorPos++;
|
|
|
|
editPtr->paintOffset++;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
if (item->cursorPos < len) {
|
|
|
|
item->cursorPos++;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( key == A_CURSOR_LEFT || key == A_KP_4 )
|
|
|
|
{
|
|
|
|
if ( item->cursorPos > 0 ) {
|
|
|
|
item->cursorPos--;
|
|
|
|
}
|
|
|
|
if (item->cursorPos < editPtr->paintOffset) {
|
|
|
|
editPtr->paintOffset--;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( key == A_HOME || key == A_KP_7) {// || ( tolower(key) == 'a' && trap_Key_IsDown( K_CTRL ) ) ) {
|
|
|
|
item->cursorPos = 0;
|
|
|
|
editPtr->paintOffset = 0;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( key == A_END || key == A_KP_1) {// ( tolower(key) == 'e' && trap_Key_IsDown( K_CTRL ) ) ) {
|
|
|
|
item->cursorPos = len;
|
|
|
|
if(item->cursorPos > editPtr->maxPaintChars) {
|
|
|
|
editPtr->paintOffset = len - editPtr->maxPaintChars;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( key == A_INSERT || key == A_KP_0 ) {
|
|
|
|
DC->setOverstrikeMode(!DC->getOverstrikeMode());
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (key == A_TAB || key == A_CURSOR_DOWN || key == A_KP_2)
|
|
|
|
{
|
|
|
|
// switching fields so reset printed text of edit field
|
|
|
|
Leaving_EditField(item);
|
|
|
|
g_editingField = qfalse;
|
|
|
|
newItem = Menu_SetNextCursorItem((menuDef_t *) item->parent);
|
|
|
|
if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD))
|
|
|
|
{
|
|
|
|
g_editItem = newItem;
|
|
|
|
g_editingField = qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (key == A_CURSOR_UP || key == A_KP_8)
|
|
|
|
{
|
|
|
|
// switching fields so reset printed text of edit field
|
|
|
|
Leaving_EditField(item);
|
|
|
|
|
|
|
|
g_editingField = qfalse;
|
|
|
|
newItem = Menu_SetPrevCursorItem((menuDef_t *) item->parent);
|
|
|
|
if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD))
|
|
|
|
{
|
|
|
|
g_editItem = newItem;
|
|
|
|
g_editingField = qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( key == A_ENTER || key == A_KP_ENTER || key == A_ESCAPE) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Scroll_TextScroll_AutoFunc (void *p)
|
|
|
|
{
|
|
|
|
scrollInfo_t *si = (scrollInfo_t*)p;
|
|
|
|
|
|
|
|
if (DC->realTime > si->nextScrollTime)
|
|
|
|
{
|
|
|
|
// need to scroll which is done by simulating a click to the item
|
|
|
|
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
|
|
|
|
// so it calls it directly
|
|
|
|
Item_TextScroll_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
|
|
|
|
si->nextScrollTime = DC->realTime + si->adjustValue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (DC->realTime > si->nextAdjustTime)
|
|
|
|
{
|
|
|
|
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
|
|
|
|
if (si->adjustValue > SCROLL_TIME_FLOOR)
|
|
|
|
{
|
|
|
|
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Scroll_TextScroll_ThumbFunc(void *p)
|
|
|
|
{
|
|
|
|
scrollInfo_t *si = (scrollInfo_t*)p;
|
|
|
|
rectDef_t r;
|
|
|
|
int pos;
|
|
|
|
int max;
|
|
|
|
|
|
|
|
textScrollDef_t *scrollPtr = (textScrollDef_t*)si->item->typeData;
|
|
|
|
|
|
|
|
if (DC->cursory != si->yStart)
|
|
|
|
{
|
|
|
|
r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_SIZE - 1;
|
|
|
|
r.y = si->item->window.rect.y + SCROLLBAR_SIZE + 1;
|
|
|
|
r.h = si->item->window.rect.h - (SCROLLBAR_SIZE*2) - 2;
|
|
|
|
r.w = SCROLLBAR_SIZE;
|
|
|
|
max = Item_TextScroll_MaxScroll(si->item);
|
|
|
|
//
|
|
|
|
pos = (DC->cursory - r.y - SCROLLBAR_SIZE/2) * max / (r.h - SCROLLBAR_SIZE);
|
|
|
|
if (pos < 0)
|
|
|
|
{
|
|
|
|
pos = 0;
|
|
|
|
}
|
|
|
|
else if (pos > max)
|
|
|
|
{
|
|
|
|
pos = max;
|
|
|
|
}
|
|
|
|
|
|
|
|
scrollPtr->startPos = pos;
|
|
|
|
si->yStart = DC->cursory;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (DC->realTime > si->nextScrollTime)
|
|
|
|
{
|
|
|
|
// need to scroll which is done by simulating a click to the item
|
|
|
|
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
|
|
|
|
// so it calls it directly
|
|
|
|
Item_TextScroll_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
|
|
|
|
si->nextScrollTime = DC->realTime + si->adjustValue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (DC->realTime > si->nextAdjustTime)
|
|
|
|
{
|
|
|
|
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
|
|
|
|
if (si->adjustValue > SCROLL_TIME_FLOOR)
|
|
|
|
{
|
|
|
|
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Scroll_ListBox_AutoFunc(void *p) {
|
|
|
|
scrollInfo_t *si = (scrollInfo_t*)p;
|
|
|
|
if (DC->realTime > si->nextScrollTime) {
|
|
|
|
// need to scroll which is done by simulating a click to the item
|
|
|
|
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
|
|
|
|
// so it calls it directly
|
|
|
|
Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
|
|
|
|
si->nextScrollTime = DC->realTime + si->adjustValue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (DC->realTime > si->nextAdjustTime) {
|
|
|
|
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
|
|
|
|
if (si->adjustValue > SCROLL_TIME_FLOOR) {
|
|
|
|
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Scroll_ListBox_ThumbFunc(void *p) {
|
|
|
|
scrollInfo_t *si = (scrollInfo_t*)p;
|
|
|
|
rectDef_t r;
|
|
|
|
int pos, max;
|
|
|
|
|
|
|
|
listBoxDef_t *listPtr = (listBoxDef_t*)si->item->typeData;
|
|
|
|
if (si->item->window.flags & WINDOW_HORIZONTAL) {
|
|
|
|
if (DC->cursorx == si->xStart) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
r.x = si->item->window.rect.x + SCROLLBAR_SIZE + 1;
|
|
|
|
r.y = si->item->window.rect.y + si->item->window.rect.h - SCROLLBAR_SIZE - 1;
|
|
|
|
r.h = SCROLLBAR_SIZE;
|
|
|
|
r.w = si->item->window.rect.w - (SCROLLBAR_SIZE*2) - 2;
|
|
|
|
max = Item_ListBox_MaxScroll(si->item);
|
|
|
|
//
|
|
|
|
pos = (DC->cursorx - r.x - SCROLLBAR_SIZE/2) * max / (r.w - SCROLLBAR_SIZE);
|
|
|
|
if (pos < 0) {
|
|
|
|
pos = 0;
|
|
|
|
}
|
|
|
|
else if (pos > max) {
|
|
|
|
pos = max;
|
|
|
|
}
|
|
|
|
listPtr->startPos = pos;
|
|
|
|
si->xStart = DC->cursorx;
|
|
|
|
}
|
|
|
|
else if (DC->cursory != si->yStart) {
|
|
|
|
|
|
|
|
r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_SIZE - 1;
|
|
|
|
r.y = si->item->window.rect.y + SCROLLBAR_SIZE + 1;
|
|
|
|
r.h = si->item->window.rect.h - (SCROLLBAR_SIZE*2) - 2;
|
|
|
|
r.w = SCROLLBAR_SIZE;
|
|
|
|
max = Item_ListBox_MaxScroll(si->item);
|
|
|
|
|
|
|
|
// Multiple rows and columns (since it's more than twice as wide as an element)
|
|
|
|
if (( si->item->window.rect.w > (listPtr->elementWidth*2)) && (listPtr->elementStyle == LISTBOX_IMAGE))
|
|
|
|
{
|
|
|
|
int rowLength, rowMax;
|
|
|
|
rowLength = si->item->window.rect.w / listPtr->elementWidth;
|
|
|
|
rowMax = max / rowLength;
|
|
|
|
|
|
|
|
pos = (DC->cursory - r.y - SCROLLBAR_SIZE/2) * rowMax / (r.h - SCROLLBAR_SIZE);
|
|
|
|
pos *= rowLength;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pos = (DC->cursory - r.y - SCROLLBAR_SIZE/2) * max / (r.h - SCROLLBAR_SIZE);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (pos < 0) {
|
|
|
|
pos = 0;
|
|
|
|
}
|
|
|
|
else if (pos > max) {
|
|
|
|
pos = max;
|
|
|
|
}
|
|
|
|
listPtr->startPos = pos;
|
|
|
|
si->yStart = DC->cursory;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (DC->realTime > si->nextScrollTime) {
|
|
|
|
// need to scroll which is done by simulating a click to the item
|
|
|
|
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
|
|
|
|
// so it calls it directly
|
|
|
|
Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
|
|
|
|
si->nextScrollTime = DC->realTime + si->adjustValue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (DC->realTime > si->nextAdjustTime) {
|
|
|
|
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
|
|
|
|
if (si->adjustValue > SCROLL_TIME_FLOOR) {
|
|
|
|
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Scroll_Slider_ThumbFunc(void *p) {
|
|
|
|
float x, value, cursorx;
|
|
|
|
scrollInfo_t *si = (scrollInfo_t*)p;
|
|
|
|
editFieldDef_t *editDef = (editFieldDef_t *) si->item->typeData;
|
|
|
|
|
|
|
|
if (si->item->text) {
|
|
|
|
x = si->item->textRect.x + si->item->textRect.w + 8;
|
|
|
|
} else {
|
|
|
|
x = si->item->window.rect.x;
|
|
|
|
}
|
|
|
|
|
|
|
|
cursorx = DC->cursorx;
|
|
|
|
|
|
|
|
if (cursorx < x) {
|
|
|
|
cursorx = x;
|
|
|
|
} else if (cursorx > x + SLIDER_WIDTH) {
|
|
|
|
cursorx = x + SLIDER_WIDTH;
|
|
|
|
}
|
|
|
|
value = cursorx - x;
|
|
|
|
value /= SLIDER_WIDTH;
|
|
|
|
value *= (editDef->maxVal - editDef->minVal);
|
|
|
|
value += editDef->minVal;
|
|
|
|
DC->setCVar(si->item->cvar, va("%f", value));
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_StartCapture(itemDef_t *item, int key)
|
|
|
|
{
|
|
|
|
int flags;
|
|
|
|
switch (item->type)
|
|
|
|
{
|
|
|
|
case ITEM_TYPE_EDITFIELD:
|
|
|
|
case ITEM_TYPE_NUMERICFIELD:
|
|
|
|
case ITEM_TYPE_LISTBOX:
|
|
|
|
{
|
|
|
|
flags = Item_ListBox_OverLB(item, DC->cursorx, DC->cursory);
|
|
|
|
if (flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW)) {
|
|
|
|
scrollInfo.nextScrollTime = DC->realTime + SCROLL_TIME_START;
|
|
|
|
scrollInfo.nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
|
|
|
|
scrollInfo.adjustValue = SCROLL_TIME_START;
|
|
|
|
scrollInfo.scrollKey = key;
|
|
|
|
scrollInfo.scrollDir = (flags & WINDOW_LB_LEFTARROW) ? qtrue : qfalse;
|
|
|
|
scrollInfo.item = item;
|
|
|
|
captureData = &scrollInfo;
|
|
|
|
captureFunc = &Scroll_ListBox_AutoFunc;
|
|
|
|
itemCapture = item;
|
|
|
|
} else if (flags & WINDOW_LB_THUMB) {
|
|
|
|
scrollInfo.scrollKey = key;
|
|
|
|
scrollInfo.item = item;
|
|
|
|
scrollInfo.xStart = DC->cursorx;
|
|
|
|
scrollInfo.yStart = DC->cursory;
|
|
|
|
captureData = &scrollInfo;
|
|
|
|
captureFunc = &Scroll_ListBox_ThumbFunc;
|
|
|
|
itemCapture = item;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case ITEM_TYPE_TEXTSCROLL:
|
|
|
|
flags = Item_TextScroll_OverLB (item, DC->cursorx, DC->cursory);
|
|
|
|
if (flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW))
|
|
|
|
{
|
|
|
|
scrollInfo.nextScrollTime = DC->realTime + SCROLL_TIME_START;
|
|
|
|
scrollInfo.nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
|
|
|
|
scrollInfo.adjustValue = SCROLL_TIME_START;
|
|
|
|
scrollInfo.scrollKey = key;
|
|
|
|
scrollInfo.scrollDir = (flags & WINDOW_LB_LEFTARROW) ? qtrue : qfalse;
|
|
|
|
scrollInfo.item = item;
|
|
|
|
captureData = &scrollInfo;
|
|
|
|
captureFunc = &Scroll_TextScroll_AutoFunc;
|
|
|
|
itemCapture = item;
|
|
|
|
}
|
|
|
|
else if (flags & WINDOW_LB_THUMB)
|
|
|
|
{
|
|
|
|
scrollInfo.scrollKey = key;
|
|
|
|
scrollInfo.item = item;
|
|
|
|
scrollInfo.xStart = DC->cursorx;
|
|
|
|
scrollInfo.yStart = DC->cursory;
|
|
|
|
captureData = &scrollInfo;
|
|
|
|
captureFunc = &Scroll_TextScroll_ThumbFunc;
|
|
|
|
itemCapture = item;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ITEM_TYPE_SLIDER:
|
|
|
|
{
|
|
|
|
flags = Item_Slider_OverSlider(item, DC->cursorx, DC->cursory);
|
|
|
|
if (flags & WINDOW_LB_THUMB) {
|
|
|
|
scrollInfo.scrollKey = key;
|
|
|
|
scrollInfo.item = item;
|
|
|
|
scrollInfo.xStart = DC->cursorx;
|
|
|
|
scrollInfo.yStart = DC->cursory;
|
|
|
|
captureData = &scrollInfo;
|
|
|
|
captureFunc = &Scroll_Slider_ThumbFunc;
|
|
|
|
itemCapture = item;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_StopCapture(itemDef_t *item) {
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Item_Slider_HandleKey(itemDef_t *item, int key, qboolean down) {
|
|
|
|
float x, value, width, work;
|
|
|
|
|
|
|
|
//DC->Print("slider handle key\n");
|
|
|
|
//JLF MPMOVED
|
|
|
|
#ifndef _XBOX
|
|
|
|
if (item->window.flags & WINDOW_HASFOCUS && item->cvar && Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
|
|
|
|
if (key == A_MOUSE1 || key == A_ENTER || key == A_MOUSE2 || key == A_MOUSE3) {
|
|
|
|
editFieldDef_t *editDef = (editFieldDef_t *) item->typeData;
|
|
|
|
if (editDef) {
|
|
|
|
rectDef_t testRect;
|
|
|
|
width = SLIDER_WIDTH;
|
|
|
|
if (item->text) {
|
|
|
|
x = item->textRect.x + item->textRect.w + 8;
|
|
|
|
} else {
|
|
|
|
x = item->window.rect.x;
|
|
|
|
}
|
|
|
|
|
|
|
|
testRect = item->window.rect;
|
|
|
|
testRect.x = x;
|
|
|
|
value = (float)SLIDER_THUMB_WIDTH / 2;
|
|
|
|
testRect.x -= value;
|
|
|
|
//DC->Print("slider x: %f\n", testRect.x);
|
|
|
|
testRect.w = (SLIDER_WIDTH + (float)SLIDER_THUMB_WIDTH / 2);
|
|
|
|
//DC->Print("slider w: %f\n", testRect.w);
|
|
|
|
if (Rect_ContainsPoint(&testRect, DC->cursorx, DC->cursory)) {
|
|
|
|
work = DC->cursorx - x;
|
|
|
|
value = work / width;
|
|
|
|
value *= (editDef->maxVal - editDef->minVal);
|
|
|
|
// vm fuckage
|
|
|
|
// value = (((float)(DC->cursorx - x)/ SLIDER_WIDTH) * (editDef->maxVal - editDef->minVal));
|
|
|
|
value += editDef->minVal;
|
|
|
|
DC->setCVar(item->cvar, va("%f", value));
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#else //def _XBOX
|
|
|
|
//JLF
|
|
|
|
if (item->window.flags & WINDOW_HASFOCUS && item->cvar)
|
|
|
|
{
|
|
|
|
if (key == A_CURSOR_LEFT)
|
|
|
|
{
|
|
|
|
editFieldDef_t *editDef = (editFieldDef_s *) item->typeData;
|
|
|
|
if (editDef)
|
|
|
|
{
|
|
|
|
value = DC->getCVarValue(item->cvar);
|
|
|
|
value -= (editDef->maxVal-editDef->minVal)/TICK_COUNT;
|
|
|
|
if ( value < editDef->minVal)
|
|
|
|
value = editDef->minVal;
|
|
|
|
DC->setCVar(item->cvar, va("%f", value));
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (key == A_CURSOR_RIGHT)
|
|
|
|
{
|
|
|
|
editFieldDef_t *editDef = (editFieldDef_s *) item->typeData;
|
|
|
|
if (editDef)
|
|
|
|
{
|
|
|
|
value = DC->getCVarValue(item->cvar);
|
|
|
|
value += (editDef->maxVal-editDef->minVal)/TICK_COUNT;
|
|
|
|
if ( value > editDef->maxVal)
|
|
|
|
value = editDef->maxVal;
|
|
|
|
DC->setCVar(item->cvar, va("%f", value));
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
DC->Print("slider handle key exit\n");
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
qboolean Item_HandleKey(itemDef_t *item, int key, qboolean down) {
|
|
|
|
|
|
|
|
if (itemCapture) {
|
|
|
|
Item_StopCapture(itemCapture);
|
|
|
|
itemCapture = NULL;
|
|
|
|
captureFunc = 0;
|
|
|
|
captureData = NULL;
|
|
|
|
} else {
|
|
|
|
// bk001206 - parentheses
|
|
|
|
if ( down && ( key == A_MOUSE1 || key == A_MOUSE2 || key == A_MOUSE3 ) ) {
|
|
|
|
Item_StartCapture(item, key);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!down) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (item->type) {
|
|
|
|
case ITEM_TYPE_BUTTON:
|
|
|
|
#ifdef _XBOX
|
|
|
|
return Item_Button_HandleKey(item, key);
|
|
|
|
#else
|
|
|
|
return qfalse;
|
|
|
|
#endif
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_RADIOBUTTON:
|
|
|
|
return qfalse;
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_CHECKBOX:
|
|
|
|
return qfalse;
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_EDITFIELD:
|
|
|
|
case ITEM_TYPE_NUMERICFIELD:
|
|
|
|
if (key == A_MOUSE1 || key == A_MOUSE2 || key == A_ENTER)
|
|
|
|
{
|
|
|
|
editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (item->cvar && editPtr)
|
|
|
|
{
|
|
|
|
editPtr->paintOffset = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//return Item_TextField_HandleKey(item, key);
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_COMBO:
|
|
|
|
return qfalse;
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_LISTBOX:
|
|
|
|
return Item_ListBox_HandleKey(item, key, down, qfalse);
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_TEXTSCROLL:
|
|
|
|
return Item_TextScroll_HandleKey(item, key, down, qfalse);
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_YESNO:
|
|
|
|
return Item_YesNo_HandleKey(item, key);
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_MULTI:
|
|
|
|
return Item_Multi_HandleKey(item, key);
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_OWNERDRAW:
|
|
|
|
return Item_OwnerDraw_HandleKey(item, key);
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_BIND:
|
|
|
|
return Item_Bind_HandleKey(item, key, down);
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_SLIDER:
|
|
|
|
return Item_Slider_HandleKey(item, key, down);
|
|
|
|
break;
|
|
|
|
#ifdef _XBOX
|
|
|
|
case ITEM_TYPE_TEXT:
|
|
|
|
return Item_Text_HandleKey(item, key);
|
|
|
|
break;
|
|
|
|
#endif
|
|
|
|
//case ITEM_TYPE_IMAGE:
|
|
|
|
// Item_Image_Paint(item);
|
|
|
|
// break;
|
|
|
|
default:
|
|
|
|
return qfalse;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
//return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//JLFACCEPT MPMOVED
|
|
|
|
/*
|
|
|
|
-----------------------------------------
|
|
|
|
Item_HandleAccept
|
|
|
|
If Item has an accept script, run it.
|
|
|
|
-------------------------------------------
|
|
|
|
*/
|
|
|
|
qboolean Item_HandleAccept(itemDef_t * item)
|
|
|
|
{
|
|
|
|
if (item->accept)
|
|
|
|
{
|
|
|
|
Item_RunScript(item, item->accept);
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef _XBOX // Xbox-only event handlers
|
|
|
|
|
|
|
|
//JLFDPADSCRIPT MPMOVED
|
|
|
|
/*
|
|
|
|
-----------------------------------------
|
|
|
|
Item_HandleSelectionNext
|
|
|
|
If Item has an selectionNext script, run it.
|
|
|
|
-------------------------------------------
|
|
|
|
*/
|
|
|
|
qboolean Item_HandleSelectionNext(itemDef_t * item)
|
|
|
|
{
|
|
|
|
if (item->selectionNext)
|
|
|
|
{
|
|
|
|
Item_RunScript(item, item->selectionNext);
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
//JLFDPADSCRIPT MPMOVED
|
|
|
|
/*
|
|
|
|
-----------------------------------------
|
|
|
|
Item_HandleSelectionPrev
|
|
|
|
If Item has an selectionPrev script, run it.
|
|
|
|
-------------------------------------------
|
|
|
|
*/
|
|
|
|
qboolean Item_HandleSelectionPrev(itemDef_t * item)
|
|
|
|
{
|
|
|
|
if (item->selectionPrev)
|
|
|
|
{
|
|
|
|
Item_RunScript(item, item->selectionPrev);
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
//JLF END
|
|
|
|
#endif // _XBOX
|
|
|
|
|
|
|
|
|
|
|
|
void Item_Action(itemDef_t *item) {
|
|
|
|
if (item) {
|
|
|
|
Item_RunScript(item, item->action);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu) {
|
|
|
|
qboolean wrapped = qfalse;
|
|
|
|
int oldCursor = menu->cursorItem;
|
|
|
|
|
|
|
|
if (menu->cursorItem < 0) {
|
|
|
|
menu->cursorItem = menu->itemCount-1;
|
|
|
|
wrapped = qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (menu->cursorItem > -1)
|
|
|
|
{
|
|
|
|
menu->cursorItem--;
|
|
|
|
if (menu->cursorItem < 0) {
|
|
|
|
if (wrapped)
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
wrapped = qtrue;
|
|
|
|
menu->cursorItem = menu->itemCount -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory)) {
|
|
|
|
Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1);
|
|
|
|
return menu->items[menu->cursorItem];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
menu->cursorItem = oldCursor;
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu) {
|
|
|
|
|
|
|
|
qboolean wrapped = qfalse;
|
|
|
|
int oldCursor = menu->cursorItem;
|
|
|
|
|
|
|
|
|
|
|
|
if (menu->cursorItem == -1) {
|
|
|
|
menu->cursorItem = 0;
|
|
|
|
wrapped = qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (menu->cursorItem < menu->itemCount) {
|
|
|
|
|
|
|
|
menu->cursorItem++;
|
|
|
|
if (menu->cursorItem >= menu->itemCount && !wrapped) {
|
|
|
|
wrapped = qtrue;
|
|
|
|
menu->cursorItem = 0;
|
|
|
|
}
|
|
|
|
if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory)) {
|
|
|
|
Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1);
|
|
|
|
return menu->items[menu->cursorItem];
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
menu->cursorItem = oldCursor;
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Window_CloseCinematic(windowDef_t *window) {
|
|
|
|
if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) {
|
|
|
|
DC->stopCinematic(window->cinematic);
|
|
|
|
window->cinematic = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Menu_CloseCinematics(menuDef_t *menu) {
|
|
|
|
if (menu) {
|
|
|
|
int i;
|
|
|
|
Window_CloseCinematic(&menu->window);
|
|
|
|
for (i = 0; i < menu->itemCount; i++) {
|
|
|
|
Window_CloseCinematic(&menu->items[i]->window);
|
|
|
|
if (menu->items[i]->type == ITEM_TYPE_OWNERDRAW) {
|
|
|
|
DC->stopCinematic(0-menu->items[i]->window.ownerDraw);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Display_CloseCinematics() {
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < menuCount; i++) {
|
|
|
|
Menu_CloseCinematics(&Menus[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menus_Activate(menuDef_t *menu) {
|
|
|
|
|
|
|
|
//JLFCALLOUT MPMOVED
|
|
|
|
#ifdef _XBOX
|
|
|
|
DC->setCVar("ui_hideAcallout" ,"0");
|
|
|
|
DC->setCVar("ui_hideBcallout" ,"0");
|
|
|
|
DC->setCVar("ui_hideCcallout" ,"0");
|
|
|
|
#endif
|
|
|
|
//JLF END
|
|
|
|
menu->window.flags |= (WINDOW_HASFOCUS | WINDOW_VISIBLE);
|
|
|
|
if (menu->onOpen) {
|
|
|
|
itemDef_t item;
|
|
|
|
item.parent = menu;
|
|
|
|
Item_RunScript(&item, menu->onOpen);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (menu->soundName && *menu->soundName) {
|
|
|
|
// DC->stopBackgroundTrack(); // you don't want to do this since it will reset s_rawend
|
|
|
|
DC->startBackgroundTrack(menu->soundName, menu->soundName, qfalse);
|
|
|
|
}
|
|
|
|
|
|
|
|
menu->appearanceTime = 0;
|
|
|
|
Display_CloseCinematics();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
int Display_VisibleMenuCount() {
|
|
|
|
int i, count;
|
|
|
|
count = 0;
|
|
|
|
for (i = 0; i < menuCount; i++) {
|
|
|
|
if (Menus[i].window.flags & (WINDOW_FORCED | WINDOW_VISIBLE)) {
|
|
|
|
count++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return count;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menus_HandleOOBClick(menuDef_t *menu, int key, qboolean down) {
|
|
|
|
if (menu) {
|
|
|
|
//JLFMOUSE
|
|
|
|
#ifdef _XBOX
|
|
|
|
Menu_HandleMouseMove(menu, DC->cursorx, DC->cursory);
|
|
|
|
Menu_HandleKey(menu, key, down);
|
|
|
|
return;
|
|
|
|
#endif
|
|
|
|
int i;
|
|
|
|
// basically the behaviour we are looking for is if there are windows in the stack.. see if
|
|
|
|
// the cursor is within any of them.. if not close them otherwise activate them and pass the
|
|
|
|
// key on.. force a mouse move to activate focus and script stuff
|
|
|
|
if (down && menu->window.flags & WINDOW_OOB_CLICK) {
|
|
|
|
Menu_RunCloseScript(menu);
|
|
|
|
menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < menuCount; i++) {
|
|
|
|
if (Menu_OverActiveItem(&Menus[i], DC->cursorx, DC->cursory)) {
|
|
|
|
Menu_RunCloseScript(menu);
|
|
|
|
menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
|
|
|
|
Menus_Activate(&Menus[i]);
|
|
|
|
Menu_HandleMouseMove(&Menus[i], DC->cursorx, DC->cursory);
|
|
|
|
Menu_HandleKey(&Menus[i], key, down);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Display_VisibleMenuCount() == 0) {
|
|
|
|
if (DC->Pause) {
|
|
|
|
DC->Pause(qfalse);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
Display_CloseCinematics();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void Menu_HandleKey(menuDef_t *menu, int key, qboolean down) {
|
|
|
|
int i;
|
|
|
|
itemDef_t *item = NULL;
|
|
|
|
qboolean inHandler = qfalse;
|
|
|
|
|
|
|
|
if (inHandler) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
inHandler = qtrue;
|
|
|
|
if (g_waitingForKey && down) {
|
|
|
|
Item_Bind_HandleKey(g_bindItem, key, down);
|
|
|
|
inHandler = qfalse;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (g_editingField && down)
|
|
|
|
{
|
|
|
|
if (!Item_TextField_HandleKey(g_editItem, key))
|
|
|
|
{
|
|
|
|
g_editingField = qfalse;
|
|
|
|
g_editItem = NULL;
|
|
|
|
inHandler = qfalse;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else if (key == A_MOUSE1 || key == A_MOUSE2 || key == A_MOUSE3)
|
|
|
|
{
|
|
|
|
// switching fields so reset printed text of edit field
|
|
|
|
Leaving_EditField(g_editItem);
|
|
|
|
g_editingField = qfalse;
|
|
|
|
g_editItem = NULL;
|
|
|
|
Display_MouseMove(NULL, DC->cursorx, DC->cursory);
|
|
|
|
}
|
|
|
|
else if (key == A_TAB || key == A_CURSOR_UP || key == A_CURSOR_DOWN)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (menu == NULL) {
|
|
|
|
inHandler = qfalse;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
//JLFMOUSE
|
|
|
|
// see if the mouse is within the window bounds and if so is this a mouse click
|
|
|
|
#ifndef _XBOX
|
|
|
|
if (down && !(menu->window.flags & WINDOW_POPUP) && !Rect_ContainsPoint(&menu->window.rect, DC->cursorx, DC->cursory))
|
|
|
|
#else
|
|
|
|
if (down)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
static qboolean inHandleKey = qfalse;
|
|
|
|
// bk001206 - parentheses
|
|
|
|
if (!inHandleKey && ( key == A_MOUSE1 || key == A_MOUSE2 || key == A_MOUSE3 ) ) {
|
|
|
|
inHandleKey = qtrue;
|
|
|
|
Menus_HandleOOBClick(menu, key, down);
|
|
|
|
inHandleKey = qfalse;
|
|
|
|
inHandler = qfalse;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// get the item with focus
|
|
|
|
for (i = 0; i < menu->itemCount; i++) {
|
|
|
|
if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
|
|
|
|
item = menu->items[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Ignore if disabled
|
|
|
|
if (item && item->disabled)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item != NULL) {
|
|
|
|
if (Item_HandleKey(item, key, down))
|
|
|
|
{
|
|
|
|
|
|
|
|
#ifdef _XBOX
|
|
|
|
if (key == A_MOUSE1 || key == A_MOUSE2 ||(item->type == ITEM_TYPE_MULTI && (key == A_CURSOR_RIGHT || key == A_CURSOR_LEFT)))
|
|
|
|
{
|
|
|
|
#endif
|
|
|
|
// It is possible for an item to be disable after Item_HandleKey is run (like in Voice Chat)
|
|
|
|
if (!item->disabled)
|
|
|
|
{
|
|
|
|
Item_Action(item);
|
|
|
|
}
|
|
|
|
#ifdef _XBOX
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
inHandler = qfalse;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!down) {
|
|
|
|
inHandler = qfalse;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// default handling
|
|
|
|
switch ( key ) {
|
|
|
|
|
|
|
|
case A_F11:
|
|
|
|
if (DC->getCVarValue("developer")) {
|
|
|
|
debugMode ^= 1;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case A_F12:
|
|
|
|
if (DC->getCVarValue("developer")) {
|
|
|
|
DC->executeText(EXEC_APPEND, "screenshot\n");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case A_KP_8:
|
|
|
|
case A_CURSOR_UP:
|
|
|
|
Menu_SetPrevCursorItem(menu);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case A_ESCAPE:
|
|
|
|
if (!g_waitingForKey && menu->onESC) {
|
|
|
|
itemDef_t it;
|
|
|
|
it.parent = menu;
|
|
|
|
Item_RunScript(&it, menu->onESC);
|
|
|
|
}
|
|
|
|
g_waitingForKey = qfalse;
|
|
|
|
break;
|
|
|
|
case A_TAB:
|
|
|
|
case A_KP_2:
|
|
|
|
case A_CURSOR_DOWN:
|
|
|
|
Menu_SetNextCursorItem(menu);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case A_MOUSE1:
|
|
|
|
case A_MOUSE2:
|
|
|
|
if (item) {
|
|
|
|
if (item->type == ITEM_TYPE_TEXT) {
|
|
|
|
//JLFMOUSE
|
|
|
|
#ifndef _XBOX
|
|
|
|
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory))
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
Item_Action(item);
|
|
|
|
}
|
|
|
|
} else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
|
|
|
|
//JLFMOUSE
|
|
|
|
#ifndef _XBOX
|
|
|
|
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory))
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
Item_Action(item);
|
|
|
|
item->cursorPos = 0;
|
|
|
|
g_editingField = qtrue;
|
|
|
|
g_editItem = item;
|
|
|
|
DC->setOverstrikeMode(qtrue);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//JLFACCEPT
|
|
|
|
// add new types here as needed
|
|
|
|
/* Notes:
|
|
|
|
Most controls will use the dpad to move through the selection possibilies. Buttons are the only exception.
|
|
|
|
Buttons will be assumed to all be on one menu together. If the start or A button is pressed on a control focus, that
|
|
|
|
means that the menu is accepted and move onto the next menu. If the start or A button is pressed on a button focus it
|
|
|
|
should just process the action and not support the accept functionality.
|
|
|
|
*/
|
|
|
|
|
|
|
|
//JLFACCEPT MPMOVED
|
|
|
|
else if ( item->type == ITEM_TYPE_MULTI || item->type == ITEM_TYPE_YESNO || item->type == ITEM_TYPE_SLIDER)
|
|
|
|
{
|
|
|
|
if (Item_HandleAccept(item))
|
|
|
|
{
|
|
|
|
//Item processed it overriding the menu processing
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else if (menu->onAccept)
|
|
|
|
{
|
|
|
|
itemDef_t it;
|
|
|
|
it.parent = menu;
|
|
|
|
Item_RunScript(&it, menu->onAccept);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//END JLFACCEPT
|
|
|
|
else {
|
|
|
|
//JLFMOUSE
|
|
|
|
#ifndef _XBOX
|
|
|
|
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory))
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
|
|
|
|
Item_Action(item);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case A_JOY0:
|
|
|
|
case A_JOY1:
|
|
|
|
case A_JOY2:
|
|
|
|
case A_JOY3:
|
|
|
|
case A_JOY4:
|
|
|
|
case A_AUX0:
|
|
|
|
case A_AUX1:
|
|
|
|
case A_AUX2:
|
|
|
|
case A_AUX3:
|
|
|
|
case A_AUX4:
|
|
|
|
case A_AUX5:
|
|
|
|
case A_AUX6:
|
|
|
|
case A_AUX7:
|
|
|
|
case A_AUX8:
|
|
|
|
case A_AUX9:
|
|
|
|
case A_AUX10:
|
|
|
|
case A_AUX11:
|
|
|
|
case A_AUX12:
|
|
|
|
case A_AUX13:
|
|
|
|
case A_AUX14:
|
|
|
|
case A_AUX15:
|
|
|
|
case A_AUX16:
|
|
|
|
break;
|
|
|
|
case A_KP_ENTER:
|
|
|
|
case A_ENTER:
|
|
|
|
if (item) {
|
|
|
|
if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
|
|
|
|
item->cursorPos = 0;
|
|
|
|
g_editingField = qtrue;
|
|
|
|
g_editItem = item;
|
|
|
|
DC->setOverstrikeMode(qtrue);
|
|
|
|
} else {
|
|
|
|
Item_Action(item);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
inHandler = qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ToWindowCoords(float *x, float *y, windowDef_t *window) {
|
|
|
|
if (window->border != 0) {
|
|
|
|
*x += window->borderSize;
|
|
|
|
*y += window->borderSize;
|
|
|
|
}
|
|
|
|
*x += window->rect.x;
|
|
|
|
*y += window->rect.y;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Rect_ToWindowCoords(rectDef_t *rect, windowDef_t *window) {
|
|
|
|
ToWindowCoords(&rect->x, &rect->y, window);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_SetTextExtents(itemDef_t *item, int *width, int *height, const char *text) {
|
|
|
|
const char *textPtr = (text) ? text : item->text;
|
|
|
|
|
|
|
|
if (textPtr == NULL ) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
*width = item->textRect.w;
|
|
|
|
*height = item->textRect.h;
|
|
|
|
|
|
|
|
// keeps us from computing the widths and heights more than once
|
|
|
|
if (*width == 0 || (item->type == ITEM_TYPE_OWNERDRAW && item->textalignment == ITEM_ALIGN_CENTER)
|
|
|
|
#ifndef CGAME
|
|
|
|
|| (item->text && item->text[0]=='@' && item->asset != se_language.modificationCount ) //string package language changed
|
|
|
|
#endif
|
|
|
|
)
|
|
|
|
{
|
|
|
|
int originalWidth = DC->textWidth(textPtr, item->textscale, item->iMenuFont);
|
|
|
|
|
|
|
|
if (item->type == ITEM_TYPE_OWNERDRAW && (item->textalignment == ITEM_ALIGN_CENTER || item->textalignment == ITEM_ALIGN_RIGHT))
|
|
|
|
{
|
|
|
|
originalWidth += DC->ownerDrawWidth(item->window.ownerDraw, item->textscale);
|
|
|
|
}
|
|
|
|
else if (item->type == ITEM_TYPE_EDITFIELD && item->textalignment == ITEM_ALIGN_CENTER && item->cvar)
|
|
|
|
{
|
|
|
|
char buff[256];
|
|
|
|
DC->getCVarString(item->cvar, buff, 256);
|
|
|
|
originalWidth += DC->textWidth(buff, item->textscale, item->iMenuFont);
|
|
|
|
}
|
|
|
|
|
|
|
|
*width = DC->textWidth(textPtr, item->textscale, item->iMenuFont);
|
|
|
|
*height = DC->textHeight(textPtr, item->textscale, item->iMenuFont);
|
|
|
|
|
|
|
|
item->textRect.w = *width;
|
|
|
|
item->textRect.h = *height;
|
|
|
|
item->textRect.x = item->textalignx;
|
|
|
|
item->textRect.y = item->textaligny;
|
|
|
|
if (item->textalignment == ITEM_ALIGN_RIGHT) {
|
|
|
|
item->textRect.x = item->textalignx - originalWidth;
|
|
|
|
} else if (item->textalignment == ITEM_ALIGN_CENTER) {
|
|
|
|
item->textRect.x = item->textalignx - originalWidth / 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
|
|
|
|
#ifndef CGAME
|
|
|
|
if (item->text && item->text[0]=='@' )//string package
|
|
|
|
{//mark language
|
|
|
|
item->asset = se_language.modificationCount;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_TextColor(itemDef_t *item, vec4_t *newColor) {
|
|
|
|
vec4_t lowLight;
|
|
|
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
|
|
|
|
|
|
|
Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount);
|
|
|
|
|
|
|
|
if (item->window.flags & WINDOW_HASFOCUS) {
|
|
|
|
lowLight[0] = 0.8 * parent->focusColor[0];
|
|
|
|
lowLight[1] = 0.8 * parent->focusColor[1];
|
|
|
|
lowLight[2] = 0.8 * parent->focusColor[2];
|
|
|
|
lowLight[3] = 0.8 * parent->focusColor[3];
|
|
|
|
LerpColor(parent->focusColor,lowLight,*newColor,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
|
|
|
} else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1)) {
|
|
|
|
lowLight[0] = 0.8 * item->window.foreColor[0];
|
|
|
|
lowLight[1] = 0.8 * item->window.foreColor[1];
|
|
|
|
lowLight[2] = 0.8 * item->window.foreColor[2];
|
|
|
|
lowLight[3] = 0.8 * item->window.foreColor[3];
|
|
|
|
LerpColor(item->window.foreColor,lowLight,*newColor,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
|
|
|
} else {
|
|
|
|
memcpy(newColor, &item->window.foreColor, sizeof(vec4_t));
|
|
|
|
// items can be enabled and disabled based on cvars
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->disabled)
|
|
|
|
{
|
|
|
|
memcpy(newColor, &parent->disableColor, sizeof(vec4_t));
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) {
|
|
|
|
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
|
|
|
|
memcpy(newColor, &parent->disableColor, sizeof(vec4_t));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_Text_AutoWrapped_Paint(itemDef_t *item) {
|
|
|
|
char text[2048];
|
|
|
|
const char *p, *textPtr, *newLinePtr;
|
|
|
|
char buff[2048];
|
|
|
|
int height, len, textWidth, newLine, newLineWidth; //int width;
|
|
|
|
float y;
|
|
|
|
vec4_t color;
|
|
|
|
|
|
|
|
textWidth = 0;
|
|
|
|
newLinePtr = NULL;
|
|
|
|
|
|
|
|
if (item->text == NULL) {
|
|
|
|
if (item->cvar == NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
DC->getCVarString(item->cvar, text, sizeof(text));
|
|
|
|
textPtr = text;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
textPtr = item->text;
|
|
|
|
}
|
|
|
|
if (*textPtr == '@') // string reference
|
|
|
|
{
|
|
|
|
trap_SP_GetStringTextString( &textPtr[1], text, sizeof(text));
|
|
|
|
textPtr = text;
|
|
|
|
}
|
|
|
|
if (*textPtr == '\0') {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
Item_TextColor(item, &color);
|
|
|
|
//Item_SetTextExtents(item, &width, &height, textPtr);
|
|
|
|
//if (item->value == 0)
|
|
|
|
//{
|
|
|
|
// item->value = (int)(0.5 + (float)DC->textWidth(textPtr, item->textscale, item->font) / item->window.rect.w);
|
|
|
|
//}
|
|
|
|
height = DC->textHeight(textPtr, item->textscale, item->iMenuFont);
|
|
|
|
|
|
|
|
y = item->textaligny;
|
|
|
|
len = 0;
|
|
|
|
buff[0] = '\0';
|
|
|
|
newLine = 0;
|
|
|
|
newLineWidth = 0;
|
|
|
|
p = textPtr;
|
|
|
|
while (p) { //findmeste (this will break widechar languages)!
|
|
|
|
if (*p == ' ' || *p == '\t' || *p == '\n' || *p == '\0') {
|
|
|
|
newLine = len;
|
|
|
|
newLinePtr = p+1;
|
|
|
|
newLineWidth = textWidth;
|
|
|
|
}
|
|
|
|
textWidth = DC->textWidth(buff, item->textscale, 0);
|
|
|
|
if ( (newLine && textWidth > item->window.rect.w) || *p == '\n' || *p == '\0') {
|
|
|
|
if (len) {
|
|
|
|
if (item->textalignment == ITEM_ALIGN_LEFT) {
|
|
|
|
item->textRect.x = item->textalignx;
|
|
|
|
} else if (item->textalignment == ITEM_ALIGN_RIGHT) {
|
|
|
|
item->textRect.x = item->textalignx - newLineWidth;
|
|
|
|
} else if (item->textalignment == ITEM_ALIGN_CENTER) {
|
|
|
|
item->textRect.x = item->textalignx - newLineWidth / 2;
|
|
|
|
}
|
|
|
|
item->textRect.y = y;
|
|
|
|
ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
|
|
|
|
//
|
|
|
|
buff[newLine] = '\0';
|
|
|
|
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, buff, 0, 0, item->textStyle, item->iMenuFont);
|
|
|
|
}
|
|
|
|
if (*p == '\0') {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
//
|
|
|
|
y += height + 5;
|
|
|
|
p = newLinePtr;
|
|
|
|
len = 0;
|
|
|
|
newLine = 0;
|
|
|
|
newLineWidth = 0;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
buff[len++] = *p++;
|
|
|
|
buff[len] = '\0';
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_Text_Wrapped_Paint(itemDef_t *item) {
|
|
|
|
char text[1024];
|
|
|
|
const char *p, *start, *textPtr;
|
|
|
|
char buff[1024];
|
|
|
|
int width, height;
|
|
|
|
float x, y;
|
|
|
|
vec4_t color;
|
|
|
|
|
|
|
|
// now paint the text and/or any optional images
|
|
|
|
// default to left
|
|
|
|
|
|
|
|
if (item->text == NULL) {
|
|
|
|
if (item->cvar == NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
DC->getCVarString(item->cvar, text, sizeof(text));
|
|
|
|
textPtr = text;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
textPtr = item->text;
|
|
|
|
}
|
|
|
|
if (*textPtr == '@') // string reference
|
|
|
|
{
|
|
|
|
trap_SP_GetStringTextString( &textPtr[1], text, sizeof(text));
|
|
|
|
textPtr = text;
|
|
|
|
}
|
|
|
|
if (*textPtr == '\0') {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
Item_TextColor(item, &color);
|
|
|
|
Item_SetTextExtents(item, &width, &height, textPtr);
|
|
|
|
|
|
|
|
x = item->textRect.x;
|
|
|
|
y = item->textRect.y;
|
|
|
|
start = textPtr;
|
|
|
|
p = strchr(textPtr, '\r');
|
|
|
|
while (p && *p) {
|
|
|
|
strncpy(buff, start, p-start+1);
|
|
|
|
buff[p-start] = '\0';
|
|
|
|
DC->drawText(x, y, item->textscale, color, buff, 0, 0, item->textStyle, item->iMenuFont);
|
|
|
|
y += height + 2;
|
|
|
|
start += p - start + 1;
|
|
|
|
p = strchr(p+1, '\r');
|
|
|
|
}
|
|
|
|
DC->drawText(x, y, item->textscale, color, start, 0, 0, item->textStyle, item->iMenuFont);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_Text_Paint(itemDef_t *item) {
|
|
|
|
char text[1024];
|
|
|
|
const char *textPtr;
|
|
|
|
int height, width;
|
|
|
|
vec4_t color;
|
|
|
|
|
|
|
|
if (item->window.flags & WINDOW_WRAPPED) {
|
|
|
|
Item_Text_Wrapped_Paint(item);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (item->window.flags & WINDOW_AUTOWRAPPED) {
|
|
|
|
Item_Text_AutoWrapped_Paint(item);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->text == NULL) {
|
|
|
|
if (item->cvar == NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
DC->getCVarString(item->cvar, text, sizeof(text));
|
|
|
|
textPtr = text;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
textPtr = item->text;
|
|
|
|
}
|
|
|
|
if (*textPtr == '@') // string reference
|
|
|
|
{
|
|
|
|
trap_SP_GetStringTextString( &textPtr[1], text, sizeof(text));
|
|
|
|
textPtr = text;
|
|
|
|
}
|
|
|
|
|
|
|
|
// this needs to go here as it sets extents for cvar types as well
|
|
|
|
Item_SetTextExtents(item, &width, &height, textPtr);
|
|
|
|
|
|
|
|
if (*textPtr == '\0') {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
Item_TextColor(item, &color);
|
|
|
|
|
|
|
|
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, textPtr, 0, 0, item->textStyle, item->iMenuFont);
|
|
|
|
|
|
|
|
if (item->text2) // Is there a second line of text?
|
|
|
|
{
|
|
|
|
textPtr = item->text2;
|
|
|
|
if (*textPtr == '@') // string reference
|
|
|
|
{
|
|
|
|
trap_SP_GetStringTextString( &textPtr[1], text, sizeof(text));
|
|
|
|
textPtr = text;
|
|
|
|
}
|
|
|
|
Item_TextColor(item, &color);
|
|
|
|
DC->drawText(item->textRect.x + item->text2alignx, item->textRect.y + item->text2aligny, item->textscale, color, textPtr, 0, 0, item->textStyle,item->iMenuFont);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//float trap_Cvar_VariableValue( const char *var_name );
|
|
|
|
//void trap_Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize );
|
|
|
|
|
|
|
|
void Item_TextField_Paint(itemDef_t *item) {
|
|
|
|
char buff[1024];
|
|
|
|
vec4_t newColor, lowLight;
|
|
|
|
int offset;
|
|
|
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
|
|
|
editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
|
|
|
|
|
|
|
|
Item_Text_Paint(item);
|
|
|
|
|
|
|
|
buff[0] = '\0';
|
|
|
|
|
|
|
|
if (item->cvar) {
|
|
|
|
DC->getCVarString(item->cvar, buff, sizeof(buff));
|
|
|
|
if (buff[0] == '@') // string reference
|
|
|
|
{
|
|
|
|
trap_SP_GetStringTextString( &buff[1], buff, sizeof(buff));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
parent = (menuDef_t*)item->parent;
|
|
|
|
|
|
|
|
if (item->window.flags & WINDOW_HASFOCUS) {
|
|
|
|
lowLight[0] = 0.8 * parent->focusColor[0];
|
|
|
|
lowLight[1] = 0.8 * parent->focusColor[1];
|
|
|
|
lowLight[2] = 0.8 * parent->focusColor[2];
|
|
|
|
lowLight[3] = 0.8 * parent->focusColor[3];
|
|
|
|
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
|
|
|
} else {
|
|
|
|
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
|
|
|
|
}
|
|
|
|
|
|
|
|
offset = (item->text && *item->text) ? 8 : 0;
|
|
|
|
if (item->window.flags & WINDOW_HASFOCUS && g_editingField) {
|
|
|
|
char cursor = DC->getOverstrikeMode() ? '_' : '|';
|
|
|
|
DC->drawTextWithCursor(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, item->cursorPos - editPtr->paintOffset , cursor, item->window.rect.w, item->textStyle, item->iMenuFont);
|
|
|
|
} else {
|
|
|
|
DC->drawText(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, 0, item->window.rect.w, item->textStyle,item->iMenuFont);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_YesNo_Paint(itemDef_t *item) {
|
|
|
|
char sYES[20];
|
|
|
|
char sNO[20];
|
|
|
|
vec4_t newColor, lowLight;
|
|
|
|
float value;
|
|
|
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
|
|
|
const char *yesnovalue;
|
|
|
|
|
|
|
|
value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
|
|
|
|
|
|
|
|
if (item->window.flags & WINDOW_HASFOCUS) {
|
|
|
|
lowLight[0] = 0.8 * parent->focusColor[0];
|
|
|
|
lowLight[1] = 0.8 * parent->focusColor[1];
|
|
|
|
lowLight[2] = 0.8 * parent->focusColor[2];
|
|
|
|
lowLight[3] = 0.8 * parent->focusColor[3];
|
|
|
|
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
|
|
|
} else {
|
|
|
|
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
trap_SP_GetStringTextString("MENUS_YES",sYES, sizeof(sYES));
|
|
|
|
trap_SP_GetStringTextString("MENUS_NO", sNO, sizeof(sNO));
|
|
|
|
|
|
|
|
//JLFYESNO MPMOVED
|
|
|
|
if (item->invertYesNo)
|
|
|
|
yesnovalue = (value == 0) ? sYES : sNO;
|
|
|
|
else
|
|
|
|
yesnovalue = (value != 0) ? sYES : sNO;
|
|
|
|
|
|
|
|
if (item->text)
|
|
|
|
{
|
|
|
|
Item_Text_Paint(item);
|
|
|
|
//JLF MPMOVED
|
|
|
|
#ifdef _XBOX
|
|
|
|
if (item->xoffset == 0)
|
|
|
|
DC->drawText(item->textRect.x + item->textRect.w + item->xoffset + 8, item->textRect.y, item->textscale, newColor, yesnovalue, 0, 0,item->textStyle, item->iMenuFont);
|
|
|
|
else
|
|
|
|
#endif
|
|
|
|
DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, yesnovalue, 0, 0, item->textStyle, item->iMenuFont);
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
//JLF MPMOVED
|
|
|
|
#ifdef _XBOX
|
|
|
|
DC->drawText(item->textRect.x + item->xoffset, item->textRect.y, item->textscale, newColor, yesnovalue , 0, 0, item->textStyle, item->iMenuFont);
|
|
|
|
#else
|
|
|
|
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, yesnovalue , 0, 0, item->textStyle, item->iMenuFont);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/* JLF ORIGINAL CODE
|
|
|
|
if (item->text) {
|
|
|
|
Item_Text_Paint(item);
|
|
|
|
// DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, (value != 0) ? sYES : sNO, 0, 0, item->textStyle);
|
|
|
|
DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, (value != 0) ? sYES : sNO, 0, 0, item->textStyle,item->iMenuFont);
|
|
|
|
} else {
|
|
|
|
// DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? sYES : sNO, 0, 0, item->textStyle);
|
|
|
|
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? sYES : sNO, 0, 0, item->textStyle,item->iMenuFont);
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_Multi_Paint(itemDef_t *item) {
|
|
|
|
vec4_t newColor, lowLight;
|
|
|
|
const char *text = "";
|
|
|
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
|
|
|
char temp[MAX_STRING_CHARS];
|
|
|
|
|
|
|
|
if (item->window.flags & WINDOW_HASFOCUS) {
|
|
|
|
lowLight[0] = 0.8 * parent->focusColor[0];
|
|
|
|
lowLight[1] = 0.8 * parent->focusColor[1];
|
|
|
|
lowLight[2] = 0.8 * parent->focusColor[2];
|
|
|
|
lowLight[3] = 0.8 * parent->focusColor[3];
|
|
|
|
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
|
|
|
} else {
|
|
|
|
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
|
|
|
|
}
|
|
|
|
|
|
|
|
text = Item_Multi_Setting(item);
|
|
|
|
if (*text == '@') // string reference
|
|
|
|
{
|
|
|
|
trap_SP_GetStringTextString( &text[1] , temp, sizeof(temp));
|
|
|
|
text = temp;
|
|
|
|
}
|
|
|
|
// Is is specifying a cvar to get the item name from?
|
|
|
|
else if (*text == '*')
|
|
|
|
{
|
|
|
|
DC->getCVarString(&text[1], temp, sizeof(temp));
|
|
|
|
text = temp;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->text) {
|
|
|
|
Item_Text_Paint(item);
|
|
|
|
//JLF MPMOVED
|
|
|
|
#ifdef _XBOX
|
|
|
|
if ( item->xoffset)
|
|
|
|
DC->drawText(item->textRect.x + item->textRect.w + item->xoffset, item->textRect.y, item->textscale, newColor, text, 0,0, item->textStyle, item->iMenuFont);
|
|
|
|
else
|
|
|
|
#endif
|
|
|
|
DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle,item->iMenuFont);
|
|
|
|
} else {
|
|
|
|
//JLF added xoffset
|
|
|
|
DC->drawText(item->textRect.x+item->xoffset, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle,item->iMenuFont);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
char *command;
|
|
|
|
int id;
|
|
|
|
int defaultbind1;
|
|
|
|
int defaultbind2;
|
|
|
|
int bind1;
|
|
|
|
int bind2;
|
|
|
|
} bind_t;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
char* name;
|
|
|
|
float defaultvalue;
|
|
|
|
float value;
|
|
|
|
} configcvar_t;
|
|
|
|
|
|
|
|
|
|
|
|
static bind_t g_bindings[] =
|
|
|
|
{
|
|
|
|
{"+scores", A_TAB, -1, -1, -1},
|
|
|
|
{"+button2", A_ENTER, -1, -1, -1},
|
|
|
|
{"+speed", A_SHIFT, -1, -1, -1},
|
|
|
|
{"+forward", A_CURSOR_UP, -1, -1, -1},
|
|
|
|
{"+back", A_CURSOR_DOWN, -1, -1, -1},
|
|
|
|
{"+moveleft", ',', -1, -1, -1},
|
|
|
|
{"+moveright", '.', -1, -1, -1},
|
|
|
|
{"+moveup", A_SPACE, -1, -1, -1},
|
|
|
|
{"+movedown", 'c', -1, -1, -1},
|
|
|
|
{"+left", A_CURSOR_LEFT, -1, -1, -1},
|
|
|
|
{"+right", A_CURSOR_RIGHT, -1, -1, -1},
|
|
|
|
{"+strafe", A_ALT, -1, -1, -1},
|
|
|
|
{"+lookup", A_PAGE_DOWN, -1, -1, -1},
|
|
|
|
{"+lookdown", A_DELETE, -1, -1, -1},
|
|
|
|
{"+mlook", '/', -1, -1, -1},
|
|
|
|
{"centerview", A_END, -1, -1, -1},
|
|
|
|
// {"+zoom", -1, -1, -1, -1},
|
|
|
|
{"weapon 1", '1', -1, -1, -1},
|
|
|
|
{"weapon 2", '2', -1, -1, -1},
|
|
|
|
{"weapon 3", '3', -1, -1, -1},
|
|
|
|
{"weapon 4", '4', -1, -1, -1},
|
|
|
|
{"weapon 5", '5', -1, -1, -1},
|
|
|
|
{"weapon 6", '6', -1, -1, -1},
|
|
|
|
{"weapon 7", '7', -1, -1, -1},
|
|
|
|
{"weapon 8", '8', -1, -1, -1},
|
|
|
|
{"weapon 9", '9', -1, -1, -1},
|
|
|
|
{"weapon 10", '0', -1, -1, -1},
|
|
|
|
{"saberAttackCycle", 'l', -1, -1, -1},
|
|
|
|
{"weapon 11", -1, -1, -1, -1},
|
|
|
|
{"weapon 12", -1, -1, -1, -1},
|
|
|
|
{"weapon 13", -1, -1, -1, -1},
|
|
|
|
{"+attack", A_CTRL, -1, -1, -1},
|
|
|
|
{"+altattack", -1, -1, -1, -1},
|
|
|
|
{"+use", -1, -1, -1, -1},
|
|
|
|
{"engage_duel", 'h', -1, -1, -1},
|
|
|
|
{"taunt", 'u', -1, -1, -1},
|
|
|
|
{"bow", -1, -1, -1, -1},
|
|
|
|
{"meditate", -1, -1, -1, -1},
|
|
|
|
{"flourish", -1, -1, -1, -1},
|
|
|
|
{"gloat", -1, -1, -1, -1},
|
|
|
|
{"weapprev", '[', -1, -1, -1},
|
|
|
|
{"weapnext", ']', -1, -1, -1},
|
|
|
|
{"prevTeamMember", 'w', -1, -1, -1},
|
|
|
|
{"nextTeamMember", 'r', -1, -1, -1},
|
|
|
|
{"nextOrder", 't', -1, -1, -1},
|
|
|
|
{"confirmOrder", 'y', -1, -1, -1},
|
|
|
|
{"denyOrder", 'n', -1, -1, -1},
|
|
|
|
{"taskOffense", 'o', -1, -1, -1},
|
|
|
|
{"taskDefense", 'd', -1, -1, -1},
|
|
|
|
{"taskPatrol", 'p', -1, -1, -1},
|
|
|
|
{"taskCamp", 'c', -1, -1, -1},
|
|
|
|
{"taskFollow", 'f', -1, -1, -1},
|
|
|
|
{"taskRetrieve", 'v', -1, -1, -1},
|
|
|
|
{"taskEscort", 'e', -1, -1, -1},
|
|
|
|
{"taskOwnFlag", 'i', -1, -1, -1},
|
|
|
|
{"taskSuicide", 'k', -1, -1, -1},
|
|
|
|
{"tauntKillInsult", -1, -1, -1, -1},
|
|
|
|
{"tauntPraise", -1, -1, -1, -1},
|
|
|
|
{"tauntTaunt", -1, -1, -1, -1},
|
|
|
|
{"tauntDeathInsult",-1, -1, -1, -1},
|
|
|
|
{"tauntGauntlet", -1, -1, -1, -1},
|
|
|
|
{"scoresUp", A_INSERT, -1, -1, -1},
|
|
|
|
{"scoresDown", A_DELETE, -1, -1, -1},
|
|
|
|
{"messagemode", -1, -1, -1, -1},
|
|
|
|
{"messagemode2", -1, -1, -1, -1},
|
|
|
|
{"messagemode3", -1, -1, -1, -1},
|
|
|
|
{"messagemode4", -1, -1, -1, -1},
|
|
|
|
{"+use", -1, -1, -1, -1},
|
|
|
|
{"+force_jump", -1, -1, -1, -1},
|
|
|
|
{"force_throw", A_F1, -1, -1, -1},
|
|
|
|
{"force_pull", A_F2, -1, -1, -1},
|
|
|
|
{"force_speed", A_F3, -1, -1, -1},
|
|
|
|
{"force_distract", A_F4, -1, -1, -1},
|
|
|
|
{"force_heal", A_F5, -1, -1, -1},
|
|
|
|
{"+force_grip", A_F6, -1, -1, -1},
|
|
|
|
{"+force_lightning",A_F7, -1, -1, -1},
|
|
|
|
//mp only
|
|
|
|
{"+force_drain", -1, -1, -1, -1},
|
|
|
|
{"force_rage", -1, -1, -1, -1},
|
|
|
|
{"force_protect", -1, -1, -1, -1},
|
|
|
|
{"force_absorb", -1, -1, -1, -1},
|
|
|
|
{"force_healother", -1, -1, -1, -1},
|
|
|
|
{"force_forcepowerother", -1, -1, -1, -1},
|
|
|
|
{"force_seeing", -1, -1, -1, -1},
|
|
|
|
|
|
|
|
{"+useforce", -1, -1, -1, -1},
|
|
|
|
{"forcenext", -1, -1, -1, -1},
|
|
|
|
{"forceprev", -1, -1, -1, -1},
|
|
|
|
{"invnext", -1, -1, -1, -1},
|
|
|
|
{"invprev", -1, -1, -1, -1},
|
|
|
|
{"use_seeker", -1, -1, -1, -1},
|
|
|
|
{"use_field", -1, -1, -1, -1},
|
|
|
|
{"use_bacta", -1, -1, -1, -1},
|
|
|
|
{"use_electrobinoculars", -1, -1, -1, -1},
|
|
|
|
{"use_sentry", -1, -1, -1, -1},
|
|
|
|
{"cg_thirdperson !",-1, -1, -1, -1},
|
|
|
|
{"automap_button", -1, -1, -1, -1},
|
|
|
|
{"automap_toggle", -1, -1, -1, -1},
|
|
|
|
{"voicechat", -1, -1, -1, -1},
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
static const int g_bindCount = sizeof(g_bindings) / sizeof(bind_t);
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Controls_GetKeyAssignment
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
static void Controls_GetKeyAssignment (char *command, int *twokeys)
|
|
|
|
{
|
|
|
|
int count;
|
|
|
|
int j;
|
|
|
|
char b[256];
|
|
|
|
|
|
|
|
twokeys[0] = twokeys[1] = -1;
|
|
|
|
count = 0;
|
|
|
|
|
|
|
|
for ( j = 0; j < MAX_KEYS; j++ )
|
|
|
|
{
|
|
|
|
DC->getBindingBuf( j, b, 256 );
|
|
|
|
if ( *b == 0 ) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if ( !Q_stricmp( b, command ) ) {
|
|
|
|
twokeys[count] = j;
|
|
|
|
count++;
|
|
|
|
if (count == 2) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Controls_GetConfig
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void Controls_GetConfig( void )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
int twokeys[2];
|
|
|
|
|
|
|
|
// iterate each command, get its numeric binding
|
|
|
|
for (i=0; i < g_bindCount; i++)
|
|
|
|
{
|
|
|
|
|
|
|
|
Controls_GetKeyAssignment(g_bindings[i].command, twokeys);
|
|
|
|
|
|
|
|
g_bindings[i].bind1 = twokeys[0];
|
|
|
|
g_bindings[i].bind2 = twokeys[1];
|
|
|
|
}
|
|
|
|
|
|
|
|
//s_controls.invertmouse.curvalue = DC->getCVarValue( "m_pitch" ) < 0;
|
|
|
|
//s_controls.smoothmouse.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "m_filter" ) );
|
|
|
|
//s_controls.alwaysrun.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_run" ) );
|
|
|
|
//s_controls.autoswitch.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cg_autoswitch" ) );
|
|
|
|
//s_controls.sensitivity.curvalue = UI_ClampCvar( 2, 30, Controls_GetCvarValue( "sensitivity" ) );
|
|
|
|
//s_controls.joyenable.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "in_joystick" ) );
|
|
|
|
//s_controls.joythreshold.curvalue = UI_ClampCvar( 0.05, 0.75, Controls_GetCvarValue( "joy_threshold" ) );
|
|
|
|
//s_controls.freelook.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_freelook" ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Controls_SetConfig
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void Controls_SetConfig(qboolean restart)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
// iterate each command, get its numeric binding
|
|
|
|
for (i=0; i < g_bindCount; i++)
|
|
|
|
{
|
|
|
|
if (g_bindings[i].bind1 != -1)
|
|
|
|
{
|
|
|
|
DC->setBinding( g_bindings[i].bind1, g_bindings[i].command );
|
|
|
|
|
|
|
|
if (g_bindings[i].bind2 != -1)
|
|
|
|
DC->setBinding( g_bindings[i].bind2, g_bindings[i].command );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//if ( s_controls.invertmouse.curvalue )
|
|
|
|
// DC->setCVar("m_pitch", va("%f),-fabs( DC->getCVarValue( "m_pitch" ) ) );
|
|
|
|
//else
|
|
|
|
// trap_Cvar_SetValue( "m_pitch", fabs( trap_Cvar_VariableValue( "m_pitch" ) ) );
|
|
|
|
|
|
|
|
//trap_Cvar_SetValue( "m_filter", s_controls.smoothmouse.curvalue );
|
|
|
|
//trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue );
|
|
|
|
//trap_Cvar_SetValue( "cg_autoswitch", s_controls.autoswitch.curvalue );
|
|
|
|
//trap_Cvar_SetValue( "sensitivity", s_controls.sensitivity.curvalue );
|
|
|
|
//trap_Cvar_SetValue( "in_joystick", s_controls.joyenable.curvalue );
|
|
|
|
//trap_Cvar_SetValue( "joy_threshold", s_controls.joythreshold.curvalue );
|
|
|
|
//trap_Cvar_SetValue( "cl_freelook", s_controls.freelook.curvalue );
|
|
|
|
//
|
|
|
|
// DC->executeText(EXEC_APPEND, "in_restart\n");
|
|
|
|
// ^--this is bad, it shows the cursor during map load, if you need to, add it as an exec cmd to use_joy or something.
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int BindingIDFromName(const char *name) {
|
|
|
|
int i;
|
|
|
|
for (i=0; i < g_bindCount; i++)
|
|
|
|
{
|
|
|
|
if (Q_stricmp(name, g_bindings[i].command) == 0) {
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
char g_nameBind1[32];
|
|
|
|
char g_nameBind2[32];
|
|
|
|
|
|
|
|
void BindingFromName(const char *cvar) {
|
|
|
|
int i, b1, b2;
|
|
|
|
char sOR[32];
|
|
|
|
|
|
|
|
|
|
|
|
// iterate each command, set its default binding
|
|
|
|
for (i=0; i < g_bindCount; i++)
|
|
|
|
{
|
|
|
|
if (Q_stricmp(cvar, g_bindings[i].command) == 0) {
|
|
|
|
b1 = g_bindings[i].bind1;
|
|
|
|
if (b1 == -1) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
DC->keynumToStringBuf( b1, g_nameBind1, 32 );
|
|
|
|
// do NOT do this or it corrupts asian text!!! Q_strupr(g_nameBind1);
|
|
|
|
|
|
|
|
b2 = g_bindings[i].bind2;
|
|
|
|
if (b2 != -1)
|
|
|
|
{
|
|
|
|
DC->keynumToStringBuf( b2, g_nameBind2, 32 );
|
|
|
|
// do NOT do this or it corrupts asian text!!! Q_strupr(g_nameBind2);
|
|
|
|
|
|
|
|
trap_SP_GetStringTextString("MENUS_KEYBIND_OR",sOR, sizeof(sOR));
|
|
|
|
|
|
|
|
strcat( g_nameBind1, va(" %s ",sOR));
|
|
|
|
strcat( g_nameBind1, g_nameBind2 );
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
strcpy(g_nameBind1, "???");
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_Slider_Paint(itemDef_t *item) {
|
|
|
|
vec4_t newColor, lowLight;
|
|
|
|
float x, y, value;
|
|
|
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
|
|
|
|
|
|
|
value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
|
|
|
|
|
|
|
|
if (item->window.flags & WINDOW_HASFOCUS) {
|
|
|
|
lowLight[0] = 0.8 * parent->focusColor[0];
|
|
|
|
lowLight[1] = 0.8 * parent->focusColor[1];
|
|
|
|
lowLight[2] = 0.8 * parent->focusColor[2];
|
|
|
|
lowLight[3] = 0.8 * parent->focusColor[3];
|
|
|
|
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
|
|
|
} else {
|
|
|
|
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
|
|
|
|
}
|
|
|
|
|
|
|
|
y = item->window.rect.y;
|
|
|
|
if (item->text) {
|
|
|
|
Item_Text_Paint(item);
|
|
|
|
x = item->textRect.x + item->textRect.w + 8;
|
|
|
|
} else {
|
|
|
|
x = item->window.rect.x;
|
|
|
|
}
|
|
|
|
DC->setColor(newColor);
|
|
|
|
DC->drawHandlePic( x, y, SLIDER_WIDTH, SLIDER_HEIGHT, DC->Assets.sliderBar );
|
|
|
|
|
|
|
|
x = Item_Slider_ThumbPosition(item);
|
|
|
|
DC->drawHandlePic( x - (SLIDER_THUMB_WIDTH / 2), y - 2, SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT, DC->Assets.sliderThumb );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void Item_Bind_Paint(itemDef_t *item)
|
|
|
|
{
|
|
|
|
vec4_t newColor, lowLight;
|
|
|
|
float value;
|
|
|
|
int maxChars = 0;
|
|
|
|
float textScale,textWidth;
|
|
|
|
int textHeight,yAdj,startingXPos;
|
|
|
|
|
|
|
|
|
|
|
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
|
|
|
editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
|
|
|
|
if (editPtr)
|
|
|
|
{
|
|
|
|
maxChars = editPtr->maxPaintChars;
|
|
|
|
}
|
|
|
|
|
|
|
|
value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
|
|
|
|
|
|
|
|
if (item->window.flags & WINDOW_HASFOCUS)
|
|
|
|
{
|
|
|
|
if (g_bindItem == item)
|
|
|
|
{
|
|
|
|
lowLight[0] = 0.8f * 1.0f;
|
|
|
|
lowLight[1] = 0.8f * 0.0f;
|
|
|
|
lowLight[2] = 0.8f * 0.0f;
|
|
|
|
lowLight[3] = 0.8f * 1.0f;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
lowLight[0] = 0.8f * parent->focusColor[0];
|
|
|
|
lowLight[1] = 0.8f * parent->focusColor[1];
|
|
|
|
lowLight[2] = 0.8f * parent->focusColor[2];
|
|
|
|
lowLight[3] = 0.8f * parent->focusColor[3];
|
|
|
|
}
|
|
|
|
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->text)
|
|
|
|
{
|
|
|
|
Item_Text_Paint(item);
|
|
|
|
BindingFromName(item->cvar);
|
|
|
|
|
|
|
|
// If the text runs past the limit bring the scale down until it fits.
|
|
|
|
textScale = item->textscale;
|
|
|
|
textWidth = DC->textWidth(g_nameBind1,(float) textScale, item->iMenuFont);
|
|
|
|
startingXPos = (item->textRect.x + item->textRect.w + 8);
|
|
|
|
|
|
|
|
while ((startingXPos + textWidth) >= SCREEN_WIDTH)
|
|
|
|
{
|
|
|
|
textScale -= .05f;
|
|
|
|
textWidth = DC->textWidth(g_nameBind1,(float) textScale, item->iMenuFont);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Try to adjust it's y placement if the scale has changed.
|
|
|
|
yAdj = 0;
|
|
|
|
if (textScale != item->textscale)
|
|
|
|
{
|
|
|
|
textHeight = DC->textHeight(g_nameBind1, item->textscale, item->iMenuFont);
|
|
|
|
yAdj = textHeight - DC->textHeight(g_nameBind1, textScale, item->iMenuFont);
|
|
|
|
}
|
|
|
|
|
|
|
|
DC->drawText(startingXPos, item->textRect.y + yAdj, textScale, newColor, g_nameBind1, 0, maxChars, item->textStyle,item->iMenuFont);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "FIXME" : "FIXME", 0, maxChars, item->textStyle,item->iMenuFont);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Display_KeyBindPending() {
|
|
|
|
return g_waitingForKey;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down) {
|
|
|
|
int id;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
if (key == A_MOUSE1 && Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && !g_waitingForKey)
|
|
|
|
{
|
|
|
|
if (down) {
|
|
|
|
g_waitingForKey = qtrue;
|
|
|
|
g_bindItem = item;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
else if (key == A_ENTER && !g_waitingForKey)
|
|
|
|
{
|
|
|
|
if (down)
|
|
|
|
{
|
|
|
|
g_waitingForKey = qtrue;
|
|
|
|
g_bindItem = item;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (!g_waitingForKey || g_bindItem == NULL) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (key & K_CHAR_FLAG) {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (key)
|
|
|
|
{
|
|
|
|
case A_ESCAPE:
|
|
|
|
g_waitingForKey = qfalse;
|
|
|
|
return qtrue;
|
|
|
|
|
|
|
|
case A_BACKSPACE:
|
|
|
|
id = BindingIDFromName(item->cvar);
|
|
|
|
if (id != -1)
|
|
|
|
{
|
|
|
|
if ( g_bindings[id].bind1 != -1 )
|
|
|
|
{
|
|
|
|
DC->setBinding ( g_bindings[id].bind1, "" );
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( g_bindings[id].bind2 != -1 )
|
|
|
|
{
|
|
|
|
DC->setBinding ( g_bindings[id].bind2, "" );
|
|
|
|
}
|
|
|
|
|
|
|
|
g_bindings[id].bind1 = -1;
|
|
|
|
g_bindings[id].bind2 = -1;
|
|
|
|
}
|
|
|
|
Controls_SetConfig(qtrue);
|
|
|
|
g_waitingForKey = qfalse;
|
|
|
|
g_bindItem = NULL;
|
|
|
|
return qtrue;
|
|
|
|
|
|
|
|
case '`':
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (key != -1)
|
|
|
|
{
|
|
|
|
|
|
|
|
for (i=0; i < g_bindCount; i++)
|
|
|
|
{
|
|
|
|
|
|
|
|
if (g_bindings[i].bind2 == key) {
|
|
|
|
g_bindings[i].bind2 = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (g_bindings[i].bind1 == key)
|
|
|
|
{
|
|
|
|
g_bindings[i].bind1 = g_bindings[i].bind2;
|
|
|
|
g_bindings[i].bind2 = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
id = BindingIDFromName(item->cvar);
|
|
|
|
|
|
|
|
if (id != -1) {
|
|
|
|
if (key == -1) {
|
|
|
|
if( g_bindings[id].bind1 != -1 ) {
|
|
|
|
DC->setBinding( g_bindings[id].bind1, "" );
|
|
|
|
g_bindings[id].bind1 = -1;
|
|
|
|
}
|
|
|
|
if( g_bindings[id].bind2 != -1 ) {
|
|
|
|
DC->setBinding( g_bindings[id].bind2, "" );
|
|
|
|
g_bindings[id].bind2 = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (g_bindings[id].bind1 == -1) {
|
|
|
|
g_bindings[id].bind1 = key;
|
|
|
|
}
|
|
|
|
else if (g_bindings[id].bind1 != key && g_bindings[id].bind2 == -1) {
|
|
|
|
g_bindings[id].bind2 = key;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
DC->setBinding( g_bindings[id].bind1, "" );
|
|
|
|
DC->setBinding( g_bindings[id].bind2, "" );
|
|
|
|
g_bindings[id].bind1 = key;
|
|
|
|
g_bindings[id].bind2 = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Controls_SetConfig(qtrue);
|
|
|
|
g_waitingForKey = qfalse;
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
void UI_ScaleModelAxis(refEntity_t *ent)
|
|
|
|
|
|
|
|
{ // scale the model should we need to
|
|
|
|
if (ent->modelScale[0] && ent->modelScale[0] != 1.0f)
|
|
|
|
{
|
|
|
|
VectorScale( ent->axis[0], ent->modelScale[0] , ent->axis[0] );
|
|
|
|
ent->nonNormalizedAxes = qtrue;
|
|
|
|
}
|
|
|
|
if (ent->modelScale[1] && ent->modelScale[1] != 1.0f)
|
|
|
|
{
|
|
|
|
VectorScale( ent->axis[1], ent->modelScale[1] , ent->axis[1] );
|
|
|
|
ent->nonNormalizedAxes = qtrue;
|
|
|
|
}
|
|
|
|
if (ent->modelScale[2] && ent->modelScale[2] != 1.0f)
|
|
|
|
{
|
|
|
|
VectorScale( ent->axis[2], ent->modelScale[2] , ent->axis[2] );
|
|
|
|
ent->nonNormalizedAxes = qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifndef CGAME
|
|
|
|
#include "../namespace_end.h" // Yes, these are inverted. The whole file is in the namespace.
|
|
|
|
extern void UI_SaberAttachToChar( itemDef_t *item );
|
|
|
|
#include "../namespace_begin.h"
|
|
|
|
#endif
|
|
|
|
|
|
|
|
void Item_Model_Paint(itemDef_t *item)
|
|
|
|
{
|
|
|
|
float x, y, w, h;
|
|
|
|
refdef_t refdef;
|
|
|
|
refEntity_t ent;
|
|
|
|
vec3_t mins, maxs, origin;
|
|
|
|
vec3_t angles;
|
|
|
|
modelDef_t *modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (modelPtr == NULL)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// a moves datapad anim is playing
|
|
|
|
#ifndef CGAME
|
|
|
|
if (uiInfo.moveAnimTime && (uiInfo.moveAnimTime < uiInfo.uiDC.realTime))
|
|
|
|
{
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
if (modelPtr)
|
|
|
|
{
|
|
|
|
char modelPath[MAX_QPATH];
|
|
|
|
|
|
|
|
Com_sprintf( modelPath, sizeof( modelPath ), "models/players/%s/model.glm", UI_Cvar_VariableString ( "ui_char_model" ) );
|
|
|
|
//HACKHACKHACK: check for any multi-part anim sequences, and play the next anim, if needbe
|
|
|
|
switch( modelPtr->g2anim )
|
|
|
|
{
|
|
|
|
case BOTH_FORCEWALLREBOUND_FORWARD:
|
|
|
|
case BOTH_FORCEJUMP1:
|
|
|
|
ItemParse_model_g2anim_go( item, animTable[BOTH_FORCEINAIR1].name );
|
|
|
|
ItemParse_asset_model_go( item, modelPath, &uiInfo.moveAnimTime );
|
|
|
|
if ( !uiInfo.moveAnimTime )
|
|
|
|
{
|
|
|
|
uiInfo.moveAnimTime = 500;
|
|
|
|
}
|
|
|
|
uiInfo.moveAnimTime += uiInfo.uiDC.realTime;
|
|
|
|
break;
|
|
|
|
case BOTH_FORCEINAIR1:
|
|
|
|
ItemParse_model_g2anim_go( item, animTable[BOTH_FORCELAND1].name );
|
|
|
|
ItemParse_asset_model_go( item, modelPath, &uiInfo.moveAnimTime );
|
|
|
|
uiInfo.moveAnimTime += uiInfo.uiDC.realTime;
|
|
|
|
break;
|
|
|
|
case BOTH_FORCEWALLRUNFLIP_START:
|
|
|
|
ItemParse_model_g2anim_go( item, animTable[BOTH_FORCEWALLRUNFLIP_END].name );
|
|
|
|
ItemParse_asset_model_go( item, modelPath, &uiInfo.moveAnimTime );
|
|
|
|
uiInfo.moveAnimTime += uiInfo.uiDC.realTime;
|
|
|
|
break;
|
|
|
|
case BOTH_FORCELONGLEAP_START:
|
|
|
|
ItemParse_model_g2anim_go( item, animTable[BOTH_FORCELONGLEAP_LAND].name );
|
|
|
|
ItemParse_asset_model_go( item, modelPath, &uiInfo.moveAnimTime );
|
|
|
|
uiInfo.moveAnimTime += uiInfo.uiDC.realTime;
|
|
|
|
break;
|
|
|
|
case BOTH_KNOCKDOWN3://on front - into force getup
|
|
|
|
trap_S_StartLocalSound( uiInfo.uiDC.Assets.moveJumpSound, CHAN_LOCAL );
|
|
|
|
ItemParse_model_g2anim_go( item, animTable[BOTH_FORCE_GETUP_F1].name );
|
|
|
|
ItemParse_asset_model_go( item, modelPath, &uiInfo.moveAnimTime );
|
|
|
|
uiInfo.moveAnimTime += uiInfo.uiDC.realTime;
|
|
|
|
break;
|
|
|
|
case BOTH_KNOCKDOWN2://on back - kick forward getup
|
|
|
|
trap_S_StartLocalSound( uiInfo.uiDC.Assets.moveJumpSound, CHAN_LOCAL );
|
|
|
|
ItemParse_model_g2anim_go( item, animTable[BOTH_GETUP_BROLL_F].name );
|
|
|
|
ItemParse_asset_model_go( item, modelPath, &uiInfo.moveAnimTime );
|
|
|
|
uiInfo.moveAnimTime += uiInfo.uiDC.realTime;
|
|
|
|
break;
|
|
|
|
case BOTH_KNOCKDOWN1://on back - roll-away
|
|
|
|
trap_S_StartLocalSound( uiInfo.uiDC.Assets.moveRollSound, CHAN_LOCAL );
|
|
|
|
ItemParse_model_g2anim_go( item, animTable[BOTH_GETUP_BROLL_R].name );
|
|
|
|
ItemParse_asset_model_go( item, modelPath, &uiInfo.moveAnimTime );
|
|
|
|
uiInfo.moveAnimTime += uiInfo.uiDC.realTime;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
ItemParse_model_g2anim_go( item, uiInfo.movesBaseAnim );
|
|
|
|
ItemParse_asset_model_go( item, modelPath, &uiInfo.moveAnimTime );
|
|
|
|
uiInfo.moveAnimTime = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
UI_UpdateCharacterSkin();
|
|
|
|
|
|
|
|
//update saber models
|
|
|
|
UI_SaberAttachToChar( item );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// setup the refdef
|
|
|
|
memset( &refdef, 0, sizeof( refdef ) );
|
|
|
|
|
|
|
|
refdef.rdflags = RDF_NOWORLDMODEL;
|
|
|
|
AxisClear( refdef.viewaxis );
|
|
|
|
x = item->window.rect.x+1;
|
|
|
|
y = item->window.rect.y+1;
|
|
|
|
w = item->window.rect.w-2;
|
|
|
|
h = item->window.rect.h-2;
|
|
|
|
|
|
|
|
refdef.x = x * DC->xscale;
|
|
|
|
refdef.y = y * DC->yscale;
|
|
|
|
refdef.width = w * DC->xscale;
|
|
|
|
refdef.height = h * DC->yscale;
|
|
|
|
|
|
|
|
if (item->ghoul2)
|
|
|
|
{ //ghoul2 models don't have bounds, so we have to parse them.
|
|
|
|
VectorCopy(modelPtr->g2mins, mins);
|
|
|
|
VectorCopy(modelPtr->g2maxs, maxs);
|
|
|
|
|
|
|
|
if (!mins[0] && !mins[1] && !mins[2] &&
|
|
|
|
!maxs[0] && !maxs[1] && !maxs[2])
|
|
|
|
{ //we'll use defaults then I suppose.
|
|
|
|
VectorSet(mins, -16, -16, -24);
|
|
|
|
VectorSet(maxs, 16, 16, 32);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
DC->modelBounds( item->asset, mins, maxs );
|
|
|
|
}
|
|
|
|
|
|
|
|
origin[2] = -0.5 * ( mins[2] + maxs[2] );
|
|
|
|
origin[1] = 0.5 * ( mins[1] + maxs[1] );
|
|
|
|
|
|
|
|
// calculate distance so the model nearly fills the box
|
|
|
|
if (qtrue)
|
|
|
|
{
|
|
|
|
float len = 0.5 * ( maxs[2] - mins[2] );
|
|
|
|
origin[0] = len / 0.268; // len / tan( fov/2 )
|
|
|
|
//origin[0] = len / tan(w/2);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
origin[0] = item->textscale;
|
|
|
|
}
|
|
|
|
refdef.fov_x = (modelPtr->fov_x) ? modelPtr->fov_x : (int)((float)refdef.width / 640.0f * 90.0f);
|
|
|
|
refdef.fov_y = (modelPtr->fov_y) ? modelPtr->fov_y : atan2( refdef.height, refdef.width / tan( refdef.fov_x / 360 * M_PI ) ) * ( 360 / M_PI );
|
|
|
|
|
|
|
|
//refdef.fov_x = (int)((float)refdef.width / 640.0f * 90.0f);
|
|
|
|
//refdef.fov_y = atan2( refdef.height, refdef.width / tan( refdef.fov_x / 360 * M_PI ) ) * ( 360 / M_PI );
|
|
|
|
|
|
|
|
DC->clearScene();
|
|
|
|
|
|
|
|
refdef.time = DC->realTime;
|
|
|
|
|
|
|
|
// add the model
|
|
|
|
|
|
|
|
memset( &ent, 0, sizeof(ent) );
|
|
|
|
|
|
|
|
// use item storage to track
|
|
|
|
if ( (item->flags&ITF_ISANYSABER) && !(item->flags&ITF_ISCHARACTER) )
|
|
|
|
{//hack to put saber on it's side
|
|
|
|
if (modelPtr->rotationSpeed)
|
|
|
|
{
|
|
|
|
VectorSet( angles, modelPtr->angle+(float)refdef.time/modelPtr->rotationSpeed, 0, 90 );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
VectorSet( angles, modelPtr->angle, 0, 90 );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (modelPtr->rotationSpeed)
|
|
|
|
{
|
|
|
|
VectorSet( angles, 0, modelPtr->angle + (float)refdef.time/modelPtr->rotationSpeed, 0 );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
VectorSet( angles, 0, modelPtr->angle, 0 );
|
|
|
|
}
|
|
|
|
|
|
|
|
AnglesToAxis( angles, ent.axis );
|
|
|
|
|
|
|
|
if (item->ghoul2)
|
|
|
|
{
|
|
|
|
ent.ghoul2 = item->ghoul2;
|
|
|
|
ent.radius = 1000;
|
|
|
|
ent.customSkin = modelPtr->g2skin;
|
|
|
|
|
|
|
|
VectorCopy(modelPtr->g2scale, ent.modelScale);
|
|
|
|
UI_ScaleModelAxis(&ent);
|
|
|
|
#ifndef CGAME
|
|
|
|
if ( (item->flags&ITF_ISCHARACTER) )
|
|
|
|
{
|
|
|
|
ent.shaderRGBA[0] = ui_char_color_red.integer;
|
|
|
|
ent.shaderRGBA[1] = ui_char_color_green.integer;
|
|
|
|
ent.shaderRGBA[2] = ui_char_color_blue.integer;
|
|
|
|
ent.shaderRGBA[3] = 255;
|
|
|
|
// UI_TalkingHead(item);
|
|
|
|
}
|
|
|
|
if ( item->flags&ITF_ISANYSABER )
|
|
|
|
{//UGH, draw the saber blade!
|
|
|
|
UI_SaberDrawBlades( item, origin, angles );
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ent.hModel = item->asset;
|
|
|
|
}
|
|
|
|
VectorCopy( origin, ent.origin );
|
|
|
|
VectorCopy( ent.origin, ent.oldorigin );
|
|
|
|
|
|
|
|
// Set up lighting
|
|
|
|
VectorCopy( origin, ent.lightingOrigin );
|
|
|
|
ent.renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW;
|
|
|
|
|
|
|
|
DC->addRefEntityToScene( &ent );
|
|
|
|
DC->renderScene( &refdef );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void Item_Image_Paint(itemDef_t *item) {
|
|
|
|
if (item == NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
DC->drawHandlePic(item->window.rect.x+1, item->window.rect.y+1, item->window.rect.w-2, item->window.rect.h-2, item->asset);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void Item_TextScroll_Paint(itemDef_t *item)
|
|
|
|
{
|
|
|
|
char cvartext[1024];
|
|
|
|
float x, y, size, count, thumb;
|
|
|
|
int i;
|
|
|
|
textScrollDef_t *scrollPtr = (textScrollDef_t*)item->typeData;
|
|
|
|
|
|
|
|
count = scrollPtr->iLineCount;
|
|
|
|
|
|
|
|
// draw scrollbar to right side of the window
|
|
|
|
x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE - 1;
|
|
|
|
y = item->window.rect.y + 1;
|
|
|
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowUp);
|
|
|
|
y += SCROLLBAR_SIZE - 1;
|
|
|
|
|
|
|
|
scrollPtr->endPos = scrollPtr->startPos;
|
|
|
|
size = item->window.rect.h - (SCROLLBAR_SIZE * 2);
|
|
|
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, size+1, DC->Assets.scrollBar);
|
|
|
|
y += size - 1;
|
|
|
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowDown);
|
|
|
|
|
|
|
|
// thumb
|
|
|
|
thumb = Item_TextScroll_ThumbDrawPosition(item);
|
|
|
|
if (thumb > y - SCROLLBAR_SIZE - 1)
|
|
|
|
{
|
|
|
|
thumb = y - SCROLLBAR_SIZE - 1;
|
|
|
|
}
|
|
|
|
DC->drawHandlePic(x, thumb, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
|
|
|
|
|
|
|
|
if (item->cvar)
|
|
|
|
{
|
|
|
|
DC->getCVarString(item->cvar, cvartext, sizeof(cvartext));
|
|
|
|
item->text = cvartext;
|
|
|
|
Item_TextScroll_BuildLines ( item );
|
|
|
|
}
|
|
|
|
|
|
|
|
// adjust size for item painting
|
|
|
|
size = item->window.rect.h - 2;
|
|
|
|
x = item->window.rect.x + item->textalignx + 1;
|
|
|
|
y = item->window.rect.y + item->textaligny + 1;
|
|
|
|
|
|
|
|
for (i = scrollPtr->startPos; i < count; i++)
|
|
|
|
{
|
|
|
|
const char *text;
|
|
|
|
|
|
|
|
text = scrollPtr->pLines[i];
|
|
|
|
if (!text)
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
DC->drawText(x + 4, y, item->textscale, item->window.foreColor, text, 0, 0, item->textStyle, item->iMenuFont);
|
|
|
|
|
|
|
|
size -= scrollPtr->lineHeight;
|
|
|
|
if (size < scrollPtr->lineHeight)
|
|
|
|
{
|
|
|
|
scrollPtr->drawPadding = scrollPtr->lineHeight - size;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
scrollPtr->endPos++;
|
|
|
|
y += scrollPtr->lineHeight;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#define COLOR_MAX 255.0f
|
|
|
|
|
|
|
|
// Draw routine for list boxes
|
|
|
|
void Item_ListBox_Paint(itemDef_t *item) {
|
|
|
|
float x, y, sizeWidth, count, i, i2,sizeHeight, thumb;
|
|
|
|
int startPos;
|
|
|
|
qhandle_t image;
|
|
|
|
qhandle_t optionalImage1, optionalImage2, optionalImage3;
|
|
|
|
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
|
|
|
|
//JLF MPMOVED
|
|
|
|
int numlines;
|
|
|
|
|
|
|
|
|
|
|
|
// the listbox is horizontal or vertical and has a fixed size scroll bar going either direction
|
|
|
|
// elements are enumerated from the DC and either text or image handles are acquired from the DC as well
|
|
|
|
// textscale is used to size the text, textalignx and textaligny are used to size image elements
|
|
|
|
// there is no clipping available so only the last completely visible item is painted
|
|
|
|
count = DC->feederCount(item->special);
|
|
|
|
|
|
|
|
//JLFLISTBOX MPMOVED
|
|
|
|
#ifdef _XBOX
|
|
|
|
listPtr->startPos = listPtr->cursorPos;
|
|
|
|
//item->cursorPos = listPtr->startPos;
|
|
|
|
#endif
|
|
|
|
//JLFLISTBOX MPMOVED
|
|
|
|
if (listPtr->startPos > (count?count-1:count))
|
|
|
|
{//probably changed feeders, so reset
|
|
|
|
listPtr->startPos = 0;
|
|
|
|
}
|
|
|
|
//JLF END
|
|
|
|
if (item->cursorPos > (count?count-1:count))
|
|
|
|
{//probably changed feeders, so reset
|
|
|
|
item->cursorPos = (count?count-1:count);
|
|
|
|
// NOTE : might consider moving this to any spot in here we change the cursor position
|
|
|
|
DC->feederSelection( item->special, item->cursorPos, NULL );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// default is vertical if horizontal flag is not here
|
|
|
|
if (item->window.flags & WINDOW_HORIZONTAL)
|
|
|
|
{
|
|
|
|
#ifdef _DEBUG
|
|
|
|
const char *text;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
//JLF new variable (code just indented) MPMOVED
|
|
|
|
if (!listPtr->scrollhidden)
|
|
|
|
{
|
|
|
|
// draw scrollbar in bottom of the window
|
|
|
|
// bar
|
|
|
|
if (Item_ListBox_MaxScroll(item) > 0)
|
|
|
|
{
|
|
|
|
x = item->window.rect.x + 1;
|
|
|
|
y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE - 1;
|
|
|
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowLeft);
|
|
|
|
x += SCROLLBAR_SIZE - 1;
|
|
|
|
sizeWidth = item->window.rect.w - (SCROLLBAR_SIZE * 2);
|
|
|
|
DC->drawHandlePic(x, y, sizeWidth+1, SCROLLBAR_SIZE, DC->Assets.scrollBar);
|
|
|
|
x += sizeWidth - 1;
|
|
|
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowRight);
|
|
|
|
// thumb
|
|
|
|
thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
|
|
|
|
if (thumb > x - SCROLLBAR_SIZE - 1) {
|
|
|
|
thumb = x - SCROLLBAR_SIZE - 1;
|
|
|
|
}
|
|
|
|
DC->drawHandlePic(thumb, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
|
|
|
|
}
|
|
|
|
else if (listPtr->startPos > 0)
|
|
|
|
{
|
|
|
|
listPtr->startPos = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//JLF end
|
|
|
|
//
|
|
|
|
listPtr->endPos = listPtr->startPos;
|
|
|
|
sizeWidth = item->window.rect.w - 2;
|
|
|
|
// items
|
|
|
|
// size contains max available space
|
|
|
|
if (listPtr->elementStyle == LISTBOX_IMAGE)
|
|
|
|
{
|
|
|
|
// fit = 0;
|
|
|
|
x = item->window.rect.x + 1;
|
|
|
|
y = item->window.rect.y + 1;
|
|
|
|
for (i = listPtr->startPos; i < count; i++)
|
|
|
|
{
|
|
|
|
// always draw at least one
|
|
|
|
// which may overdraw the box if it is too small for the element
|
|
|
|
image = DC->feederItemImage(item->special, i);
|
|
|
|
if (image)
|
|
|
|
{
|
|
|
|
#ifndef CGAME
|
|
|
|
if (item->window.flags & WINDOW_PLAYERCOLOR)
|
|
|
|
{
|
|
|
|
vec4_t color;
|
|
|
|
|
|
|
|
color[0] = ui_char_color_red.integer/COLOR_MAX;
|
|
|
|
color[1] = ui_char_color_green.integer/COLOR_MAX;
|
|
|
|
color[2] = ui_char_color_blue.integer/COLOR_MAX;
|
|
|
|
color[3] = 1.0f;
|
|
|
|
DC->setColor(color);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (i == item->cursorPos)
|
|
|
|
{
|
|
|
|
DC->drawRect(x, y, listPtr->elementWidth-1, listPtr->elementHeight-1, item->window.borderSize, item->window.borderColor);
|
|
|
|
}
|
|
|
|
|
|
|
|
sizeWidth -= listPtr->elementWidth;
|
|
|
|
if (sizeWidth < listPtr->elementWidth)
|
|
|
|
{
|
|
|
|
listPtr->drawPadding = sizeWidth; //listPtr->elementWidth - size;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
x += listPtr->elementWidth;
|
|
|
|
listPtr->endPos++;
|
|
|
|
// fit++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
//
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef _DEBUG
|
|
|
|
// Show pic name
|
|
|
|
text = DC->feederItemText(item->special, item->cursorPos, 0, &optionalImage1, &optionalImage2, &optionalImage3);
|
|
|
|
if (text)
|
|
|
|
{
|
|
|
|
DC->drawText(item->window.rect.x, item->window.rect.y+item->window.rect.h, item->textscale, item->window.foreColor, text, 0, 0, item->textStyle, item->iMenuFont);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
}
|
|
|
|
// A vertical list box
|
|
|
|
else
|
|
|
|
{
|
|
|
|
//JLF MPMOVED
|
|
|
|
numlines = item->window.rect.h / listPtr->elementHeight;
|
|
|
|
//JLFEND
|
|
|
|
//JLF new variable (code idented with if)
|
|
|
|
if (!listPtr->scrollhidden)
|
|
|
|
{
|
|
|
|
|
|
|
|
// draw scrollbar to right side of the window
|
|
|
|
x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE - 1;
|
|
|
|
y = item->window.rect.y + 1;
|
|
|
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowUp);
|
|
|
|
y += SCROLLBAR_SIZE - 1;
|
|
|
|
|
|
|
|
listPtr->endPos = listPtr->startPos;
|
|
|
|
sizeHeight = item->window.rect.h - (SCROLLBAR_SIZE * 2);
|
|
|
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, sizeHeight+1, DC->Assets.scrollBar);
|
|
|
|
y += sizeHeight - 1;
|
|
|
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowDown);
|
|
|
|
// thumb
|
|
|
|
thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
|
|
|
|
if (thumb > y - SCROLLBAR_SIZE - 1) {
|
|
|
|
thumb = y - SCROLLBAR_SIZE - 1;
|
|
|
|
}
|
|
|
|
DC->drawHandlePic(x, thumb, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
|
|
|
|
}
|
|
|
|
//JLF end
|
|
|
|
|
|
|
|
// adjust size for item painting
|
|
|
|
sizeWidth = item->window.rect.w - 2;
|
|
|
|
sizeHeight = item->window.rect.h - 2;
|
|
|
|
|
|
|
|
if (listPtr->elementStyle == LISTBOX_IMAGE)
|
|
|
|
{
|
|
|
|
// Multiple rows and columns (since it's more than twice as wide as an element)
|
|
|
|
if ( item->window.rect.w > (listPtr->elementWidth*2) )
|
|
|
|
{
|
|
|
|
startPos = listPtr->startPos;
|
|
|
|
x = item->window.rect.x + 1;
|
|
|
|
y = item->window.rect.y + 1;
|
|
|
|
// Next row
|
|
|
|
for (i2 = startPos; i2 < count; i2++)
|
|
|
|
{
|
|
|
|
x = item->window.rect.x + 1;
|
|
|
|
sizeWidth = item->window.rect.w - 2;
|
|
|
|
// print a row
|
|
|
|
for (i = startPos; i < count; i++)
|
|
|
|
{
|
|
|
|
// always draw at least one
|
|
|
|
// which may overdraw the box if it is too small for the element
|
|
|
|
image = DC->feederItemImage(item->special, i);
|
|
|
|
if (image)
|
|
|
|
{
|
|
|
|
#ifndef CGAME
|
|
|
|
if (item->window.flags & WINDOW_PLAYERCOLOR)
|
|
|
|
{
|
|
|
|
vec4_t color;
|
|
|
|
|
|
|
|
color[0] = ui_char_color_red.integer/COLOR_MAX;
|
|
|
|
color[1] = ui_char_color_green.integer/COLOR_MAX;
|
|
|
|
color[2] = ui_char_color_blue.integer/COLOR_MAX;
|
|
|
|
color[3] = 1.0f;
|
|
|
|
DC->setColor(color);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (i == item->cursorPos)
|
|
|
|
{
|
|
|
|
DC->drawRect(x, y, listPtr->elementWidth-1, listPtr->elementHeight-1, item->window.borderSize, item->window.borderColor);
|
|
|
|
}
|
|
|
|
|
|
|
|
sizeWidth -= listPtr->elementWidth;
|
|
|
|
if (sizeWidth < listPtr->elementWidth)
|
|
|
|
{
|
|
|
|
listPtr->drawPadding = sizeWidth; //listPtr->elementWidth - size;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
x += listPtr->elementWidth;
|
|
|
|
listPtr->endPos++;
|
|
|
|
}
|
|
|
|
|
|
|
|
sizeHeight -= listPtr->elementHeight;
|
|
|
|
if (sizeHeight < listPtr->elementHeight)
|
|
|
|
{
|
|
|
|
listPtr->drawPadding = sizeHeight; //listPtr->elementWidth - size;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
// NOTE : Is endPos supposed to be valid or not? It was being used as a valid entry but I changed those
|
|
|
|
// few spots that were causing bugs
|
|
|
|
listPtr->endPos++;
|
|
|
|
startPos = listPtr->endPos;
|
|
|
|
y += listPtr->elementHeight;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// single column
|
|
|
|
else
|
|
|
|
{
|
|
|
|
x = item->window.rect.x + 1;
|
|
|
|
y = item->window.rect.y + 1;
|
|
|
|
for (i = listPtr->startPos; i < count; i++)
|
|
|
|
{
|
|
|
|
// always draw at least one
|
|
|
|
// which may overdraw the box if it is too small for the element
|
|
|
|
image = DC->feederItemImage(item->special, i);
|
|
|
|
if (image)
|
|
|
|
{
|
|
|
|
DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (i == item->cursorPos)
|
|
|
|
{
|
|
|
|
DC->drawRect(x, y, listPtr->elementWidth - 1, listPtr->elementHeight - 1, item->window.borderSize, item->window.borderColor);
|
|
|
|
}
|
|
|
|
|
|
|
|
listPtr->endPos++;
|
|
|
|
sizeHeight -= listPtr->elementHeight;
|
|
|
|
if (sizeHeight < listPtr->elementHeight)
|
|
|
|
{
|
|
|
|
listPtr->drawPadding = listPtr->elementHeight - sizeHeight;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
y += listPtr->elementHeight;
|
|
|
|
// fit++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
x = item->window.rect.x + 1;
|
|
|
|
y = item->window.rect.y + 1;
|
|
|
|
//JLF MPMOVED
|
|
|
|
y = item->window.rect.y + 1 - listPtr->elementHeight;
|
|
|
|
#ifdef _XBOX
|
|
|
|
i = listPtr->startPos - (numlines/2);
|
|
|
|
#else
|
|
|
|
i = listPtr->startPos;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
for (; i < count; i++)
|
|
|
|
//JLF END
|
|
|
|
{
|
|
|
|
const char *text;
|
|
|
|
// always draw at least one
|
|
|
|
// which may overdraw the box if it is too small for the element
|
|
|
|
if (listPtr->numColumns > 0) {
|
|
|
|
int j;//, subX = listPtr->elementHeight;
|
|
|
|
|
|
|
|
for (j = 0; j < listPtr->numColumns; j++)
|
|
|
|
{
|
|
|
|
char temp[MAX_STRING_CHARS];
|
|
|
|
int imageStartX = listPtr->columnInfo[j].pos;
|
|
|
|
text = DC->feederItemText(item->special, i, j, &optionalImage1, &optionalImage2, &optionalImage3);
|
|
|
|
|
|
|
|
if( !text )
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (text[0]=='@')
|
|
|
|
{
|
|
|
|
trap_SP_GetStringTextString( &text[1] , temp, sizeof(temp));
|
|
|
|
text = temp;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
if (optionalImage >= 0) {
|
|
|
|
DC->drawHandlePic(x + 4 + listPtr->columnInfo[j].pos, y - 1 + listPtr->elementHeight / 2, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
*/
|
|
|
|
if ( text )
|
|
|
|
{
|
|
|
|
//JLF MPMOVED
|
|
|
|
#ifdef _XBOX
|
|
|
|
float fScaleA = item->textscale;
|
|
|
|
#endif
|
|
|
|
int textyOffset;
|
|
|
|
#ifdef _XBOX
|
|
|
|
textyOffset = DC->textHeight (text, fScaleA, item->iMenuFont);
|
|
|
|
textyOffset *= -1;
|
|
|
|
textyOffset /=2;
|
|
|
|
textyOffset += listPtr->elementHeight/2;
|
|
|
|
#else
|
|
|
|
textyOffset = 0;
|
|
|
|
#endif
|
|
|
|
// DC->drawText(x + 4 + listPtr->columnInfo[j].pos, y + listPtr->elementHeight, item->textscale, item->window.foreColor, text, 0, listPtr->columnInfo[j].maxChars, item->textStyle);
|
|
|
|
//WAS LAST DC->drawText(x + 4 + listPtr->columnInfo[j].pos, y, item->textscale, item->window.foreColor, text, 0, listPtr->columnInfo[j].maxChars, item->textStyle, item->iMenuFont);
|
|
|
|
DC->drawText(x + 4 + listPtr->columnInfo[j].pos, y + listPtr->elementHeight+ textyOffset + item->textaligny, item->textscale, item->window.foreColor, text, 0,listPtr->columnInfo[j].maxChars, item->textStyle, item->iMenuFont);
|
|
|
|
|
|
|
|
|
|
|
|
//JLF END
|
|
|
|
}
|
|
|
|
if ( j < listPtr->numColumns - 1 )
|
|
|
|
{
|
|
|
|
imageStartX = listPtr->columnInfo[j+1].pos;
|
|
|
|
}
|
|
|
|
DC->setColor( NULL );
|
|
|
|
if (optionalImage3 >= 0)
|
|
|
|
{
|
|
|
|
DC->drawHandlePic(imageStartX - listPtr->elementHeight*3, y+listPtr->elementHeight+2, listPtr->elementHeight, listPtr->elementHeight, optionalImage3);
|
|
|
|
}
|
|
|
|
if (optionalImage2 >= 0)
|
|
|
|
{
|
|
|
|
DC->drawHandlePic(imageStartX - listPtr->elementHeight*2, y+listPtr->elementHeight+2, listPtr->elementHeight, listPtr->elementHeight, optionalImage2);
|
|
|
|
}
|
|
|
|
if (optionalImage1 >= 0)
|
|
|
|
{
|
|
|
|
DC->drawHandlePic(imageStartX - listPtr->elementHeight, y+listPtr->elementHeight+2, listPtr->elementHeight, listPtr->elementHeight, optionalImage1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
#ifdef _XBOX
|
|
|
|
if (i >= 0)
|
|
|
|
{
|
|
|
|
#endif
|
|
|
|
text = DC->feederItemText(item->special, i, 0, &optionalImage1, &optionalImage2, &optionalImage3 );
|
|
|
|
if ( optionalImage1 >= 0 || optionalImage2 >= 0 || optionalImage3 >= 0)
|
|
|
|
{
|
|
|
|
//DC->drawHandlePic(x + 4 + listPtr->elementHeight, y, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage);
|
|
|
|
}
|
|
|
|
else if (text)
|
|
|
|
{
|
|
|
|
// DC->drawText(x + 4, y + listPtr->elementHeight, item->textscale, item->window.foreColor, text, 0, 0, item->textStyle);
|
|
|
|
DC->drawText(x + 4, y + item->textaligny, item->textscale, item->window.foreColor, text, 0, 0, item->textStyle, item->iMenuFont);
|
|
|
|
}
|
|
|
|
#ifdef _XBOX
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
if (i == item->cursorPos)
|
|
|
|
{
|
|
|
|
DC->fillRect(x + 2, y + listPtr->elementHeight + 2, item->window.rect.w - SCROLLBAR_SIZE - 4, listPtr->elementHeight, item->window.outlineColor);
|
|
|
|
}
|
|
|
|
|
|
|
|
sizeHeight -= listPtr->elementHeight;
|
|
|
|
if (sizeHeight < listPtr->elementHeight)
|
|
|
|
{
|
|
|
|
listPtr->drawPadding = listPtr->elementHeight - sizeHeight;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
listPtr->endPos++;
|
|
|
|
y += listPtr->elementHeight;
|
|
|
|
// fit++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void Item_OwnerDraw_Paint(itemDef_t *item) {
|
|
|
|
menuDef_t *parent;
|
|
|
|
|
|
|
|
if (item == NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
parent = (menuDef_t*)item->parent;
|
|
|
|
|
|
|
|
if (DC->ownerDrawItem) {
|
|
|
|
vec4_t color, lowLight;
|
|
|
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
|
|
|
Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount);
|
|
|
|
memcpy(&color, &item->window.foreColor, sizeof(color));
|
|
|
|
if (item->numColors > 0 && DC->getValue) {
|
|
|
|
// if the value is within one of the ranges then set color to that, otherwise leave at default
|
|
|
|
int i;
|
|
|
|
float f = DC->getValue(item->window.ownerDraw);
|
|
|
|
for (i = 0; i < item->numColors; i++) {
|
|
|
|
if (f >= item->colorRanges[i].low && f <= item->colorRanges[i].high) {
|
|
|
|
memcpy(&color, &item->colorRanges[i].color, sizeof(color));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->window.flags & WINDOW_HASFOCUS) {
|
|
|
|
lowLight[0] = 0.8 * parent->focusColor[0];
|
|
|
|
lowLight[1] = 0.8 * parent->focusColor[1];
|
|
|
|
lowLight[2] = 0.8 * parent->focusColor[2];
|
|
|
|
lowLight[3] = 0.8 * parent->focusColor[3];
|
|
|
|
LerpColor(parent->focusColor,lowLight,color,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
|
|
|
} else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1)) {
|
|
|
|
lowLight[0] = 0.8 * item->window.foreColor[0];
|
|
|
|
lowLight[1] = 0.8 * item->window.foreColor[1];
|
|
|
|
lowLight[2] = 0.8 * item->window.foreColor[2];
|
|
|
|
lowLight[3] = 0.8 * item->window.foreColor[3];
|
|
|
|
LerpColor(item->window.foreColor,lowLight,color,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->disabled)
|
|
|
|
{
|
|
|
|
memcpy(color, parent->disableColor, sizeof(vec4_t)); // bk001207 - FIXME: Com_Memcpy
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
|
|
|
|
memcpy(color, parent->disableColor, sizeof(vec4_t)); // bk001207 - FIXME: Com_Memcpy
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->text) {
|
|
|
|
Item_Text_Paint(item);
|
|
|
|
if (item->text[0]) {
|
|
|
|
// +8 is an offset kludge to properly align owner draw items that have text combined with them
|
|
|
|
DC->ownerDrawItem(item->textRect.x + item->textRect.w + 8, item->window.rect.y, item->window.rect.w, item->window.rect.h, 0, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle,item->iMenuFont);
|
|
|
|
} else {
|
|
|
|
DC->ownerDrawItem(item->textRect.x + item->textRect.w, item->window.rect.y, item->window.rect.w, item->window.rect.h, 0, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle,item->iMenuFont);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
DC->ownerDrawItem(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, item->textalignx, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle,item->iMenuFont);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void Item_Paint(itemDef_t *item)
|
|
|
|
{
|
|
|
|
vec4_t red;
|
|
|
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
|
|
|
int xPos,textWidth;
|
|
|
|
vec4_t color = {1, 1, 1, 1};
|
|
|
|
|
|
|
|
red[0] = red[3] = 1;
|
|
|
|
red[1] = red[2] = 0;
|
|
|
|
|
|
|
|
if (item == NULL)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->window.flags & WINDOW_ORBITING)
|
|
|
|
{
|
|
|
|
if (DC->realTime > item->window.nextTime)
|
|
|
|
{
|
|
|
|
float rx, ry, a, c, s, w, h;
|
|
|
|
|
|
|
|
item->window.nextTime = DC->realTime + item->window.offsetTime;
|
|
|
|
// translate
|
|
|
|
w = item->window.rectClient.w / 2;
|
|
|
|
h = item->window.rectClient.h / 2;
|
|
|
|
rx = item->window.rectClient.x + w - item->window.rectEffects.x;
|
|
|
|
ry = item->window.rectClient.y + h - item->window.rectEffects.y;
|
|
|
|
a = 3 * M_PI / 180;
|
|
|
|
c = cos(a);
|
|
|
|
s = sin(a);
|
|
|
|
item->window.rectClient.x = (rx * c - ry * s) + item->window.rectEffects.x - w;
|
|
|
|
item->window.rectClient.y = (rx * s + ry * c) + item->window.rectEffects.y - h;
|
|
|
|
Item_UpdatePosition(item);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (item->window.flags & WINDOW_INTRANSITION)
|
|
|
|
{
|
|
|
|
if (DC->realTime > item->window.nextTime)
|
|
|
|
{
|
|
|
|
int done = 0;
|
|
|
|
item->window.nextTime = DC->realTime + item->window.offsetTime;
|
|
|
|
|
|
|
|
// transition the x,y
|
|
|
|
if (item->window.rectClient.x == item->window.rectEffects.x)
|
|
|
|
{
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (item->window.rectClient.x < item->window.rectEffects.x)
|
|
|
|
{
|
|
|
|
item->window.rectClient.x += item->window.rectEffects2.x;
|
|
|
|
if (item->window.rectClient.x > item->window.rectEffects.x)
|
|
|
|
{
|
|
|
|
item->window.rectClient.x = item->window.rectEffects.x;
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->window.rectClient.x -= item->window.rectEffects2.x;
|
|
|
|
if (item->window.rectClient.x < item->window.rectEffects.x)
|
|
|
|
{
|
|
|
|
item->window.rectClient.x = item->window.rectEffects.x;
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->window.rectClient.y == item->window.rectEffects.y)
|
|
|
|
{
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (item->window.rectClient.y < item->window.rectEffects.y)
|
|
|
|
{
|
|
|
|
item->window.rectClient.y += item->window.rectEffects2.y;
|
|
|
|
if (item->window.rectClient.y > item->window.rectEffects.y)
|
|
|
|
{
|
|
|
|
item->window.rectClient.y = item->window.rectEffects.y;
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->window.rectClient.y -= item->window.rectEffects2.y;
|
|
|
|
if (item->window.rectClient.y < item->window.rectEffects.y)
|
|
|
|
{
|
|
|
|
item->window.rectClient.y = item->window.rectEffects.y;
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->window.rectClient.w == item->window.rectEffects.w)
|
|
|
|
{
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (item->window.rectClient.w < item->window.rectEffects.w)
|
|
|
|
{
|
|
|
|
item->window.rectClient.w += item->window.rectEffects2.w;
|
|
|
|
if (item->window.rectClient.w > item->window.rectEffects.w)
|
|
|
|
{
|
|
|
|
item->window.rectClient.w = item->window.rectEffects.w;
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->window.rectClient.w -= item->window.rectEffects2.w;
|
|
|
|
if (item->window.rectClient.w < item->window.rectEffects.w)
|
|
|
|
{
|
|
|
|
item->window.rectClient.w = item->window.rectEffects.w;
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->window.rectClient.h == item->window.rectEffects.h)
|
|
|
|
{
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (item->window.rectClient.h < item->window.rectEffects.h)
|
|
|
|
{
|
|
|
|
item->window.rectClient.h += item->window.rectEffects2.h;
|
|
|
|
if (item->window.rectClient.h > item->window.rectEffects.h)
|
|
|
|
{
|
|
|
|
item->window.rectClient.h = item->window.rectEffects.h;
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->window.rectClient.h -= item->window.rectEffects2.h;
|
|
|
|
if (item->window.rectClient.h < item->window.rectEffects.h)
|
|
|
|
{
|
|
|
|
item->window.rectClient.h = item->window.rectEffects.h;
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Item_UpdatePosition(item);
|
|
|
|
|
|
|
|
if (done == 4)
|
|
|
|
{
|
|
|
|
item->window.flags &= ~WINDOW_INTRANSITION;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef _TRANS3
|
|
|
|
|
|
|
|
//JLF begin model transition stuff
|
|
|
|
if (item->window.flags & WINDOW_INTRANSITIONMODEL)
|
|
|
|
{
|
|
|
|
if ( item->type == ITEM_TYPE_MODEL)
|
|
|
|
{
|
|
|
|
//fields ing modelptr
|
|
|
|
// vec3_t g2mins2, g2maxs2, g2minsEffect, g2maxsEffect;
|
|
|
|
// float fov_x2, fov_y2, fov_Effectx, fov_Effecty;
|
|
|
|
|
|
|
|
modelDef_t * modelptr = (modelDef_t *)item->typeData;
|
|
|
|
|
|
|
|
if (DC->realTime > item->window.nextTime)
|
|
|
|
{
|
|
|
|
int done = 0;
|
|
|
|
item->window.nextTime = DC->realTime + item->window.offsetTime;
|
|
|
|
|
|
|
|
|
|
|
|
// transition the x,y,z max
|
|
|
|
if (modelptr->g2maxs[0] == modelptr->g2maxs2[0])
|
|
|
|
{
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (modelptr->g2maxs[0] < modelptr->g2maxs2[0])
|
|
|
|
{
|
|
|
|
modelptr->g2maxs[0] += modelptr->g2maxsEffect[0];
|
|
|
|
if (modelptr->g2maxs[0] > modelptr->g2maxs2[0])
|
|
|
|
{
|
|
|
|
modelptr->g2maxs[0] = modelptr->g2maxs2[0];
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
modelptr->g2maxs[0] -= modelptr->g2maxsEffect[0];
|
|
|
|
if (modelptr->g2maxs[0] < modelptr->g2maxs2[0])
|
|
|
|
{
|
|
|
|
modelptr->g2maxs[0] = modelptr->g2maxs2[0];
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//y
|
|
|
|
if (modelptr->g2maxs[1] == modelptr->g2maxs2[1])
|
|
|
|
{
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (modelptr->g2maxs[1] < modelptr->g2maxs2[1])
|
|
|
|
{
|
|
|
|
modelptr->g2maxs[1] += modelptr->g2maxsEffect[1];
|
|
|
|
if (modelptr->g2maxs[1] > modelptr->g2maxs2[1])
|
|
|
|
{
|
|
|
|
modelptr->g2maxs[1] = modelptr->g2maxs2[1];
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
modelptr->g2maxs[1] -= modelptr->g2maxsEffect[1];
|
|
|
|
if (modelptr->g2maxs[1] < modelptr->g2maxs2[1])
|
|
|
|
{
|
|
|
|
modelptr->g2maxs[1] = modelptr->g2maxs2[1];
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//z
|
|
|
|
|
|
|
|
if (modelptr->g2maxs[2] == modelptr->g2maxs2[2])
|
|
|
|
{
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (modelptr->g2maxs[2] < modelptr->g2maxs2[2])
|
|
|
|
{
|
|
|
|
modelptr->g2maxs[2] += modelptr->g2maxsEffect[2];
|
|
|
|
if (modelptr->g2maxs[2] > modelptr->g2maxs2[2])
|
|
|
|
{
|
|
|
|
modelptr->g2maxs[2] = modelptr->g2maxs2[2];
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
modelptr->g2maxs[2] -= modelptr->g2maxsEffect[2];
|
|
|
|
if (modelptr->g2maxs[2] < modelptr->g2maxs2[2])
|
|
|
|
{
|
|
|
|
modelptr->g2maxs[2] = modelptr->g2maxs2[2];
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// transition the x,y,z min
|
|
|
|
if (modelptr->g2mins[0] == modelptr->g2mins2[0])
|
|
|
|
{
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (modelptr->g2mins[0] < modelptr->g2mins2[0])
|
|
|
|
{
|
|
|
|
modelptr->g2mins[0] += modelptr->g2minsEffect[0];
|
|
|
|
if (modelptr->g2mins[0] > modelptr->g2mins2[0])
|
|
|
|
{
|
|
|
|
modelptr->g2mins[0] = modelptr->g2mins2[0];
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
modelptr->g2mins[0] -= modelptr->g2minsEffect[0];
|
|
|
|
if (modelptr->g2mins[0] < modelptr->g2mins2[0])
|
|
|
|
{
|
|
|
|
modelptr->g2mins[0] = modelptr->g2mins2[0];
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//y
|
|
|
|
if (modelptr->g2mins[1] == modelptr->g2mins2[1])
|
|
|
|
{
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (modelptr->g2mins[1] < modelptr->g2mins2[1])
|
|
|
|
{
|
|
|
|
modelptr->g2mins[1] += modelptr->g2minsEffect[1];
|
|
|
|
if (modelptr->g2mins[1] > modelptr->g2mins2[1])
|
|
|
|
{
|
|
|
|
modelptr->g2mins[1] = modelptr->g2mins2[1];
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
modelptr->g2mins[1] -= modelptr->g2minsEffect[1];
|
|
|
|
if (modelptr->g2mins[1] < modelptr->g2mins2[1])
|
|
|
|
{
|
|
|
|
modelptr->g2mins[1] = modelptr->g2mins2[1];
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//z
|
|
|
|
|
|
|
|
if (modelptr->g2mins[2] == modelptr->g2mins2[2])
|
|
|
|
{
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (modelptr->g2mins[2] < modelptr->g2mins2[2])
|
|
|
|
{
|
|
|
|
modelptr->g2mins[2] += modelptr->g2minsEffect[2];
|
|
|
|
if (modelptr->g2mins[2] > modelptr->g2mins2[2])
|
|
|
|
{
|
|
|
|
modelptr->g2mins[2] = modelptr->g2mins2[2];
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
modelptr->g2mins[2] -= modelptr->g2minsEffect[2];
|
|
|
|
if (modelptr->g2mins[2] < modelptr->g2mins2[2])
|
|
|
|
{
|
|
|
|
modelptr->g2mins[2] = modelptr->g2mins2[2];
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//fovx
|
|
|
|
if (modelptr->fov_x == modelptr->fov_x2)
|
|
|
|
{
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (modelptr->fov_x < modelptr->fov_x2)
|
|
|
|
{
|
|
|
|
modelptr->fov_x += modelptr->fov_Effectx;
|
|
|
|
if (modelptr->fov_x > modelptr->fov_x2)
|
|
|
|
{
|
|
|
|
modelptr->fov_x = modelptr->fov_x2;
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
modelptr->fov_x -= modelptr->fov_Effectx;
|
|
|
|
if (modelptr->fov_x < modelptr->fov_x2)
|
|
|
|
{
|
|
|
|
modelptr->fov_x = modelptr->fov_x2;
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//fovy
|
|
|
|
if (modelptr->fov_y == modelptr->fov_y2)
|
|
|
|
{
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (modelptr->fov_y < modelptr->fov_y2)
|
|
|
|
{
|
|
|
|
modelptr->fov_y += modelptr->fov_Effecty;
|
|
|
|
if (modelptr->fov_y > modelptr->fov_y2)
|
|
|
|
{
|
|
|
|
modelptr->fov_y = modelptr->fov_y2;
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
modelptr->fov_y -= modelptr->fov_Effecty;
|
|
|
|
if (modelptr->fov_y < modelptr->fov_y2)
|
|
|
|
{
|
|
|
|
modelptr->fov_y = modelptr->fov_y2;
|
|
|
|
done++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (done == 5)
|
|
|
|
{
|
|
|
|
item->window.flags &= ~WINDOW_INTRANSITIONMODEL;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
//JLF end transition stuff for models
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (item->window.ownerDrawFlags && DC->ownerDrawVisible) {
|
|
|
|
if (!DC->ownerDrawVisible(item->window.ownerDrawFlags)) {
|
|
|
|
item->window.flags &= ~WINDOW_VISIBLE;
|
|
|
|
} else {
|
|
|
|
item->window.flags |= WINDOW_VISIBLE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE)) {
|
|
|
|
if (!Item_EnableShowViaCvar(item, CVAR_SHOW)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->window.flags & WINDOW_TIMEDVISIBLE) {
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!(item->window.flags & WINDOW_VISIBLE))
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//JLFMOUSE
|
|
|
|
#ifndef _XBOX
|
|
|
|
if (item->window.flags & WINDOW_MOUSEOVER)
|
|
|
|
#else
|
|
|
|
if (item->window.flags & WINDOW_HASFOCUS)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
if (item->descText && !Display_KeyBindPending())
|
|
|
|
{
|
|
|
|
// Make DOUBLY sure that this item should have desctext.
|
|
|
|
#ifndef _XBOX
|
|
|
|
// NOTE : we can't just check the mouse position on this, what if we TABBED
|
|
|
|
// to the current menu item -- in that case our mouse isn't over the item.
|
|
|
|
// Removing the WINDOW_MOUSEOVER flag just prevents the item's OnExit script from running
|
|
|
|
// if (!Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory))
|
|
|
|
// { // It isn't something that should, because it isn't live anymore.
|
|
|
|
// item->window.flags &= ~WINDOW_MOUSEOVER;
|
|
|
|
// }
|
|
|
|
// else
|
|
|
|
#endif
|
|
|
|
//END JLFMOUSE
|
|
|
|
{ // Draw the desctext
|
|
|
|
const char *textPtr = item->descText;
|
|
|
|
if (*textPtr == '@') // string reference
|
|
|
|
{
|
|
|
|
char temp[MAX_STRING_CHARS];
|
|
|
|
trap_SP_GetStringTextString( &textPtr[1] , temp, sizeof(temp));
|
|
|
|
textPtr = temp;
|
|
|
|
}
|
|
|
|
|
|
|
|
Item_TextColor(item, &color);
|
|
|
|
|
|
|
|
{// stupid C language
|
|
|
|
float fDescScale = parent->descScale ? parent->descScale : 1;
|
|
|
|
float fDescScaleCopy = fDescScale;
|
|
|
|
int iYadj = 0;
|
|
|
|
while (1)
|
|
|
|
{
|
|
|
|
textWidth = DC->textWidth(textPtr,fDescScale, FONT_SMALL2);
|
|
|
|
|
|
|
|
if (parent->descAlignment == ITEM_ALIGN_RIGHT)
|
|
|
|
{
|
|
|
|
xPos = parent->descX - textWidth; // Right justify
|
|
|
|
}
|
|
|
|
else if (parent->descAlignment == ITEM_ALIGN_CENTER)
|
|
|
|
{
|
|
|
|
xPos = parent->descX - (textWidth/2); // Center justify
|
|
|
|
}
|
|
|
|
else // Left justify
|
|
|
|
{
|
|
|
|
xPos = parent->descX;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (parent->descAlignment == ITEM_ALIGN_CENTER)
|
|
|
|
{
|
|
|
|
// only this one will auto-shrink the scale until we eventually fit...
|
|
|
|
//
|
|
|
|
if (xPos + textWidth > (SCREEN_WIDTH-4)) {
|
|
|
|
fDescScale -= 0.001f;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Try to adjust it's y placement if the scale has changed...
|
|
|
|
//
|
|
|
|
if (fDescScale != fDescScaleCopy)
|
|
|
|
{
|
|
|
|
int iOriginalTextHeight = DC->textHeight(textPtr, fDescScaleCopy, FONT_MEDIUM);
|
|
|
|
iYadj = iOriginalTextHeight - DC->textHeight(textPtr, fDescScale, FONT_MEDIUM);
|
|
|
|
}
|
|
|
|
|
|
|
|
DC->drawText(xPos, parent->descY + iYadj, fDescScale, parent->descColor, textPtr, 0, 0, item->textStyle, FONT_SMALL2);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// paint the rect first..
|
|
|
|
Window_Paint(&item->window, parent->fadeAmount , parent->fadeClamp, parent->fadeCycle);
|
|
|
|
|
|
|
|
// Draw box to show rectangle extents, in debug mode
|
|
|
|
if (debugMode)
|
|
|
|
{
|
|
|
|
vec4_t color;
|
|
|
|
color[1] = color[3] = 1;
|
|
|
|
color[0] = color[2] = 0;
|
|
|
|
DC->drawRect(
|
|
|
|
item->window.rect.x,
|
|
|
|
item->window.rect.y,
|
|
|
|
item->window.rect.w,
|
|
|
|
item->window.rect.h,
|
|
|
|
1,
|
|
|
|
color);
|
|
|
|
}
|
|
|
|
|
|
|
|
//DC->drawRect(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, 1, red);
|
|
|
|
|
|
|
|
switch (item->type) {
|
|
|
|
case ITEM_TYPE_OWNERDRAW:
|
|
|
|
Item_OwnerDraw_Paint(item);
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_TEXT:
|
|
|
|
case ITEM_TYPE_BUTTON:
|
|
|
|
Item_Text_Paint(item);
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_RADIOBUTTON:
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_CHECKBOX:
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_EDITFIELD:
|
|
|
|
case ITEM_TYPE_NUMERICFIELD:
|
|
|
|
Item_TextField_Paint(item);
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_COMBO:
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_LISTBOX:
|
|
|
|
Item_ListBox_Paint(item);
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_TEXTSCROLL:
|
|
|
|
Item_TextScroll_Paint ( item );
|
|
|
|
break;
|
|
|
|
//case ITEM_TYPE_IMAGE:
|
|
|
|
// Item_Image_Paint(item);
|
|
|
|
// break;
|
|
|
|
case ITEM_TYPE_MODEL:
|
|
|
|
Item_Model_Paint(item);
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_YESNO:
|
|
|
|
Item_YesNo_Paint(item);
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_MULTI:
|
|
|
|
Item_Multi_Paint(item);
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_BIND:
|
|
|
|
Item_Bind_Paint(item);
|
|
|
|
break;
|
|
|
|
case ITEM_TYPE_SLIDER:
|
|
|
|
Item_Slider_Paint(item);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menu_Init(menuDef_t *menu) {
|
|
|
|
memset(menu, 0, sizeof(menuDef_t));
|
|
|
|
menu->cursorItem = -1;
|
|
|
|
menu->fadeAmount = DC->Assets.fadeAmount;
|
|
|
|
menu->fadeClamp = DC->Assets.fadeClamp;
|
|
|
|
menu->fadeCycle = DC->Assets.fadeCycle;
|
|
|
|
Window_Init(&menu->window);
|
|
|
|
}
|
|
|
|
|
|
|
|
itemDef_t *Menu_GetFocusedItem(menuDef_t *menu) {
|
|
|
|
int i;
|
|
|
|
if (menu) {
|
|
|
|
for (i = 0; i < menu->itemCount; i++) {
|
|
|
|
if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
|
|
|
|
return menu->items[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
menuDef_t *Menu_GetFocused() {
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < menuCount; i++) {
|
|
|
|
if (Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE) {
|
|
|
|
return &Menus[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menu_ScrollFeeder(menuDef_t *menu, int feeder, qboolean down) {
|
|
|
|
if (menu) {
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < menu->itemCount; i++) {
|
|
|
|
if (menu->items[i]->special == feeder) {
|
|
|
|
Item_ListBox_HandleKey(menu->items[i], (down) ? A_CURSOR_DOWN : A_CURSOR_UP, qtrue, qtrue);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void Menu_SetFeederSelection(menuDef_t *menu, int feeder, int index, const char *name) {
|
|
|
|
if (menu == NULL) {
|
|
|
|
if (name == NULL) {
|
|
|
|
menu = Menu_GetFocused();
|
|
|
|
} else {
|
|
|
|
menu = Menus_FindByName(name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (menu) {
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < menu->itemCount; i++) {
|
|
|
|
if (menu->items[i]->special == feeder) {
|
|
|
|
if (index == 0) {
|
|
|
|
listBoxDef_t *listPtr = (listBoxDef_t*)menu->items[i]->typeData;
|
|
|
|
listPtr->cursorPos = 0;
|
|
|
|
listPtr->startPos = 0;
|
|
|
|
}
|
|
|
|
menu->items[i]->cursorPos = index;
|
|
|
|
DC->feederSelection(menu->items[i]->special, menu->items[i]->cursorPos, NULL);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Menus_AnyFullScreenVisible() {
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < menuCount; i++) {
|
|
|
|
if (Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen) {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
menuDef_t *Menus_ActivateByName(const char *p) {
|
|
|
|
int i;
|
|
|
|
menuDef_t *m = NULL;
|
|
|
|
menuDef_t *focus = Menu_GetFocused();
|
|
|
|
for (i = 0; i < menuCount; i++) {
|
|
|
|
if (Q_stricmp(Menus[i].window.name, p) == 0) {
|
|
|
|
m = &Menus[i];
|
|
|
|
Menus_Activate(m);
|
|
|
|
if (openMenuCount < MAX_OPEN_MENUS && focus != NULL) {
|
|
|
|
menuStack[openMenuCount++] = focus;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
Menus[i].window.flags &= ~WINDOW_HASFOCUS;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
Display_CloseCinematics();
|
|
|
|
|
|
|
|
// Want to handle a mouse move on the new menu in case your already over an item
|
|
|
|
Menu_HandleMouseMove ( m, DC->cursorx, DC->cursory );
|
|
|
|
|
|
|
|
return m;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void Item_Init(itemDef_t *item) {
|
|
|
|
memset(item, 0, sizeof(itemDef_t));
|
|
|
|
item->textscale = 0.55f;
|
|
|
|
Window_Init(&item->window);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menu_HandleMouseMove(menuDef_t *menu, float x, float y) {
|
|
|
|
|
|
|
|
//JLFMOUSE I THINK THIS JUST SETS THE FOCUS BASED ON THE MOUSE
|
|
|
|
#ifdef _XBOX
|
|
|
|
return ;
|
|
|
|
#endif
|
|
|
|
//END JLF
|
|
|
|
|
|
|
|
|
|
|
|
int i, pass;
|
|
|
|
qboolean focusSet = qfalse;
|
|
|
|
|
|
|
|
itemDef_t *overItem;
|
|
|
|
if (menu == NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!(menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (itemCapture) {
|
|
|
|
//Item_MouseMove(itemCapture, x, y);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (g_waitingForKey || g_editingField) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// FIXME: this is the whole issue of focus vs. mouse over..
|
|
|
|
// need a better overall solution as i don't like going through everything twice
|
|
|
|
for (pass = 0; pass < 2; pass++) {
|
|
|
|
for (i = 0; i < menu->itemCount; i++) {
|
|
|
|
// turn off focus each item
|
|
|
|
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
|
|
|
|
|
|
|
|
if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (menu->items[i]->disabled)
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// items can be enabled and disabled based on cvars
|
|
|
|
if (menu->items[i]->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_ENABLE)) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (menu->items[i]->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_SHOW)) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
|
|
|
|
if (pass == 1) {
|
|
|
|
overItem = menu->items[i];
|
|
|
|
if (overItem->type == ITEM_TYPE_TEXT && overItem->text) {
|
|
|
|
if (!Rect_ContainsPoint(&overItem->window.rect, x, y)) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// if we are over an item
|
|
|
|
if (IsVisible(overItem->window.flags)) {
|
|
|
|
// different one
|
|
|
|
Item_MouseEnter(overItem, x, y);
|
|
|
|
// Item_SetMouseOver(overItem, qtrue);
|
|
|
|
|
|
|
|
// if item is not a decoration see if it can take focus
|
|
|
|
if (!focusSet) {
|
|
|
|
focusSet = Item_SetFocus(overItem, x, y);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else if (menu->items[i]->window.flags & WINDOW_MOUSEOVER) {
|
|
|
|
Item_MouseLeave(menu->items[i]);
|
|
|
|
Item_SetMouseOver(menu->items[i], qfalse);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menu_Paint(menuDef_t *menu, qboolean forcePaint) {
|
|
|
|
int i;
|
|
|
|
|
|
|
|
if (menu == NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!(menu->window.flags & WINDOW_VISIBLE) && !forcePaint) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (menu->window.ownerDrawFlags && DC->ownerDrawVisible && !DC->ownerDrawVisible(menu->window.ownerDrawFlags)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (forcePaint) {
|
|
|
|
menu->window.flags |= WINDOW_FORCED;
|
|
|
|
}
|
|
|
|
|
|
|
|
// draw the background if necessary
|
|
|
|
if (menu->fullScreen) {
|
|
|
|
// implies a background shader
|
|
|
|
// FIXME: make sure we have a default shader if fullscreen is set with no background
|
|
|
|
DC->drawHandlePic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, menu->window.background );
|
|
|
|
} else if (menu->window.background) {
|
|
|
|
// this allows a background shader without being full screen
|
|
|
|
//UI_DrawHandlePic(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, menu->backgroundShader);
|
|
|
|
}
|
|
|
|
|
|
|
|
// paint the background and or border
|
|
|
|
Window_Paint(&menu->window, menu->fadeAmount, menu->fadeClamp, menu->fadeCycle );
|
|
|
|
|
|
|
|
// Loop through all items for the menu and paint them
|
|
|
|
for (i = 0; i < menu->itemCount; i++)
|
|
|
|
{
|
|
|
|
if (!menu->items[i]->appearanceSlot)
|
|
|
|
{
|
|
|
|
Item_Paint(menu->items[i]);
|
|
|
|
}
|
|
|
|
else // Timed order of appearance
|
|
|
|
{
|
|
|
|
if (menu->appearanceTime < DC->realTime) // Time to show another item
|
|
|
|
{
|
|
|
|
menu->appearanceTime = DC->realTime + menu->appearanceIncrement;
|
|
|
|
menu->appearanceCnt++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (menu->items[i]->appearanceSlot<=menu->appearanceCnt)
|
|
|
|
{
|
|
|
|
Item_Paint(menu->items[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (debugMode) {
|
|
|
|
vec4_t color;
|
|
|
|
color[0] = color[2] = color[3] = 1;
|
|
|
|
color[1] = 0;
|
|
|
|
DC->drawRect(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, 1, color);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Item_ValidateTypeData
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void Item_ValidateTypeData(itemDef_t *item)
|
|
|
|
{
|
|
|
|
if (item->typeData)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->type == ITEM_TYPE_LISTBOX)
|
|
|
|
{
|
|
|
|
item->typeData = UI_Alloc(sizeof(listBoxDef_t));
|
|
|
|
memset(item->typeData, 0, sizeof(listBoxDef_t));
|
|
|
|
}
|
|
|
|
else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD || item->type == ITEM_TYPE_YESNO || item->type == ITEM_TYPE_BIND || item->type == ITEM_TYPE_SLIDER || item->type == ITEM_TYPE_TEXT)
|
|
|
|
{
|
|
|
|
item->typeData = UI_Alloc(sizeof(editFieldDef_t));
|
|
|
|
memset(item->typeData, 0, sizeof(editFieldDef_t));
|
|
|
|
if (item->type == ITEM_TYPE_EDITFIELD)
|
|
|
|
{
|
|
|
|
if (!((editFieldDef_t *) item->typeData)->maxPaintChars)
|
|
|
|
{
|
|
|
|
((editFieldDef_t *) item->typeData)->maxPaintChars = MAX_EDITFIELD;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (item->type == ITEM_TYPE_MULTI)
|
|
|
|
{
|
|
|
|
item->typeData = UI_Alloc(sizeof(multiDef_t));
|
|
|
|
}
|
|
|
|
else if (item->type == ITEM_TYPE_MODEL)
|
|
|
|
{
|
|
|
|
item->typeData = UI_Alloc(sizeof(modelDef_t));
|
|
|
|
memset(item->typeData, 0, sizeof(modelDef_t));
|
|
|
|
}
|
|
|
|
else if (item->type == ITEM_TYPE_TEXTSCROLL )
|
|
|
|
{
|
|
|
|
item->typeData = UI_Alloc(sizeof(textScrollDef_t));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Keyword Hash
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define KEYWORDHASH_SIZE 512
|
|
|
|
|
|
|
|
typedef struct keywordHash_s
|
|
|
|
{
|
|
|
|
char *keyword;
|
|
|
|
qboolean (*func)(itemDef_t *item, int handle);
|
|
|
|
struct keywordHash_s *next;
|
|
|
|
} keywordHash_t;
|
|
|
|
|
|
|
|
int KeywordHash_Key(char *keyword) {
|
|
|
|
int register hash, i;
|
|
|
|
|
|
|
|
hash = 0;
|
|
|
|
for (i = 0; keyword[i] != '\0'; i++) {
|
|
|
|
if (keyword[i] >= 'A' && keyword[i] <= 'Z')
|
|
|
|
hash += (keyword[i] + ('a' - 'A')) * (119 + i);
|
|
|
|
else
|
|
|
|
hash += keyword[i] * (119 + i);
|
|
|
|
}
|
|
|
|
hash = (hash ^ (hash >> 10) ^ (hash >> 20)) & (KEYWORDHASH_SIZE-1);
|
|
|
|
return hash;
|
|
|
|
}
|
|
|
|
|
|
|
|
void KeywordHash_Add(keywordHash_t *table[], keywordHash_t *key) {
|
|
|
|
int hash;
|
|
|
|
|
|
|
|
hash = KeywordHash_Key(key->keyword);
|
|
|
|
/*
|
|
|
|
if (table[hash]) {
|
|
|
|
int collision = qtrue;
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
key->next = table[hash];
|
|
|
|
table[hash] = key;
|
|
|
|
}
|
|
|
|
|
|
|
|
keywordHash_t *KeywordHash_Find(keywordHash_t *table[], char *keyword)
|
|
|
|
{
|
|
|
|
keywordHash_t *key;
|
|
|
|
int hash;
|
|
|
|
|
|
|
|
hash = KeywordHash_Key(keyword);
|
|
|
|
for (key = table[hash]; key; key = key->next) {
|
|
|
|
if (!Q_stricmp(key->keyword, keyword))
|
|
|
|
return key;
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Item Keyword Parse functions
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
|
|
|
|
// name <string>
|
|
|
|
qboolean ItemParse_name( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_String_Parse(handle, &item->window.name)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// name <string>
|
|
|
|
qboolean ItemParse_focusSound( itemDef_t *item, int handle ) {
|
|
|
|
pc_token_t token;
|
|
|
|
if (!trap_PC_ReadToken(handle, &token)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
item->focusSound = DC->registerSound(token.string);
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// text <string>
|
|
|
|
qboolean ItemParse_text( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_String_Parse(handle, &item->text)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
ItemParse_descText
|
|
|
|
text <string>
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean ItemParse_descText( itemDef_t *item, int handle)
|
|
|
|
{
|
|
|
|
|
|
|
|
if (!PC_String_Parse(handle, &item->descText))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
ItemParse_text
|
|
|
|
text <string>
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean ItemParse_text2( itemDef_t *item, int handle)
|
|
|
|
{
|
|
|
|
|
|
|
|
if (!PC_String_Parse(handle, &item->text2))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
ItemParse_text2alignx
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean ItemParse_text2alignx( itemDef_t *item, int handle)
|
|
|
|
{
|
|
|
|
if (!PC_Float_Parse(handle, &item->text2alignx))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
ItemParse_text2aligny
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean ItemParse_text2aligny( itemDef_t *item, int handle)
|
|
|
|
{
|
|
|
|
if (!PC_Float_Parse(handle, &item->text2aligny))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// group <string>
|
|
|
|
qboolean ItemParse_group( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_String_Parse(handle, &item->window.group)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
typedef struct uiG2PtrTracker_s uiG2PtrTracker_t;
|
|
|
|
|
|
|
|
struct uiG2PtrTracker_s
|
|
|
|
{
|
|
|
|
void *ghoul2;
|
|
|
|
uiG2PtrTracker_t *next;
|
|
|
|
};
|
|
|
|
|
|
|
|
uiG2PtrTracker_t *ui_G2PtrTracker = NULL;
|
|
|
|
|
|
|
|
//rww - UI G2 shared management functions.
|
|
|
|
|
|
|
|
//Insert the pointer into our chain so we can keep track of it for freeing.
|
|
|
|
void UI_InsertG2Pointer(void *ghoul2)
|
|
|
|
{
|
|
|
|
uiG2PtrTracker_t **nextFree = &ui_G2PtrTracker;
|
|
|
|
|
|
|
|
while ((*nextFree) && (*nextFree)->ghoul2)
|
|
|
|
{ //check if it has a ghoul2, if not we can reuse it.
|
|
|
|
nextFree = &((*nextFree)->next);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!nextFree)
|
|
|
|
{ //shouldn't happen
|
|
|
|
assert(0);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!(*nextFree))
|
|
|
|
{ //if we aren't reusing a chain then allocate space for it.
|
|
|
|
(*nextFree) = (uiG2PtrTracker_t *)BG_Alloc(sizeof(uiG2PtrTracker_t));
|
|
|
|
(*nextFree)->next = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
(*nextFree)->ghoul2 = ghoul2;
|
|
|
|
}
|
|
|
|
|
|
|
|
//Remove a ghoul2 pointer from the chain if it's there.
|
|
|
|
void UI_ClearG2Pointer(void *ghoul2)
|
|
|
|
{
|
|
|
|
uiG2PtrTracker_t *next = ui_G2PtrTracker;
|
|
|
|
|
|
|
|
if (!ghoul2)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (next)
|
|
|
|
{
|
|
|
|
if (next->ghoul2 == ghoul2)
|
|
|
|
{ //found it, set it to null so we can reuse this link.
|
|
|
|
next->ghoul2 = NULL;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
next = next->next;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//Called on shutdown, cleans up all the ghoul2 instances laying around.
|
|
|
|
void UI_CleanupGhoul2(void)
|
|
|
|
{
|
|
|
|
uiG2PtrTracker_t *next = ui_G2PtrTracker;
|
|
|
|
|
|
|
|
while (next)
|
|
|
|
{
|
|
|
|
if (next->ghoul2 && trap_G2_HaveWeGhoul2Models(next->ghoul2))
|
|
|
|
{ //found a g2 instance, clean it.
|
|
|
|
trap_G2API_CleanGhoul2Models(&next->ghoul2);
|
|
|
|
}
|
|
|
|
|
|
|
|
next = next->next;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef _XBOX
|
|
|
|
ui_G2PtrTracker = NULL;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
// asset_model <string>
|
|
|
|
int UI_ParseAnimationFile(const char *filename, animation_t *animset, qboolean isHumanoid);
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
ItemParse_asset_model
|
|
|
|
asset_model <string>
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean ItemParse_asset_model_go( itemDef_t *item, const char *name,int *runTimeLength )
|
|
|
|
{
|
|
|
|
#ifndef CGAME
|
|
|
|
int g2Model;
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
*runTimeLength =0.0f;
|
|
|
|
|
|
|
|
if (!Q_stricmp(&name[strlen(name) - 4], ".glm"))
|
|
|
|
{ //it's a ghoul2 model then
|
|
|
|
if ( item->ghoul2 )
|
|
|
|
{
|
|
|
|
UI_ClearG2Pointer(item->ghoul2); //remove from tracking list
|
|
|
|
trap_G2API_CleanGhoul2Models(&item->ghoul2); //remove ghoul info
|
|
|
|
item->flags &= ~ITF_G2VALID;
|
|
|
|
}
|
|
|
|
|
|
|
|
g2Model = trap_G2API_InitGhoul2Model(&item->ghoul2, name, 0, modelPtr->g2skin, 0, 0, 0);
|
|
|
|
if (g2Model >= 0)
|
|
|
|
{
|
|
|
|
UI_InsertG2Pointer(item->ghoul2); //remember it so we can free it when the ui shuts down.
|
|
|
|
item->flags |= ITF_G2VALID;
|
|
|
|
|
|
|
|
if (modelPtr->g2anim)
|
|
|
|
{ //does the menu request this model be playing an animation?
|
|
|
|
// DC->g2hilev_SetAnim(&item->ghoul2[0], "model_root", modelPtr->g2anim);
|
|
|
|
|
|
|
|
char GLAName[MAX_QPATH];
|
|
|
|
|
|
|
|
GLAName[0] = 0;
|
|
|
|
trap_G2API_GetGLAName(item->ghoul2, 0, GLAName);
|
|
|
|
|
|
|
|
if (GLAName[0])
|
|
|
|
{
|
|
|
|
int animIndex;
|
|
|
|
char *slash;
|
|
|
|
|
|
|
|
slash = Q_strrchr( GLAName, '/' );
|
|
|
|
|
|
|
|
if ( slash )
|
|
|
|
{ //If this isn't true the gla path must be messed up somehow.
|
|
|
|
strcpy(slash, "/animation.cfg");
|
|
|
|
|
|
|
|
animIndex = UI_ParseAnimationFile(GLAName, NULL, qfalse);
|
|
|
|
if (animIndex != -1)
|
|
|
|
{ //We parsed out the animation info for whatever model this is
|
|
|
|
animation_t *anim = &bgAllAnims[animIndex].anims[modelPtr->g2anim];
|
|
|
|
|
|
|
|
int sFrame = anim->firstFrame;
|
|
|
|
int eFrame = anim->firstFrame + anim->numFrames;
|
|
|
|
int flags = BONE_ANIM_OVERRIDE_FREEZE;
|
|
|
|
int time = DC->realTime;
|
|
|
|
float animSpeed = 50.0f / anim->frameLerp;
|
|
|
|
int blendTime = 150;
|
|
|
|
|
|
|
|
if (anim->loopFrames != -1)
|
|
|
|
{
|
|
|
|
flags |= BONE_ANIM_OVERRIDE_LOOP;
|
|
|
|
}
|
|
|
|
|
|
|
|
trap_G2API_SetBoneAnim(item->ghoul2, 0, "model_root", sFrame, eFrame, flags, animSpeed, time, -1, blendTime);
|
|
|
|
*runTimeLength =((anim->frameLerp * (anim->numFrames-2)));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( modelPtr->g2skin )
|
|
|
|
{
|
|
|
|
// DC->g2_SetSkin( &item->ghoul2[0], 0, modelPtr->g2skin );//this is going to set the surfs on/off matching the skin file
|
|
|
|
//trap_G2API_InitGhoul2Model(&item->ghoul2, name, 0, modelPtr->g2skin, 0, 0, 0);
|
|
|
|
//ahh, what are you doing?!
|
|
|
|
trap_G2API_SetSkin(item->ghoul2, 0, modelPtr->g2skin, modelPtr->g2skin);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Com_Error(ERR_FATAL, "%s does not exist.", name);
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
else if(!(item->asset))
|
|
|
|
{ //guess it's just an md3
|
|
|
|
item->asset = DC->registerModel(name);
|
|
|
|
item->flags &= ~ITF_G2VALID;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_asset_model( itemDef_t *item, int handle ) {
|
|
|
|
const char *temp;
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
int animRunLength;
|
|
|
|
pc_token_t token;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (!trap_PC_ReadToken(handle, &token)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
temp = token.string;
|
|
|
|
|
|
|
|
#ifndef CGAME
|
2013-04-25 05:31:31 +00:00
|
|
|
if (!Q_stricmp(token.string,"ui_char_model") )
|
2013-04-19 02:52:48 +00:00
|
|
|
{
|
|
|
|
char modelPath[MAX_QPATH];
|
|
|
|
char ui_char_model[MAX_QPATH];
|
|
|
|
trap_Cvar_VariableStringBuffer("ui_char_model", ui_char_model, sizeof(ui_char_model) );
|
|
|
|
Com_sprintf( modelPath, sizeof( modelPath ), "models/players/%s/model.glm", ui_char_model );
|
|
|
|
temp = modelPath;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
return (ItemParse_asset_model_go( item, temp, &animRunLength ));
|
|
|
|
}
|
|
|
|
|
|
|
|
// asset_shader <string>
|
|
|
|
qboolean ItemParse_asset_shader( itemDef_t *item, int handle ) {
|
|
|
|
pc_token_t token;
|
|
|
|
if (!trap_PC_ReadToken(handle, &token)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
item->asset = DC->registerShaderNoMip(token.string);
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// model_origin <number> <number> <number>
|
|
|
|
qboolean ItemParse_model_origin( itemDef_t *item, int handle ) {
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (PC_Float_Parse(handle, &modelPtr->origin[0])) {
|
|
|
|
if (PC_Float_Parse(handle, &modelPtr->origin[1])) {
|
|
|
|
if (PC_Float_Parse(handle, &modelPtr->origin[2])) {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
// model_fovx <number>
|
|
|
|
qboolean ItemParse_model_fovx( itemDef_t *item, int handle ) {
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (!PC_Float_Parse(handle, &modelPtr->fov_x)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// model_fovy <number>
|
|
|
|
qboolean ItemParse_model_fovy( itemDef_t *item, int handle ) {
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (!PC_Float_Parse(handle, &modelPtr->fov_y)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// model_rotation <integer>
|
|
|
|
qboolean ItemParse_model_rotation( itemDef_t *item, int handle ) {
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &modelPtr->rotationSpeed)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// model_angle <integer>
|
|
|
|
qboolean ItemParse_model_angle( itemDef_t *item, int handle ) {
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &modelPtr->angle)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// model_g2mins <number> <number> <number>
|
|
|
|
qboolean ItemParse_model_g2mins( itemDef_t *item, int handle ) {
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (PC_Float_Parse(handle, &modelPtr->g2mins[0])) {
|
|
|
|
if (PC_Float_Parse(handle, &modelPtr->g2mins[1])) {
|
|
|
|
if (PC_Float_Parse(handle, &modelPtr->g2mins[2])) {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
// model_g2maxs <number> <number> <number>
|
|
|
|
qboolean ItemParse_model_g2maxs( itemDef_t *item, int handle ) {
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (PC_Float_Parse(handle, &modelPtr->g2maxs[0])) {
|
|
|
|
if (PC_Float_Parse(handle, &modelPtr->g2maxs[1])) {
|
|
|
|
if (PC_Float_Parse(handle, &modelPtr->g2maxs[2])) {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
// model_g2scale <number> <number> <number>
|
|
|
|
qboolean ItemParse_model_g2scale( itemDef_t *item, int handle ) {
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (PC_Float_Parse(handle, &modelPtr->g2scale[0])) {
|
|
|
|
if (PC_Float_Parse(handle, &modelPtr->g2scale[1])) {
|
|
|
|
if (PC_Float_Parse(handle, &modelPtr->g2scale[2])) {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
// model_g2skin <string>
|
|
|
|
qhandle_t trap_R_RegisterSkin( const char *name );
|
|
|
|
|
|
|
|
qboolean ItemParse_model_g2skin( itemDef_t *item, int handle ) {
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
pc_token_t token;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (!trap_PC_ReadToken(handle, &token)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!token.string[0])
|
|
|
|
{ //it was parsed correctly so still return true.
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
modelPtr->g2skin = trap_R_RegisterSkin(token.string);
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// model_g2anim <number>
|
|
|
|
qboolean ItemParse_model_g2anim( itemDef_t *item, int handle ) {
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
pc_token_t token;
|
|
|
|
int i = 0;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (!trap_PC_ReadToken(handle, &token)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( !token.string[0])
|
|
|
|
{ //it was parsed correctly so still return true.
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (i < MAX_ANIMATIONS)
|
|
|
|
{
|
|
|
|
if (!Q_stricmp(token.string, animTable[i].name))
|
|
|
|
{ //found it
|
|
|
|
modelPtr->g2anim = i;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
|
|
|
|
Com_Printf("Could not find '%s' in the anim table\n", token.string);
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// model_g2skin <string>
|
|
|
|
qboolean ItemParse_model_g2skin_go( itemDef_t *item, const char *skinName )
|
|
|
|
{
|
|
|
|
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
int defSkin;
|
|
|
|
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (!skinName || !skinName[0])
|
|
|
|
{ //it was parsed correctly so still return true.
|
|
|
|
modelPtr->g2skin = 0;
|
|
|
|
trap_G2API_SetSkin(item->ghoul2, 0, 0, 0);
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// set skin
|
|
|
|
if ( item->ghoul2 )
|
|
|
|
{
|
|
|
|
defSkin = trap_R_RegisterSkin(skinName);
|
|
|
|
trap_G2API_SetSkin(item->ghoul2, 0, defSkin, defSkin);
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// model_g2anim <number>
|
|
|
|
qboolean ItemParse_model_g2anim_go( itemDef_t *item, const char *animName )
|
|
|
|
{
|
|
|
|
modelDef_t *modelPtr;
|
|
|
|
int i = 0;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
modelPtr = (modelDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (!animName || !animName[0])
|
|
|
|
{ //it was parsed correctly so still return true.
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (i < MAX_ANIMATIONS)
|
|
|
|
{
|
|
|
|
if (!Q_stricmp(animName, animTable[i].name))
|
|
|
|
{ //found it
|
|
|
|
modelPtr->g2anim = animTable[i].id;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
|
|
|
|
Com_Printf("Could not find '%s' in the anim table\n", animName);
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get the cvar, get the values and stuff them in the rect structure.
|
|
|
|
qboolean ItemParse_rectcvar( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
char cvarBuf[1024];
|
|
|
|
const char *holdVal;
|
|
|
|
char *holdBuf;
|
|
|
|
|
|
|
|
// get Cvar name
|
|
|
|
pc_token_t token;
|
|
|
|
if (!trap_PC_ReadToken(handle, &token))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get cvar data
|
|
|
|
DC->getCVarString(token.string, cvarBuf, sizeof(cvarBuf));
|
|
|
|
|
|
|
|
holdBuf = cvarBuf;
|
|
|
|
if (String_Parse(&holdBuf,&holdVal))
|
|
|
|
{
|
|
|
|
item->window.rectClient.x = atof(holdVal);
|
|
|
|
if (String_Parse(&holdBuf,&holdVal))
|
|
|
|
{
|
|
|
|
item->window.rectClient.y = atof(holdVal);
|
|
|
|
if (String_Parse(&holdBuf,&holdVal))
|
|
|
|
{
|
|
|
|
item->window.rectClient.w = atof(holdVal);
|
|
|
|
if (String_Parse(&holdBuf,&holdVal))
|
|
|
|
{
|
|
|
|
item->window.rectClient.h = atof(holdVal);
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// There may be no cvar built for this, and that's okay. . . I guess.
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// rect <rectangle>
|
|
|
|
qboolean ItemParse_rect( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Rect_Parse(handle, &item->window.rectClient)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
ItemParse_flag
|
|
|
|
style <integer>
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean ItemParse_flag( itemDef_t *item, int handle)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
pc_token_t token;
|
|
|
|
|
|
|
|
if (!trap_PC_ReadToken(handle, &token))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
i=0;
|
|
|
|
while (styles[i])
|
|
|
|
{
|
|
|
|
if (Q_stricmp(token.string,itemFlags[i].string)==0)
|
|
|
|
{
|
|
|
|
item->window.flags |= itemFlags[i].value;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (itemFlags[i].string == NULL)
|
|
|
|
{
|
|
|
|
Com_Printf(va( S_COLOR_YELLOW "Unknown item style value '%s'",token.string));
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
ItemParse_style
|
|
|
|
style <integer>
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean ItemParse_style( itemDef_t *item, int handle)
|
|
|
|
{
|
|
|
|
if (!PC_Int_Parse(handle, &item->window.style))
|
|
|
|
{
|
|
|
|
Com_Printf(S_COLOR_YELLOW "Unknown item style value");
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// decoration
|
|
|
|
qboolean ItemParse_decoration( itemDef_t *item, int handle ) {
|
|
|
|
item->window.flags |= WINDOW_DECORATION;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// notselectable
|
|
|
|
qboolean ItemParse_notselectable( itemDef_t *item, int handle ) {
|
|
|
|
listBoxDef_t *listPtr;
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
listPtr = (listBoxDef_t*)item->typeData;
|
|
|
|
if (item->type == ITEM_TYPE_LISTBOX && listPtr) {
|
|
|
|
listPtr->notselectable = qtrue;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
ItemParse_scrollhidden
|
|
|
|
scrollhidden
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean ItemParse_scrollhidden( itemDef_t *item , int handle)
|
|
|
|
{
|
|
|
|
listBoxDef_t *listPtr;
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
listPtr = (listBoxDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (item->type == ITEM_TYPE_LISTBOX && listPtr)
|
|
|
|
{
|
|
|
|
listPtr->scrollhidden = qtrue;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// manually wrapped
|
|
|
|
qboolean ItemParse_wrapped( itemDef_t *item, int handle ) {
|
|
|
|
item->window.flags |= WINDOW_WRAPPED;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// auto wrapped
|
|
|
|
qboolean ItemParse_autowrapped( itemDef_t *item, int handle ) {
|
|
|
|
item->window.flags |= WINDOW_AUTOWRAPPED;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// horizontalscroll
|
|
|
|
qboolean ItemParse_horizontalscroll( itemDef_t *item, int handle ) {
|
|
|
|
item->window.flags |= WINDOW_HORIZONTAL;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
ItemParse_type
|
|
|
|
type <integer>
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean ItemParse_type( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
// int i,holdInt;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &item->type))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// elementwidth, used for listbox image elements
|
|
|
|
// uses textalignx for storage
|
|
|
|
qboolean ItemParse_elementwidth( itemDef_t *item, int handle ) {
|
|
|
|
listBoxDef_t *listPtr;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
listPtr = (listBoxDef_t*)item->typeData;
|
|
|
|
if (!PC_Float_Parse(handle, &listPtr->elementWidth)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// elementheight, used for listbox image elements
|
|
|
|
// uses textaligny for storage
|
|
|
|
qboolean ItemParse_elementheight( itemDef_t *item, int handle ) {
|
|
|
|
listBoxDef_t *listPtr;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
listPtr = (listBoxDef_t*)item->typeData;
|
|
|
|
if (!PC_Float_Parse(handle, &listPtr->elementHeight)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// feeder <float>
|
|
|
|
qboolean ItemParse_feeder( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Float_Parse(handle, &item->special)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// elementtype, used to specify what type of elements a listbox contains
|
|
|
|
// uses textstyle for storage
|
|
|
|
qboolean ItemParse_elementtype( itemDef_t *item, int handle ) {
|
|
|
|
listBoxDef_t *listPtr;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
if (!item->typeData)
|
|
|
|
return qfalse;
|
|
|
|
listPtr = (listBoxDef_t*)item->typeData;
|
|
|
|
if (!PC_Int_Parse(handle, &listPtr->elementStyle)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// columns sets a number of columns and an x pos and width per..
|
|
|
|
qboolean ItemParse_columns( itemDef_t *item, int handle ) {
|
|
|
|
int num, i;
|
|
|
|
listBoxDef_t *listPtr;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
if (!item->typeData)
|
|
|
|
return qfalse;
|
|
|
|
listPtr = (listBoxDef_t*)item->typeData;
|
|
|
|
if (PC_Int_Parse(handle, &num)) {
|
|
|
|
if (num > MAX_LB_COLUMNS) {
|
|
|
|
num = MAX_LB_COLUMNS;
|
|
|
|
}
|
|
|
|
listPtr->numColumns = num;
|
|
|
|
for (i = 0; i < num; i++) {
|
|
|
|
int pos, width, maxChars;
|
|
|
|
|
|
|
|
if (PC_Int_Parse(handle, &pos) && PC_Int_Parse(handle, &width) && PC_Int_Parse(handle, &maxChars)) {
|
|
|
|
listPtr->columnInfo[i].pos = pos;
|
|
|
|
listPtr->columnInfo[i].width = width;
|
|
|
|
listPtr->columnInfo[i].maxChars = maxChars;
|
|
|
|
} else {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_border( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Int_Parse(handle, &item->window.border)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_bordersize( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Float_Parse(handle, &item->window.borderSize)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_visible( itemDef_t *item, int handle ) {
|
|
|
|
int i;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &i)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
if (i) {
|
|
|
|
item->window.flags |= WINDOW_VISIBLE;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_ownerdraw( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Int_Parse(handle, &item->window.ownerDraw)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
item->type = ITEM_TYPE_OWNERDRAW;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_align( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Int_Parse(handle, &item->alignment)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
ItemParse_isCharacter
|
|
|
|
|
|
|
|
Sets item flag showing this is a character
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean ItemParse_isCharacter( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
int flag;
|
|
|
|
|
|
|
|
if (PC_Int_Parse(handle, &flag))
|
|
|
|
{
|
|
|
|
if ( flag )
|
|
|
|
{
|
|
|
|
item->flags |= ITF_ISCHARACTER;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->flags &= ~ITF_ISCHARACTER;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
ItemParse_textalign
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean ItemParse_textalign( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
if (!PC_Int_Parse(handle, &item->textalignment))
|
|
|
|
{
|
|
|
|
Com_Printf(S_COLOR_YELLOW "Unknown text alignment value");
|
|
|
|
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_textalignx( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Float_Parse(handle, &item->textalignx)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_textaligny( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Float_Parse(handle, &item->textaligny)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_textscale( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Float_Parse(handle, &item->textscale)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_textstyle( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Int_Parse(handle, &item->textStyle)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
ItemParse_invertyesno
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
//JLFYESNO MPMOVED
|
|
|
|
qboolean ItemParse_invertyesno( itemDef_t *item, int handle)
|
|
|
|
{
|
|
|
|
if (!PC_Int_Parse(handle, &item->invertYesNo))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
ItemParse_xoffset (used for yes/no and multi)
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean ItemParse_xoffset( itemDef_t *item, int handle)
|
|
|
|
{
|
|
|
|
if (PC_Int_Parse(handle, &item->xoffset))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
qboolean ItemParse_backcolor( itemDef_t *item, int handle ) {
|
|
|
|
int i;
|
|
|
|
float f;
|
|
|
|
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
|
|
if (!PC_Float_Parse(handle, &f)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
item->window.backColor[i] = f;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_forecolor( itemDef_t *item, int handle ) {
|
|
|
|
int i;
|
|
|
|
float f;
|
|
|
|
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
|
|
if (!PC_Float_Parse(handle, &f)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (f < 0)
|
|
|
|
{ //special case for player color
|
|
|
|
item->window.flags |= WINDOW_PLAYERCOLOR;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
item->window.foreColor[i] = f;
|
|
|
|
item->window.flags |= WINDOW_FORECOLORSET;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_bordercolor( itemDef_t *item, int handle ) {
|
|
|
|
int i;
|
|
|
|
float f;
|
|
|
|
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
|
|
if (!PC_Float_Parse(handle, &f)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
item->window.borderColor[i] = f;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_outlinecolor( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Color_Parse(handle, &item->window.outlineColor)){
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_background( itemDef_t *item, int handle ) {
|
|
|
|
pc_token_t token;
|
|
|
|
|
|
|
|
if (!trap_PC_ReadToken(handle, &token)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
item->window.background = DC->registerShaderNoMip(token.string);
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_cinematic( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_String_Parse(handle, &item->window.cinematicName)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_doubleClick( itemDef_t *item, int handle ) {
|
|
|
|
listBoxDef_t *listPtr;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
if (!item->typeData) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
listPtr = (listBoxDef_t*)item->typeData;
|
|
|
|
|
|
|
|
if (!PC_Script_Parse(handle, &listPtr->doubleClick)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_onFocus( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Script_Parse(handle, &item->onFocus)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_leaveFocus( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Script_Parse(handle, &item->leaveFocus)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_mouseEnter( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Script_Parse(handle, &item->mouseEnter)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_mouseExit( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Script_Parse(handle, &item->mouseExit)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_mouseEnterText( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Script_Parse(handle, &item->mouseEnterText)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_mouseExitText( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Script_Parse(handle, &item->mouseExitText)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_action( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Script_Parse(handle, &item->action)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_special( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_Float_Parse(handle, &item->special)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_cvarTest( itemDef_t *item, int handle ) {
|
|
|
|
if (!PC_String_Parse(handle, &item->cvarTest)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_cvar( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
if (!PC_String_Parse(handle, &item->cvar))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( item->typeData)
|
|
|
|
{
|
|
|
|
editFieldDef_t *editPtr;
|
|
|
|
|
|
|
|
switch ( item->type )
|
|
|
|
{
|
|
|
|
case ITEM_TYPE_EDITFIELD:
|
|
|
|
case ITEM_TYPE_NUMERICFIELD:
|
|
|
|
case ITEM_TYPE_YESNO:
|
|
|
|
case ITEM_TYPE_BIND:
|
|
|
|
case ITEM_TYPE_SLIDER:
|
|
|
|
case ITEM_TYPE_TEXT:
|
|
|
|
editPtr = (editFieldDef_t*)item->typeData;
|
|
|
|
editPtr->minVal = -1;
|
|
|
|
editPtr->maxVal = -1;
|
|
|
|
editPtr->defVal = -1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_font( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
if (!PC_Int_Parse(handle, &item->iMenuFont))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
qboolean ItemParse_maxChars( itemDef_t *item, int handle ) {
|
|
|
|
editFieldDef_t *editPtr;
|
|
|
|
int maxChars;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
if (!item->typeData)
|
|
|
|
return qfalse;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &maxChars)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
editPtr = (editFieldDef_t*)item->typeData;
|
|
|
|
editPtr->maxChars = maxChars;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_maxPaintChars( itemDef_t *item, int handle ) {
|
|
|
|
editFieldDef_t *editPtr;
|
|
|
|
int maxChars;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
if (!item->typeData)
|
|
|
|
return qfalse;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &maxChars)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
editPtr = (editFieldDef_t*)item->typeData;
|
|
|
|
editPtr->maxPaintChars = maxChars;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_maxLineChars( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
textScrollDef_t *scrollPtr;
|
|
|
|
int maxChars;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
if (!item->typeData)
|
|
|
|
return qfalse;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &maxChars))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
scrollPtr = (textScrollDef_t*)item->typeData;
|
|
|
|
scrollPtr->maxLineChars = maxChars;
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_lineHeight( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
textScrollDef_t *scrollPtr;
|
|
|
|
int height;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
if (!item->typeData)
|
|
|
|
return qfalse;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &height))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
scrollPtr = (textScrollDef_t*)item->typeData;
|
|
|
|
scrollPtr->lineHeight = height;
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_cvarFloat( itemDef_t *item, int handle ) {
|
|
|
|
editFieldDef_t *editPtr;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
if (!item->typeData)
|
|
|
|
return qfalse;
|
|
|
|
editPtr = (editFieldDef_t*)item->typeData;
|
|
|
|
if (PC_String_Parse(handle, &item->cvar) &&
|
|
|
|
PC_Float_Parse(handle, &editPtr->defVal) &&
|
|
|
|
PC_Float_Parse(handle, &editPtr->minVal) &&
|
|
|
|
PC_Float_Parse(handle, &editPtr->maxVal)) {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
char currLanguage[32][128];
|
|
|
|
static const char languageString[32] = "@MENUS_MYLANGUAGE";
|
|
|
|
|
|
|
|
qboolean ItemParse_cvarStrList( itemDef_t *item, int handle ) {
|
|
|
|
pc_token_t token;
|
|
|
|
multiDef_t *multiPtr;
|
|
|
|
int pass;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
if (!item->typeData)
|
|
|
|
return qfalse;
|
|
|
|
multiPtr = (multiDef_t*)item->typeData;
|
|
|
|
multiPtr->count = 0;
|
|
|
|
multiPtr->strDef = qtrue;
|
|
|
|
|
|
|
|
if (!trap_PC_ReadToken(handle, &token))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!Q_stricmp(token.string,"feeder") && item->special == FEEDER_PLAYER_SPECIES)
|
|
|
|
{
|
|
|
|
#ifndef CGAME
|
|
|
|
for (; multiPtr->count < uiInfo.playerSpeciesCount; multiPtr->count++)
|
|
|
|
{
|
|
|
|
multiPtr->cvarList[multiPtr->count] = String_Alloc(strupr(va("@MENUS_%s",uiInfo.playerSpecies[multiPtr->count].Name ))); //look up translation
|
|
|
|
multiPtr->cvarStr[multiPtr->count] = uiInfo.playerSpecies[multiPtr->count].Name; //value
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
// languages
|
|
|
|
if (!Q_stricmp(token.string,"feeder") && item->special == FEEDER_LANGUAGES)
|
|
|
|
{
|
|
|
|
#ifndef CGAME
|
|
|
|
for (; multiPtr->count < uiInfo.languageCount; multiPtr->count++)
|
|
|
|
{
|
|
|
|
// The displayed text
|
|
|
|
trap_GetLanguageName( (const int) multiPtr->count,(char *) currLanguage[multiPtr->count] ); // eg "English"
|
|
|
|
multiPtr->cvarList[multiPtr->count] = languageString;
|
|
|
|
// The cvar value that goes into se_language
|
|
|
|
trap_GetLanguageName( (const int) multiPtr->count,(char *) currLanguage[multiPtr->count] );
|
|
|
|
multiPtr->cvarStr[multiPtr->count] = currLanguage[multiPtr->count];
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (*token.string != '{') {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
pass = 0;
|
|
|
|
while ( 1 ) {
|
|
|
|
char* psString;
|
|
|
|
|
|
|
|
// if (!trap_PC_ReadToken(handle, &token)) {
|
|
|
|
// PC_SourceError(handle, "end of file inside menu item\n");
|
|
|
|
// return qfalse;
|
|
|
|
// }
|
|
|
|
|
|
|
|
if (!PC_String_Parse(handle, (const char **)&psString))
|
|
|
|
{
|
|
|
|
PC_SourceError(handle, "end of file inside menu item\n");
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
//a normal StringAlloc ptr
|
|
|
|
if ((int)psString > 0)
|
|
|
|
{
|
|
|
|
if (*psString == '}') {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (*psString == ',' || *psString == ';') {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (pass == 0) {
|
|
|
|
multiPtr->cvarList[multiPtr->count] = psString;
|
|
|
|
pass = 1;
|
|
|
|
} else {
|
|
|
|
multiPtr->cvarStr[multiPtr->count] = psString;
|
|
|
|
pass = 0;
|
|
|
|
multiPtr->count++;
|
|
|
|
if (multiPtr->count >= MAX_MULTI_CVARS) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
return qfalse; // bk001205 - LCC missing return value
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_cvarFloatList( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
pc_token_t token;
|
|
|
|
multiDef_t *multiPtr;
|
|
|
|
|
|
|
|
Item_ValidateTypeData(item);
|
|
|
|
if (!item->typeData)
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
multiPtr = (multiDef_t*)item->typeData;
|
|
|
|
multiPtr->count = 0;
|
|
|
|
multiPtr->strDef = qfalse;
|
|
|
|
|
|
|
|
if (!trap_PC_ReadToken(handle, &token))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (*token.string != '{')
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
while ( 1 )
|
|
|
|
{
|
|
|
|
char* string;
|
|
|
|
|
|
|
|
if ( !PC_String_Parse ( handle, (const char **)&string ) )
|
|
|
|
{
|
|
|
|
PC_SourceError(handle, "end of file inside menu item\n");
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
//a normal StringAlloc ptr
|
|
|
|
if ((int)string > 0)
|
|
|
|
{
|
|
|
|
if (*string == '}')
|
|
|
|
{
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (*string == ',' || *string == ';')
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
multiPtr->cvarList[multiPtr->count] = string;
|
|
|
|
if (!PC_Float_Parse(handle, &multiPtr->cvarValue[multiPtr->count]))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
multiPtr->count++;
|
|
|
|
if (multiPtr->count >= MAX_MULTI_CVARS)
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
return qfalse; // bk001205 - LCC missing return value
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
qboolean ItemParse_addColorRange( itemDef_t *item, int handle ) {
|
|
|
|
colorRangeDef_t color;
|
|
|
|
|
|
|
|
if (PC_Float_Parse(handle, &color.low) &&
|
|
|
|
PC_Float_Parse(handle, &color.high) &&
|
|
|
|
PC_Color_Parse(handle, &color.color) ) {
|
|
|
|
if (item->numColors < MAX_COLOR_RANGES) {
|
|
|
|
memcpy(&item->colorRanges[item->numColors], &color, sizeof(color));
|
|
|
|
item->numColors++;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_ownerdrawFlag( itemDef_t *item, int handle ) {
|
|
|
|
int i;
|
|
|
|
if (!PC_Int_Parse(handle, &i)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
item->window.ownerDrawFlags |= i;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_enableCvar( itemDef_t *item, int handle ) {
|
|
|
|
if (PC_Script_Parse(handle, &item->enableCvar)) {
|
|
|
|
item->cvarFlags = CVAR_ENABLE;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_disableCvar( itemDef_t *item, int handle ) {
|
|
|
|
if (PC_Script_Parse(handle, &item->enableCvar)) {
|
|
|
|
item->cvarFlags = CVAR_DISABLE;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_showCvar( itemDef_t *item, int handle ) {
|
|
|
|
if (PC_Script_Parse(handle, &item->enableCvar)) {
|
|
|
|
item->cvarFlags = CVAR_SHOW;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_hideCvar( itemDef_t *item, int handle ) {
|
|
|
|
if (PC_Script_Parse(handle, &item->enableCvar)) {
|
|
|
|
item->cvarFlags = CVAR_HIDE;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
ItemParse_align
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean ItemParse_Appearance_slot( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
if (!PC_Int_Parse(handle, &item->appearanceSlot))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean ItemParse_isSaber( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
#ifndef CGAME
|
|
|
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
if (PC_Int_Parse(handle, &i))
|
|
|
|
{
|
|
|
|
if ( i )
|
|
|
|
{
|
|
|
|
item->flags |= ITF_ISSABER;
|
|
|
|
UI_CacheSaberGlowGraphics();
|
|
|
|
if ( !ui_saber_parms_parsed )
|
|
|
|
{
|
|
|
|
UI_SaberLoadParms();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->flags &= ~ITF_ISSABER;
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
//extern void UI_SaberLoadParms( void );
|
|
|
|
//extern qboolean ui_saber_parms_parsed;
|
|
|
|
//extern void UI_CacheSaberGlowGraphics( void );
|
|
|
|
|
|
|
|
qboolean ItemParse_isSaber2( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
#ifndef CGAME
|
|
|
|
int i;
|
|
|
|
if (PC_Int_Parse(handle, &i))
|
|
|
|
{
|
|
|
|
if ( i )
|
|
|
|
{
|
|
|
|
item->flags |= ITF_ISSABER2;
|
|
|
|
UI_CacheSaberGlowGraphics();
|
|
|
|
if ( !ui_saber_parms_parsed )
|
|
|
|
{
|
|
|
|
UI_SaberLoadParms();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->flags &= ~ITF_ISSABER2;
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
keywordHash_t itemParseKeywords[] = {
|
|
|
|
{"action", ItemParse_action, NULL },
|
|
|
|
{"addColorRange", ItemParse_addColorRange, NULL },
|
|
|
|
{"align", ItemParse_align, NULL },
|
|
|
|
{"autowrapped", ItemParse_autowrapped, NULL },
|
|
|
|
{"appearance_slot", ItemParse_Appearance_slot, NULL },
|
|
|
|
{"asset_model", ItemParse_asset_model, NULL },
|
|
|
|
{"asset_shader", ItemParse_asset_shader, NULL },
|
|
|
|
{"backcolor", ItemParse_backcolor, NULL },
|
|
|
|
{"background", ItemParse_background, NULL },
|
|
|
|
{"border", ItemParse_border, NULL },
|
|
|
|
{"bordercolor", ItemParse_bordercolor, NULL },
|
|
|
|
{"bordersize", ItemParse_bordersize, NULL },
|
|
|
|
{"cinematic", ItemParse_cinematic, NULL },
|
|
|
|
{"columns", ItemParse_columns, NULL },
|
|
|
|
{"cvar", ItemParse_cvar, NULL },
|
|
|
|
{"cvarFloat", ItemParse_cvarFloat, NULL },
|
|
|
|
{"cvarFloatList", ItemParse_cvarFloatList, NULL },
|
|
|
|
{"cvarStrList", ItemParse_cvarStrList, NULL },
|
|
|
|
{"cvarTest", ItemParse_cvarTest, NULL },
|
|
|
|
{"desctext", ItemParse_descText, NULL },
|
|
|
|
{"decoration", ItemParse_decoration, NULL },
|
|
|
|
{"disableCvar", ItemParse_disableCvar, NULL },
|
|
|
|
{"doubleclick", ItemParse_doubleClick, NULL },
|
|
|
|
{"elementheight", ItemParse_elementheight, NULL },
|
|
|
|
{"elementtype", ItemParse_elementtype, NULL },
|
|
|
|
{"elementwidth", ItemParse_elementwidth, NULL },
|
|
|
|
{"enableCvar", ItemParse_enableCvar, NULL },
|
|
|
|
{"feeder", ItemParse_feeder, NULL },
|
|
|
|
{"flag", ItemParse_flag, NULL },
|
|
|
|
{"focusSound", ItemParse_focusSound, NULL },
|
|
|
|
{"font", ItemParse_font, NULL },
|
|
|
|
{"forecolor", ItemParse_forecolor, NULL },
|
|
|
|
{"group", ItemParse_group, NULL },
|
|
|
|
{"hideCvar", ItemParse_hideCvar, NULL },
|
|
|
|
{"horizontalscroll", ItemParse_horizontalscroll, NULL },
|
|
|
|
{"isCharacter", ItemParse_isCharacter, NULL },
|
|
|
|
{"isSaber", ItemParse_isSaber, NULL },
|
|
|
|
{"isSaber2", ItemParse_isSaber2, NULL },
|
|
|
|
{"leaveFocus", ItemParse_leaveFocus, NULL },
|
|
|
|
{"maxChars", ItemParse_maxChars, NULL },
|
|
|
|
{"maxPaintChars", ItemParse_maxPaintChars, NULL },
|
|
|
|
{"model_angle", ItemParse_model_angle, NULL },
|
|
|
|
{"model_fovx", ItemParse_model_fovx, NULL },
|
|
|
|
{"model_fovy", ItemParse_model_fovy, NULL },
|
|
|
|
{"model_origin", ItemParse_model_origin, NULL },
|
|
|
|
{"model_rotation", ItemParse_model_rotation, NULL },
|
|
|
|
//rww - g2 begin
|
|
|
|
{"model_g2mins", ItemParse_model_g2mins, NULL },
|
|
|
|
{"model_g2maxs", ItemParse_model_g2maxs, NULL },
|
|
|
|
{"model_g2scale", ItemParse_model_g2scale, NULL },
|
|
|
|
{"model_g2skin", ItemParse_model_g2skin, NULL },
|
|
|
|
{"model_g2anim", ItemParse_model_g2anim, NULL },
|
|
|
|
//rww - g2 end
|
|
|
|
{"mouseEnter", ItemParse_mouseEnter, NULL },
|
|
|
|
{"mouseEnterText", ItemParse_mouseEnterText, NULL },
|
|
|
|
{"mouseExit", ItemParse_mouseExit, NULL },
|
|
|
|
{"mouseExitText", ItemParse_mouseExitText, NULL },
|
|
|
|
{"name", ItemParse_name, NULL },
|
|
|
|
{"notselectable", ItemParse_notselectable, NULL },
|
|
|
|
{"onFocus", ItemParse_onFocus, NULL },
|
|
|
|
{"outlinecolor", ItemParse_outlinecolor, NULL },
|
|
|
|
{"ownerdraw", ItemParse_ownerdraw, NULL },
|
|
|
|
{"ownerdrawFlag", ItemParse_ownerdrawFlag, NULL },
|
|
|
|
{"rect", ItemParse_rect, NULL },
|
|
|
|
{"rectcvar", ItemParse_rectcvar, NULL },
|
|
|
|
{"showCvar", ItemParse_showCvar, NULL },
|
|
|
|
{"special", ItemParse_special, NULL },
|
|
|
|
{"style", ItemParse_style, NULL },
|
|
|
|
{"text", ItemParse_text, NULL },
|
|
|
|
{"textalign", ItemParse_textalign, NULL },
|
|
|
|
{"textalignx", ItemParse_textalignx, NULL },
|
|
|
|
{"textaligny", ItemParse_textaligny, NULL },
|
|
|
|
{"textscale", ItemParse_textscale, NULL },
|
|
|
|
{"textstyle", ItemParse_textstyle, NULL },
|
|
|
|
{"text2", ItemParse_text2, NULL },
|
|
|
|
{"text2alignx", ItemParse_text2alignx, NULL },
|
|
|
|
{"text2aligny", ItemParse_text2aligny, NULL },
|
|
|
|
{"type", ItemParse_type, NULL },
|
|
|
|
{"visible", ItemParse_visible, NULL },
|
|
|
|
{"wrapped", ItemParse_wrapped, NULL },
|
|
|
|
|
|
|
|
// Text scroll specific
|
|
|
|
{"maxLineChars", ItemParse_maxLineChars, NULL },
|
|
|
|
{"lineHeight", ItemParse_lineHeight, NULL },
|
|
|
|
{"invertyesno", ItemParse_invertyesno, NULL },
|
|
|
|
//JLF MPMOVED
|
|
|
|
{"scrollhidden", ItemParse_scrollhidden, NULL },
|
|
|
|
{"xoffset ", ItemParse_xoffset, NULL },
|
|
|
|
//JLF end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
{0, 0, 0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
keywordHash_t *itemParseKeywordHash[KEYWORDHASH_SIZE];
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Item_SetupKeywordHash
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void Item_SetupKeywordHash(void) {
|
|
|
|
int i;
|
|
|
|
|
|
|
|
memset(itemParseKeywordHash, 0, sizeof(itemParseKeywordHash));
|
|
|
|
for (i = 0; itemParseKeywords[i].keyword; i++) {
|
|
|
|
KeywordHash_Add(itemParseKeywordHash, &itemParseKeywords[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Item_Parse
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean Item_Parse(int handle, itemDef_t *item) {
|
|
|
|
pc_token_t token;
|
|
|
|
keywordHash_t *key;
|
|
|
|
|
|
|
|
|
|
|
|
if (!trap_PC_ReadToken(handle, &token))
|
|
|
|
return qfalse;
|
|
|
|
if (*token.string != '{') {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
while ( 1 ) {
|
|
|
|
if (!trap_PC_ReadToken(handle, &token)) {
|
|
|
|
PC_SourceError(handle, "end of file inside menu item\n");
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (*token.string == '}') {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
key = KeywordHash_Find(itemParseKeywordHash, token.string);
|
|
|
|
if (!key) {
|
|
|
|
PC_SourceError(handle, "unknown menu item keyword %s", token.string);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if ( !key->func(item, handle) ) {
|
|
|
|
PC_SourceError(handle, "couldn't parse menu item keyword %s", token.string);
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse; // bk001205 - LCC missing return value
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Item_TextScroll_BuildLines ( itemDef_t* item )
|
|
|
|
{
|
|
|
|
char text[2048];
|
|
|
|
|
|
|
|
#if 1
|
|
|
|
|
|
|
|
// new asian-aware line breaker... (pasted from elsewhere late @ night, hence aliasing-vars ;-)
|
|
|
|
//
|
|
|
|
textScrollDef_t* scrollPtr = (textScrollDef_t*) item->typeData;
|
|
|
|
const char *psText = item->text; // for copy/paste ease
|
|
|
|
int iBoxWidth = item->window.rect.w - SCROLLBAR_SIZE - 10;
|
|
|
|
|
|
|
|
// this could probably be simplified now, but it was converted from something else I didn't originally write,
|
|
|
|
// and it works anyway so wtf...
|
|
|
|
//
|
|
|
|
const char *psCurrentTextReadPos;
|
|
|
|
const char *psReadPosAtLineStart;
|
|
|
|
const char *psBestLineBreakSrcPos;
|
|
|
|
const char *psLastGood_s; // needed if we get a full screen of chars with no punctuation or space (see usage notes)
|
|
|
|
qboolean bIsTrailingPunctuation;
|
|
|
|
unsigned int uiLetter;
|
|
|
|
|
|
|
|
if (*psText == '@') // string reference
|
|
|
|
{
|
|
|
|
trap_SP_GetStringTextString( &psText[1], text, sizeof(text));
|
|
|
|
psText = text;
|
|
|
|
}
|
|
|
|
|
|
|
|
psCurrentTextReadPos = psText;
|
|
|
|
psReadPosAtLineStart = psCurrentTextReadPos;
|
|
|
|
psBestLineBreakSrcPos = psCurrentTextReadPos;
|
|
|
|
|
|
|
|
scrollPtr->iLineCount = 0;
|
|
|
|
memset((char*)scrollPtr->pLines,0,sizeof(scrollPtr->pLines));
|
|
|
|
|
|
|
|
while (*psCurrentTextReadPos && (scrollPtr->iLineCount < MAX_TEXTSCROLL_LINES) )
|
|
|
|
{
|
|
|
|
char sLineForDisplay[2048]; // ott
|
|
|
|
|
|
|
|
// construct a line...
|
|
|
|
//
|
|
|
|
psCurrentTextReadPos = psReadPosAtLineStart;
|
|
|
|
sLineForDisplay[0] = '\0';
|
|
|
|
while ( *psCurrentTextReadPos )
|
|
|
|
{
|
|
|
|
int iAdvanceCount;
|
|
|
|
psLastGood_s = psCurrentTextReadPos;
|
|
|
|
|
|
|
|
// read letter...
|
|
|
|
//
|
|
|
|
uiLetter = trap_AnyLanguage_ReadCharFromString(psCurrentTextReadPos, &iAdvanceCount, &bIsTrailingPunctuation);
|
|
|
|
psCurrentTextReadPos += iAdvanceCount;
|
|
|
|
|
|
|
|
// concat onto string so far...
|
|
|
|
//
|
|
|
|
if (uiLetter == 32 && sLineForDisplay[0] == '\0')
|
|
|
|
{
|
|
|
|
psReadPosAtLineStart++;
|
|
|
|
continue; // unless it's a space at the start of a line, in which case ignore it.
|
|
|
|
}
|
|
|
|
|
|
|
|
if (uiLetter > 255)
|
|
|
|
{
|
|
|
|
Q_strcat(sLineForDisplay, sizeof(sLineForDisplay),va("%c%c",uiLetter >> 8, uiLetter & 0xFF));
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Q_strcat(sLineForDisplay, sizeof(sLineForDisplay),va("%c",uiLetter & 0xFF));
|
|
|
|
}
|
|
|
|
|
|
|
|
if (uiLetter == '\n')
|
|
|
|
{
|
|
|
|
// explicit new line...
|
|
|
|
//
|
|
|
|
sLineForDisplay[ strlen(sLineForDisplay)-1 ] = '\0'; // kill the CR
|
|
|
|
psReadPosAtLineStart = psCurrentTextReadPos;
|
|
|
|
psBestLineBreakSrcPos = psCurrentTextReadPos;
|
|
|
|
|
|
|
|
// hack it to fit in with this code...
|
|
|
|
//
|
|
|
|
scrollPtr->pLines[ scrollPtr->iLineCount ] = String_Alloc ( sLineForDisplay );
|
|
|
|
break; // print this line
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if ( DC->textWidth( sLineForDisplay, item->textscale, item->iMenuFont ) >= iBoxWidth )
|
|
|
|
{
|
|
|
|
// reached screen edge, so cap off string at bytepos after last good position...
|
|
|
|
//
|
|
|
|
if (uiLetter > 255 && bIsTrailingPunctuation && !trap_Language_UsesSpaces())
|
|
|
|
{
|
|
|
|
// Special case, don't consider line breaking if you're on an asian punctuation char of
|
|
|
|
// a language that doesn't use spaces...
|
|
|
|
//
|
|
|
|
uiLetter = uiLetter; // breakpoint line only
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (psBestLineBreakSrcPos == psReadPosAtLineStart)
|
|
|
|
{
|
|
|
|
// aarrrggh!!!!! we'll only get here is someone has fed in a (probably) garbage string,
|
|
|
|
// since it doesn't have a single space or punctuation mark right the way across one line
|
|
|
|
// of the screen. So far, this has only happened in testing when I hardwired a taiwanese
|
|
|
|
// string into this function while the game was running in english (which should NEVER happen
|
|
|
|
// normally). On the other hand I suppose it's entirely possible that some taiwanese string
|
|
|
|
// might have no punctuation at all, so...
|
|
|
|
//
|
|
|
|
psBestLineBreakSrcPos = psLastGood_s; // force a break after last good letter
|
|
|
|
}
|
|
|
|
|
|
|
|
sLineForDisplay[ psBestLineBreakSrcPos - psReadPosAtLineStart ] = '\0';
|
|
|
|
psReadPosAtLineStart = psCurrentTextReadPos = psBestLineBreakSrcPos;
|
|
|
|
|
|
|
|
// hack it to fit in with this code...
|
|
|
|
//
|
|
|
|
scrollPtr->pLines[ scrollPtr->iLineCount ] = String_Alloc( sLineForDisplay );
|
|
|
|
break; // print this line
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// record last-good linebreak pos... (ie if we've just concat'd a punctuation point (western or asian) or space)
|
|
|
|
//
|
|
|
|
if (bIsTrailingPunctuation || uiLetter == ' ' || (uiLetter > 255 && !trap_Language_UsesSpaces()))
|
|
|
|
{
|
|
|
|
psBestLineBreakSrcPos = psCurrentTextReadPos;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// arrgghh, this is gettng horrible now...
|
|
|
|
//
|
|
|
|
if (scrollPtr->pLines[ scrollPtr->iLineCount ] == NULL && strlen(sLineForDisplay))
|
|
|
|
{
|
|
|
|
// then this is the last line and we've just run out of text, no CR, no overflow etc...
|
|
|
|
//
|
|
|
|
scrollPtr->pLines[ scrollPtr->iLineCount ] = String_Alloc( sLineForDisplay );
|
|
|
|
}
|
|
|
|
|
|
|
|
scrollPtr->iLineCount++;
|
|
|
|
}
|
|
|
|
|
|
|
|
#else
|
|
|
|
// old version...
|
|
|
|
//
|
|
|
|
int width;
|
|
|
|
char* lineStart;
|
|
|
|
char* lineEnd;
|
|
|
|
float w;
|
|
|
|
float cw;
|
|
|
|
|
|
|
|
textScrollDef_t* scrollPtr = (textScrollDef_t*) item->typeData;
|
|
|
|
|
|
|
|
scrollPtr->iLineCount = 0;
|
|
|
|
width = scrollPtr->maxLineChars;
|
|
|
|
lineStart = (char*)item->text;
|
|
|
|
lineEnd = lineStart;
|
|
|
|
w = 0;
|
|
|
|
|
|
|
|
// Keep going as long as there are more lines
|
|
|
|
while ( scrollPtr->iLineCount < MAX_TEXTSCROLL_LINES )
|
|
|
|
{
|
|
|
|
// End of the road
|
|
|
|
if ( *lineEnd == '\0')
|
|
|
|
{
|
|
|
|
if ( lineStart < lineEnd )
|
|
|
|
{
|
|
|
|
scrollPtr->pLines[ scrollPtr->iLineCount++ ] = lineStart;
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Force a line end if its a '\n'
|
|
|
|
else if ( *lineEnd == '\n' )
|
|
|
|
{
|
|
|
|
*lineEnd = '\0';
|
|
|
|
scrollPtr->pLines[ scrollPtr->iLineCount++ ] = lineStart;
|
|
|
|
lineStart = lineEnd + 1;
|
|
|
|
lineEnd = lineStart;
|
|
|
|
w = 0;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get the current character width
|
|
|
|
cw = DC->textWidth ( va("%c", *lineEnd), item->textscale, item->iMenuFont );
|
|
|
|
|
|
|
|
// Past the end of the boundary?
|
|
|
|
if ( w + cw > (item->window.rect.w - SCROLLBAR_SIZE - 10) )
|
|
|
|
{
|
|
|
|
// Past the end so backtrack to the word boundary
|
|
|
|
while ( *lineEnd != ' ' && *lineEnd != '\t' && lineEnd > lineStart )
|
|
|
|
{
|
|
|
|
lineEnd--;
|
|
|
|
}
|
|
|
|
|
|
|
|
*lineEnd = '\0';
|
|
|
|
scrollPtr->pLines[ scrollPtr->iLineCount++ ] = lineStart;
|
|
|
|
|
|
|
|
// Skip any whitespaces
|
|
|
|
lineEnd++;
|
|
|
|
while ( (*lineEnd == ' ' || *lineEnd == '\t') && *lineEnd )
|
|
|
|
{
|
|
|
|
lineEnd++;
|
|
|
|
}
|
|
|
|
|
|
|
|
lineStart = lineEnd;
|
|
|
|
w = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
w += cw;
|
|
|
|
lineEnd++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
// Item_InitControls
|
|
|
|
// init's special control types
|
|
|
|
void Item_InitControls(itemDef_t *item)
|
|
|
|
{
|
|
|
|
if (item == NULL)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch ( item->type )
|
|
|
|
{
|
|
|
|
case ITEM_TYPE_LISTBOX:
|
|
|
|
{
|
|
|
|
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
|
|
|
|
item->cursorPos = 0;
|
|
|
|
if (listPtr)
|
|
|
|
{
|
|
|
|
listPtr->cursorPos = 0;
|
|
|
|
listPtr->startPos = 0;
|
|
|
|
listPtr->endPos = 0;
|
|
|
|
listPtr->cursorPos = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Menu Keyword Parse functions
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
|
|
|
|
qboolean MenuParse_font( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
if (!PC_String_Parse(handle, &menu->font)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
if (!DC->Assets.fontRegistered) {
|
|
|
|
//DC->registerFont(menu->font, 48, &DC->Assets.textFont);
|
|
|
|
DC->Assets.qhMediumFont = DC->RegisterFont(menu->font);
|
|
|
|
DC->Assets.fontRegistered = qtrue;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_name( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
if (!PC_String_Parse(handle, &menu->window.name)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
if (Q_stricmp(menu->window.name, "main") == 0) {
|
|
|
|
// default main as having focus
|
|
|
|
//menu->window.flags |= WINDOW_HASFOCUS;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_fullscreen( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
if (!PC_Int_Parse(handle, (int*) &menu->fullScreen)) { // bk001206 - cast qboolean
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_rect( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
if (!PC_Rect_Parse(handle, &menu->window.rect)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
MenuParse_style
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean MenuParse_style( itemDef_t *item, int handle)
|
|
|
|
{
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &menu->window.style))
|
|
|
|
{
|
|
|
|
Com_Printf(S_COLOR_YELLOW "Unknown menu style value");
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_visible( itemDef_t *item, int handle ) {
|
|
|
|
int i;
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &i)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
if (i) {
|
|
|
|
menu->window.flags |= WINDOW_VISIBLE;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_onOpen( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
if (!PC_Script_Parse(handle, &menu->onOpen)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_onClose( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
if (!PC_Script_Parse(handle, &menu->onClose)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
//JLFACCEPT MPMOVED
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
MenuParse_onAccept
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean MenuParse_onAccept( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_Script_Parse(handle, &menu->onAccept))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_onESC( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
if (!PC_Script_Parse(handle, &menu->onESC)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
qboolean MenuParse_border( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
if (!PC_Int_Parse(handle, &menu->window.border)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_borderSize( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
if (!PC_Float_Parse(handle, &menu->window.borderSize)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_backcolor( itemDef_t *item, int handle ) {
|
|
|
|
int i;
|
|
|
|
float f;
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
|
|
if (!PC_Float_Parse(handle, &f)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
menu->window.backColor[i] = f;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
MenuParse_descAlignment
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean MenuParse_descAlignment( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &menu->descAlignment))
|
|
|
|
{
|
|
|
|
Com_Printf(S_COLOR_YELLOW "Unknown desc alignment value");
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
MenuParse_descX
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean MenuParse_descX( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &menu->descX))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
MenuParse_descY
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean MenuParse_descY( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &menu->descY))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
MenuParse_descScale
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean MenuParse_descScale( itemDef_t *item, int handle)
|
|
|
|
{
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_Float_Parse(handle, &menu->descScale))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
MenuParse_descColor
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean MenuParse_descColor( itemDef_t *item, int handle)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
float f;
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
for (i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
if (!PC_Float_Parse(handle, &f))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
menu->descColor[i] = f;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_forecolor( itemDef_t *item, int handle ) {
|
|
|
|
int i;
|
|
|
|
float f;
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
|
|
if (!PC_Float_Parse(handle, &f)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
if (f < 0)
|
|
|
|
{ //special case for player color
|
|
|
|
menu->window.flags |= WINDOW_PLAYERCOLOR;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
menu->window.foreColor[i] = f;
|
|
|
|
menu->window.flags |= WINDOW_FORECOLORSET;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_bordercolor( itemDef_t *item, int handle ) {
|
|
|
|
int i;
|
|
|
|
float f;
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
|
|
if (!PC_Float_Parse(handle, &f)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
menu->window.borderColor[i] = f;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_focuscolor( itemDef_t *item, int handle ) {
|
|
|
|
int i;
|
|
|
|
float f;
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
|
|
if (!PC_Float_Parse(handle, &f)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
menu->focusColor[i] = f;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_disablecolor( itemDef_t *item, int handle ) {
|
|
|
|
int i;
|
|
|
|
float f;
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
|
|
if (!PC_Float_Parse(handle, &f)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
menu->disableColor[i] = f;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
qboolean MenuParse_outlinecolor( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
if (!PC_Color_Parse(handle, &menu->window.outlineColor)){
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_background( itemDef_t *item, int handle ) {
|
|
|
|
pc_token_t token;
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!trap_PC_ReadToken(handle, &token)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
menu->window.background = DC->registerShaderNoMip(token.string);
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_cinematic( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_String_Parse(handle, &menu->window.cinematicName)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_ownerdrawFlag( itemDef_t *item, int handle ) {
|
|
|
|
int i;
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &i)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
menu->window.ownerDrawFlags |= i;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_ownerdraw( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &menu->window.ownerDraw)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// decoration
|
|
|
|
qboolean MenuParse_popup( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
menu->window.flags |= WINDOW_POPUP;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
qboolean MenuParse_outOfBounds( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
menu->window.flags |= WINDOW_OOB_CLICK;
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_soundLoop( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_String_Parse(handle, &menu->soundName)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_fadeClamp( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_Float_Parse(handle, &menu->fadeClamp)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean MenuParse_fadeAmount( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_Float_Parse(handle, &menu->fadeAmount)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
qboolean MenuParse_fadeCycle( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_Int_Parse(handle, &menu->fadeCycle)) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
qboolean MenuParse_itemDef( itemDef_t *item, int handle ) {
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
if (menu->itemCount < MAX_MENUITEMS) {
|
|
|
|
menu->items[menu->itemCount] = (itemDef_t *) UI_Alloc(sizeof(itemDef_t));
|
|
|
|
Item_Init(menu->items[menu->itemCount]);
|
|
|
|
if (!Item_Parse(handle, menu->items[menu->itemCount])) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
Item_InitControls(menu->items[menu->itemCount]);
|
|
|
|
menu->items[menu->itemCount++]->parent = menu;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
MenuParse_focuscolor
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
qboolean MenuParse_appearanceIncrement( itemDef_t *item, int handle )
|
|
|
|
{
|
|
|
|
menuDef_t *menu = (menuDef_t*)item;
|
|
|
|
|
|
|
|
if (!PC_Float_Parse(handle, &menu->appearanceIncrement))
|
|
|
|
{
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
keywordHash_t menuParseKeywords[] = {
|
|
|
|
{"appearanceIncrement", MenuParse_appearanceIncrement, NULL },
|
|
|
|
{"backcolor", MenuParse_backcolor, NULL },
|
|
|
|
{"background", MenuParse_background, NULL },
|
|
|
|
{"border", MenuParse_border, NULL },
|
|
|
|
{"bordercolor", MenuParse_bordercolor, NULL },
|
|
|
|
{"borderSize", MenuParse_borderSize, NULL },
|
|
|
|
{"cinematic", MenuParse_cinematic, NULL },
|
|
|
|
{"descAlignment", MenuParse_descAlignment,NULL },
|
|
|
|
{"desccolor", MenuParse_descColor, NULL },
|
|
|
|
{"descX", MenuParse_descX, NULL },
|
|
|
|
{"descY", MenuParse_descY, NULL },
|
|
|
|
{"descScale", MenuParse_descScale, NULL },
|
|
|
|
{"disablecolor", MenuParse_disablecolor, NULL },
|
|
|
|
{"fadeAmount", MenuParse_fadeAmount, NULL },
|
|
|
|
{"fadeClamp", MenuParse_fadeClamp, NULL },
|
|
|
|
{"fadeCycle", MenuParse_fadeCycle, NULL },
|
|
|
|
{"focuscolor", MenuParse_focuscolor, NULL },
|
|
|
|
{"font", MenuParse_font, NULL },
|
|
|
|
{"forecolor", MenuParse_forecolor, NULL },
|
|
|
|
{"fullscreen", MenuParse_fullscreen, NULL },
|
|
|
|
{"itemDef", MenuParse_itemDef, NULL },
|
|
|
|
{"name", MenuParse_name, NULL },
|
|
|
|
{"onClose", MenuParse_onClose, NULL },
|
|
|
|
//JLFACCEPT MPMOVED
|
|
|
|
{"onAccept", MenuParse_onAccept, NULL },
|
|
|
|
|
|
|
|
{"onESC", MenuParse_onESC, NULL },
|
|
|
|
{"outOfBoundsClick", MenuParse_outOfBounds, NULL },
|
|
|
|
{"onOpen", MenuParse_onOpen, NULL },
|
|
|
|
{"outlinecolor", MenuParse_outlinecolor, NULL },
|
|
|
|
{"ownerdraw", MenuParse_ownerdraw, NULL },
|
|
|
|
{"ownerdrawFlag", MenuParse_ownerdrawFlag,NULL },
|
|
|
|
{"popup", MenuParse_popup, NULL },
|
|
|
|
{"rect", MenuParse_rect, NULL },
|
|
|
|
{"soundLoop", MenuParse_soundLoop, NULL },
|
|
|
|
{"style", MenuParse_style, NULL },
|
|
|
|
{"visible", MenuParse_visible, NULL },
|
|
|
|
{0, 0, 0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
keywordHash_t *menuParseKeywordHash[KEYWORDHASH_SIZE];
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Menu_SetupKeywordHash
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void Menu_SetupKeywordHash(void) {
|
|
|
|
int i;
|
|
|
|
|
|
|
|
memset(menuParseKeywordHash, 0, sizeof(menuParseKeywordHash));
|
|
|
|
for (i = 0; menuParseKeywords[i].keyword; i++) {
|
|
|
|
KeywordHash_Add(menuParseKeywordHash, &menuParseKeywords[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Menu_Parse
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
qboolean Menu_Parse(int handle, menuDef_t *menu) {
|
|
|
|
pc_token_t token;
|
|
|
|
keywordHash_t *key;
|
|
|
|
|
|
|
|
if (!trap_PC_ReadToken(handle, &token))
|
|
|
|
return qfalse;
|
|
|
|
if (*token.string != '{') {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
while ( 1 ) {
|
|
|
|
if (!trap_PC_ReadToken(handle, &token)) {
|
|
|
|
PC_SourceError(handle, "end of file inside menu\n");
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (*token.string == '}') {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
key = KeywordHash_Find(menuParseKeywordHash, token.string);
|
|
|
|
if (!key) {
|
|
|
|
PC_SourceError(handle, "unknown menu keyword %s", token.string);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if ( !key->func((itemDef_t*)menu, handle) ) {
|
|
|
|
PC_SourceError(handle, "couldn't parse menu keyword %s", token.string);
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse; // bk001205 - LCC missing return value
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Menu_New
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void Menu_New(int handle) {
|
|
|
|
menuDef_t *menu = &Menus[menuCount];
|
|
|
|
|
|
|
|
if (menuCount < MAX_MENUS) {
|
|
|
|
Menu_Init(menu);
|
|
|
|
if (Menu_Parse(handle, menu)) {
|
|
|
|
Menu_PostParse(menu);
|
|
|
|
menuCount++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int Menu_Count() {
|
|
|
|
return menuCount;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menu_PaintAll() {
|
|
|
|
int i;
|
|
|
|
if (captureFunc) {
|
|
|
|
captureFunc(captureData);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < Menu_Count(); i++) {
|
|
|
|
Menu_Paint(&Menus[i], qfalse);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (debugMode) {
|
|
|
|
vec4_t v = {1, 1, 1, 1};
|
|
|
|
DC->drawText(5, 25, .75, v, va("fps: %f", DC->FPS), 0, 0, 0, 0);
|
|
|
|
DC->drawText(5, 45, .75, v, va("x: %d y:%d", DC->cursorx,DC->cursory), 0, 0, 0, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Menu_Reset() {
|
|
|
|
menuCount = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
displayContextDef_t *Display_GetContext() {
|
|
|
|
return DC;
|
|
|
|
}
|
|
|
|
|
|
|
|
void *Display_CaptureItem(int x, int y) {
|
|
|
|
int i;
|
|
|
|
|
|
|
|
for (i = 0; i < menuCount; i++) {
|
|
|
|
// turn off focus each item
|
|
|
|
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
|
|
|
|
if (Rect_ContainsPoint(&Menus[i].window.rect, x, y)) {
|
|
|
|
return &Menus[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// FIXME:
|
|
|
|
qboolean Display_MouseMove(void *p, int x, int y) {
|
|
|
|
|
|
|
|
//JLFMOUSE AGAIN I THINK THIS SHOULD BE MOOT
|
|
|
|
#ifdef _XBOX
|
|
|
|
return qtrue;
|
|
|
|
#endif
|
|
|
|
//END JLF
|
|
|
|
int i;
|
|
|
|
menuDef_t *menu = (menuDef_t *) p;
|
|
|
|
|
|
|
|
if (menu == NULL) {
|
|
|
|
menu = Menu_GetFocused();
|
|
|
|
if (menu) {
|
|
|
|
if (menu->window.flags & WINDOW_POPUP) {
|
|
|
|
Menu_HandleMouseMove(menu, x, y);
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for (i = 0; i < menuCount; i++) {
|
|
|
|
Menu_HandleMouseMove(&Menus[i], x, y);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
menu->window.rect.x += x;
|
|
|
|
menu->window.rect.y += y;
|
|
|
|
Menu_UpdatePosition(menu);
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
int Display_CursorType(int x, int y) {
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < menuCount; i++) {
|
|
|
|
rectDef_t r2;
|
|
|
|
r2.x = Menus[i].window.rect.x - 3;
|
|
|
|
r2.y = Menus[i].window.rect.y - 3;
|
|
|
|
r2.w = r2.h = 7;
|
|
|
|
if (Rect_ContainsPoint(&r2, x, y)) {
|
|
|
|
return CURSOR_SIZER;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return CURSOR_ARROW;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void Display_HandleKey(int key, qboolean down, int x, int y) {
|
|
|
|
menuDef_t *menu = (menuDef_t *) Display_CaptureItem(x, y);
|
|
|
|
if (menu == NULL) {
|
|
|
|
menu = Menu_GetFocused();
|
|
|
|
}
|
|
|
|
if (menu) {
|
|
|
|
Menu_HandleKey(menu, key, down );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Window_CacheContents(windowDef_t *window) {
|
|
|
|
if (window) {
|
|
|
|
if (window->cinematicName) {
|
|
|
|
int cin = DC->playCinematic(window->cinematicName, 0, 0, 0, 0);
|
|
|
|
DC->stopCinematic(cin);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void Item_CacheContents(itemDef_t *item) {
|
|
|
|
if (item) {
|
|
|
|
Window_CacheContents(&item->window);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Menu_CacheContents(menuDef_t *menu) {
|
|
|
|
if (menu) {
|
|
|
|
int i;
|
|
|
|
Window_CacheContents(&menu->window);
|
|
|
|
for (i = 0; i < menu->itemCount; i++) {
|
|
|
|
Item_CacheContents(menu->items[i]);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (menu->soundName && *menu->soundName) {
|
|
|
|
DC->registerSound(menu->soundName);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void Display_CacheAll() {
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < menuCount; i++) {
|
|
|
|
Menu_CacheContents(&Menus[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y) {
|
|
|
|
if (menu && menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED)) {
|
|
|
|
//JLFMOUSE
|
|
|
|
#ifdef _XBOX
|
|
|
|
return qtrue;
|
|
|
|
#endif
|
|
|
|
if (Rect_ContainsPoint(&menu->window.rect, x, y)) {
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < menu->itemCount; i++) {
|
|
|
|
// turn off focus each item
|
|
|
|
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
|
|
|
|
|
|
|
|
if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (menu->items[i]->window.flags & WINDOW_DECORATION) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
|
|
|
|
itemDef_t *overItem = menu->items[i];
|
|
|
|
if (overItem->type == ITEM_TYPE_TEXT && overItem->text) {
|
|
|
|
if (Rect_ContainsPoint(&overItem->window.rect, x, y)) {
|
|
|
|
return qtrue;
|
|
|
|
} else {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
//JLF DEMOCODE MPMOVED
|
|
|
|
#ifdef _XBOX
|
|
|
|
|
|
|
|
void G_DemoStart()
|
|
|
|
{
|
|
|
|
// demoDelay = 0;
|
|
|
|
// lastChange = 0;
|
|
|
|
g_runningDemo = true;
|
|
|
|
|
|
|
|
// g_demoLastChange = 0;
|
|
|
|
|
|
|
|
|
|
|
|
extern void Menus_CloseAll();
|
|
|
|
|
|
|
|
Menus_CloseAll();
|
|
|
|
|
|
|
|
trap_Key_SetCatcher( trap_Key_GetCatcher() & ~KEYCATCH_UI );
|
|
|
|
#ifndef CGAME
|
|
|
|
trap_Key_ClearStates();
|
|
|
|
#endif
|
|
|
|
trap_Cvar_Set( "cl_paused", "0" );
|
|
|
|
|
|
|
|
// g_demoStartFade = 0;
|
|
|
|
// g_demoStartTransition = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
const char *attractMovieNames[] = {
|
|
|
|
"jk1",
|
|
|
|
"jk2",
|
|
|
|
"jk3",
|
|
|
|
"jk4",
|
|
|
|
"jk5",
|
|
|
|
};
|
|
|
|
|
|
|
|
extern int trap_Milliseconds( void );
|
|
|
|
|
|
|
|
const int numAttractMovies = sizeof(attractMovieNames) / sizeof(attractMovieNames[0]);
|
|
|
|
static int curAttractMovie = 0;
|
|
|
|
|
|
|
|
void G_DemoFrame()
|
|
|
|
{
|
|
|
|
bool keypressed = false;
|
|
|
|
if (g_runningDemo)
|
|
|
|
{
|
|
|
|
while (!keypressed)
|
|
|
|
keypressed = CIN_PlayAllFrames( "atvi.bik", 0, 0, 640, 480, 0, true );
|
|
|
|
G_DemoEnd();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
menuDef_t* curMenu = Menu_GetFocused();
|
|
|
|
|
|
|
|
if (curMenu && curMenu->window.name &&
|
|
|
|
(!Q_stricmp(curMenu->window.name , "mainMenu") ||
|
|
|
|
!Q_stricmp(curMenu->window.name, "splashMenu")))
|
|
|
|
{
|
|
|
|
if (!g_demoLastKeypress)
|
|
|
|
g_demoLastKeypress = trap_Milliseconds();
|
|
|
|
else if (g_demoLastKeypress + DEMO_TIME_MAX < trap_Milliseconds())
|
|
|
|
G_DemoStart();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
g_demoLastKeypress = trap_Milliseconds();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void G_DemoKeypress()
|
|
|
|
{
|
|
|
|
g_demoLastKeypress = trap_Milliseconds();
|
|
|
|
|
|
|
|
//JLF moved
|
|
|
|
// g_demoLastKeypress = Sys_Milliseconds();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void G_DemoEnd()
|
|
|
|
{
|
|
|
|
|
|
|
|
if (!g_runningDemo)
|
|
|
|
return;
|
|
|
|
//CIN_StopCinematic(1);
|
|
|
|
CIN_CloseAllVideos();
|
|
|
|
// Key_SetCatcher( KEYCATCH_UI );
|
|
|
|
Menus_CloseAll();
|
|
|
|
g_ReturnToSplash = true;
|
|
|
|
g_runningDemo = qfalse;
|
|
|
|
G_DemoKeypress();
|
|
|
|
trap_Key_SetCatcher( trap_Key_GetCatcher() & KEYCATCH_UI );
|
|
|
|
#ifndef CGAME
|
|
|
|
trap_Key_ClearStates();
|
|
|
|
#endif
|
|
|
|
trap_Cvar_Set( "cl_paused", "0" );
|
|
|
|
|
|
|
|
// g_demoStartFade = 0;
|
|
|
|
// g_demoStartTransition = 0;
|
|
|
|
// g_demoLastKeypress = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void PlayDemo()
|
|
|
|
{
|
|
|
|
// bool keypressed = false;
|
|
|
|
G_DemoStart();
|
|
|
|
CIN_PlayAllFrames( attractMovieNames[curAttractMovie], 0, 0, 640, 480, 0, true );
|
|
|
|
curAttractMovie = (curAttractMovie + 1) % numAttractMovies;
|
|
|
|
// while (!keypressed)
|
|
|
|
// keypressed = CIN_PlayAllFrames( "atvi.bik", 0, 0, 640, 480, 0, true );
|
|
|
|
G_DemoEnd();
|
|
|
|
}
|
|
|
|
|
|
|
|
void UpdateDemoTimer()
|
|
|
|
{
|
|
|
|
g_demoLastKeypress = trap_Milliseconds();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool TestDemoTimer()
|
|
|
|
{
|
|
|
|
//JLF TEMP DEBUG
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
|
|
menuDef_t* curMenu = Menu_GetFocused();
|
|
|
|
if (curMenu && curMenu->window.name &&
|
|
|
|
(!Q_stricmp(curMenu->window.name , "mainMenu") ||
|
|
|
|
!Q_stricmp(curMenu->window.name, "splashMenu")))
|
|
|
|
{
|
|
|
|
if (!g_demoLastKeypress)
|
|
|
|
g_demoLastKeypress = trap_Milliseconds();
|
|
|
|
else if (g_demoLastKeypress + DEMO_TIME_MAX < trap_Milliseconds())
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
//END DEMOCODE
|
|
|
|
|
|
|
|
|
|
|
|
#endif // _XBOX
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#include "../namespace_end.h"
|