mirror of
https://github.com/ioquake/jedi-academy.git
synced 2024-11-29 07:22:23 +00:00
783 lines
14 KiB
Text
783 lines
14 KiB
Text
|
// EXTERNAL ITEM DATA
|
||
|
//
|
||
|
|
||
|
//Fields
|
||
|
//pickupsound STRING; DEFAULT = sound/weapons/w_pkup.wav
|
||
|
//itemname STRING;
|
||
|
//classname STRING;
|
||
|
//count INT; ammount of ammo or health given with item
|
||
|
//icon STRING;
|
||
|
//min VECTOR; item bounds min, DEFAULT = -16 -16 -2
|
||
|
//max VECTOR; item bounds max, DEFAULT = 16 16 16
|
||
|
//pickupname STRING; name to show in inventory
|
||
|
//tag ENUM; WP_, or AMMO_
|
||
|
//type ENUM; IT_WEAPON, IT_AMMO, IT_ARMOR, IT_HEALTH
|
||
|
//worldmodel STRING; model to show on ground or in hand
|
||
|
|
||
|
{
|
||
|
itemname ITM_SABER_PICKUP
|
||
|
|
||
|
classname weapon_saber
|
||
|
worldmodel models/weapons2/saber/saber_w.md3
|
||
|
icon gfx/hud/w_icon_lightsaber
|
||
|
// Amount of ammo given with weapon
|
||
|
count 50
|
||
|
type IT_WEAPON
|
||
|
tag WP_SABER
|
||
|
min -16 -16 -8
|
||
|
max 16 16 16
|
||
|
}
|
||
|
|
||
|
|
||
|
{
|
||
|
itemname ITM_BRYAR_PISTOL_PICKUP
|
||
|
|
||
|
classname weapon_bryar_pistol
|
||
|
worldmodel models/weapons2/briar_pistol/briar_pistol_w.glm
|
||
|
icon gfx/hud/w_icon_briar
|
||
|
// Amount of ammo given with weapon
|
||
|
count 10
|
||
|
type IT_WEAPON
|
||
|
tag WP_BRYAR_PISTOL
|
||
|
min -10 -10 -2
|
||
|
max 10 10 12
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_BLASTER_PISTOL_PICKUP
|
||
|
|
||
|
classname weapon_blaster_pistol
|
||
|
worldmodel models/weapons2/blaster_pistol/blaster_pistol_w.glm
|
||
|
icon gfx/hud/w_icon_blaster_pistol
|
||
|
// Amount of ammo given with weapon
|
||
|
count 10
|
||
|
type IT_WEAPON
|
||
|
tag WP_BLASTER_PISTOL
|
||
|
min -10 -10 -2
|
||
|
max 10 10 12
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_BLASTER_PICKUP
|
||
|
|
||
|
classname weapon_blaster
|
||
|
worldmodel models/weapons2/blaster_r/blaster_w.glm
|
||
|
icon gfx/hud/w_icon_blaster
|
||
|
// Amount of ammo given with weapon
|
||
|
count 10
|
||
|
type IT_WEAPON
|
||
|
tag WP_BLASTER
|
||
|
min -10 -10 -2
|
||
|
max 10 10 12
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_DISRUPTOR_PICKUP
|
||
|
|
||
|
classname weapon_disruptor
|
||
|
worldmodel models/weapons2/disruptor/disruptor_w.glm
|
||
|
icon gfx/hud/w_icon_disruptor
|
||
|
// Amount of ammo given with weapon
|
||
|
count 50
|
||
|
type IT_WEAPON
|
||
|
tag WP_DISRUPTOR
|
||
|
min -10 -10 -2
|
||
|
max 10 10 12
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_BOWCASTER_PICKUP
|
||
|
|
||
|
classname weapon_bowcaster
|
||
|
worldmodel models/weapons2/bowcaster/bowcaster_w.glm
|
||
|
icon gfx/hud/w_icon_bowcaster
|
||
|
// Amount of ammo given with weapon
|
||
|
count 50
|
||
|
type IT_WEAPON
|
||
|
tag WP_BOWCASTER
|
||
|
min -10 -10 -2
|
||
|
max 10 10 12
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_REPEATER_PICKUP
|
||
|
|
||
|
classname weapon_repeater
|
||
|
worldmodel models/weapons2/heavy_repeater/heavy_repeater_w.glm
|
||
|
icon gfx/hud/w_icon_repeater
|
||
|
// Amount of ammo given with weapon
|
||
|
count 50
|
||
|
type IT_WEAPON
|
||
|
tag WP_REPEATER
|
||
|
min -10 -10 -2
|
||
|
max 10 10 12
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_DEMP2_PICKUP
|
||
|
|
||
|
classname weapon_demp2
|
||
|
worldmodel models/weapons2/demp2/demp2_w.glm
|
||
|
icon gfx/hud/w_icon_demp2
|
||
|
// Amount of ammo given with weapon
|
||
|
count 50
|
||
|
type IT_WEAPON
|
||
|
tag WP_DEMP2
|
||
|
min -10 -10 -2
|
||
|
max 10 10 12
|
||
|
}
|
||
|
|
||
|
|
||
|
{
|
||
|
itemname ITM_FLECHETTE_PICKUP
|
||
|
|
||
|
classname weapon_flechette
|
||
|
worldmodel models/weapons2/golan_arms/golan_arms_w.glm
|
||
|
icon gfx/hud/w_icon_flechette
|
||
|
// Amount of ammo given with weapon
|
||
|
count 50
|
||
|
type IT_WEAPON
|
||
|
tag WP_FLECHETTE
|
||
|
min -10 -10 -2
|
||
|
max 10 10 12
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_CONCUSSION_RIFLE_PICKUP
|
||
|
|
||
|
classname weapon_concussion_rifle
|
||
|
worldmodel models/weapons2/concussion/c_rifle_w.glm
|
||
|
icon gfx/hud/w_icon_c_rifle
|
||
|
// Amount of ammo given with weapon
|
||
|
count 50
|
||
|
type IT_WEAPON
|
||
|
tag WP_CONCUSSION
|
||
|
min -10 -10 -2
|
||
|
max 10 10 12
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_ROCKET_LAUNCHER_PICKUP
|
||
|
|
||
|
classname weapon_rocket_launcher
|
||
|
worldmodel models/weapons2/merr_sonn/merr_sonn_w.glm
|
||
|
icon gfx/hud/w_icon_merrsonn
|
||
|
// Amount of ammo given with weapon
|
||
|
count 50
|
||
|
type IT_WEAPON
|
||
|
tag WP_ROCKET_LAUNCHER
|
||
|
min -10 -10 -2
|
||
|
max 10 10 12
|
||
|
}
|
||
|
|
||
|
|
||
|
{
|
||
|
itemname ITM_THERMAL_DET_PICKUP
|
||
|
|
||
|
classname weapon_thermal
|
||
|
worldmodel models/weapons2/thermal/thermal_pu.md3
|
||
|
icon gfx/hud/w_icon_thermal
|
||
|
// Amount of ammo given with weapon
|
||
|
count 50
|
||
|
type IT_WEAPON
|
||
|
tag WP_THERMAL
|
||
|
min -10 -10 -2
|
||
|
max 10 10 12
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_TRIP_MINE_PICKUP
|
||
|
|
||
|
classname weapon_trip_mine
|
||
|
worldmodel models/weapons2/laser_trap/laser_trap_pu.md3
|
||
|
icon gfx/hud/w_icon_tripmine
|
||
|
// Amount of ammo given with weapon
|
||
|
count 50
|
||
|
type IT_WEAPON
|
||
|
tag WP_TRIP_MINE
|
||
|
min -10 -10 -2
|
||
|
max 10 10 12
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_DET_PACK_PICKUP
|
||
|
|
||
|
classname weapon_det_pack
|
||
|
worldmodel models/weapons2/detpack/det_pack_pu.md3
|
||
|
icon gfx/hud/w_icon_detpack
|
||
|
// Amount of ammo given with weapon
|
||
|
count 50
|
||
|
type IT_WEAPON
|
||
|
tag WP_DET_PACK
|
||
|
min -10 -10 -2
|
||
|
max 10 10 12
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_STUN_BATON_PICKUP
|
||
|
|
||
|
classname weapon_stun_baton
|
||
|
worldmodel models/weapons2/stun_baton/stunbaton_w.glm
|
||
|
icon gfx/hud/w_icon_stunbaton
|
||
|
// Amount of ammo given with weapon
|
||
|
count 50
|
||
|
type IT_WEAPON
|
||
|
tag WP_STUN_BATON
|
||
|
}
|
||
|
|
||
|
|
||
|
{
|
||
|
itemname ITM_BOT_LASER_PICKUP
|
||
|
|
||
|
classname weapon_botwelder
|
||
|
worldmodel models/weapons2/noweap/noweap.md3
|
||
|
// Amount of ammo given with weapon
|
||
|
count 400
|
||
|
type IT_WEAPON
|
||
|
tag WP_BOT_LASER
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_MELEE
|
||
|
|
||
|
classname weapon_melee
|
||
|
worldmodel models/weapons2/noweap/noweap.md3
|
||
|
icon gfx/hud/w_icon_melee
|
||
|
// Amount of ammo given with weapon
|
||
|
count 400
|
||
|
type IT_WEAPON
|
||
|
tag WP_MELEE
|
||
|
min -16 -16 -2
|
||
|
max 16 16 16
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_EMPLACED_GUN_PICKUP
|
||
|
|
||
|
classname weapon_emplaced_gun
|
||
|
worldmodel models/weapons2/noweap/noweap.md3
|
||
|
// Amount of ammo given with weapon
|
||
|
count 800
|
||
|
type IT_WEAPON
|
||
|
tag WP_EMPLACED_GUN
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_TURRET_PICKUP
|
||
|
|
||
|
classname weapon_turret
|
||
|
worldmodel models/weapons2/noweap/noweap.md3
|
||
|
// Amount of ammo given with weapon
|
||
|
count 400
|
||
|
type IT_WEAPON
|
||
|
tag WP_TURRET
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_ATST_MAIN_PICKUP
|
||
|
|
||
|
classname weapon_atst_main
|
||
|
worldmodel models/weapons2/noweap/noweap.md3
|
||
|
icon gfx/hud/w_icon_atst
|
||
|
// Amount of ammo given with weapon
|
||
|
count 400
|
||
|
type IT_WEAPON
|
||
|
tag WP_ATST_MAIN
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_ATST_SIDE_PICKUP
|
||
|
|
||
|
classname weapon_atst_side
|
||
|
worldmodel models/weapons2/noweap/noweap.md3
|
||
|
icon gfx/hud/w_icon_atstside
|
||
|
// Amount of ammo given with weapon
|
||
|
count 400
|
||
|
type IT_WEAPON
|
||
|
tag WP_ATST_SIDE
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_TIE_FIGHTER_PICKUP
|
||
|
|
||
|
classname weapon_tie_fighter
|
||
|
worldmodel models/weapons2/noweap/noweap.md3
|
||
|
// Amount of ammo given with weapon
|
||
|
count 400
|
||
|
type IT_WEAPON
|
||
|
tag WP_TIE_FIGHTER
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_RAPID_FIRE_CONC_PICKUP
|
||
|
|
||
|
classname weapon_rapid_concussion
|
||
|
worldmodel models/weapons2/noweap/noweap.md3
|
||
|
// Amount of ammo given with weapon
|
||
|
count 400
|
||
|
type IT_WEAPON
|
||
|
tag WP_RAPID_FIRE_CONC
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_JAWA_PICKUP
|
||
|
|
||
|
classname weapon_jawa
|
||
|
worldmodel models/weapons2/jawa/jawa_gun.md3
|
||
|
// Amount of ammo given with weapon
|
||
|
count 400
|
||
|
type IT_WEAPON
|
||
|
tag WP_JAWA
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_TUSKEN_RIFLE_PICKUP
|
||
|
|
||
|
classname weapon_tusken_rifle
|
||
|
worldmodel models/weapons2/tusken_rifle/tusken_rifle.md3
|
||
|
// Amount of ammo given with weapon
|
||
|
count 400
|
||
|
type IT_WEAPON
|
||
|
tag WP_TUSKEN_RIFLE
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_TUSKEN_STAFF_PICKUP
|
||
|
|
||
|
classname weapon_tusken_staff
|
||
|
worldmodel models/weapons2/tusken_staff/tusken_staff.md3
|
||
|
// Amount of ammo given with weapon
|
||
|
count 400
|
||
|
type IT_WEAPON
|
||
|
tag WP_TUSKEN_STAFF
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_SCEPTER_PICKUP
|
||
|
|
||
|
classname weapon_scepter
|
||
|
worldmodel models/weapons2/sith_scepter/sith_scepter.md3
|
||
|
// Amount of ammo given with weapon
|
||
|
count 400
|
||
|
type IT_WEAPON
|
||
|
tag WP_SCEPTER
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_NOGHRI_STICK_PICKUP
|
||
|
|
||
|
classname weapon_noghri_stick
|
||
|
worldmodel models/weapons2/noghri_stick/noghri_stick.md3
|
||
|
// Amount of ammo given with weapon
|
||
|
count 400
|
||
|
type IT_WEAPON
|
||
|
tag WP_NOGHRI_STICK
|
||
|
}
|
||
|
//
|
||
|
//Items
|
||
|
//
|
||
|
|
||
|
// AMMO Items
|
||
|
//-------------
|
||
|
{
|
||
|
itemname ITM_AMMO_FORCE_PICKUP
|
||
|
|
||
|
classname ammo_force
|
||
|
worldmodel models/items/forcegem.md3
|
||
|
pickupsound sound/player/enlightenment.wav
|
||
|
icon gfx/hud/forcegem_icon2
|
||
|
count 100
|
||
|
type IT_AMMO
|
||
|
tag AMMO_FORCE
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_AMMO_BLASTER_PICKUP
|
||
|
|
||
|
classname ammo_blaster
|
||
|
worldmodel models/items/energy_cell.md3
|
||
|
icon gfx/hud/energy_cell
|
||
|
count 25
|
||
|
type IT_AMMO
|
||
|
tag AMMO_BLASTER
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_AMMO_POWERCELL_PICKUP
|
||
|
|
||
|
classname ammo_powercell
|
||
|
worldmodel models/items/power_cell.md3
|
||
|
icon gfx/hud/power_cell
|
||
|
count 100
|
||
|
type IT_AMMO
|
||
|
tag AMMO_POWERCELL
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
|
||
|
{
|
||
|
itemname ITM_AMMO_METAL_BOLTS_PICKUP
|
||
|
|
||
|
classname ammo_metallic_bolts
|
||
|
worldmodel models/items/metallic_bolts.md3
|
||
|
icon gfx/hud/metallic_bolts
|
||
|
count 100
|
||
|
type IT_AMMO
|
||
|
tag AMMO_METAL_BOLTS
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_AMMO_ROCKETS_PICKUP
|
||
|
|
||
|
classname ammo_rockets
|
||
|
worldmodel models/items/rockets.md3
|
||
|
icon gfx/hud/rockets
|
||
|
count 3
|
||
|
type IT_AMMO
|
||
|
tag AMMO_ROCKETS
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_AMMO_EMPLACED_PICKUP
|
||
|
|
||
|
classname ammo_emplaced
|
||
|
worldmodel models/weapons2/noweap/noweap.md3
|
||
|
count 100
|
||
|
type IT_AMMO
|
||
|
tag AMMO_EMPLACED
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_AMMO_THERMAL_PICKUP
|
||
|
|
||
|
classname ammo_thermal
|
||
|
worldmodel models/weapons2/thermal/thermal_pu.md3
|
||
|
icon gfx/hud/w_icon_thermal
|
||
|
count 4
|
||
|
type IT_AMMO
|
||
|
tag AMMO_THERMAL
|
||
|
max 16 16 16
|
||
|
min -16 -16 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_AMMO_TRIPMINE_PICKUP
|
||
|
|
||
|
classname ammo_tripmine
|
||
|
worldmodel models/weapons2/laser_trap/laser_trap_pu.md3
|
||
|
icon gfx/hud/w_icon_tripmine
|
||
|
count 3
|
||
|
type IT_AMMO
|
||
|
tag AMMO_TRIPMINE
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_AMMO_DETPACK_PICKUP
|
||
|
|
||
|
classname ammo_detpack
|
||
|
worldmodel models/weapons2/detpack/det_pack_pu.md3
|
||
|
icon gfx/hud/w_icon_detpack
|
||
|
count 3
|
||
|
type IT_AMMO
|
||
|
tag AMMO_DETPACK
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
{
|
||
|
itemname ITM_BATTERY_PICKUP
|
||
|
|
||
|
classname item_battery
|
||
|
worldmodel models/items/battery.md3
|
||
|
icon gfx/hud/battery
|
||
|
count 1000
|
||
|
type IT_BATTERY
|
||
|
tag ITM_BATTERY_PICKUP
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_SEEKER_PICKUP
|
||
|
classname item_seeker
|
||
|
worldmodel models/items/remote.md3
|
||
|
icon gfx/hud/i_icon_seeker
|
||
|
count 120
|
||
|
type IT_HOLDABLE
|
||
|
tag INV_SEEKER
|
||
|
max 8 8 16
|
||
|
min -8 -8 -4
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_SHIELD_PICKUP
|
||
|
classname item_enviro
|
||
|
worldmodel models/items/shield.md3
|
||
|
icon gfx/hud/i_icon_shieldwall
|
||
|
count 100
|
||
|
type IT_HOLDABLE
|
||
|
tag ITM_SHIELD_PICKUP
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_BACTA_PICKUP
|
||
|
classname item_bacta
|
||
|
worldmodel models/items/bacta.md3
|
||
|
icon gfx/hud/i_icon_bacta
|
||
|
count 25
|
||
|
type IT_HEALTH
|
||
|
tag ITM_MEDPAK_PICKUP
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_DATAPAD_PICKUP
|
||
|
classname item_datapad
|
||
|
worldmodel models/items/datapad.md3
|
||
|
count 1
|
||
|
type IT_HOLDABLE
|
||
|
tag ITM_DATAPAD_PICKUP
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_BINOCULARS_PICKUP
|
||
|
classname item_binoculars
|
||
|
worldmodel models/items/binoculars.md3
|
||
|
icon gfx/hud/i_icon_zoom
|
||
|
count 1
|
||
|
type IT_HOLDABLE
|
||
|
tag INV_ELECTROBINOCULARS
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_SENTRY_GUN_PICKUP
|
||
|
classname item_sentry_gun
|
||
|
worldmodel models/items/psgun.glm
|
||
|
icon gfx/hud/i_icon_sentrygun
|
||
|
count 120
|
||
|
type IT_HOLDABLE
|
||
|
tag INV_SENTRY
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_LA_GOGGLES_PICKUP
|
||
|
classname item_la_goggles
|
||
|
worldmodel models/items/binoculars.md3
|
||
|
icon gfx/hud/i_icon_goggles
|
||
|
count 30
|
||
|
type IT_HOLDABLE
|
||
|
tag INV_LIGHTAMP_GOGGLES
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_MEDPAK_PICKUP
|
||
|
classname item_medpak_instant
|
||
|
worldmodel models/items/medpac.md3
|
||
|
icon gfx/hud/i_icon_medkit
|
||
|
count 20
|
||
|
type IT_HEALTH
|
||
|
tag ITM_MEDPAK_PICKUP
|
||
|
max 8 8 16
|
||
|
min -8 -8 -3
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_SHIELD_SM_PICKUP
|
||
|
classname item_shield_sm_instant
|
||
|
worldmodel models/items/psd_sm.md3
|
||
|
icon gfx/hud/psd_small
|
||
|
count 25
|
||
|
type IT_ARMOR
|
||
|
tag ITM_SHIELD_SM_PICKUP
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_SHIELD_LRG_PICKUP
|
||
|
classname item_shield_lrg_instant
|
||
|
worldmodel models/items/psd.md3
|
||
|
icon gfx/hud/psd_medium
|
||
|
count 50
|
||
|
type IT_ARMOR
|
||
|
tag ITM_SHIELD_LRG_PICKUP
|
||
|
max 8 8 16
|
||
|
min -8 -8 -4
|
||
|
}
|
||
|
|
||
|
|
||
|
{
|
||
|
itemname ITM_GOODIE_KEY_PICKUP
|
||
|
classname item_goodie_key
|
||
|
worldmodel models/items/key.md3
|
||
|
icon gfx/hud/i_icon_goodie_key
|
||
|
type IT_HOLDABLE
|
||
|
tag INV_GOODIE_KEY
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
|
||
|
{
|
||
|
itemname ITM_SECURITY_KEY_PICKUP
|
||
|
classname item_security_key
|
||
|
worldmodel models/items/key.md3
|
||
|
icon gfx/hud/i_icon_security_key
|
||
|
type IT_HOLDABLE
|
||
|
tag INV_SECURITY_KEY
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_FORCE_HEAL_PICKUP
|
||
|
|
||
|
classname holocron_force_heal
|
||
|
worldmodel models/map_objects/force_holocrons/heal.md3
|
||
|
pickupsound sound/player/holocron.wav
|
||
|
icon gfx/hud/f_icon_heal
|
||
|
count 1
|
||
|
type IT_HOLOCRON
|
||
|
tag FP_HEAL
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_FORCE_LEVITATION_PICKUP
|
||
|
|
||
|
classname holocron_force_levitation
|
||
|
worldmodel models/map_objects/force_holocrons/jump.md3
|
||
|
pickupsound sound/player/holocron.wav
|
||
|
icon gfx/hud/f_icon_levitation
|
||
|
count 1
|
||
|
type IT_HOLOCRON
|
||
|
tag FP_LEVITATION
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_FORCE_SPEED_PICKUP
|
||
|
|
||
|
classname holocron_force_speed
|
||
|
worldmodel models/map_objects/force_holocrons/speed.md3
|
||
|
pickupsound sound/player/holocron.wav
|
||
|
icon gfx/hud/f_icon_speed
|
||
|
count 1
|
||
|
type IT_HOLOCRON
|
||
|
tag FP_SPEED
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_FORCE_PUSH_PICKUP
|
||
|
|
||
|
classname holocron_force_push
|
||
|
worldmodel models/map_objects/force_holocrons/push.md3
|
||
|
pickupsound sound/player/holocron.wav
|
||
|
icon gfx/hud/f_icon_push
|
||
|
count 1
|
||
|
type IT_HOLOCRON
|
||
|
tag FP_PUSH
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_FORCE_PULL_PICKUP
|
||
|
|
||
|
classname holocron_force_pull
|
||
|
worldmodel models/map_objects/force_holocrons/pull.md3
|
||
|
pickupsound sound/player/holocron.wav
|
||
|
icon gfx/hud/f_icon_pull
|
||
|
count 1
|
||
|
type IT_HOLOCRON
|
||
|
tag FP_PULL
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_FORCE_TELEPATHY_PICKUP
|
||
|
|
||
|
classname holocron_force_telepathy
|
||
|
worldmodel models/map_objects/force_holocrons/telepathy.md3
|
||
|
pickupsound sound/player/holocron.wav
|
||
|
icon gfx/hud/f_icon_telepathy
|
||
|
count 1
|
||
|
type IT_HOLOCRON
|
||
|
tag FP_TELEPATHY
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_FORCE_GRIP_PICKUP
|
||
|
|
||
|
classname holocron_force_grip
|
||
|
worldmodel models/map_objects/force_holocrons/grip.md3
|
||
|
pickupsound sound/player/holocron.wav
|
||
|
icon gfx/hud/f_icon_grip
|
||
|
count 1
|
||
|
type IT_HOLOCRON
|
||
|
tag FP_GRIP
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_FORCE_LIGHTNING_PICKUP
|
||
|
|
||
|
classname holocron_force_lightning
|
||
|
worldmodel models/map_objects/force_holocrons/lightning.md3
|
||
|
pickupsound sound/player/holocron.wav
|
||
|
icon gfx/hud/f_icon_lightning
|
||
|
count 1
|
||
|
type IT_HOLOCRON
|
||
|
tag FP_LIGHTNING
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|
||
|
|
||
|
{
|
||
|
itemname ITM_FORCE_SABERTHROW_PICKUP
|
||
|
|
||
|
classname holocron_force_saberthrow
|
||
|
worldmodel models/map_objects/force_holocrons/saberthrow.md3
|
||
|
pickupsound sound/player/holocron.wav
|
||
|
icon gfx/hud/f_icon_saberthrow
|
||
|
count 1
|
||
|
type IT_HOLOCRON
|
||
|
tag FP_SABERTHROW
|
||
|
max 8 8 16
|
||
|
min -8 -8 -0
|
||
|
}
|