jedi-academy/code/win32/dbg_console_xbox.h

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2013-04-04 22:35:38 +00:00
//-----------------------------------------------------------------------------
// File: dbg_console_xbox.h
//
// Desc: Header file for communicating with a remote debug console. Please read
// the comments in the dbg_console_xbox.cpp file for more info
// on the API.
//
// This header defines the following arrays:
//
// g_RemoteCommands - This is the list of commands your application provides.
// Note that "help" and "set" are provided automatically
// This is implemented in DebugCmd.cpp
//
// g_RemoteVariables - This is a list of variables that your application
// exposes. They can be examined and modified by the
// remote debug console with the "set" command.
// This is implemented in DebugChannel.cpp
//
// Hist: 02.05.01 - Initial creation for March XDK release
// 08.21.02 - Revision and code cleanup
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#ifndef DEBUGCMD_H
#define DEBUGCMD_H
#define MAXRCMDLENGTH 256 // Size of the remote cmd buffer
// Handle any remote commands that have been sent - this should be called
// periodically by the application
BOOL DebugConsoleHandleCommands();
#endif // DEBUGCMD_H