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36 lines
587 B
C++
36 lines
587 B
C++
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//
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// gameinfo.c
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//
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// *** This file is used by both the game and the user interface ***
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// ... and for that reason is excluded from PCH usage for the moment =Ste.
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#include "gameinfo.h"
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#include "..\game\weapons.h"
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gameinfo_import_t gi;
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weaponData_t weaponData[WP_NUM_WEAPONS];
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ammoData_t ammoData[AMMO_MAX];
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extern void WP_LoadWeaponParms (void);
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//
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// Initialization - Read in files and parse into infos
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//
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/*
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===============
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GI_Init
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===============
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*/
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void GI_Init( gameinfo_import_t *import ) {
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gi = *import;
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WP_LoadWeaponParms ();
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}
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