jedi-academy/code/RMG/RM_Instance_BSP.h

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2013-04-04 22:35:38 +00:00
#pragma once
#if !defined(RM_INSTANCE_BSP_H_INC)
#define RM_INSTANCE_BSP_H_INC
#ifdef DEBUG_LINKING
#pragma message("...including RM_Instance_BSP.h")
#endif
class CRMBSPInstance : public CRMInstance
{
private:
char mBsp[MAX_QPATH];
float mAngleVariance;
float mBaseAngle;
float mAngleDiff;
float mHoleRadius;
public:
CRMBSPInstance ( CGPGroup *instance, CRMInstanceFile& instFile );
virtual int GetPreviewColor ( ) { return (255<<24)+255; }
virtual float GetHoleRadius ( ) { return mHoleRadius; }
virtual bool Spawn ( CRandomTerrain* terrain, qboolean IsServer );
const char* GetModelName (void) const { return(mBsp); }
float GetAngleDiff (void) const { return(mAngleDiff); }
bool GetAngularType (void) const { return(mAngleDiff != 0.0f); }
};
#endif