mirror of
https://github.com/ioquake/jedi-academy.git
synced 2024-11-23 12:42:22 +00:00
69 lines
1 KiB
C++
69 lines
1 KiB
C++
|
|
||
|
#include "../client/client.h"
|
||
|
|
||
|
|
||
|
char cl_cdkey[17] = "123456789";
|
||
|
|
||
|
cvar_t *cl_shownet;
|
||
|
|
||
|
void CL_Shutdown( void ) {
|
||
|
}
|
||
|
|
||
|
void CL_Init( void ) {
|
||
|
cl_shownet = Cvar_Get ("cl_shownet", "0", CVAR_TEMP );
|
||
|
}
|
||
|
|
||
|
void CL_MouseEvent( int dx, int dy, int time ) {
|
||
|
}
|
||
|
|
||
|
void Key_WriteBindings( fileHandle_t f ) {
|
||
|
}
|
||
|
|
||
|
void CL_Frame ( int msec ) {
|
||
|
}
|
||
|
|
||
|
void CL_PacketEvent( netadr_t from, msg_t *msg ) {
|
||
|
}
|
||
|
|
||
|
void CL_CharEvent( int key ) {
|
||
|
}
|
||
|
|
||
|
void CL_Disconnect( qboolean showMainMenu ) {
|
||
|
}
|
||
|
|
||
|
void CL_MapLoading( void ) {
|
||
|
}
|
||
|
|
||
|
qboolean CL_GameCommand( void ) {
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
void CL_KeyEvent (int key, qboolean down, unsigned time) {
|
||
|
}
|
||
|
|
||
|
qboolean UI_GameCommand( void ) {
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
void CL_ForwardCommandToServer( const char *string ) {
|
||
|
}
|
||
|
|
||
|
void CL_ConsolePrint( const char *txt, qboolean silent ) {
|
||
|
}
|
||
|
|
||
|
void CL_JoystickEvent( int axis, int value, int time ) {
|
||
|
}
|
||
|
|
||
|
void CL_InitKeyCommands( void ) {
|
||
|
}
|
||
|
|
||
|
void CL_CDDialog( const char *msg ) {
|
||
|
}
|
||
|
|
||
|
void CL_FlushMemory( void ) {
|
||
|
}
|
||
|
|
||
|
void CL_StartHunkUsers( void ) {
|
||
|
}
|
||
|
|