jedi-academy/code/ff/ff_MultiCompound.h

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2013-04-04 22:35:38 +00:00
#ifndef FF_MULTICOMPOUND_H
#define FF_MULTICOMPOUND_H
//#include "common_headers.h"
#include "ff_MultiEffect.h"
////-------------
/// MultiCompound
//-----------------
// MultiCompound is a container for MultiEffect pointers.
// It is not a single, complex effect and should not be treated as such.
//
class MultiCompound
{
public:
typedef set<MultiEffect*> Set;
protected:
Set mSet;
public:
MultiCompound()
: mSet()
{}
MultiCompound( Set &compound )
: mSet()
{
Add( compound );
}
Set& GetSet() { return mSet; }
qboolean Add( MultiEffect *Compound );
qboolean Add( Set &compound );
// CImmEffect iterations
qboolean Start();
qboolean Stop();
qboolean ChangeDuration( DWORD Duration );
qboolean ChangeGain( DWORD Gain );
// Utilities
qboolean IsEmpty() { return qboolean( mSet.size() == 0 ); }
qboolean operator == ( MultiCompound &compound );
qboolean operator != ( MultiCompound &compound )
{
return qboolean( !( (*this) == compound ) );
}
// Other iterations
qboolean IsPlaying();
qboolean EnsurePlaying();
};
#endif // FF_MULTICOMPOUND_H