NPCTEAM_FREE,// also TEAM_FREE - caution, some code checks a team_t via "if (!team_t_varname)" so I guess this should stay as entry 0, great or what? -slc
NPCTEAM_ENEMY,// also TEAM_RED
NPCTEAM_PLAYER,// also TEAM_BLUE
NPCTEAM_NEUTRAL,// also TEAM_SPECTATOR - most droids are team_neutral, there are some exceptions like Probe,Seeker,Interrogator
//# #eol
NPCTEAM_NUM_TEAMS
};
typedefintnpcteam_t;
// This list is made up from the model directories, this MUST be in the same order as the ClassNames array in NPC_stats.cpp
typedefenum
{
CLASS_NONE,// hopefully this will never be used by an npc, just covering all bases