mirror of
https://github.com/ioquake/jedi-academy.git
synced 2024-12-01 16:41:11 +00:00
564 lines
14 KiB
Text
564 lines
14 KiB
Text
|
<?xml version="1.0" encoding = "Windows-1252"?>
|
||
|
<VisualStudioProject
|
||
|
ProjectType="Visual C++"
|
||
|
Version="7.00"
|
||
|
Name="JK2cgame"
|
||
|
SccProjectName=""$/jedi/codemp/cgame", ICAAAAAA"
|
||
|
SccAuxPath=""
|
||
|
SccLocalPath="."
|
||
|
SccProvider="MSSCCI:Microsoft Visual SourceSafe">
|
||
|
<Platforms>
|
||
|
<Platform
|
||
|
Name="Win32"/>
|
||
|
</Platforms>
|
||
|
<Configurations>
|
||
|
<Configuration
|
||
|
Name="Release|Win32"
|
||
|
OutputDirectory=".\../Release"
|
||
|
IntermediateDirectory=".\../Release/JK2cgame"
|
||
|
ConfigurationType="2"
|
||
|
UseOfMFC="0"
|
||
|
ATLMinimizesCRunTimeLibraryUsage="FALSE">
|
||
|
<Tool
|
||
|
Name="VCCLCompilerTool"
|
||
|
GlobalOptimizations="TRUE"
|
||
|
InlineFunctionExpansion="2"
|
||
|
EnableIntrinsicFunctions="TRUE"
|
||
|
ImproveFloatingPointConsistency="TRUE"
|
||
|
FavorSizeOrSpeed="1"
|
||
|
OptimizeForProcessor="2"
|
||
|
OptimizeForWindowsApplication="TRUE"
|
||
|
AdditionalIncludeDirectories="..,./../game"
|
||
|
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;MISSIONPACK;_JK2;CGAME"
|
||
|
StringPooling="TRUE"
|
||
|
MinimalRebuild="TRUE"
|
||
|
RuntimeLibrary="4"
|
||
|
BufferSecurityCheck="FALSE"
|
||
|
EnableFunctionLevelLinking="TRUE"
|
||
|
UsePrecompiledHeader="2"
|
||
|
PrecompiledHeaderFile=".\../Release/JK2cgame/JK2_cgame.pch"
|
||
|
AssemblerListingLocation=".\../Release/JK2cgame/"
|
||
|
ObjectFile=".\../Release/JK2cgame/"
|
||
|
ProgramDataBaseFileName=".\../Release/JK2cgame/"
|
||
|
WarningLevel="4"
|
||
|
SuppressStartupBanner="TRUE"
|
||
|
DebugInformationFormat="3"
|
||
|
CompileAs="0"/>
|
||
|
<Tool
|
||
|
Name="VCCustomBuildTool"/>
|
||
|
<Tool
|
||
|
Name="VCLinkerTool"
|
||
|
AdditionalOptions="/MACHINE:I386"
|
||
|
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
||
|
OutputFile="../Release/cgamex86.dll"
|
||
|
LinkIncremental="1"
|
||
|
SuppressStartupBanner="TRUE"
|
||
|
ModuleDefinitionFile=".\JK2_cgame.def"
|
||
|
GenerateDebugInformation="TRUE"
|
||
|
ProgramDatabaseFile=".\../Release/cgamex86.pdb"
|
||
|
GenerateMapFile="TRUE"
|
||
|
MapFileName="../Release/cgamex86.map"
|
||
|
SubSystem="2"
|
||
|
OptimizeReferences="2"
|
||
|
EnableCOMDATFolding="2"
|
||
|
SetChecksum="TRUE"
|
||
|
BaseAddress="0x30000000"
|
||
|
ImportLibrary=".\../Release/cgamex86.lib"/>
|
||
|
<Tool
|
||
|
Name="VCMIDLTool"
|
||
|
PreprocessorDefinitions="NDebug"
|
||
|
MkTypLibCompatible="TRUE"
|
||
|
SuppressStartupBanner="TRUE"
|
||
|
TargetEnvironment="1"
|
||
|
TypeLibraryName=".\../Release/JK2_cgame.tlb"/>
|
||
|
<Tool
|
||
|
Name="VCPostBuildEventTool"/>
|
||
|
<Tool
|
||
|
Name="VCPreBuildEventTool"/>
|
||
|
<Tool
|
||
|
Name="VCPreLinkEventTool"/>
|
||
|
<Tool
|
||
|
Name="VCResourceCompilerTool"
|
||
|
PreprocessorDefinitions="NDebug"
|
||
|
Culture="1033"/>
|
||
|
<Tool
|
||
|
Name="VCWebServiceProxyGeneratorTool"/>
|
||
|
<Tool
|
||
|
Name="VCWebDeploymentTool"/>
|
||
|
</Configuration>
|
||
|
<Configuration
|
||
|
Name="Final|Win32"
|
||
|
OutputDirectory=".\../Final"
|
||
|
IntermediateDirectory=".\../Final/JK2cgame"
|
||
|
ConfigurationType="2"
|
||
|
UseOfMFC="0"
|
||
|
ATLMinimizesCRunTimeLibraryUsage="FALSE">
|
||
|
<Tool
|
||
|
Name="VCCLCompilerTool"
|
||
|
GlobalOptimizations="TRUE"
|
||
|
InlineFunctionExpansion="2"
|
||
|
EnableIntrinsicFunctions="TRUE"
|
||
|
ImproveFloatingPointConsistency="TRUE"
|
||
|
FavorSizeOrSpeed="1"
|
||
|
OptimizeForProcessor="2"
|
||
|
OptimizeForWindowsApplication="TRUE"
|
||
|
AdditionalIncludeDirectories="..,./../game"
|
||
|
PreprocessorDefinitions="NDEBUG;_WINDOWS;MISSIONPACK;WIN32;CGAME;_JK2;FINAL_BUILD"
|
||
|
StringPooling="TRUE"
|
||
|
RuntimeLibrary="4"
|
||
|
BufferSecurityCheck="FALSE"
|
||
|
EnableFunctionLevelLinking="TRUE"
|
||
|
UsePrecompiledHeader="2"
|
||
|
PrecompiledHeaderFile=".\../Final/JK2cgame/JK2_cgame.pch"
|
||
|
AssemblerListingLocation=".\../Final/JK2cgame/"
|
||
|
ObjectFile=".\../Final/JK2cgame/"
|
||
|
ProgramDataBaseFileName=".\../Final/JK2cgame/"
|
||
|
WarningLevel="4"
|
||
|
SuppressStartupBanner="TRUE"
|
||
|
CompileAs="0"/>
|
||
|
<Tool
|
||
|
Name="VCCustomBuildTool"/>
|
||
|
<Tool
|
||
|
Name="VCLinkerTool"
|
||
|
AdditionalOptions="/MACHINE:I386"
|
||
|
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
||
|
OutputFile="../Final/cgamex86.dll"
|
||
|
LinkIncremental="1"
|
||
|
SuppressStartupBanner="TRUE"
|
||
|
ModuleDefinitionFile=".\JK2_cgame.def"
|
||
|
ProgramDatabaseFile=""
|
||
|
GenerateMapFile="TRUE"
|
||
|
MapFileName=".\../Final/cgamex86.map"
|
||
|
SubSystem="2"
|
||
|
OptimizeReferences="2"
|
||
|
EnableCOMDATFolding="2"
|
||
|
SetChecksum="TRUE"
|
||
|
BaseAddress="0x30000000"
|
||
|
ImportLibrary=".\../Final/cgamex86.lib"/>
|
||
|
<Tool
|
||
|
Name="VCMIDLTool"
|
||
|
PreprocessorDefinitions="NDebug"
|
||
|
MkTypLibCompatible="TRUE"
|
||
|
SuppressStartupBanner="TRUE"
|
||
|
TargetEnvironment="1"
|
||
|
TypeLibraryName=".\../Final/JK2_cgame.tlb"/>
|
||
|
<Tool
|
||
|
Name="VCPostBuildEventTool"/>
|
||
|
<Tool
|
||
|
Name="VCPreBuildEventTool"/>
|
||
|
<Tool
|
||
|
Name="VCPreLinkEventTool"/>
|
||
|
<Tool
|
||
|
Name="VCResourceCompilerTool"
|
||
|
PreprocessorDefinitions="NDebug"
|
||
|
Culture="1033"/>
|
||
|
<Tool
|
||
|
Name="VCWebServiceProxyGeneratorTool"/>
|
||
|
<Tool
|
||
|
Name="VCWebDeploymentTool"/>
|
||
|
</Configuration>
|
||
|
<Configuration
|
||
|
Name="Debug|Win32"
|
||
|
OutputDirectory=".\../Debug"
|
||
|
IntermediateDirectory=".\../Debug/JK2cgame"
|
||
|
ConfigurationType="2"
|
||
|
UseOfMFC="0"
|
||
|
ATLMinimizesCRunTimeLibraryUsage="FALSE">
|
||
|
<Tool
|
||
|
Name="VCCLCompilerTool"
|
||
|
Optimization="0"
|
||
|
OptimizeForProcessor="2"
|
||
|
AdditionalIncludeDirectories="..,./../game"
|
||
|
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;MISSIONPACK;CGAME;_JK2"
|
||
|
BasicRuntimeChecks="3"
|
||
|
RuntimeLibrary="5"
|
||
|
UsePrecompiledHeader="2"
|
||
|
PrecompiledHeaderFile=".\../Debug/JK2cgame/JK2_cgame.pch"
|
||
|
AssemblerListingLocation=".\../Debug/JK2cgame/"
|
||
|
ObjectFile=".\../Debug/JK2cgame/"
|
||
|
ProgramDataBaseFileName=".\../Debug/JK2cgame/"
|
||
|
BrowseInformation="1"
|
||
|
WarningLevel="3"
|
||
|
SuppressStartupBanner="TRUE"
|
||
|
DebugInformationFormat="4"
|
||
|
CompileAs="0"/>
|
||
|
<Tool
|
||
|
Name="VCCustomBuildTool"/>
|
||
|
<Tool
|
||
|
Name="VCLinkerTool"
|
||
|
AdditionalOptions="/MACHINE:I386"
|
||
|
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
||
|
OutputFile="..\Debug\cgamex86.dll"
|
||
|
LinkIncremental="2"
|
||
|
SuppressStartupBanner="TRUE"
|
||
|
ModuleDefinitionFile=".\JK2_cgame.def"
|
||
|
GenerateDebugInformation="TRUE"
|
||
|
ProgramDatabaseFile=".\../Debug/cgamex86.pdb"
|
||
|
GenerateMapFile="TRUE"
|
||
|
MapFileName=".\../Debug/cgamex86.map"
|
||
|
SubSystem="2"
|
||
|
BaseAddress="0x30000000"
|
||
|
ImportLibrary=".\../Debug/cgamex86.lib"/>
|
||
|
<Tool
|
||
|
Name="VCMIDLTool"
|
||
|
PreprocessorDefinitions="_Debug"
|
||
|
MkTypLibCompatible="TRUE"
|
||
|
SuppressStartupBanner="TRUE"
|
||
|
TargetEnvironment="1"
|
||
|
TypeLibraryName=".\../Debug/JK2_cgame.tlb"/>
|
||
|
<Tool
|
||
|
Name="VCPostBuildEventTool"/>
|
||
|
<Tool
|
||
|
Name="VCPreBuildEventTool"/>
|
||
|
<Tool
|
||
|
Name="VCPreLinkEventTool"/>
|
||
|
<Tool
|
||
|
Name="VCResourceCompilerTool"
|
||
|
PreprocessorDefinitions="_Debug"
|
||
|
Culture="1033"/>
|
||
|
<Tool
|
||
|
Name="VCWebServiceProxyGeneratorTool"/>
|
||
|
<Tool
|
||
|
Name="VCWebDeploymentTool"/>
|
||
|
</Configuration>
|
||
|
<Configuration
|
||
|
Name="Debug(SH)|Win32"
|
||
|
OutputDirectory="Debug(SH)"
|
||
|
IntermediateDirectory="Debug(SH)"
|
||
|
ConfigurationType="2"
|
||
|
UseOfMFC="0"
|
||
|
ATLMinimizesCRunTimeLibraryUsage="FALSE">
|
||
|
<Tool
|
||
|
Name="VCCLCompilerTool"
|
||
|
Optimization="0"
|
||
|
OptimizeForProcessor="2"
|
||
|
AdditionalIncludeDirectories="..,./../game"
|
||
|
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;MISSIONPACK;CGAME;_JK2;JK2AWARDS"
|
||
|
BasicRuntimeChecks="3"
|
||
|
RuntimeLibrary="5"
|
||
|
UsePrecompiledHeader="2"
|
||
|
PrecompiledHeaderFile=".\../Debug/JK2cgame/JK2_cgame.pch"
|
||
|
AssemblerListingLocation=".\../Debug/JK2cgame/"
|
||
|
ObjectFile=".\../Debug/JK2cgame/"
|
||
|
ProgramDataBaseFileName=".\../Debug/JK2cgame/"
|
||
|
BrowseInformation="1"
|
||
|
WarningLevel="3"
|
||
|
SuppressStartupBanner="TRUE"
|
||
|
DebugInformationFormat="4"
|
||
|
CompileAs="0"/>
|
||
|
<Tool
|
||
|
Name="VCCustomBuildTool"/>
|
||
|
<Tool
|
||
|
Name="VCLinkerTool"
|
||
|
AdditionalOptions="/MACHINE:I386"
|
||
|
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
||
|
OutputFile="..\Debug\cgamex86.dll"
|
||
|
LinkIncremental="2"
|
||
|
SuppressStartupBanner="TRUE"
|
||
|
ModuleDefinitionFile=".\JK2_cgame.def"
|
||
|
GenerateDebugInformation="TRUE"
|
||
|
ProgramDatabaseFile=".\../Debug/cgamex86.pdb"
|
||
|
GenerateMapFile="TRUE"
|
||
|
MapFileName=".\../Debug/JK2cgame/cgamex86.map"
|
||
|
SubSystem="2"
|
||
|
BaseAddress="0x30000000"
|
||
|
ImportLibrary=".\../Debug/cgamex86.lib"/>
|
||
|
<Tool
|
||
|
Name="VCMIDLTool"
|
||
|
PreprocessorDefinitions="_Debug"
|
||
|
MkTypLibCompatible="TRUE"
|
||
|
SuppressStartupBanner="TRUE"
|
||
|
TargetEnvironment="1"
|
||
|
TypeLibraryName=".\../Debug/JK2_cgame.tlb"/>
|
||
|
<Tool
|
||
|
Name="VCPostBuildEventTool"/>
|
||
|
<Tool
|
||
|
Name="VCPreBuildEventTool"/>
|
||
|
<Tool
|
||
|
Name="VCPreLinkEventTool"/>
|
||
|
<Tool
|
||
|
Name="VCResourceCompilerTool"
|
||
|
PreprocessorDefinitions="_Debug"
|
||
|
Culture="1033"/>
|
||
|
<Tool
|
||
|
Name="VCWebServiceProxyGeneratorTool"/>
|
||
|
<Tool
|
||
|
Name="VCWebDeploymentTool"/>
|
||
|
</Configuration>
|
||
|
</Configurations>
|
||
|
<Files>
|
||
|
<Filter
|
||
|
Name="Source Files"
|
||
|
Filter="c">
|
||
|
<File
|
||
|
RelativePath="..\game\AnimalNPC.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\FighterNPC.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\SpeederNPC.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\WalkerNPC.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_g2_utils.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_lib.c">
|
||
|
<FileConfiguration
|
||
|
Name="Release|Win32"
|
||
|
ExcludedFromBuild="TRUE">
|
||
|
<Tool
|
||
|
Name="VCCLCompilerTool"/>
|
||
|
</FileConfiguration>
|
||
|
<FileConfiguration
|
||
|
Name="Final|Win32"
|
||
|
ExcludedFromBuild="TRUE">
|
||
|
<Tool
|
||
|
Name="VCCLCompilerTool"/>
|
||
|
</FileConfiguration>
|
||
|
<FileConfiguration
|
||
|
Name="Debug|Win32"
|
||
|
ExcludedFromBuild="TRUE">
|
||
|
<Tool
|
||
|
Name="VCCLCompilerTool"/>
|
||
|
</FileConfiguration>
|
||
|
<FileConfiguration
|
||
|
Name="Debug(SH)|Win32"
|
||
|
ExcludedFromBuild="TRUE">
|
||
|
<Tool
|
||
|
Name="VCCLCompilerTool"/>
|
||
|
</FileConfiguration>
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_misc.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_panimate.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_pmove.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_saber.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_saberLoad.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_saga.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_slidemove.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_vehicleLoad.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_weapons.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_consolecmds.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_draw.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_drawtools.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_effects.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_ents.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_event.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_info.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_light.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_localents.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_main.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_marks.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_newDraw.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_players.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_playerstate.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_predict.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_saga.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_scoreboard.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_servercmds.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_snapshot.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_strap.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_syscalls.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_turret.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_view.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_weaponinit.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_weapons.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\fx_blaster.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\fx_bowcaster.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\fx_bryarpistol.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\fx_demp2.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\fx_disruptor.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\fx_flechette.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\fx_force.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\fx_heavyrepeater.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\fx_rocketlauncher.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\q_math.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\q_shared.c">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\ui\ui_shared.c">
|
||
|
</File>
|
||
|
</Filter>
|
||
|
<Filter
|
||
|
Name="Header Files"
|
||
|
Filter="h">
|
||
|
<File
|
||
|
RelativePath="..\ghoul2\G2.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\JK2_cgame.def">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\anims.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\animtable.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_local.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_public.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_saga.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_strap.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\bg_weapons.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_lights.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_local.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cg_public.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\qcommon\disablewarnings.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\fx_local.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="holocronicons.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\ui\keycodes.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\..\ui\menudef.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\q_shared.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\qcommon\qfiles.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\game\surfaceflags.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\qcommon\tags.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\tr_types.h">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath="..\ui\ui_shared.h">
|
||
|
</File>
|
||
|
</Filter>
|
||
|
<Filter
|
||
|
Name="win32"
|
||
|
Filter="">
|
||
|
<File
|
||
|
RelativePath="..\win32\JK2cgame.rc">
|
||
|
</File>
|
||
|
</Filter>
|
||
|
<File
|
||
|
RelativePath=".\cgame.bat">
|
||
|
</File>
|
||
|
<File
|
||
|
RelativePath=".\cgame.q3asm">
|
||
|
</File>
|
||
|
</Files>
|
||
|
<Globals>
|
||
|
</Globals>
|
||
|
</VisualStudioProject>
|