jedi-academy/codemp/null/null_client.cpp

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2013-04-19 02:52:48 +00:00
#include "../client/client.h"
char cl_cdkey[17] = "123456789";
cvar_t *cl_shownet;
void CL_Shutdown( void ) {
}
void CL_Init( void ) {
cl_shownet = Cvar_Get ("cl_shownet", "0", CVAR_TEMP );
}
void CL_MouseEvent( int dx, int dy, int time ) {
}
void Key_WriteBindings( fileHandle_t f ) {
}
void CL_Frame ( int msec ) {
}
void CL_PacketEvent( netadr_t from, msg_t *msg ) {
}
void CL_CharEvent( int key ) {
}
void CL_Disconnect( qboolean showMainMenu ) {
}
void CL_MapLoading( void ) {
}
qboolean CL_GameCommand( void ) {
return qfalse;
}
void CL_KeyEvent (int key, qboolean down, unsigned time) {
}
qboolean UI_GameCommand( void ) {
return qfalse;
}
void CL_ForwardCommandToServer( const char *string ) {
}
void CL_ConsolePrint( const char *txt, qboolean silent ) {
}
void CL_JoystickEvent( int axis, int value, int time ) {
}
void CL_InitKeyCommands( void ) {
}
void CL_CDDialog( const char *msg ) {
}
void CL_FlushMemory( void ) {
}
void CL_StartHunkUsers( void ) {
}