ioq3/code/q3_ui
Tim Angus 672cfbf16f * Merge unified-sdl to trunk
* Bump Q3_VERSION to 1.35
2007-09-05 18:17:46 +00:00
..
compile.bat remove svn:executable property 2005-08-28 17:54:51 +00:00
q3_ui.bat remove svn:executable property 2005-08-28 17:54:51 +00:00
q3_ui.q3asm remove svn:executable property 2005-08-28 17:54:51 +00:00
q3_ui.sh remove svn:executable property 2005-08-28 17:54:51 +00:00
ui.q3asm remove svn:executable property 2005-08-28 17:54:51 +00:00
ui_addbots.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_atoms.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_cdkey.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_cinematics.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_confirm.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_connect.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_controls2.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_credits.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_demo2.c strupr'ing demo filenames breaks demo selection on case sensitive file systems. 2006-04-26 11:31:18 +00:00
ui_display.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_gameinfo.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_ingame.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_loadconfig.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_local.h * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_login.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_main.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_menu.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_mfield.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_mods.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_network.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_options.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_playermodel.c Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here: 2006-05-06 01:56:24 +00:00
ui_players.c Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here: 2006-05-06 01:56:24 +00:00
ui_playersettings.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_preferences.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_qmenu.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_rankings.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_rankstatus.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_removebots.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_saveconfig.c Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here: 2006-05-06 01:56:24 +00:00
ui_serverinfo.c * (bug 3076) Map cycle breaks on empty or bot only servers (misanthropia) 2007-08-23 00:22:20 +00:00
ui_servers2.c * Merge win_net.c and unix_net.c 2007-08-28 16:42:13 +00:00
ui_setup.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_signup.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_sound.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_sparena.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_specifyleague.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_specifyserver.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_splevel.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_sppostgame.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_spreset.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_spskill.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_startserver.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_team.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_teamorders.c fix team orders menu 2006-12-28 17:46:10 +00:00
ui_video.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00