..
AL
Revert changes in ioquake3 AL code, fix OpenAL headers.
2007-12-13 23:27:41 +00:00
asm
Don't define ELF, use __ELF__ instead
2007-11-06 16:41:57 +00:00
botlib
* remove COM_Compress() call on script buffer loaded into memory. I assume
2008-03-28 03:26:59 +00:00
cgame
- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
2008-03-25 21:36:09 +00:00
client
These checks are now redundant.
2008-03-27 03:21:32 +00:00
game
Make cast-workaround to unsigned int use sizeof operator.
2008-03-26 03:13:30 +00:00
jpeg-6
don't read more memory than available in jpg decode
2008-02-14 11:13:42 +00:00
libcurl /curl
* add cURL support for HTTP/FTP downloading (bug 2661)
2006-09-11 16:41:55 +00:00
libs
* Merge unified-sdl to trunk
2007-09-05 18:17:46 +00:00
null
* Merge unified-sdl to trunk
2007-09-05 18:17:46 +00:00
q3_ui
- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
2008-03-25 21:36:09 +00:00
qcommon
strcpy -> memmove as string does overlap which should be avoided according to the manpage. Thanks to Jacques Boscq.
2008-03-25 22:06:08 +00:00
renderer
This hack probably is not needed anymore.
2008-03-27 02:42:17 +00:00
sdl
Make sure fullscreen does not work for in_nograb when manually Alt-Entering, too.
2008-03-26 16:20:21 +00:00
SDL12 /include
* updated the included libSDL header files and Mac OS X lib to SDL 1.2.11
2007-05-22 03:46:11 +00:00
server
- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
2008-03-25 21:36:09 +00:00
sys
Add gamedirectory in .app to searchpath on MacOSX
2007-12-14 21:53:57 +00:00
tools
* (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
2007-11-02 23:36:23 +00:00
ui
- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
2008-03-25 21:36:09 +00:00