.. |
AL
|
(#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood
|
2011-03-08 01:39:34 +00:00 |
asm
|
#5818 - Modular renderer and Rend2 support for MSVC.
|
2013-01-07 20:30:49 -08:00 |
botlib
|
Fix some "> MAX_*" to be ">= MAX_*".
|
2012-11-18 19:09:54 +00:00 |
cgame
|
Play correct team sounds when in spectator mode and following a player.
|
2012-10-11 18:22:41 +00:00 |
client
|
Save all arguments from connect for reconnect command.
|
2012-12-16 19:20:08 +00:00 |
game
|
Fix bot skill format so it doesn't always have a space at the beginning of it.
|
2012-12-29 03:35:48 +00:00 |
jpeg-8c
|
Mark JPEG lib changes, file provided by Simon McVittie
|
2012-07-01 18:07:56 +00:00 |
libcurl/curl
|
* add cURL support for HTTP/FTP downloading (bug 2661)
|
2006-09-11 16:41:55 +00:00 |
libs
|
More fixes to the macosx buildsystem. This removes the SDL Framework and makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice.
|
2012-12-31 01:32:15 +00:00 |
libspeex
|
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
|
2011-07-29 12:27:00 +00:00 |
null
|
- Fix already defined command warnings for minimize
|
2011-08-01 10:16:40 +00:00 |
q3_ui
|
In q3_ui if uis.demoversion is set, hide "Team Arena" and "Mods" in main menu. (They aren't shown in id's q3a demo and use to be drawn under demo message).
|
2012-12-01 23:17:14 +00:00 |
qcommon
|
Increase various arbitrary limits - Bug #5463
|
2013-01-06 01:36:39 -08:00 |
rend2
|
#5863 - Use proper texture coordinates for alpha tested materials when doing depth prepass.
|
2013-01-07 21:29:19 -08:00 |
renderer
|
#5818 - Modular renderer and Rend2 support for MSVC.
|
2013-01-07 20:30:49 -08:00 |
sdl
|
Don't include client.h in sdl_glimp.c as it is part of the external renderer lib.
|
2012-10-13 23:15:02 +00:00 |
SDL12/include
|
Minor hack to SDL headers for building on Linux.
|
2012-04-11 04:51:58 +00:00 |
server
|
Fix clients being able to reset their player state and respawn using donedl.
|
2012-12-15 08:08:46 +00:00 |
sys
|
Don't look for colors past win32 input line length
|
2013-01-09 15:42:21 -06:00 |
tools
|
more '\n' business
|
2012-06-19 15:14:57 +00:00 |
ui
|
Don't draw cursor during Team Arena's loading screen.
|
2012-10-30 20:06:48 +00:00 |
zlib
|
- Tested and updated MSVC project file to really make it work with new zlib
|
2009-10-19 16:16:52 +00:00 |