ioq3/code
2009-11-03 20:44:16 +00:00
..
AL Revert changes in ioquake3 AL code, fix OpenAL headers. 2007-12-13 23:27:41 +00:00
asm * (bug #3639) BoxOnPlaneSide rewrite (Diego de Estrada/Patrick Bagget/Daniel 2009-09-21 00:20:43 +00:00
botlib Fix botlib parser for negative int/float values, thanks to Makro for reporting (#4227). 2009-10-19 23:29:44 +00:00
cgame Enable -fvisibility=hidden on Linux. 2009-09-15 02:48:17 +00:00
client Added TTimo's QuakeLive-style mouse acceleration, thanks Gabriel Schnoering and TTimo for the patch. (#3693) 2009-11-02 16:17:10 +00:00
game Fix bug where game freezes in infinite loop because it doesn't find a spawn point on maps with many bot/human-only spawnpoints. Thanks Pan for reporting this 2009-11-03 13:28:52 +00:00
jpeg-6b * Update to jpeg-6b (only a decade old) 2008-08-21 23:29:09 +00:00
libcurl/curl * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
libs * Updated to SDL 1.2.14. For future reference, the command you can't 2009-10-29 03:09:07 +00:00
libspeex Just unix2dos, nothing to see here ... 2009-10-19 14:00:16 +00:00
null * (bug #3729) server dependencies on client.h (Ben Millwood) 2008-08-22 22:47:26 +00:00
q3_ui Just unix2dos, nothing to see here ... 2009-10-19 14:00:16 +00:00
qcommon check all jumps (#4249) 2009-11-01 19:58:27 +00:00
renderer - implement r_noborder, inspired by patch from ensiform (#4289) 2009-11-03 20:29:43 +00:00
sdl - implement r_noborder, inspired by patch from ensiform (#4289) 2009-11-03 20:29:43 +00:00
SDL12/include * Update SDL headers and win32 libs to 1.2.14 2009-10-25 23:07:11 +00:00
server * Actually that can be more precise... 2009-10-16 19:21:31 +00:00
sys Ugh. Forgotten ) 2009-11-03 20:44:16 +00:00
tools * Fix some warnings in lcc compile 2009-10-25 23:44:20 +00:00
ui Enable -fvisibility=hidden on Linux. 2009-09-15 02:48:17 +00:00
zlib - Tested and updated MSVC project file to really make it work with new zlib 2009-10-19 16:16:52 +00:00