ioq3/code
2007-12-27 11:45:20 +00:00
..
AL Revert changes in ioquake3 AL code, fix OpenAL headers. 2007-12-13 23:27:41 +00:00
asm Don't define ELF, use __ELF__ instead 2007-11-06 16:41:57 +00:00
botlib * Make some botlib memory allocations /potentially/ safer 2007-12-02 13:30:12 +00:00
cgame * Remove all the crappy old bat/sh QVM building scripts 2007-11-16 22:41:01 +00:00
client Remove small redundancy 2007-12-27 11:45:20 +00:00
game * Remove all the crappy old bat/sh QVM building scripts 2007-11-16 22:41:01 +00:00
jpeg-6 * Replace the ugliness in qgl.h with SDL_opengl.h 2007-09-05 18:56:39 +00:00
libcurl/curl * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
libs * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
null * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
q3_ui * Replace "powered by ioq3" text with ui_ioq3 CVAR_ROM 2007-12-11 00:19:23 +00:00
qcommon Add gamedirectory in .app to searchpath on MacOSX 2007-12-14 21:53:57 +00:00
renderer * Replace "powered by ioq3" text with ui_ioq3 CVAR_ROM 2007-12-11 00:19:23 +00:00
sdl Fix building on MacOSX. 2007-12-14 16:54:13 +00:00
SDL12/include * updated the included libSDL header files and Mac OS X lib to SDL 1.2.11 2007-05-22 03:46:11 +00:00
server * (bug 3420) Don't respect sv_killserver unless a server is actually running 2007-11-23 00:33:13 +00:00
sys Add gamedirectory in .app to searchpath on MacOSX 2007-12-14 21:53:57 +00:00
tools * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>) 2007-11-02 23:36:23 +00:00
ui * (bug 3420) Don't respect sv_killserver unless a server is actually running 2007-11-23 00:33:13 +00:00