..
glsl
OpenGL2: Remove AGEN_FRESNEL(superceded by cubemap patch), and some small fixes and optimizations.
2013-09-24 03:29:49 -07:00
tr_animation.c
#5979 : Cubemap support for opengl2.
2013-09-16 00:54:26 -07:00
tr_backend.c
#5979 : Cubemap support for opengl2.
2013-09-16 00:54:26 -07:00
tr_bsp.c
OpenGL2: default to RGBM lightmap, and add r_floatLightmap for old behaviour.
2013-10-07 01:46:50 -07:00
tr_cmds.c
Remove unused renderCommandList variable from renderers
2013-05-13 12:08:16 -05:00
tr_curve.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_extensions.c
OpenGL2: Disable GL_ARB_seamless_cube_map by default, caused huge frame drops on some hardware
2013-09-20 17:20:36 -07:00
tr_extramath.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_extramath.h
Simplify RE_StretchRaw() with RE_UploadCinematic() and RB_InstantQuad2().
2013-03-06 00:54:56 -08:00
tr_extratypes.h
Clarify comment for OpenGL2's RDF_NOFOG
2013-05-24 13:16:56 -05:00
tr_fbo.c
#5979 : Cubemap support for opengl2.
2013-09-16 00:54:26 -07:00
tr_fbo.h
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_flares.c
#5979 : Cubemap support for opengl2.
2013-09-16 00:54:26 -07:00
tr_glsl.c
OpenGL2: default to RGBM lightmap, and add r_floatLightmap for old behaviour.
2013-10-07 01:46:50 -07:00
tr_image.c
OpenGL2: Fix for "unsupported framebuffer format" bug
2013-09-17 15:33:46 -07:00
tr_init.c
Revert "5097 - Menu corrupted on start (on IRIX)"
2013-10-08 08:01:00 -05:00
tr_light.c
#5979 : Cubemap support for opengl2.
2013-09-16 00:54:26 -07:00
tr_local.h
OpenGL2: default to RGBM lightmap, and add r_floatLightmap for old behaviour.
2013-10-07 01:46:50 -07:00
tr_main.c
#5979 : Cubemap support for opengl2.
2013-09-16 00:54:26 -07:00
tr_marks.c
Fix some of the things clang --analyze flagged
2013-03-26 16:50:03 +00:00
tr_mesh.c
#5979 : Cubemap support for opengl2.
2013-09-16 00:54:26 -07:00
tr_model.c
Only allow model meshes to have SHADER_MAX_VERTEXES - 1 vertexes
2013-06-18 17:02:47 -05:00
tr_model_iqm.c
#5979 : Cubemap support for opengl2.
2013-09-16 00:54:26 -07:00
tr_postprocess.c
#5889 : Do post-processing only on viewport portion of frame buffer.
2013-04-26 18:49:48 -07:00
tr_postprocess.h
#5889 : Do post-processing only on viewport portion of frame buffer.
2013-04-26 18:49:48 -07:00
tr_scene.c
#5979 : Cubemap support for opengl2.
2013-09-16 00:54:26 -07:00
tr_shade.c
OpenGL2: Remove AGEN_FRESNEL(superceded by cubemap patch), and some small fixes and optimizations.
2013-09-24 03:29:49 -07:00
tr_shade_calc.c
fix some "\n"-related stuff
2013-05-30 15:32:44 -05:00
tr_shader.c
OpenGL2: Remove AGEN_FRESNEL(superceded by cubemap patch), and some small fixes and optimizations.
2013-09-24 03:29:49 -07:00
tr_shadows.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_sky.c
#5979 : Cubemap support for opengl2.
2013-09-16 00:54:26 -07:00
tr_subs.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_surface.c
#5979 : Cubemap support for opengl2.
2013-09-16 00:54:26 -07:00
tr_vbo.c
Remove a few name tags
2013-02-16 21:03:56 +00:00
tr_world.c
#5979 : Cubemap support for opengl2.
2013-09-16 00:54:26 -07:00