ioq3/code
Zack Middleton a81df34905 OpenGL2: Fix border for cg_viewsize using HDR/FB-MSAA w/postProcess
If using renderFBO (r_hdr 1 or r_ext_framebuffer_multisample > 0) and
r_postProcess 1, the viewport border (cg_viewsize < 100) which is drawn
before the world scene was drawn to the renderFBO but not copied to the
default framebuffer.

Now 2D before the world scene is drawn to the default framebuffer
directly for r_postProcess 1 like 2D drawn after the world scene.
2023-11-18 22:03:22 -05:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Upgrades to Xcode project and Apple Silicon support 2021-07-06 17:30:27 -05:00
autoupdater Use "x86_64" and not "x86-64" like everything else in ioq3. 2017-06-04 02:46:49 -04:00
botlib Merge branch 'ioquake:main' into master 2023-08-12 14:34:54 -03:00
cgame Fix lightning gun handling for corpses and single player podiums 2019-10-11 20:55:57 -05:00
client Fix (disabled) Wavelet sound decompression 2022-11-23 12:23:50 -06:00
curl-7.54.0/include Revert "E2K: fixed build by MCST lcc compiler when using USE_CURL=1 option" 2022-03-10 15:48:14 -08:00
game Fix memset 2022-02-05 13:27:42 +00:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libogg-1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 2018-03-16 13:11:27 -05:00
libs Update MSVC .lib files to SDL 2.24.0 2023-02-19 13:08:36 -05:00
libvorbis-1.3.6 Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 2018-03-16 13:29:19 -05:00
null Added audio capture support to SDL backend. 2018-04-13 22:38:17 -04:00
opus-1.2.1 Restored original opus sse files, excluded from Xcode 2021-07-06 17:30:27 -05:00
opusfile-0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 2018-03-16 13:29:20 -05:00
q3_ui Fix team orders menu not listing clients with lower clientnums 2019-10-28 23:13:57 -05:00
qcommon Add protocol handler support 2023-04-19 13:48:26 +01:00
renderercommon Restore OpenGL 1.1 support (GL_CLAMP) 2019-05-28 22:44:57 -05:00
renderergl1 More predictable mesh normals generation 2022-03-21 18:07:23 +00:00
renderergl2 OpenGL2: Fix border for cg_viewsize using HDR/FB-MSAA w/postProcess 2023-11-18 22:03:22 -05:00
sdl Fix macOS client/server failing to start from terminal 2023-06-11 11:05:13 -04:00
SDL2 Update macOS UB1 to SDL 2.0.22 2023-02-19 13:08:36 -05:00
server Fix bad client reliableAcknowledge DOS exploit 2023-04-19 14:10:29 +01:00
sys Don't list mod directories at Windows drive root 2023-07-06 05:10:06 -04:00
tools Avoid platform sed differences 2020-09-08 13:25:50 +01:00
ui Override video mode list in Team Arena UI 2019-04-16 00:02:27 -05:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00