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cgame.def
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2016-01-15 02:54:34 -08:00 |
cgame.vcxproj
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2016-01-15 02:54:34 -08:00 |
game.def
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2016-01-15 02:54:34 -08:00 |
game.vcxproj
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2016-01-15 02:54:34 -08:00 |
glsl_stringify.vbs
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2016-01-15 02:54:34 -08:00 |
ioq3.sln
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2016-01-15 02:54:34 -08:00 |
opengl1.vcxproj
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opengl1.vcxproj.filters
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opengl2.vcxproj
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OpenGL2: Direct state access, part 1: Texture binds
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2016-01-18 04:46:01 -08:00 |
opengl2.vcxproj.filters
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OpenGL2: Direct state access, part 1: Texture binds
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2016-01-18 04:46:01 -08:00 |
q3_ui.def
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2016-01-15 02:54:34 -08:00 |
q3_ui.vcxproj
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2016-01-15 02:54:34 -08:00 |
quake3.vcxproj
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2016-01-15 02:54:34 -08:00 |
quake3.vcxproj.filters
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2016-01-15 02:54:34 -08:00 |
ui.def
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2016-01-15 02:54:34 -08:00 |
ui.vcxproj
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2016-01-15 02:54:34 -08:00 |