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glsl
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OpenGL2: reduce varying usage in lightall shader.
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2013-09-17 23:52:40 -07:00 |
tr_animation.c
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#5979: Cubemap support for opengl2.
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2013-09-16 00:54:26 -07:00 |
tr_backend.c
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#5979: Cubemap support for opengl2.
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2013-09-16 00:54:26 -07:00 |
tr_bsp.c
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OpenGL2: Fix inaccurate RGBM calculation.
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2013-09-16 14:26:42 -07:00 |
tr_cmds.c
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Remove unused renderCommandList variable from renderers
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2013-05-13 12:08:16 -05:00 |
tr_curve.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_extensions.c
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OpenGL2: Disable GL_ARB_seamless_cube_map by default, caused huge frame drops on some hardware
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2013-09-20 17:20:36 -07:00 |
tr_extramath.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_extramath.h
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Simplify RE_StretchRaw() with RE_UploadCinematic() and RB_InstantQuad2().
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2013-03-06 00:54:56 -08:00 |
tr_extratypes.h
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Clarify comment for OpenGL2's RDF_NOFOG
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2013-05-24 13:16:56 -05:00 |
tr_fbo.c
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#5979: Cubemap support for opengl2.
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2013-09-16 00:54:26 -07:00 |
tr_fbo.h
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_flares.c
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#5979: Cubemap support for opengl2.
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2013-09-16 00:54:26 -07:00 |
tr_glsl.c
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OpenGL2: Use RGBM instead of RGBE encoding for lightmaps.
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2013-09-16 05:57:14 -07:00 |
tr_image.c
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OpenGL2: Fix for "unsupported framebuffer format" bug
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2013-09-17 15:33:46 -07:00 |
tr_init.c
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OpenGL2: Disable GL_ARB_seamless_cube_map by default, caused huge frame drops on some hardware
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2013-09-20 17:20:36 -07:00 |
tr_light.c
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#5979: Cubemap support for opengl2.
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2013-09-16 00:54:26 -07:00 |
tr_local.h
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OpenGL2: Disable GL_ARB_seamless_cube_map by default, caused huge frame drops on some hardware
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2013-09-20 17:20:36 -07:00 |
tr_main.c
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#5979: Cubemap support for opengl2.
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2013-09-16 00:54:26 -07:00 |
tr_marks.c
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |
tr_mesh.c
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#5979: Cubemap support for opengl2.
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2013-09-16 00:54:26 -07:00 |
tr_model.c
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Only allow model meshes to have SHADER_MAX_VERTEXES - 1 vertexes
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2013-06-18 17:02:47 -05:00 |
tr_model_iqm.c
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#5979: Cubemap support for opengl2.
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2013-09-16 00:54:26 -07:00 |
tr_postprocess.c
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#5889: Do post-processing only on viewport portion of frame buffer.
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2013-04-26 18:49:48 -07:00 |
tr_postprocess.h
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#5889: Do post-processing only on viewport portion of frame buffer.
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2013-04-26 18:49:48 -07:00 |
tr_scene.c
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#5979: Cubemap support for opengl2.
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2013-09-16 00:54:26 -07:00 |
tr_shade.c
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OpenGL2: Some shader cleanup
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2013-09-16 23:41:04 -07:00 |
tr_shade_calc.c
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fix some "\n"-related stuff
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2013-05-30 15:32:44 -05:00 |
tr_shader.c
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#5979: Cubemap support for opengl2.
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2013-09-16 00:54:26 -07:00 |
tr_shadows.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_sky.c
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#5979: Cubemap support for opengl2.
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2013-09-16 00:54:26 -07:00 |
tr_subs.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_surface.c
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#5979: Cubemap support for opengl2.
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2013-09-16 00:54:26 -07:00 |
tr_vbo.c
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Remove a few name tags
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2013-02-16 21:03:56 +00:00 |
tr_world.c
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#5979: Cubemap support for opengl2.
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2013-09-16 00:54:26 -07:00 |