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Also declare the GL functions in tr_local.h so there is compile error for non-core GL functions instead of SEGFAULT from dereferencing a NULL pointer. Disable the non-functional stencil shadow code that hasn't been updated to use OpenGL 3.2 core compatible drawing. |
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sdl_gamma.c | ||
sdl_glimp.c | ||
sdl_icon.h | ||
sdl_input.c | ||
sdl_snd.c |