ioq3/misc/setup/pkg/ioquake3.sh
Tim Angus 672cfbf16f * Merge unified-sdl to trunk
* Bump Q3_VERSION to 1.35
2007-09-05 18:17:46 +00:00

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#!/bin/bash
# Rev: $Id: ioquake3.sh,v 1.11 2006/01/18 13:47:42 raistlin Exp raistlin $
# Needed to make symlinks/shortcuts work.
# the binaries must run with correct working directory
IOQ3_DIR=/usr/local/share/games/quake3
COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr A-Z a-z`
COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/`
EXEC_REL=release
EXEC_BIN=ioquake3.${COMPILE_ARCH}
#EXEC_BIN=ioquake3-smp.${COMPILE_ARCH}
#EXEC_BIN=ioq3ded.${COMPILE_ARCH}
EXEC_FLAGS="+set fs_cdpath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0"
EXEC_DIR_LIST=${IOQ3_DIR}
for d in ${EXEC_DIR_LIST}
do
if [ -d $d ]; then
EXEC_DIR=${d}
break
fi
done
if [ "X${EXEC_DIR}" != "X" ]; then
if [ ! -x ${EXEC_DIR}/${EXEC_BIN} ]; then
echo "Executable ${EXEC_DIR}/${EXEC_BIN} not found!" ; exit 1
fi
cd ${IOQ3_DIR} && \
${EXEC_DIR}/${EXEC_BIN} ${EXEC_FLAGS} $*
exit $?
else
echo "No ioq3 binaries found!"
exit 1
fi