ioq3/code
Tim Angus 4f4f0c0dab * Remove use of GL_ARB_multitexture since this has been part of the
core API for many years now
2007-09-10 22:28:58 +00:00
..
AL * Updated AL headers 2005-12-01 20:53:28 +00:00
SDL12/include * updated the included libSDL header files and Mac OS X lib to SDL 1.2.11 2007-05-22 03:46:11 +00:00
asm * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
botlib * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
cgame * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
client * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
game * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
jpeg-6 * Replace the ugliness in qgl.h with SDL_opengl.h 2007-09-05 18:56:39 +00:00
libcurl/curl * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
libs * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
null * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
q3_ui * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
qcommon * Compile time and runtime checks for SDL >= 1.2.7 2007-09-06 18:21:10 +00:00
renderer * Remove use of GL_ARB_multitexture since this has been part of the 2007-09-10 22:28:58 +00:00
sdl * Remove use of GL_ARB_multitexture since this has been part of the 2007-09-10 22:28:58 +00:00
server * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
sys * win32 dedicated console cleanup: drop silly predifined height and width, 2007-09-09 07:20:12 +00:00
tools * Obsolete files 2007-09-05 19:46:23 +00:00
ui * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00