ioq3/code
Tim Angus 4abd270a67 * Merge 954:955 from 1.34 branch 2006-11-28 14:03:27 +00:00
..
AL * Updated AL headers 2005-12-01 20:53:28 +00:00
SDL12/include SDL and OpenAL headers. 2005-11-26 07:59:00 +00:00
botlib * Merge 954:955 from 1.34 branch 2006-11-28 14:03:27 +00:00
cgame Remove unnecessary hack. Thanks to ensiform. 2006-11-25 11:03:30 +00:00
client * Merge 954:955 from 1.34 branch 2006-11-28 14:03:27 +00:00
game Fix vsprintf bug, thanks to ensiform. 2006-11-25 10:54:41 +00:00
jpeg-6 * Moved various source files from their mod sdk locations to places more 2005-10-26 19:45:21 +00:00
libcurl/curl * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
libs * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
null * Added STATUS 2005-10-29 01:53:09 +00:00
q3_ui Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here: 2006-05-06 01:56:24 +00:00
qcommon - Remove "server crashed" message on server shutdown caused by local client disconnect. 2006-10-27 12:49:55 +00:00
renderer Fix endian issue in MDR loading. 2006-09-22 12:53:03 +00:00
server * (bug 2784) help to prevent reliable command overflow in cases when a slow 2006-10-13 19:44:52 +00:00
tools SunOS -> sunos (patch by Vincent Cojot) 2006-04-23 20:59:06 +00:00
ui Fix remapShader command in cgame and tweak it in ui. 2006-05-06 10:54:55 +00:00
unix * Merge 954:955 from 1.34 branch 2006-11-28 14:03:27 +00:00
win32 Remove shfolder.lib dependeny as since rev 909 it's not necessary anymore. 2006-09-21 12:03:35 +00:00