ioq3/code
2006-10-13 18:58:57 +00:00
..
AL * Updated AL headers 2005-12-01 20:53:28 +00:00
botlib Revert partially incorrect fix and add a few more float casts. 2006-10-12 13:13:08 +00:00
cgame Fix critical buffer overflow in cgame, see exploit at http://www.milw0rm.com/exploits/1977 2006-07-06 00:37:56 +00:00
client * (bug 2893) OpenAL was not tracking one-shot sound effects to the entity's 2006-10-13 18:58:57 +00:00
game Revert "fix" because it was based on wrong assumptions and actually doesn't fix anything at all. 2006-07-17 19:15:36 +00:00
jpeg-6 * Moved various source files from their mod sdk locations to places more 2005-10-26 19:45:21 +00:00
libcurl/curl * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
libs * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
null * Added STATUS 2005-10-29 01:53:09 +00:00
q3_ui Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here: 2006-05-06 01:56:24 +00:00
qcommon * Increased the number of registers used for the opStack in the PPC vm from 2006-09-24 02:33:08 +00:00
renderer Fix endian issue in MDR loading. 2006-09-22 12:53:03 +00:00
SDL12/include SDL and OpenAL headers. 2005-11-26 07:59:00 +00:00
server * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
tools SunOS -> sunos (patch by Vincent Cojot) 2006-04-23 20:59:06 +00:00
ui Fix remapShader command in cgame and tweak it in ui. 2006-05-06 10:54:55 +00:00
unix * make-macosx-ub.sh script now creates an .app bundle 2006-09-26 03:12:54 +00:00
win32 Remove shfolder.lib dependeny as since rev 909 it's not necessary anymore. 2006-09-21 12:03:35 +00:00