ioq3/code/q3_ui
Tim Angus 0b3a077e15 * Merge win_net.c and unix_net.c
+ Move win32/win_net.c to qcommon/net_ip.c and make it portable
  + Remove unix_net.c, but incorporate its revision history into win_net.c
  + Remove all IPX support -- this remains compatible with existing mods
  + This change also inadvertently gets us SOCKS support on non-Windows
    platforms
2007-08-28 16:42:13 +00:00
..
compile.bat remove svn:executable property 2005-08-28 17:54:51 +00:00
q3_ui.bat remove svn:executable property 2005-08-28 17:54:51 +00:00
q3_ui.q3asm remove svn:executable property 2005-08-28 17:54:51 +00:00
q3_ui.sh remove svn:executable property 2005-08-28 17:54:51 +00:00
ui.q3asm remove svn:executable property 2005-08-28 17:54:51 +00:00
ui_addbots.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_atoms.c * See bug #2583 2006-02-12 10:05:32 +00:00
ui_cdkey.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_cinematics.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_confirm.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_connect.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_controls2.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_credits.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_demo2.c strupr'ing demo filenames breaks demo selection on case sensitive file systems. 2006-04-26 11:31:18 +00:00
ui_display.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_gameinfo.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_ingame.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_loadconfig.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_local.h * Patch from Tilman Sauerbeck that fixes some UI code that does not take 2006-01-16 02:23:03 +00:00
ui_login.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_main.c - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
ui_menu.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_mfield.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_mods.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_network.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_options.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_playermodel.c Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here: 2006-05-06 01:56:24 +00:00
ui_players.c Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here: 2006-05-06 01:56:24 +00:00
ui_playersettings.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_preferences.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_qmenu.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_rankings.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_rankstatus.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_removebots.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_saveconfig.c Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here: 2006-05-06 01:56:24 +00:00
ui_serverinfo.c * (bug 3076) Map cycle breaks on empty or bot only servers (misanthropia) 2007-08-23 00:22:20 +00:00
ui_servers2.c * Merge win_net.c and unix_net.c 2007-08-28 16:42:13 +00:00
ui_setup.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_signup.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_sound.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_sparena.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_specifyleague.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_specifyserver.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_splevel.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_sppostgame.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_spreset.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_spskill.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_startserver.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_team.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_teamorders.c fix team orders menu 2006-12-28 17:46:10 +00:00
ui_video.c add "very high quality" option (patch by Pascal de Bruijn) 2005-11-30 20:28:21 +00:00